History - com.mojang.blaze3d.systems.GpuDevice
26.2
Names
Fields
Runnable: criticalShaderLoader, criticalShaderLoader
GpuProfiler: profiler, profiler
Constructors
Methods
String (): getImplementationInformation, getImplementationInformation
String (): getVendor, getVendor
String (): getBackendName, getBackendName
String (): getVersion, getVersion
String (): getRenderer, getRenderer
int (): getMaxTextureSize, getMaxTextureSize
List<String> (): getEnabledExtensions, getEnabledExtensions
GpuTexture (Supplier<String>, int, TextureFormat, int, int, int, int): createTexture, createTexture, createTexture, createTexture
GpuTexture (String, int, TextureFormat, int, int, int, int): createTexture, createTexture, createTexture, createTexture
int (): getUniformOffsetAlignment, getUniformOffsetAlignment
int (): getMaxSupportedAnisotropy, getMaxSupportedAnisotropy
void (boolean): setVsync, setVsync, setVsync, setVsync
void (): presentFrame, presentFrame
boolean (): isZZeroToOne, isZZeroToOne
GpuSurface (long): createSurface, createSurface, createSurface, createSurface
GpuTexture (Supplier<String>, int, TexelFormat, int, int, int, int): createTexture, createTexture, createTexture, createTexture
GpuTexture (String, int, TexelFormat, int, int, int, int): createTexture, createTexture, createTexture, createTexture
void (): loadCriticalShaders, loadCriticalShaders
TimestampQueryPool (int): createTimestampQueryPool, createTimestampQueryPool, createTimestampQueryPool, createTimestampQueryPool
long (): getTimestampNow, getTimestampNow
GpuDeviceInfo (): getDeviceInfo, getDeviceInfo
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
com.mojang.blaze3d.systems.GpuDevice
com.mojang.blaze3d.systems.GpuDevice
Fields
GpuBackend: backend, backend
Constructors
Methods
CommandEncoder (): createCommandEncoder, createCommandEncoder, createCommandEncoder
CommandEncoder (): createCommandEncoder, createCommandEncoder
String (): getImplementationInformation, getImplementationInformation, getImplementationInformation
String (): getImplementationInformation, getImplementationInformation
List<String> (): getLastDebugMessages, getLastDebugMessages, getLastDebugMessages
List<String> (): getLastDebugMessages, getLastDebugMessages
boolean (): isDebuggingEnabled, isDebuggingEnabled, isDebuggingEnabled
boolean (): isDebuggingEnabled, isDebuggingEnabled
String (): getVendor, getVendor, getVendor
String (): getVendor, getVendor
String (): getBackendName, getBackendName, getBackendName
String (): getBackendName, getBackendName
String (): getVersion, getVersion, getVersion
String (): getVersion, getVersion
String (): getRenderer, getRenderer, getRenderer
String (): getRenderer, getRenderer
int (): getMaxTextureSize, getMaxTextureSize, getMaxTextureSize
int (): getMaxTextureSize, getMaxTextureSize
CompiledRenderPipeline (RenderPipeline): precompilePipeline, precompilePipeline, precompilePipeline, precompilePipeline, precompilePipeline
CompiledRenderPipeline (RenderPipeline): precompilePipeline, precompilePipeline, precompilePipeline, precompilePipeline
void (): clearPipelineCache, clearPipelineCache, clearPipelineCache
void (): clearPipelineCache, clearPipelineCache
List<String> (): getEnabledExtensions, getEnabledExtensions, getEnabledExtensions
List<String> (): getEnabledExtensions, getEnabledExtensions
void (): close, close, close
void (): close, close
GpuTexture (Supplier<String>, int, TextureFormat, int, int, int, int): createTexture, createTexture, createTexture, createTexture, createTexture
GpuTexture (Supplier<String>, int, TextureFormat, int, int, int, int): createTexture, createTexture, createTexture, createTexture
GpuTexture (String, int, TextureFormat, int, int, int, int): createTexture, createTexture, createTexture, createTexture, createTexture
GpuTexture (String, int, TextureFormat, int, int, int, int): createTexture, createTexture, createTexture, createTexture
GpuTextureView (GpuTexture): createTextureView, createTextureView, createTextureView, createTextureView, createTextureView
GpuTextureView (GpuTexture): createTextureView, createTextureView, createTextureView, createTextureView
GpuTextureView (GpuTexture, int, int): createTextureView, createTextureView, createTextureView, createTextureView, createTextureView
GpuTextureView (GpuTexture, int, int): createTextureView, createTextureView, createTextureView, createTextureView
GpuBuffer (Supplier<String>, int, ByteBuffer): createBuffer, createBuffer, createBuffer, createBuffer, createBuffer
GpuBuffer (Supplier<String>, int, ByteBuffer): createBuffer, createBuffer, createBuffer, createBuffer
int (): getUniformOffsetAlignment, getUniformOffsetAlignment, getUniformOffsetAlignment
int (): getUniformOffsetAlignment, getUniformOffsetAlignment
GpuSampler (AddressMode, AddressMode, FilterMode, FilterMode, int, OptionalDouble): createSampler, createSampler, createSampler, createSampler, createSampler
GpuSampler (AddressMode, AddressMode, FilterMode, FilterMode, int, OptionalDouble): createSampler, createSampler, createSampler, createSampler
GpuBuffer (Supplier<String>, int, long): createBuffer, createBuffer, createBuffer, createBuffer, createBuffer
GpuBuffer (Supplier<String>, int, long): createBuffer, createBuffer, createBuffer, createBuffer
CompiledRenderPipeline (RenderPipeline, ShaderSourceGetter): precompilePipeline, precompilePipeline, precompilePipeline, precompilePipeline, precompilePipeline
CompiledRenderPipeline (RenderPipeline, ShaderSourceGetter): precompilePipeline, precompilePipeline, precompilePipeline, precompilePipeline
int (): getMaxSupportedAnisotropy, getMaxSupportedAnisotropy, getMaxSupportedAnisotropy
int (): getMaxSupportedAnisotropy, getMaxSupportedAnisotropy
void (int, int, int, int, int): verifyTextureCreationArgs, verifyTextureCreationArgs, verifyTextureCreationArgs, verifyTextureCreationArgs
void (GpuTexture, int, int): verifyTextureViewCreationArgs, verifyTextureViewCreationArgs, verifyTextureViewCreationArgs, verifyTextureViewCreationArgs
void (boolean): setVsync, setVsync, setVsync, setVsync
void (): presentFrame, presentFrame
boolean (): isZZeroToOne, isZZeroToOne
1.21.11
Names
Fields
Constructors
Methods
CompiledRenderPipeline (RenderPipeline, BiFunction<Identifier, ShaderType, String>): precompilePipeline, precompilePipeline, precompilePipeline, precompilePipeline, precompilePipeline
GpuBuffer (Supplier<String>, int, int): createBuffer, createBuffer, createBuffer, createBuffer, createBuffer
GpuSampler (AddressMode, AddressMode, FilterMode, FilterMode, int, OptionalDouble): createSampler, createSampler, createSampler, createSampler, createSampler
GpuBuffer (Supplier<String>, int, long): createBuffer, createBuffer, createBuffer, createBuffer, createBuffer
CompiledRenderPipeline (RenderPipeline, ShaderSourceGetter): precompilePipeline, precompilePipeline, precompilePipeline, precompilePipeline, precompilePipeline
int (): getMaxSupportedAnisotropy, getMaxSupportedAnisotropy, getMaxSupportedAnisotropy
1.21.10
Names
Fields
Constructors
Methods
1.21.9
Names
Fields
Constructors
Methods
1.21.8
Names
Fields
Constructors
Methods
1.21.7
Names
Fields
Constructors
Methods
1.21.6
Names
Fields
Constructors
Methods
GpuTexture (Supplier<String>, TextureFormat, int, int, int): createTexture, createTexture, createTexture, createTexture, createTexture
GpuTexture (String, TextureFormat, int, int, int): createTexture, createTexture, createTexture, createTexture, createTexture
GpuBuffer (Supplier<String>, BufferType, BufferUsage, int): createBuffer, createBuffer, createBuffer, createBuffer, createBuffer
GpuBuffer (Supplier<String>, BufferType, BufferUsage, ByteBuffer): createBuffer, createBuffer, createBuffer, createBuffer, createBuffer
GpuTexture (Supplier<String>, int, TextureFormat, int, int, int, int): createTexture, createTexture, createTexture, createTexture, createTexture
GpuTexture (String, int, TextureFormat, int, int, int, int): createTexture, createTexture, createTexture, createTexture, createTexture
GpuTextureView (GpuTexture): createTextureView, createTextureView, createTextureView, createTextureView, createTextureView
GpuTextureView (GpuTexture, int, int): createTextureView, createTextureView, createTextureView, createTextureView, createTextureView
GpuBuffer (Supplier<String>, int, int): createBuffer, createBuffer, createBuffer, createBuffer, createBuffer
GpuBuffer (Supplier<String>, int, ByteBuffer): createBuffer, createBuffer, createBuffer, createBuffer, createBuffer
int (): getUniformOffsetAlignment, getUniformOffsetAlignment, getUniformOffsetAlignment
1.21.5
Names
com.mojang.blaze3d.systems.GpuDevice
com.mojang.blaze3d.systems.GpuDevice
com.mojang.blaze3d.systems.GpuDevice
com.mojang.blaze3d.systems.GpuDevice
com.mojang.blaze3d.systems.GpuDevice
Fields
Constructors
Methods
CommandEncoder (): createCommandEncoder, createCommandEncoder, createCommandEncoder
GpuTexture (Supplier<String>, TextureFormat, int, int, int): createTexture, createTexture, createTexture, createTexture, createTexture
GpuTexture (String, TextureFormat, int, int, int): createTexture, createTexture, createTexture, createTexture, createTexture
GpuBuffer (Supplier<String>, BufferType, BufferUsage, int): createBuffer, createBuffer, createBuffer, createBuffer, createBuffer
GpuBuffer (Supplier<String>, BufferType, BufferUsage, ByteBuffer): createBuffer, createBuffer, createBuffer, createBuffer, createBuffer
String (): getImplementationInformation, getImplementationInformation, getImplementationInformation
List<String> (): getLastDebugMessages, getLastDebugMessages, getLastDebugMessages
boolean (): isDebuggingEnabled, isDebuggingEnabled, isDebuggingEnabled
String (): getVendor, getVendor, getVendor
String (): getBackendName, getBackendName, getBackendName
String (): getVersion, getVersion, getVersion
String (): getRenderer, getRenderer, getRenderer
int (): getMaxTextureSize, getMaxTextureSize, getMaxTextureSize
CompiledRenderPipeline (RenderPipeline): precompilePipeline, precompilePipeline, precompilePipeline, precompilePipeline, precompilePipeline
CompiledRenderPipeline (RenderPipeline, BiFunction<Identifier, ShaderType, String>): precompilePipeline, precompilePipeline, precompilePipeline, precompilePipeline, precompilePipeline
void (): clearPipelineCache, clearPipelineCache, clearPipelineCache
List<String> (): getEnabledExtensions, getEnabledExtensions, getEnabledExtensions
void (): close, close, close