History - net.minecraft.block.EnderChestBlock

1.13.2

Names

bel

bem

net.minecraft.unmapped.C_63498166

net.minecraft.class_132

Fields

DirectionProperty: a, f_03147571, FACING, field_176437_a

DirectionProperty: a, field_9399, FACING, field_176437_a, FACING

BooleanProperty: b, f_69863455, WATERLOGGED, field_204615_b

BooleanProperty: b, field_18313, WATERLOGGED, field_204615_b, WATERLOGGED

VoxelShape: c, f_89422362, SHAPE, field_196324_b

VoxelShape: c, field_18314, SHAPE, field_196324_b, SHAPE

Constructors

Methods

boolean (BlockState): a, m_76696200, isCube, func_149686_d

boolean (BlockState): a, method_11562, isCube, func_149686_d, isFullCube

RenderType (BlockState): c, m_43136364, getRenderType, func_149645_b

RenderType (BlockState): c, method_11552, getRenderType, func_149645_b, getRenderType

boolean (): X_, m_16166125, hasSilkTouchDrops, func_149700_E

boolean (): X_, method_475, hasSilkTouchDrops, func_149700_E, canSilkHarvest

BlockState (BlockState, BlockRotation): a, m_63867362, rotate, func_185499_a

BlockState (BlockState, BlockRotation): a, method_11556, rotate, func_185499_a, rotate

BlockState (BlockState, BlockMirror): a, m_93743711, mirror, func_185471_a

BlockState (BlockState, BlockMirror): a, method_11555, mirror, func_185471_a, mirror

boolean (BlockState): b, m_07997830, hasCustomMiningProgress, func_190946_v

boolean (BlockState): b, method_13704, hasCustomMiningProgress, func_190946_v, hasCustomBreakingProgress

void (BlockState, World, BlockPos, Random): c, m_41538657, randomDisplayTick, func_180655_c

void (BlockState, World, BlockPos, Random): c, method_8669, randomDisplayTick, func_180655_c, animateTick

VoxelShape (BlockState, BlockView, BlockPos): a, m_29383112, getShape, func_196244_b

VoxelShape (BlockState, BlockView, BlockPos): a, method_11554, getShape, func_196244_b, getShape

ItemLike (BlockState, World, BlockPos, int): a, m_78174230, getDropItem, func_199769_a

ItemLike (BlockState, World, BlockPos, int): a, method_16568, getDropItem, func_199769_a, getItemDropped

int (BlockState, Random): a, m_23574716, getBaseDropCount, func_196264_a

int (BlockState, Random): a, method_403, getBaseDropCount, func_196264_a, quantityDropped

BlockState (BlockPlaceContext): a, m_05287994, getPlacementState, func_196258_a

BlockState (BlockPlaceContext): a, method_16563, getPlacementState, func_196258_a, getStateForPlacement

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, Direction, float, float, float): a, m_39069644, use, func_196250_a

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, Direction, float, float, float): a, method_421, use, func_196250_a, onBlockActivated

BlockEntity (BlockView): a, m_22794655, createBlockEntity, func_196283_a_

BlockEntity (BlockView): a, method_16671, createBlockEntity, func_196283_a_, createNewTileEntity

void (StateDefinition$Builder<Block, BlockState>): a, m_74806612, buildStateDefinition, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, method_16576, buildStateDefinition, func_206840_a, fillStateContainer

FaceShape (BlockView, BlockState, BlockPos, Direction): a, m_19944446, getFaceShape, func_193383_a

FaceShape (BlockView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape

Fluid (WorldAccess, BlockPos, BlockState): a, m_26932205, takeLiquid, func_204508_a

Fluid (WorldAccess, BlockPos, BlockState): a, method_16631, takeLiquid, func_204508_a, pickupFluid

FluidState (BlockState): h, m_41172137, getFluidState, func_204507_t

FluidState (BlockState): h, method_16594, getFluidState, func_204507_t, getFluidState

boolean (BlockView, BlockPos, BlockState, Fluid): a, m_29135858, canPlaceLiquid, func_204510_a

boolean (BlockView, BlockPos, BlockState, Fluid): a, method_16700, canPlaceLiquid, func_204510_a, canContainFluid

boolean (WorldAccess, BlockPos, BlockState, FluidState): a, m_54802086, placeLiquid, func_204509_a

boolean (WorldAccess, BlockPos, BlockState, FluidState): a, method_16701, placeLiquid, func_204509_a, receiveFluid

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, m_05745985, updateShape, func_196271_a

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_16575, updateShape, func_196271_a, updatePostPlacement

boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, m_93785535, canWalkThrough, func_196266_a

boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, method_8663, canWalkThrough, func_196266_a, allowsMovement

1.13.1

Names

bed

bel

Fields

Constructors

(Block$Properties)

(Block$Properties)

Methods

1.13

Names

aqk

bed

net.minecraft.class_132

net.minecraft.unmapped.C_63498166

Fields

DirectionProperty: a, field_9399, FACING, field_176437_a, FACING

Box: b, field_12662, SHAPE, field_185569_b, ENDER_CHEST_AABB

DirectionProperty: a, f_03147571, FACING, field_176437_a

BooleanProperty: b, f_69863455, WATERLOGGED, field_204615_b

VoxelShape: c, f_89422362, SHAPE, field_196324_b

Constructors

()

(Block$Properties)

Methods

Box (BlockState, WorldView, BlockPos): b, method_11554, getShape, func_185496_a, getBoundingBox

boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube

boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube

boolean (BlockState): a, m_76696200, isCube, func_149686_d

RenderType (BlockState): a, method_11552, getRenderType, func_149645_b, getRenderType

RenderType (BlockState): c, m_43136364, getRenderType, func_149645_b

Item (BlockState, Random, int): a, method_398, getDropItem, func_180660_a, getItemDropped

int (Random): a, method_403, getBaseDropCount, func_149745_a, quantityDropped

boolean (): n, method_475, hasSilkTouchDrops, func_149700_E, canSilkHarvest

boolean (): X_, m_16166125, hasSilkTouchDrops, func_149700_E

BlockState (World, BlockPos, Direction, float, float, float, int, LivingEntity): a, method_8645, getPlacementState, func_180642_a, getStateForPlacement

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_419, onPlaced, func_180633_a, onBlockPlacedBy

boolean (World, BlockPos, BlockState, PlayerEntity, InteractionHand, Direction, float, float, float): a, method_421, use, func_180639_a, onBlockActivated

BlockEntity (World, int): a, method_309, createBlockEntity, func_149915_a, createNewTileEntity

BlockState (int): a, method_8635, getStateFromMetadata, func_176203_a, getStateFromMeta

int (BlockState): e, method_8671, getMetadataFromState, func_176201_c, getMetaFromState

BlockState (BlockState, BlockRotation): a, method_11556, rotate, func_185499_a, withRotation

BlockState (BlockState, BlockRotation): a, m_63867362, rotate, func_185499_a

BlockState (BlockState, BlockMirror): a, method_11555, mirror, func_185471_a, withMirror

BlockState (BlockState, BlockMirror): a, m_93743711, mirror, func_185471_a

StateDefinition (): b, method_8676, createStateDefinition, func_180661_e, createBlockState

FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape

boolean (BlockState): a_, method_13704, hasCustomMiningProgress, func_190946_v, hasCustomBreakingProgress

boolean (BlockState): b, m_07997830, hasCustomMiningProgress, func_190946_v

void (BlockState, World, BlockPos, Random): a, method_8669, randomDisplayTick, func_180655_c, randomDisplayTick

void (BlockState, World, BlockPos, Random): c, m_41538657, randomDisplayTick, func_180655_c

VoxelShape (BlockState, BlockView, BlockPos): a, m_29383112, getShape, func_196244_b

ItemLike (BlockState, World, BlockPos, int): a, m_78174230, getDropItem, func_199769_a

int (BlockState, Random): a, m_23574716, getBaseDropCount, func_196264_a

BlockState (BlockPlaceContext): a, m_05287994, getPlacementState, func_196258_a

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, Direction, float, float, float): a, m_39069644, use, func_196250_a

BlockEntity (BlockView): a, m_22794655, createBlockEntity, func_196283_a_

void (StateDefinition$Builder<Block, BlockState>): a, m_74806612, buildStateDefinition, func_206840_a

FaceShape (BlockView, BlockState, BlockPos, Direction): a, m_19944446, getFaceShape, func_193383_a

Fluid (WorldAccess, BlockPos, BlockState): a, m_26932205, takeLiquid, func_204508_a

FluidState (BlockState): h, m_41172137, getFluidState, func_204507_t

boolean (BlockView, BlockPos, BlockState, Fluid): a, m_29135858, canPlaceLiquid, func_204510_a

boolean (WorldAccess, BlockPos, BlockState, FluidState): a, m_54802086, placeLiquid, func_204509_a

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, m_05745985, updateShape, func_196271_a

boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, m_93785535, canWalkThrough, func_196266_a

1.12.2

Names

aqk

net.minecraft.class_132

net.minecraft.block.EnderChestBlock

net.minecraft.block.BlockEnderChest

net.minecraft.block.BlockEnderChest

Fields

DirectionProperty: a, field_9399, FACING, field_176437_a, FACING

Box: b, field_12662, SHAPE, field_185569_b, ENDER_CHEST_AABB

Constructors

()

Methods

Box (BlockState, WorldView, BlockPos): b, method_11554, getShape, func_185496_a, getBoundingBox

boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube

boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube

RenderType (BlockState): a, method_11552, getRenderType, func_149645_b, getRenderType

Item (BlockState, Random, int): a, method_398, getDropItem, func_180660_a, getItemDropped

int (Random): a, method_403, getBaseDropCount, func_149745_a, quantityDropped

boolean (): n, method_475, hasSilkTouchDrops, func_149700_E, canSilkHarvest

BlockState (World, BlockPos, Direction, float, float, float, int, LivingEntity): a, method_8645, getPlacementState, func_180642_a, getStateForPlacement

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_419, onPlaced, func_180633_a, onBlockPlacedBy

boolean (World, BlockPos, BlockState, PlayerEntity, InteractionHand, Direction, float, float, float): a, method_421, use, func_180639_a, onBlockActivated

BlockEntity (World, int): a, method_309, createBlockEntity, func_149915_a, createNewTileEntity

BlockState (int): a, method_8635, getStateFromMetadata, func_176203_a, getStateFromMeta

int (BlockState): e, method_8671, getMetadataFromState, func_176201_c, getMetaFromState

BlockState (BlockState, BlockRotation): a, method_11556, rotate, func_185499_a, withRotation

BlockState (BlockState, BlockMirror): a, method_11555, mirror, func_185471_a, withMirror

StateDefinition (): b, method_8676, createStateDefinition, func_180661_e, createBlockState

FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape

boolean (BlockState): a_, method_13704, hasCustomMiningProgress, func_190946_v, hasCustomBreakingProgress

void (BlockState, World, BlockPos, Random): a, method_8669, randomDisplayTick, func_180655_c, randomDisplayTick