History - net.minecraft.entity.Entity

1.7.10

Names

sa

net.minecraft.class_864

net.minecraft.entity.Entity

net.minecraft.entity.Entity

Fields

int: b, field_3219, nextNetworkId, nextEntityID

int: c, field_9080, networkId, entityId

double: j, field_3244, viewDistanceScaling, renderDistanceWeight

boolean: k, field_3245, blocksBuilding, preventEntitySpawning

Entity: l, field_3246, rider, riddenByEntity

Entity: m, field_3247, vehicle, ridingEntity

boolean: n, field_6117, teleporting, forceSpawn

World: o, field_3248, world, worldObj

double: p, field_3249, lastX, prevPosX

double: q, field_3250, lastY, prevPosY

double: r, field_3251, lastZ, prevPosZ

double: s, field_3252, x, posX

double: t, field_3253, y, posY

double: u, field_3254, z, posZ

double: v, field_3255, velocityX, motionX

double: w, field_3256, velocityY, motionY

double: x, field_3257, velocityZ, motionZ

float: y, field_3258, yaw, rotationYaw

float: z, field_3193, pitch, rotationPitch

float: A, field_3194, lastYaw, prevRotationYaw

float: B, field_3195, lastPitch, prevRotationPitch

Box: C, field_3196, shape, boundingBox

boolean: D, field_3197, onGround, onGround

boolean: E, field_3198, collidingHorizontally, isCollidedHorizontally

boolean: F, field_3199, collidingVertically, isCollidedVertically

boolean: G, field_3200, colliding, isCollided

boolean: H, field_3201, damaged, velocityChanged

boolean: I, field_3202, inCobweb, isInWeb

boolean: J, field_3203, immovable, field_70135_K

boolean: K, field_3204, removed, isDead

float: L, field_3205, eyeHeight, yOffset

float: M, field_3206, width, width

float: N, field_3207, height, height

float: O, field_3208, lastWalkDistance, prevDistanceWalkedModified

float: P, field_3209, walkDistance, distanceWalkedModified

float: Q, field_5319, distanceMoved, distanceWalkedOnStepModified

float: R, field_3210, fallDistance, fallDistance

int: d, field_3233, blocksWalkedOn, nextStepDistance

double: S, field_3211, prevX, lastTickPosX

double: T, field_3212, prevY, lastTickPosY

double: U, field_3213, prevZ, lastTickPosZ

float: V, field_3214, eyeHeightSneakOffset, yOffset2

float: W, field_3215, stepHeight, stepHeight

boolean: X, field_3216, noClip, noClip

float: Y, field_3217, pushSpeedReduction, entityCollisionReduction

Random: Z, field_3218, random, rand

int: aa, field_3220, ticks, ticksExisted

int: ab, field_3221, safeOnFireTime, fireResistance

int: e, field_3234, onFireTimer, fire

boolean: ac, field_3222, inWater, inWater

int: ad, field_3223, invulnerableTimer, hurtResistantTime

boolean: f, field_3240, firstTick, firstUpdate

boolean: ae, field_3224, immuneToFire, isImmuneToFire

SyncedData: af, field_3225, syncedData, dataWatcher

double: g, field_3241, ridingEntityPitchDelta, entityRiderPitchDelta

double: h, field_3242, ridingEntityYawDelta, entityRiderYawDelta

boolean: ag, field_3226, inChunk, addedToChunk

int: ah, field_3227, chunkX, chunkCoordX

int: ai, field_3228, chunkY, chunkCoordY

int: aj, field_3229, chunkZ, chunkCoordZ

boolean: ak, field_3230, ignoreCameraFrustum, ignoreFrustumCheck

boolean: al, field_3231, velocityDirty, isAirBorne

int: am, field_5320, portalCooldown, timeUntilPortal

boolean: an, field_5321, inPortal, inPortal

int: ao, field_5322, portalTime, portalCounter

int: ap, field_5323, dimension, dimension

int: aq, field_5324, facing, teleportDirection

boolean: i, field_5325, invulnerable, invulnerable

UUID: ar, field_6116, uuid, entityUniqueID

Entity__Size: as, field_3232, size, myEntitySize

int: bZ, field_3237, lastKnownX, serverPosX

int: ca, field_3238, lastKnownY, serverPosY

int: cb, field_3239, lastKnownZ, serverPosZ

Constructors

(World)

Methods

int (): y, method_8365, getNetworkId, getEntityId

void (int): d, method_8362, setNetworkId, setEntityId

void (): c, method_2484, registerSyncedData, entityInit

SyncedData (): z, method_2561, getSyncedData, getDataWatcher

void (): B, method_2563, remove, setDead

void (float, float): a, method_2491, setSize, setSize

void (float, float): b, method_2525, setRotation, setRotation

void (double, double, double): b, method_2522, setPosition, setPosition

void (): h, method_2558, tick, onUpdate

void (): C, method_2564, baseTick, onEntityUpdate

int (): D, method_4455, getMaxNetherPortalTime, getMaxInPortalTime

void (): E, method_2460, takeLavaDamage, setOnFireFromLava

void (int): e, method_2541, setOnFireFor, setFire

void (): F, method_2461, extinguish, extinguish

void (): G, method_2462, voidTick, kill

boolean (double, double, double): c, method_2532, canMove, isOffsetPositionInLiquid

void (double, double, double): d, method_2539, move, moveEntity

String (): H, method_8360, getSwimSound, getSwimSound

void (): I, method_2463, checkBlockCollisions, doBlockCollisions

void (int, int, int, Block): a, method_2494, playStepSound, playStepSound

void (String, float, float): a, method_4441, playSound, playSound

boolean (): g_, method_2549, makesSteps, canTriggerWalking

void (double, boolean): a, method_2489, checkFallDamage, updateFallState

Box (): J, method_2464, getCollisionShape, getBoundingBox

void (int): f, method_2546, takeFireDamage, dealFireDamage

boolean (): K, method_2465, isImmuneToFire, isImmuneToFire

void (float): b, method_2490, takeFallDamage, fall

boolean (): L, method_2466, isInWaterOrRain, isWet

boolean (): M, method_2467, isInWater, isInWater

boolean (): N, method_2468, checkWaterCollisions, handleWaterMovement

String (): O, method_8361, getSplashSound, getSplashSound

boolean (Material): a, method_2496, isSubmergedIn, isInsideOfMaterial

float (): g, method_2544, getEyeHeight, getEyeHeight

boolean (): P, method_2469, isInLava, handleLavaMovement

void (float, float, float): a, method_2492, updateVelocity, moveFlying

float (float): d, method_2533, getBrightness, getBrightness

void (World): a, method_2504, setWorld, setWorld

void (double, double, double, float, float): a, method_2487, updatePositionAndAngles, setPositionAndRotation

void (double, double, double, float, float): b, method_2523, setPositionAndAngles, setLocationAndAngles

float (Entity): e, method_2543, distanceTo, getDistanceToEntity

double (double, double, double): e, method_2545, squaredDistanceTo, getDistanceSq

double (double, double, double): f, method_2550, distanceTo, getDistance

double (Entity): f, method_2548, squaredDistanceTo, getDistanceSqToEntity

void (PlayerEntity): b_, method_2530, onPlayerCollision, onCollideWithPlayer

void (Entity): g, method_2552, push, applyEntityCollision

void (double, double, double): g, method_2553, addVelocity, addVelocity

void (): Q, method_2470, markDamaged, setBeenAttacked

boolean (DamageSource, float): a, method_2499, takeDamage, attackEntityFrom

boolean (): R, method_2471, hasCollision, canBeCollidedWith

boolean (): S, method_2472, isPushable, canBePushed

void (Entity, int): b, method_2536, takeKillScore, addToPlayerScore

boolean (NbtCompound): c, method_5382, writeNbt, writeMountToNBT

boolean (NbtCompound): d, method_2535, writeNbtIfNotMount, writeToNBTOptional

void (NbtCompound): e, method_2542, writeNbtWithoutId, writeToNBT

void (NbtCompound): f, method_2547, readNbt, readFromNBT

boolean (): V, method_6096, shouldSetPositionOnLoad, shouldSetPosAfterLoading

String (): W, method_2474, getTypeId, getEntityString

void (NbtCompound): a, method_2498, readCustomNbt, readEntityFromNBT

void (NbtCompound): b, method_2528, writeCustomNbt, writeEntityToNBT

void (): X, method_6097, load, onChunkLoad

NbtList (double...): a, method_2506, toNbtList, newDoubleNBTList

NbtList (float...): a, method_2507, toNbtList, newFloatNBTList

ItemEntity (Item, int): a, method_2526, dropItem, dropItem

ItemEntity (Item, int, float): a, method_2493, dropItem, dropItemWithOffset

ItemEntity (ItemStack, float): a, method_2503, dropItem, entityDropItem

boolean (): Z, method_2476, isAlive, isEntityAlive

boolean (): aa, method_2477, isInWall, isEntityInsideOpaqueBlock

boolean (PlayerEntity): c, method_6100, interact, interactFirst

Box (Entity): h, method_2555, getCollisionAgainstShape, getCollisionBox

void (): ab, method_2478, rideTick, updateRidden

void (): ac, method_2479, updateRiderPositon, updateRiderPosition

double (): ad, method_2480, getRideHeight, getYOffset

double (): ae, method_2481, getMountHeight, getMountedYOffset

void (Entity): a, method_2500, startRiding, mountEntity

float (): af, method_2482, getPickRadius, getCollisionBorderSize

Vec3d (): ag, method_2483, getLookVector, getLookVec

void (): ah, method_2508, onPortalCollision, setInPortal

int (): ai, method_4445, getPortalCooldown, getPortalCooldown

ItemStack[] (): ak, method_2531, getEquipment, getInventory

void (int, ItemStack): c, method_2527, setEquipment, setCurrentItemOrArmor

boolean (): al, method_2511, isOnFire, isBurning

boolean (): am, method_2512, isRiding, isRiding

boolean (): an, method_2513, isSneaking, isSneaking

void (boolean): b, method_2505, setSneaking, setSneaking

boolean (): ao, method_2514, isSprinting, isSprinting

void (boolean): c, method_2529, setSprinting, setSprinting

boolean (): ap, method_4446, isInvisible, isInvisible

void (boolean): d, method_4452, setInvisible, setInvisible

void (boolean): e, method_2538, setUsingItem, setEating

boolean (int): g, method_2551, getFlag, getFlag

void (int, boolean): a, method_2495, setFlag, setFlag

int (): ar, method_2516, getBreath, getAir

void (int): h, method_2554, setBreath, setAir

void (LightningBoltEntity): a, method_2502, struckByLightning, onStruckByLightning

void (LivingEntity): a, method_6098, onKill, onKillEntity

boolean (double, double, double): j, method_2559, pushAwayFrom, pushOutOfBlocks

void (): as, method_2517, onCobwebCollision, setInWeb

String (): b_, method_2518, getName, getCommandSenderName

Entity[] (): at, method_2519, getParts, getParts

boolean (Entity): i, method_2560, is, isEntityEqual

float (): au, method_2520, getHeadYaw, getRotationYawHead

boolean (): av, method_2521, canBePunched, canAttackWithItem

boolean (Entity): j, method_4453, onPunched, hitByEntity

boolean (): aw, method_4447, isInvulnerable, isEntityInvulnerable

void (Entity): k, method_4454, copyPositionAndRotationFrom, copyLocationAndAnglesFrom

void (Entity, boolean): a, method_4443, copyNbtFrom, copyDataFrom

void (int): b, method_3197, changeDimension, travelToDimension

float (Explosion, World, int, int, int, Block): a, method_4444, getBlastResistance, getExplosionResistance

boolean (Explosion, World, int, int, int, Block, float): a, method_5379, canExplodeBlock, func_145774_a

int (): ax, method_4448, getSafeFallDistance, getMaxFallHeight

int (): ay, method_4449, getLastPortalFacing, getTeleportDirection

boolean (): az, method_4450, canAvoidTraps, doesEntityNotTriggerPressurePlate

void (CrashReportCategory): a, method_4442, populateCrashReport, addEntityCrashInfo

UUID (): aB, method_6099, getUuid, getUniqueID

boolean (): aC, method_5380, hasLiquidCollision, isPushedByWater

Text (): c_, method_6344, getDisplayName, getFormattedCommandSenderName

void (int): i, method_8364, onDataValueChanged, func_145781_i

void (): A, method_2562, resetPos, preparePlayerToSpawn

void (float, float): c, method_2534, updateLocalPlayerCamera, setAngles

int (float): c, method_2524, getLightLevel, getBrightnessForRender

boolean (double, double, double): h, method_8363, shouldRender, isInRangeToRender3d

boolean (double): a, method_2486, shouldRender, isInRangeToRenderDist

float (): Y, method_2475, getShadowHeightOffset, getShadowSize

void (double, double, double, float, float, int): a, method_2488, lerpPositionAndAngles, setPositionAndRotation2

void (double, double, double): i, method_2556, lerpVelocity, setVelocity

void (byte): a, method_2485, doEvent, handleHealthUpdate

void (): aj, method_2509, animateDamage, performHurtAnimation

boolean (PlayerEntity): d, method_5383, isInvisibleTo, isInvisibleToPlayer

boolean (): aq, method_2515, isUsingItem, isEating

void (float): e, method_2540, setHeadYaw, setRotationYawHead

boolean (): aA, method_4451, shouldRenderOnFire, canRenderOnFire