History - net.minecraft.entity.ai.pathing.MobNavigation

26.3

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

boolean (PathNodeType): hasValidPathType, hasValidPathType, method_26338, canWalkOnPath

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

crd

net.minecraft.world.entity.ai.navigation.GroundPathNavigation

net.minecraft.class_1409

net.minecraft.entity.ai.pathing.MobNavigation

Fields

boolean: p, avoidSun, field_6686, avoidSunlight, f_nzbxtdea, avoidSunlight, f_26446_

boolean: avoidSun, avoidSun, field_6686, avoidSunlight

boolean: q, canPathToTargetsBelowSurface, field_63015, skipRetarget, f_ntgniops, f_413783_

boolean: canPathToTargetsBelowSurface, canPathToTargetsBelowSurface, field_63015, skipRetarget

Constructors

Methods

PathNodeNavigator (int): a, createPathFinder, method_6336, createPathNodeNavigator, m_rhavjrcm, createPathNodeNavigator, m_5532_

PathNodeNavigator (int): createPathFinder, createPathFinder, method_6336, createPathNodeNavigator

boolean (): a, canUpdatePath, method_6358, isAtValidPosition, m_khhogyuw, isAtValidPosition, m_7632_

boolean (): canUpdatePath, canUpdatePath, method_6358, isAtValidPosition

Vec3d (): b, getTempMobPos, method_6347, getPos, m_tzgadsdi, getPos, m_7475_

Vec3d (): getTempMobPos, getTempMobPos, method_6347, getPos

int (): s, getSurfaceY, method_6362, getPathfindingY, m_idgchvim, getPathfindingY, m_26493_

int (): getSurfaceY, getSurfaceY, method_6362, getPathfindingY

void (): e, trimPath, method_6359, adjustPath, m_piwnxgva, adjustPath, m_6804_

void (): trimPath, trimPath, method_6359, adjustPath

void (boolean): b, setAvoidSun, method_6361, setAvoidSunlight, m_jahqtqnx, setAvoidSunlight, m_26490_

void (boolean): setAvoidSun, setAvoidSun, method_6361, setAvoidSunlight

Path (BlockPos, int): a, createPath, method_6348, findPathTo, m_kgklaorz, findPathTo, m_7864_

Path (BlockPos, int): createPath, createPath, method_6348, findPathTo

Path (Entity, int): a, createPath, method_6349, findPathTo, m_wuqknepy, findPathTo, m_6570_

Path (Entity, int): createPath, createPath, method_6349, findPathTo

void (boolean): c, setCanWalkOverFences, method_46645, setCanWalkOverFences, m_gxzmrlma, setCanWalkOverFences, m_255224_

void (boolean): setCanWalkOverFences, setCanWalkOverFences, method_46645, setCanWalkOverFences

boolean (PathNodeType): a, hasValidPathType, method_26338, canWalkOnPath, m_jlobybcp, isValidPathType, m_7367_

boolean (PathNodeType): hasValidPathType, hasValidPathType, method_26338, canWalkOnPath

boolean (): c, canNavigateGround, method_70686, canControlOpeningDoors, m_nlqmmanx, canNavigateLand, m_401783_

boolean (): canNavigateGround, canNavigateGround, method_70686, canControlOpeningDoors

BlockPos (WorldChunk, BlockPos, int): a, findSurfacePosition, method_74873, retargetToSolidBlock, m_ijodsobp, m_ijodsobp, m_419297_

BlockPos (WorldChunk, BlockPos, int): findSurfacePosition, findSurfacePosition, method_74873, retargetToSolidBlock

void (boolean): d, setCanPathToTargetsBelowSurface, method_74874, setSkipRetarget, m_mveckzpl, m_418522_

void (boolean): setCanPathToTargetsBelowSurface, setCanPathToTargetsBelowSurface, method_74874, setSkipRetarget

1.21.11

Names

cog

crd

Fields

Constructors

Methods

1.21.10

Names

Fields

Constructors

Methods

1.21.9

Names

cjv

cog

Fields

boolean: q, canPathToTargetsBelowSurface, field_63015, skipRetarget, f_ntgniops, f_413783_

Constructors

Methods

BlockPos (WorldChunk, BlockPos, int): a, findSurfacePosition, method_74873, retargetToSolidBlock, m_ijodsobp, m_ijodsobp, m_419297_

void (boolean): d, setCanPathToTargetsBelowSurface, method_74874, setSkipRetarget, m_mveckzpl, m_418522_

1.21.8

Names

Fields

Constructors

Methods

1.21.7

Names

Fields

Constructors

Methods

1.21.6

Names

cho

cjv

Fields

Constructors

Methods

int (): r, getSurfaceY, method_6362, getPathfindingY, m_idgchvim, getPathfindingY, m_26493_

int (): s, getSurfaceY, method_6362, getPathfindingY, m_idgchvim, getPathfindingY, m_26493_

void (): d, trimPath, method_6359, adjustPath, m_piwnxgva, adjustPath, m_6804_

void (): e, trimPath, method_6359, adjustPath, m_piwnxgva, adjustPath, m_6804_

void (boolean): b, setCanOpenDoors, method_6363, setCanPathThroughDoors, m_znotnoaz, setCanPathThroughDoors, m_26477_

void (boolean): c, setAvoidSun, method_6361, setAvoidSunlight, m_jahqtqnx, setAvoidSunlight, m_26490_

void (boolean): b, setAvoidSun, method_6361, setAvoidSunlight, m_jahqtqnx, setAvoidSunlight, m_26490_

void (boolean): d, setCanWalkOverFences, method_46645, setCanWalkOverFences, m_gxzmrlma, setCanWalkOverFences, m_255224_

void (boolean): c, setCanWalkOverFences, method_46645, setCanWalkOverFences, m_gxzmrlma, setCanWalkOverFences, m_255224_

boolean (): c, canNavigateGround, method_70686, canControlOpeningDoors, m_nlqmmanx, canNavigateLand, m_401783_

1.21.5

Names

cet

cho

Fields

Constructors

Methods

1.21.4

Names

cfr

cet

Fields

Constructors

Methods

int (): t, getSurfaceY, method_6362, getPathfindingY, m_idgchvim, getPathfindingY, m_26493_

int (): r, getSurfaceY, method_6362, getPathfindingY, m_idgchvim, getPathfindingY, m_26493_

void (): W_, trimPath, method_6359, adjustPath, m_piwnxgva, adjustPath, m_6804_

void (): d, trimPath, method_6359, adjustPath, m_piwnxgva, adjustPath, m_6804_

boolean (): f, canOpenDoors, method_6366, canEnterOpenDoors, m_orxgnqwl, canEnterOpenDoors, m_26492_

void (boolean): d, setAvoidSun, method_6361, setAvoidSunlight, m_jahqtqnx, setAvoidSunlight, m_26490_

void (boolean): c, setAvoidSun, method_6361, setAvoidSunlight, m_jahqtqnx, setAvoidSunlight, m_26490_

boolean (): e, canPassDoors, method_35140, method_35140, m_nwubwnpa, canPassDoors, m_148216_

void (boolean): c, setCanPassDoors, method_35139, setCanEnterOpenDoors, m_srurpigo, setCanEnterOpenDoors, m_148214_

void (boolean): e, setCanWalkOverFences, method_46645, setCanWalkOverFences, m_gxzmrlma, setCanWalkOverFences, m_255224_

void (boolean): d, setCanWalkOverFences, method_46645, setCanWalkOverFences, m_gxzmrlma, setCanWalkOverFences, m_255224_

1.21.3

Names

ccz

cfr

Fields

Constructors

Methods

int (): s, getSurfaceY, method_6362, getPathfindingY, m_idgchvim, getPathfindingY, m_26493_

int (): t, getSurfaceY, method_6362, getPathfindingY, m_idgchvim, getPathfindingY, m_26493_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

cdc

ccz

Fields

Constructors

Methods

void (): S_, trimPath, method_6359, adjustPath, m_piwnxgva, adjustPath, m_6804_

void (): W_, trimPath, method_6359, adjustPath, m_piwnxgva, adjustPath, m_6804_

1.20.6

Names

bvu

cdc

Fields

Constructors

Methods

void (): U_, trimPath, method_6359, adjustPath, m_piwnxgva, adjustPath, m_6804_

void (): S_, trimPath, method_6359, adjustPath, m_piwnxgva, adjustPath, m_6804_

boolean (PathNodeType): a, hasValidPathType, method_26338, canWalkOnPath, m_jlobybcp, canWalkOnPath, m_7367_

boolean (PathNodeType): a, hasValidPathType, method_26338, canWalkOnPath, m_jlobybcp, isValidPathType, m_7367_

1.20.4

Names

bso

bvu

Fields

Constructors

Methods

void (): R_, trimPath, method_6359, adjustPath, m_piwnxgva, adjustPath, m_6804_

void (): U_, trimPath, method_6359, adjustPath, m_piwnxgva, adjustPath, m_6804_

1.20.2

Names

bpi

bso

Fields

Constructors

Methods

int (): t, getSurfaceY, method_6362, getPathfindingY, m_idgchvim, getPathfindingY, m_26493_

int (): s, getSurfaceY, method_6362, getPathfindingY, m_idgchvim, getPathfindingY, m_26493_

void (): L_, trimPath, method_6359, adjustPath, m_piwnxgva, adjustPath, m_6804_

void (): R_, trimPath, method_6359, adjustPath, m_piwnxgva, adjustPath, m_6804_

1.20.1

Names

bpg

bpi

Fields

Constructors

Methods

void (): K_, trimPath, method_6359, adjustPath, m_piwnxgva, adjustPath, m_6804_

void (): L_, trimPath, method_6359, adjustPath, m_piwnxgva, adjustPath, m_6804_

void (boolean): e, setCanWalkOverFences, method_46645, setCanWalkOverFences, m_gxzmrlma, m_255224_

void (boolean): e, setCanWalkOverFences, method_46645, setCanWalkOverFences, m_gxzmrlma, setCanWalkOverFences, m_255224_

1.19.4

Names

bnl

bpg

Fields

Constructors

Methods

void (): F_, trimPath, method_6359, adjustPath, m_piwnxgva, adjustPath, m_6804_

void (): K_, trimPath, method_6359, adjustPath, m_piwnxgva, adjustPath, m_6804_

1.19.3

Names

blb

bnl

Fields

Constructors

Methods

void (boolean): e, setCanWalkOverFences, method_46645, setCanWalkOverFences, m_gxzmrlma, m_255224_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

bke

blb

Fields

Constructors

Methods

1.19

Names

bge

bke

Fields

Constructors

Methods

void (boolean): a, setCanOpenDoors, method_6363, setCanPathThroughDoors, m_znotnoaz, setCanPathThroughDoors, m_26477_

void (boolean): b, setCanOpenDoors, method_6363, setCanPathThroughDoors, m_znotnoaz, setCanPathThroughDoors, m_26477_

void (boolean): c, setAvoidSun, method_6361, setAvoidSunlight, m_jahqtqnx, setAvoidSunlight, m_26490_

void (boolean): d, setAvoidSun, method_6361, setAvoidSunlight, m_jahqtqnx, setAvoidSunlight, m_26490_

void (boolean): b, setCanPassDoors, method_35139, setCanEnterOpenDoors, m_srurpigo, setCanEnterOpenDoors, m_148214_

void (boolean): c, setCanPassDoors, method_35139, setCanEnterOpenDoors, m_srurpigo, setCanEnterOpenDoors, m_148214_

1.18.2

Names

bfm

bge

net.minecraft.entity.ai.pathing.MobNavigation

Fields

boolean: p, avoidSun, field_6686, avoidSunlight, f_nzbxtdea, f_26446_

boolean: p, avoidSun, field_6686, avoidSunlight, f_nzbxtdea, avoidSunlight, f_26446_

Constructors

Methods

PathNodeNavigator (int): a, createPathFinder, method_6336, createPathNodeNavigator, m_rhavjrcm, m_5532_

PathNodeNavigator (int): a, createPathFinder, method_6336, createPathNodeNavigator, m_rhavjrcm, createPathNodeNavigator, m_5532_

boolean (): a, canUpdatePath, method_6358, isAtValidPosition, m_khhogyuw, m_7632_

boolean (): a, canUpdatePath, method_6358, isAtValidPosition, m_khhogyuw, isAtValidPosition, m_7632_

Vec3d (): b, getTempMobPos, method_6347, getPos, m_tzgadsdi, m_7475_

Vec3d (): b, getTempMobPos, method_6347, getPos, m_tzgadsdi, getPos, m_7475_

int (): t, getSurfaceY, method_6362, getPathfindingY, m_idgchvim, m_26493_

int (): t, getSurfaceY, method_6362, getPathfindingY, m_idgchvim, getPathfindingY, m_26493_

void (): E_, trimPath, method_6359, adjustPath, m_piwnxgva, m_6804_

void (): F_, trimPath, method_6359, adjustPath, m_piwnxgva, adjustPath, m_6804_

void (boolean): a, setCanOpenDoors, method_6363, setCanPathThroughDoors, m_znotnoaz, m_26477_

void (boolean): a, setCanOpenDoors, method_6363, setCanPathThroughDoors, m_znotnoaz, setCanPathThroughDoors, m_26477_

boolean (): f, canOpenDoors, method_6366, canEnterOpenDoors, m_orxgnqwl, m_26492_

boolean (): f, canOpenDoors, method_6366, canEnterOpenDoors, m_orxgnqwl, canEnterOpenDoors, m_26492_

void (boolean): c, setAvoidSun, method_6361, setAvoidSunlight, m_jahqtqnx, m_26490_

void (boolean): c, setAvoidSun, method_6361, setAvoidSunlight, m_jahqtqnx, setAvoidSunlight, m_26490_

Path (BlockPos, int): a, createPath, method_6348, findPathTo, m_kgklaorz, m_7864_

Path (BlockPos, int): a, createPath, method_6348, findPathTo, m_kgklaorz, findPathTo, m_7864_

Path (Entity, int): a, createPath, method_6349, findPathTo, m_wuqknepy, m_6570_

Path (Entity, int): a, createPath, method_6349, findPathTo, m_wuqknepy, findPathTo, m_6570_

boolean (PathNodeType): a, hasValidPathType, method_26338, canWalkOnPath, m_jlobybcp, m_7367_

boolean (PathNodeType): a, hasValidPathType, method_26338, canWalkOnPath, m_jlobybcp, canWalkOnPath, m_7367_

boolean (): e, canPassDoors, method_35140, method_35140, m_nwubwnpa, m_148216_

boolean (): e, canPassDoors, method_35140, method_35140, m_nwubwnpa, canPassDoors, m_148216_

void (boolean): b, setCanPassDoors, method_35139, setCanEnterOpenDoors, m_srurpigo, m_148214_

void (boolean): b, setCanPassDoors, method_35139, setCanEnterOpenDoors, m_srurpigo, setCanEnterOpenDoors, m_148214_

1.18.1

Names

Fields

Constructors

Methods

int (): u, getSurfaceY, method_6362, getPathfindingY, m_idgchvim, m_26493_

int (): t, getSurfaceY, method_6362, getPathfindingY, m_idgchvim, m_26493_

1.18

Names

bbz

bfm

Fields

Constructors

Methods

void (): D_, trimPath, method_6359, adjustPath, m_piwnxgva, m_6804_

void (): E_, trimPath, method_6359, adjustPath, m_piwnxgva, m_6804_

boolean (Vec3d, Vec3d, int, int, int): a, canMoveDirectly, method_6341, canPathDirectlyThrough, m_bdwdpiwz, m_6454_

boolean (int, int, int, int, int, int, Vec3d, double, double): a, canWalkOn, method_6364, allVisibleAreSafe, m_xccuvxma, m_26454_

boolean (int, int, int, int, int, int, Vec3d, double, double): b, canWalkAbove, method_6367, allVisibleArePassable, m_yzthmbpv, m_26480_

1.17.1

Names

bby

bbz

Fields

Constructors

Methods

1.17

Names

ayi

bby

net.minecraft.pathfinding.GroundPathNavigator

net.minecraft.src.C_757_

Fields

boolean: p, avoidSun, field_6686, avoidSunlight, f_nzbxtdea, field_179694_f, shouldAvoidSun

boolean: p, avoidSun, field_6686, avoidSunlight, f_nzbxtdea, f_26446_

Constructors

Methods

PathNodeNavigator (int): a, createPathFinder, method_6336, createPathNodeNavigator, m_rhavjrcm, func_179679_a, getPathFinder

PathNodeNavigator (int): a, createPathFinder, method_6336, createPathNodeNavigator, m_rhavjrcm, m_5532_

boolean (): a, canUpdatePath, method_6358, isAtValidPosition, m_khhogyuw, func_75485_k, canNavigate

boolean (): a, canUpdatePath, method_6358, isAtValidPosition, m_khhogyuw, m_7632_

Vec3d (): b, getTempMobPos, method_6347, getPos, m_tzgadsdi, func_75502_i, getEntityPosition

Vec3d (): b, getTempMobPos, method_6347, getPos, m_tzgadsdi, m_7475_

int (): u, getSurfaceY, method_6362, getPathfindingY, m_idgchvim, func_179687_p, getPathablePosY

int (): u, getSurfaceY, method_6362, getPathfindingY, m_idgchvim, m_26493_

void (): D_, trimPath, method_6359, adjustPath, m_piwnxgva, func_75487_m, trimPath

void (): D_, trimPath, method_6359, adjustPath, m_piwnxgva, m_6804_

boolean (Vec3d, Vec3d, int, int, int): a, canMoveDirectly, method_6341, canPathDirectlyThrough, m_bdwdpiwz, func_75493_a, isDirectPathBetweenPoints

boolean (Vec3d, Vec3d, int, int, int): a, canMoveDirectly, method_6341, canPathDirectlyThrough, m_bdwdpiwz, m_6454_

boolean (int, int, int, int, int, int, Vec3d, double, double): a, canWalkOn, method_6364, allVisibleAreSafe, m_xccuvxma, func_179683_a, isSafeToStandAt

boolean (int, int, int, int, int, int, Vec3d, double, double): a, canWalkOn, method_6364, allVisibleAreSafe, m_xccuvxma, m_26454_

boolean (int, int, int, int, int, int, Vec3d, double, double): b, canWalkAbove, method_6367, allVisibleArePassable, m_yzthmbpv, func_179692_b, isPositionClear

boolean (int, int, int, int, int, int, Vec3d, double, double): b, canWalkAbove, method_6367, allVisibleArePassable, m_yzthmbpv, m_26480_

void (boolean): a, setCanOpenDoors, method_6363, setCanPathThroughDoors, m_znotnoaz, func_179688_b, setBreakDoors

void (boolean): a, setCanOpenDoors, method_6363, setCanPathThroughDoors, m_znotnoaz, m_26477_

boolean (): f, canOpenDoors, method_6366, canEnterOpenDoors, m_orxgnqwl, func_179686_g, getEnterDoors

boolean (): f, canOpenDoors, method_6366, canEnterOpenDoors, m_orxgnqwl, m_26492_

void (boolean): c, setAvoidSun, method_6361, setAvoidSunlight, m_jahqtqnx, func_179685_e, setAvoidSun

void (boolean): c, setAvoidSun, method_6361, setAvoidSunlight, m_jahqtqnx, m_26490_

Path (BlockPos, int): a, createPath, method_6348, findPathTo, m_kgklaorz, func_179680_a, getPathToPos

Path (BlockPos, int): a, createPath, method_6348, findPathTo, m_kgklaorz, m_7864_

Path (Entity, int): a, createPath, method_6349, findPathTo, m_wuqknepy, func_75494_a, pathfind

Path (Entity, int): a, createPath, method_6349, findPathTo, m_wuqknepy, m_6570_

boolean (PathNodeType): a, hasValidPathType, method_26338, canWalkOnPath, m_jlobybcp, func_230287_a_, func_230287_a_

boolean (PathNodeType): a, hasValidPathType, method_26338, canWalkOnPath, m_jlobybcp, m_7367_

boolean (): e, canPassDoors, method_35140, method_35140, m_nwubwnpa, m_148216_

void (boolean): b, setCanPassDoors, method_35139, setCanEnterOpenDoors, m_srurpigo, m_148214_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

ayf

ayi

Fields

Constructors

Methods

Path (Entity, int): a, createPath, method_6349, findPathTo, m_wuqknepy, func_75494_a, getPathToEntity

Path (Entity, int): a, createPath, method_6349, findPathTo, m_wuqknepy, func_75494_a, pathfind

1.16.3

Names

Fields

Constructors

Methods

int (): t, getSurfaceY, method_6362, getPathfindingY, m_idgchvim, func_179687_p, getPathablePosY

int (): u, getSurfaceY, method_6362, getPathfindingY, m_idgchvim, func_179687_p, getPathablePosY

1.16.2

Names

awu

ayf

Fields

Constructors

Methods

void (): E_, trimPath, method_6359, adjustPath, m_piwnxgva, func_75487_m, trimPath

void (): D_, trimPath, method_6359, adjustPath, m_piwnxgva, func_75487_m, trimPath

1.16.1

Names

arq

awu

Fields

Constructors

Methods

int (): t, getSurfaceY, method_6362, m_idgchvim, func_179687_p, getPathablePosY

int (): t, getSurfaceY, method_6362, getPathfindingY, m_idgchvim, func_179687_p, getPathablePosY

void (): F_, trimPath, method_6359, m_piwnxgva, func_75487_m, trimPath

void (): E_, trimPath, method_6359, adjustPath, m_piwnxgva, func_75487_m, trimPath

boolean (int, int, int, int, int, int, Vec3d, double, double): a, canWalkOn, method_6364, m_xccuvxma, func_179683_a, isSafeToStandAt

boolean (int, int, int, int, int, int, Vec3d, double, double): a, canWalkOn, method_6364, allVisibleAreSafe, m_xccuvxma, func_179683_a, isSafeToStandAt

boolean (int, int, int, int, int, int, Vec3d, double, double): b, canWalkAbove, method_6367, m_yzthmbpv, func_179692_b, isPositionClear

boolean (int, int, int, int, int, int, Vec3d, double, double): b, canWalkAbove, method_6367, allVisibleArePassable, m_yzthmbpv, func_179692_b, isPositionClear

boolean (PathNodeType): a, hasValidPathType, method_26338, canWalkOnPath, m_jlobybcp, func_230287_a_, func_230287_a_

1.15.2

Names

arn

arq

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

Path (BlockPos, int): a, createPath, method_6348, findPathTo, m_kgklaorz, func_179680_a, func_179680_a

Path (BlockPos, int): a, createPath, method_6348, findPathTo, m_kgklaorz, func_179680_a, getPathToPos

Path (Entity, int): a, createPath, method_6349, findPathTo, m_wuqknepy, func_75494_a, func_75494_a

Path (Entity, int): a, createPath, method_6349, findPathTo, m_wuqknepy, func_75494_a, getPathToEntity

1.15

Names

apo

arn

Fields

boolean: p, avoidSun, field_6686, avoidSunlight, f_nzbxtdea, avoidSunLight, field_179694_f, shouldAvoidSun

boolean: p, avoidSun, field_6686, avoidSunlight, f_nzbxtdea, field_179694_f, shouldAvoidSun

Constructors

Methods

PathNodeNavigator (int): a, createPathFinder, method_6336, createPathNodeNavigator, m_rhavjrcm, createPathFinder, func_179679_a, getPathFinder

PathNodeNavigator (int): a, createPathFinder, method_6336, createPathNodeNavigator, m_rhavjrcm, func_179679_a, getPathFinder

boolean (): a, canUpdatePath, method_6358, isAtValidPosition, m_khhogyuw, canUpdatePath, func_75485_k, canNavigate

boolean (): a, canUpdatePath, method_6358, isAtValidPosition, m_khhogyuw, func_75485_k, canNavigate

Vec3d (): b, getTempMobPos, method_6347, getPos, m_tzgadsdi, getTempPos, func_75502_i, getEntityPosition

Vec3d (): b, getTempMobPos, method_6347, getPos, m_tzgadsdi, func_75502_i, getEntityPosition

int (): t, getSurfaceY, method_6362, m_idgchvim, getSurfaceY, func_179687_p, getPathablePosY

int (): t, getSurfaceY, method_6362, m_idgchvim, func_179687_p, getPathablePosY

void (): D_, trimPath, method_6359, m_piwnxgva, trimPath, func_75487_m, trimPath

void (): F_, trimPath, method_6359, m_piwnxgva, func_75487_m, trimPath

boolean (Vec3d, Vec3d, int, int, int): a, canMoveDirectly, method_6341, canPathDirectlyThrough, m_bdwdpiwz, canMoveDirectly, func_75493_a, isDirectPathBetweenPoints

boolean (Vec3d, Vec3d, int, int, int): a, canMoveDirectly, method_6341, canPathDirectlyThrough, m_bdwdpiwz, func_75493_a, isDirectPathBetweenPoints

boolean (int, int, int, int, int, int, Vec3d, double, double): a, canWalkOn, method_6364, m_xccuvxma, canWalkOn, func_179683_a, isSafeToStandAt

boolean (int, int, int, int, int, int, Vec3d, double, double): a, canWalkOn, method_6364, m_xccuvxma, func_179683_a, isSafeToStandAt

boolean (int, int, int, int, int, int, Vec3d, double, double): b, canWalkAbove, method_6367, m_yzthmbpv, canWalkAbove, func_179692_b, isPositionClear

boolean (int, int, int, int, int, int, Vec3d, double, double): b, canWalkAbove, method_6367, m_yzthmbpv, func_179692_b, isPositionClear

void (boolean): a, setCanOpenDoors, method_6363, setCanPathThroughDoors, m_znotnoaz, setCanOpenDoors, func_179688_b, setBreakDoors

void (boolean): a, setCanOpenDoors, method_6363, setCanPathThroughDoors, m_znotnoaz, func_179688_b, setBreakDoors

boolean (): f, canOpenDoors, method_6366, canEnterOpenDoors, m_orxgnqwl, canPassThroughDoors, func_179686_g, getEnterDoors

boolean (): f, canOpenDoors, method_6366, canEnterOpenDoors, m_orxgnqwl, func_179686_g, getEnterDoors

void (boolean): c, setAvoidSun, method_6361, setAvoidSunlight, m_jahqtqnx, setAvoidSunLight, func_179685_e, setAvoidSun

void (boolean): c, setAvoidSun, method_6361, setAvoidSunlight, m_jahqtqnx, func_179685_e, setAvoidSun

Path (BlockPos, int): a, createPath, method_6348, findPathTo, m_kgklaorz, findPath, func_179680_a, func_179680_a

Path (BlockPos, int): a, createPath, method_6348, findPathTo, m_kgklaorz, func_179680_a, func_179680_a

Path (Entity, int): a, createPath, method_6349, findPathTo, m_wuqknepy, findPath, func_75494_a, func_75494_a

Path (Entity, int): a, createPath, method_6349, findPathTo, m_wuqknepy, func_75494_a, func_75494_a

1.14.4

Names

apj

apo

net.minecraft.world.entity.ai.navigation.GroundPathNavigation

net.minecraft.unmapped.C_umfumcxf

Fields

boolean: p, field_6686, avoidSunlight, avoidSunLight, field_179694_f, shouldAvoidSun

boolean: p, avoidSun, field_6686, avoidSunlight, f_nzbxtdea, avoidSunLight, field_179694_f, shouldAvoidSun

Constructors

Methods

PathNodeNavigator (int): a, method_6336, createPathNodeNavigator, createPathFinder, func_179679_a, getPathFinder

PathNodeNavigator (int): a, createPathFinder, method_6336, createPathNodeNavigator, m_rhavjrcm, createPathFinder, func_179679_a, getPathFinder

boolean (): a, method_6358, isAtValidPosition, canUpdatePath, func_75485_k, canNavigate

boolean (): a, canUpdatePath, method_6358, isAtValidPosition, m_khhogyuw, canUpdatePath, func_75485_k, canNavigate

Vec3d (): b, method_6347, getPos, getTempPos, func_75502_i, getEntityPosition

Vec3d (): b, getTempMobPos, method_6347, getPos, m_tzgadsdi, getTempPos, func_75502_i, getEntityPosition

Path (BlockPos): b, method_6348, findPathTo, findPath, func_179680_a, getPathToPos

Path (Entity): a, method_6349, findPathTo, findPath, func_75494_a, getPathToEntityLiving

int (): t, method_6362, method_6362, getSurfaceY, func_179687_p, getPathablePosY

int (): t, getSurfaceY, method_6362, m_idgchvim, getSurfaceY, func_179687_p, getPathablePosY

void (): D_, method_6359, method_6359, trimPath, func_75487_m, trimPath

void (): D_, trimPath, method_6359, m_piwnxgva, trimPath, func_75487_m, trimPath

boolean (Vec3d, Vec3d, int, int, int): a, method_6341, canPathDirectlyThrough, canMoveDirectly, func_75493_a, isDirectPathBetweenPoints

boolean (Vec3d, Vec3d, int, int, int): a, canMoveDirectly, method_6341, canPathDirectlyThrough, m_bdwdpiwz, canMoveDirectly, func_75493_a, isDirectPathBetweenPoints

boolean (int, int, int, int, int, int, Vec3d, double, double): a, method_6364, method_6364, canWalkOn, func_179683_a, isSafeToStandAt

boolean (int, int, int, int, int, int, Vec3d, double, double): a, canWalkOn, method_6364, m_xccuvxma, canWalkOn, func_179683_a, isSafeToStandAt

boolean (int, int, int, int, int, int, Vec3d, double, double): b, method_6367, method_6367, canWalkAbove, func_179692_b, isPositionClear

boolean (int, int, int, int, int, int, Vec3d, double, double): b, canWalkAbove, method_6367, m_yzthmbpv, canWalkAbove, func_179692_b, isPositionClear

void (boolean): a, method_6363, setCanPathThroughDoors, setCanOpenDoors, func_179688_b, setBreakDoors

void (boolean): a, setCanOpenDoors, method_6363, setCanPathThroughDoors, m_znotnoaz, setCanOpenDoors, func_179688_b, setBreakDoors

boolean (): f, method_6366, canEnterOpenDoors, canPassThroughDoors, func_179686_g, getEnterDoors

boolean (): f, canOpenDoors, method_6366, canEnterOpenDoors, m_orxgnqwl, canPassThroughDoors, func_179686_g, getEnterDoors

void (boolean): c, method_6361, setAvoidSunlight, setAvoidSunLight, func_179685_e, setAvoidSun

void (boolean): c, setAvoidSun, method_6361, setAvoidSunlight, m_jahqtqnx, setAvoidSunLight, func_179685_e, setAvoidSun

Path (BlockPos, int): a, createPath, method_6348, findPathTo, m_kgklaorz, findPath, func_179680_a, func_179680_a

Path (Entity, int): a, createPath, method_6349, findPathTo, m_wuqknepy, findPath, func_75494_a, func_75494_a

1.14.3

Names

aph

apj

net.minecraft.entity.ai.pathing.MobNavigation

Fields

boolean: p, field_6686, avoidSunLight, field_179694_f, shouldAvoidSun

boolean: p, field_6686, avoidSunlight, avoidSunLight, field_179694_f, shouldAvoidSun

Constructors

Methods

PathFinder (int): a, method_6336, createPathFinder, func_179679_a, getPathFinder

PathNodeNavigator (int): a, method_6336, createPathNodeNavigator, createPathFinder, func_179679_a, getPathFinder

boolean (): a, method_6358, canUpdatePath, func_75485_k, canNavigate

boolean (): a, method_6358, isAtValidPosition, canUpdatePath, func_75485_k, canNavigate

Vec3d (): b, method_6347, getTempPos, func_75502_i, getEntityPosition

Vec3d (): b, method_6347, getPos, getTempPos, func_75502_i, getEntityPosition

Path (BlockPos): b, method_6348, findPath, func_179680_a, getPathToPos

Path (BlockPos): b, method_6348, findPathTo, findPath, func_179680_a, getPathToPos

Path (Entity): a, method_6349, findPath, func_75494_a, getPathToEntityLiving

Path (Entity): a, method_6349, findPathTo, findPath, func_75494_a, getPathToEntityLiving

int (): s, method_6362, getSurfaceY, func_179687_p, getPathablePosY

int (): t, method_6362, method_6362, getSurfaceY, func_179687_p, getPathablePosY

void (): D_, method_6359, trimPath, func_75487_m, trimPath

void (): D_, method_6359, method_6359, trimPath, func_75487_m, trimPath

boolean (Vec3d, Vec3d, int, int, int): a, method_6341, canMoveDirectly, func_75493_a, isDirectPathBetweenPoints

boolean (Vec3d, Vec3d, int, int, int): a, method_6341, canPathDirectlyThrough, canMoveDirectly, func_75493_a, isDirectPathBetweenPoints

boolean (int, int, int, int, int, int, Vec3d, double, double): a, method_6364, canWalkOn, func_179683_a, isSafeToStandAt

boolean (int, int, int, int, int, int, Vec3d, double, double): a, method_6364, method_6364, canWalkOn, func_179683_a, isSafeToStandAt

boolean (int, int, int, int, int, int, Vec3d, double, double): b, method_6367, canWalkAbove, func_179692_b, isPositionClear

boolean (int, int, int, int, int, int, Vec3d, double, double): b, method_6367, method_6367, canWalkAbove, func_179692_b, isPositionClear

void (boolean): a, method_6363, setCanOpenDoors, func_179688_b, setBreakDoors

void (boolean): a, method_6363, setCanPathThroughDoors, setCanOpenDoors, func_179688_b, setBreakDoors

boolean (): f, method_6366, canPassThroughDoors, func_179686_g, getEnterDoors

boolean (): f, method_6366, canEnterOpenDoors, canPassThroughDoors, func_179686_g, getEnterDoors

void (boolean): c, method_6361, setAvoidSunLight, func_179685_e, setAvoidSun

void (boolean): c, method_6361, setAvoidSunlight, setAvoidSunLight, func_179685_e, setAvoidSun

1.14.2

Names

Fields

boolean: p, field_6686, avoidSunLight, field_179694_f, field_179694_f

boolean: p, field_6686, avoidSunLight, field_179694_f, shouldAvoidSun

Constructors

Methods

1.14.1

Names

apg

aph

Fields

Constructors

Methods

1.14

Names

apg

net.minecraft.class_1409

net.minecraft.entity.ai.pathing.GroundPathNavigation

net.minecraft.pathfinding.GroundPathNavigator

net.minecraft.pathfinding.GroundPathNavigator

Fields

boolean: p, field_6686, avoidSunLight, field_179694_f, field_179694_f

Constructors

(MobEntity, World)

Methods

PathFinder (int): a, method_6336, createPathFinder, func_179679_a, getPathFinder

boolean (): a, method_6358, canUpdatePath, func_75485_k, canNavigate

Vec3d (): b, method_6347, getTempPos, func_75502_i, getEntityPosition

Path (BlockPos): b, method_6348, findPath, func_179680_a, getPathToPos

Path (Entity): a, method_6349, findPath, func_75494_a, getPathToEntityLiving

int (): s, method_6362, getSurfaceY, func_179687_p, getPathablePosY

void (): D_, method_6359, trimPath, func_75487_m, trimPath

boolean (Vec3d, Vec3d, int, int, int): a, method_6341, canMoveDirectly, func_75493_a, isDirectPathBetweenPoints

boolean (int, int, int, int, int, int, Vec3d, double, double): a, method_6364, canWalkOn, func_179683_a, isSafeToStandAt

boolean (int, int, int, int, int, int, Vec3d, double, double): b, method_6367, canWalkAbove, func_179692_b, isPositionClear

void (boolean): a, method_6363, setCanOpenDoors, func_179688_b, setBreakDoors

boolean (): f, method_6366, canPassThroughDoors, func_179686_g, getEnterDoors

void (boolean): c, method_6361, setAvoidSunLight, func_179685_e, setAvoidSun