History - net.minecraft.entity.Entity
1.7.10
Names
sa
net.minecraft.class_864
net.minecraft.entity.Entity
net.minecraft.entity.Entity
Fields
int: b, field_3219, nextNetworkId, nextEntityID
int: c, field_9080, networkId, entityId
double: j, field_3244, viewDistanceScaling, renderDistanceWeight
boolean: k, field_3245, blocksBuilding, preventEntitySpawning
Entity: l, field_3246, rider, riddenByEntity
Entity: m, field_3247, vehicle, ridingEntity
boolean: n, field_6117, teleporting, forceSpawn
World: o, field_3248, world, worldObj
double: p, field_3249, lastX, prevPosX
double: q, field_3250, lastY, prevPosY
double: r, field_3251, lastZ, prevPosZ
double: s, field_3252, x, posX
double: t, field_3253, y, posY
double: u, field_3254, z, posZ
double: v, field_3255, velocityX, motionX
double: w, field_3256, velocityY, motionY
double: x, field_3257, velocityZ, motionZ
float: y, field_3258, yaw, rotationYaw
float: z, field_3193, pitch, rotationPitch
float: A, field_3194, lastYaw, prevRotationYaw
float: B, field_3195, lastPitch, prevRotationPitch
Box: C, field_3196, shape, boundingBox
boolean: D, field_3197, onGround, onGround
boolean: E, field_3198, collidingHorizontally, isCollidedHorizontally
boolean: F, field_3199, collidingVertically, isCollidedVertically
boolean: G, field_3200, colliding, isCollided
boolean: H, field_3201, damaged, velocityChanged
boolean: I, field_3202, inCobweb, isInWeb
boolean: J, field_3203, immovable, field_70135_K
boolean: K, field_3204, removed, isDead
float: L, field_3205, eyeHeight, yOffset
float: M, field_3206, width, width
float: N, field_3207, height, height
float: O, field_3208, lastWalkDistance, prevDistanceWalkedModified
float: P, field_3209, walkDistance, distanceWalkedModified
float: Q, field_5319, distanceMoved, distanceWalkedOnStepModified
float: R, field_3210, fallDistance, fallDistance
int: d, field_3233, blocksWalkedOn, nextStepDistance
double: S, field_3211, prevX, lastTickPosX
double: T, field_3212, prevY, lastTickPosY
double: U, field_3213, prevZ, lastTickPosZ
float: V, field_3214, eyeHeightSneakOffset, yOffset2
float: W, field_3215, stepHeight, stepHeight
boolean: X, field_3216, noClip, noClip
float: Y, field_3217, pushSpeedReduction, entityCollisionReduction
Random: Z, field_3218, random, rand
int: aa, field_3220, ticks, ticksExisted
int: ab, field_3221, safeOnFireTime, fireResistance
int: e, field_3234, onFireTimer, fire
boolean: ac, field_3222, inWater, inWater
int: ad, field_3223, invulnerableTimer, hurtResistantTime
boolean: f, field_3240, firstTick, firstUpdate
boolean: ae, field_3224, immuneToFire, isImmuneToFire
SyncedData: af, field_3225, syncedData, dataWatcher
double: g, field_3241, ridingEntityPitchDelta, entityRiderPitchDelta
double: h, field_3242, ridingEntityYawDelta, entityRiderYawDelta
boolean: ag, field_3226, inChunk, addedToChunk
int: ah, field_3227, chunkX, chunkCoordX
int: ai, field_3228, chunkY, chunkCoordY
int: aj, field_3229, chunkZ, chunkCoordZ
boolean: ak, field_3230, ignoreCameraFrustum, ignoreFrustumCheck
boolean: al, field_3231, velocityDirty, isAirBorne
int: am, field_5320, portalCooldown, timeUntilPortal
boolean: an, field_5321, inPortal, inPortal
int: ao, field_5322, portalTime, portalCounter
int: ap, field_5323, dimension, dimension
int: aq, field_5324, facing, teleportDirection
boolean: i, field_5325, invulnerable, invulnerable
UUID: ar, field_6116, uuid, entityUniqueID
Entity__Size: as, field_3232, size, myEntitySize
int: bZ, field_3237, lastKnownX, serverPosX
int: ca, field_3238, lastKnownY, serverPosY
int: cb, field_3239, lastKnownZ, serverPosZ
Constructors
(World)
Methods
int (): y, method_8365, getNetworkId, getEntityId
void (int): d, method_8362, setNetworkId, setEntityId
void (): c, method_2484, registerSyncedData, entityInit
SyncedData (): z, method_2561, getSyncedData, getDataWatcher
void (): B, method_2563, remove, setDead
void (float, float): a, method_2491, setSize, setSize
void (float, float): b, method_2525, setRotation, setRotation
void (double, double, double): b, method_2522, setPosition, setPosition
void (): h, method_2558, tick, onUpdate
void (): C, method_2564, baseTick, onEntityUpdate
int (): D, method_4455, getMaxNetherPortalTime, getMaxInPortalTime
void (): E, method_2460, takeLavaDamage, setOnFireFromLava
void (int): e, method_2541, setOnFireFor, setFire
void (): F, method_2461, extinguish, extinguish
void (): G, method_2462, voidTick, kill
boolean (double, double, double): c, method_2532, canMove, isOffsetPositionInLiquid
void (double, double, double): d, method_2539, move, moveEntity
String (): H, method_8360, getSwimSound, getSwimSound
void (): I, method_2463, checkBlockCollisions, doBlockCollisions
void (int, int, int, Block): a, method_2494, playStepSound, playStepSound
void (String, float, float): a, method_4441, playSound, playSound
boolean (): g_, method_2549, makesSteps, canTriggerWalking
void (double, boolean): a, method_2489, checkFallDamage, updateFallState
Box (): J, method_2464, getCollisionShape, getBoundingBox
void (int): f, method_2546, takeFireDamage, dealFireDamage
boolean (): K, method_2465, isImmuneToFire, isImmuneToFire
void (float): b, method_2490, takeFallDamage, fall
boolean (): L, method_2466, isInWaterOrRain, isWet
boolean (): M, method_2467, isInWater, isInWater
boolean (): N, method_2468, checkWaterCollisions, handleWaterMovement
String (): O, method_8361, getSplashSound, getSplashSound
boolean (Material): a, method_2496, isSubmergedIn, isInsideOfMaterial
float (): g, method_2544, getEyeHeight, getEyeHeight
boolean (): P, method_2469, isInLava, handleLavaMovement
void (float, float, float): a, method_2492, updateVelocity, moveFlying
float (float): d, method_2533, getBrightness, getBrightness
void (World): a, method_2504, setWorld, setWorld
void (double, double, double, float, float): a, method_2487, updatePositionAndAngles, setPositionAndRotation
void (double, double, double, float, float): b, method_2523, setPositionAndAngles, setLocationAndAngles
float (Entity): e, method_2543, distanceTo, getDistanceToEntity
double (double, double, double): e, method_2545, squaredDistanceTo, getDistanceSq
double (double, double, double): f, method_2550, distanceTo, getDistance
double (Entity): f, method_2548, squaredDistanceTo, getDistanceSqToEntity
void (PlayerEntity): b_, method_2530, onPlayerCollision, onCollideWithPlayer
void (Entity): g, method_2552, push, applyEntityCollision
void (double, double, double): g, method_2553, addVelocity, addVelocity
void (): Q, method_2470, markDamaged, setBeenAttacked
boolean (DamageSource, float): a, method_2499, takeDamage, attackEntityFrom
boolean (): R, method_2471, hasCollision, canBeCollidedWith
boolean (): S, method_2472, isPushable, canBePushed
void (Entity, int): b, method_2536, takeKillScore, addToPlayerScore
boolean (NbtCompound): c, method_5382, writeNbt, writeMountToNBT
boolean (NbtCompound): d, method_2535, writeNbtIfNotMount, writeToNBTOptional
void (NbtCompound): e, method_2542, writeNbtWithoutId, writeToNBT
void (NbtCompound): f, method_2547, readNbt, readFromNBT
boolean (): V, method_6096, shouldSetPositionOnLoad, shouldSetPosAfterLoading
String (): W, method_2474, getTypeId, getEntityString
void (NbtCompound): a, method_2498, readCustomNbt, readEntityFromNBT
void (NbtCompound): b, method_2528, writeCustomNbt, writeEntityToNBT
void (): X, method_6097, load, onChunkLoad
NbtList (double...): a, method_2506, toNbtList, newDoubleNBTList
NbtList (float...): a, method_2507, toNbtList, newFloatNBTList
ItemEntity (Item, int): a, method_2526, dropItem, dropItem
ItemEntity (Item, int, float): a, method_2493, dropItem, dropItemWithOffset
ItemEntity (ItemStack, float): a, method_2503, dropItem, entityDropItem
boolean (): Z, method_2476, isAlive, isEntityAlive
boolean (): aa, method_2477, isInWall, isEntityInsideOpaqueBlock
boolean (PlayerEntity): c, method_6100, interact, interactFirst
Box (Entity): h, method_2555, getCollisionAgainstShape, getCollisionBox
void (): ab, method_2478, rideTick, updateRidden
void (): ac, method_2479, updateRiderPositon, updateRiderPosition
double (): ad, method_2480, getRideHeight, getYOffset
double (): ae, method_2481, getMountHeight, getMountedYOffset
void (Entity): a, method_2500, startRiding, mountEntity
float (): af, method_2482, getPickRadius, getCollisionBorderSize
Vec3d (): ag, method_2483, getLookVector, getLookVec
void (): ah, method_2508, onPortalCollision, setInPortal
int (): ai, method_4445, getPortalCooldown, getPortalCooldown
ItemStack[] (): ak, method_2531, getEquipment, getInventory
void (int, ItemStack): c, method_2527, setEquipment, setCurrentItemOrArmor
boolean (): al, method_2511, isOnFire, isBurning
boolean (): am, method_2512, isRiding, isRiding
boolean (): an, method_2513, isSneaking, isSneaking
void (boolean): b, method_2505, setSneaking, setSneaking
boolean (): ao, method_2514, isSprinting, isSprinting
void (boolean): c, method_2529, setSprinting, setSprinting
boolean (): ap, method_4446, isInvisible, isInvisible
void (boolean): d, method_4452, setInvisible, setInvisible
void (boolean): e, method_2538, setUsingItem, setEating
boolean (int): g, method_2551, getFlag, getFlag
void (int, boolean): a, method_2495, setFlag, setFlag
int (): ar, method_2516, getBreath, getAir
void (int): h, method_2554, setBreath, setAir
void (LightningBoltEntity): a, method_2502, struckByLightning, onStruckByLightning
void (LivingEntity): a, method_6098, onKill, onKillEntity
boolean (double, double, double): j, method_2559, pushAwayFrom, pushOutOfBlocks
void (): as, method_2517, onCobwebCollision, setInWeb
String (): b_, method_2518, getName, getCommandSenderName
Entity[] (): at, method_2519, getParts, getParts
boolean (Entity): i, method_2560, is, isEntityEqual
float (): au, method_2520, getHeadYaw, getRotationYawHead
boolean (): av, method_2521, canBePunched, canAttackWithItem
boolean (Entity): j, method_4453, onPunched, hitByEntity
boolean (): aw, method_4447, isInvulnerable, isEntityInvulnerable
void (Entity): k, method_4454, copyPositionAndRotationFrom, copyLocationAndAnglesFrom
void (Entity, boolean): a, method_4443, copyNbtFrom, copyDataFrom
void (int): b, method_3197, changeDimension, travelToDimension
float (Explosion, World, int, int, int, Block): a, method_4444, getBlastResistance, getExplosionResistance
boolean (Explosion, World, int, int, int, Block, float): a, method_5379, canExplodeBlock, func_145774_a
int (): ax, method_4448, getSafeFallDistance, getMaxFallHeight
int (): ay, method_4449, getLastPortalFacing, getTeleportDirection
boolean (): az, method_4450, canAvoidTraps, doesEntityNotTriggerPressurePlate
void (CrashReportCategory): a, method_4442, populateCrashReport, addEntityCrashInfo
UUID (): aB, method_6099, getUuid, getUniqueID
boolean (): aC, method_5380, hasLiquidCollision, isPushedByWater
Text (): c_, method_6344, getDisplayName, getFormattedCommandSenderName
void (int): i, method_8364, onDataValueChanged, func_145781_i
void (): A, method_2562, resetPos, preparePlayerToSpawn
void (float, float): c, method_2534, updateLocalPlayerCamera, setAngles
int (float): c, method_2524, getLightLevel, getBrightnessForRender
boolean (double, double, double): h, method_8363, shouldRender, isInRangeToRender3d
boolean (double): a, method_2486, shouldRender, isInRangeToRenderDist
float (): Y, method_2475, getShadowHeightOffset, getShadowSize
void (double, double, double, float, float, int): a, method_2488, lerpPositionAndAngles, setPositionAndRotation2
void (double, double, double): i, method_2556, lerpVelocity, setVelocity
void (byte): a, method_2485, doEvent, handleHealthUpdate
void (): aj, method_2509, animateDamage, performHurtAnimation
boolean (PlayerEntity): d, method_5383, isInvisibleTo, isInvisibleToPlayer
boolean (): aq, method_2515, isUsingItem, isEating
void (float): e, method_2540, setHeadYaw, setRotationYawHead
boolean (): aA, method_4451, shouldRenderOnFire, canRenderOnFire