History - net.minecraft.entity.ai.pathing.MobNavigation
26.3
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
boolean (PathNodeType): hasValidPathType, hasValidPathType, method_26338, canWalkOnPath
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
crd
net.minecraft.world.entity.ai.navigation.GroundPathNavigation
net.minecraft.class_1409
net.minecraft.entity.ai.pathing.MobNavigation
Fields
boolean: p, avoidSun, field_6686, avoidSunlight, f_nzbxtdea, avoidSunlight, f_26446_
boolean: avoidSun, avoidSun, field_6686, avoidSunlight
boolean: q, canPathToTargetsBelowSurface, field_63015, skipRetarget, f_ntgniops, f_413783_
boolean: canPathToTargetsBelowSurface, canPathToTargetsBelowSurface, field_63015, skipRetarget
Constructors
Methods
PathNodeNavigator (int): a, createPathFinder, method_6336, createPathNodeNavigator, m_rhavjrcm, createPathNodeNavigator, m_5532_
PathNodeNavigator (int): createPathFinder, createPathFinder, method_6336, createPathNodeNavigator
boolean (): a, canUpdatePath, method_6358, isAtValidPosition, m_khhogyuw, isAtValidPosition, m_7632_
boolean (): canUpdatePath, canUpdatePath, method_6358, isAtValidPosition
Vec3d (): b, getTempMobPos, method_6347, getPos, m_tzgadsdi, getPos, m_7475_
Vec3d (): getTempMobPos, getTempMobPos, method_6347, getPos
int (): s, getSurfaceY, method_6362, getPathfindingY, m_idgchvim, getPathfindingY, m_26493_
int (): getSurfaceY, getSurfaceY, method_6362, getPathfindingY
void (): e, trimPath, method_6359, adjustPath, m_piwnxgva, adjustPath, m_6804_
void (): trimPath, trimPath, method_6359, adjustPath
void (boolean): b, setAvoidSun, method_6361, setAvoidSunlight, m_jahqtqnx, setAvoidSunlight, m_26490_
void (boolean): setAvoidSun, setAvoidSun, method_6361, setAvoidSunlight
Path (BlockPos, int): a, createPath, method_6348, findPathTo, m_kgklaorz, findPathTo, m_7864_
Path (BlockPos, int): createPath, createPath, method_6348, findPathTo
Path (Entity, int): a, createPath, method_6349, findPathTo, m_wuqknepy, findPathTo, m_6570_
Path (Entity, int): createPath, createPath, method_6349, findPathTo
void (boolean): c, setCanWalkOverFences, method_46645, setCanWalkOverFences, m_gxzmrlma, setCanWalkOverFences, m_255224_
void (boolean): setCanWalkOverFences, setCanWalkOverFences, method_46645, setCanWalkOverFences
boolean (PathNodeType): a, hasValidPathType, method_26338, canWalkOnPath, m_jlobybcp, isValidPathType, m_7367_
boolean (PathNodeType): hasValidPathType, hasValidPathType, method_26338, canWalkOnPath
boolean (): c, canNavigateGround, method_70686, canControlOpeningDoors, m_nlqmmanx, canNavigateLand, m_401783_
boolean (): canNavigateGround, canNavigateGround, method_70686, canControlOpeningDoors
BlockPos (WorldChunk, BlockPos, int): a, findSurfacePosition, method_74873, retargetToSolidBlock, m_ijodsobp, m_ijodsobp, m_419297_
BlockPos (WorldChunk, BlockPos, int): findSurfacePosition, findSurfacePosition, method_74873, retargetToSolidBlock
void (boolean): d, setCanPathToTargetsBelowSurface, method_74874, setSkipRetarget, m_mveckzpl, m_418522_
void (boolean): setCanPathToTargetsBelowSurface, setCanPathToTargetsBelowSurface, method_74874, setSkipRetarget
1.21.11
Names
cog
crd
Fields
Constructors
Methods
1.21.10
Names
Fields
Constructors
Methods
1.21.9
Names
cjv
cog
Fields
boolean: q, canPathToTargetsBelowSurface, field_63015, skipRetarget, f_ntgniops, f_413783_
Constructors
Methods
BlockPos (WorldChunk, BlockPos, int): a, findSurfacePosition, method_74873, retargetToSolidBlock, m_ijodsobp, m_ijodsobp, m_419297_
void (boolean): d, setCanPathToTargetsBelowSurface, method_74874, setSkipRetarget, m_mveckzpl, m_418522_
1.21.8
Names
Fields
Constructors
Methods
1.21.7
Names
Fields
Constructors
Methods
1.21.6
Names
cho
cjv
Fields
Constructors
Methods
int (): r, getSurfaceY, method_6362, getPathfindingY, m_idgchvim, getPathfindingY, m_26493_
int (): s, getSurfaceY, method_6362, getPathfindingY, m_idgchvim, getPathfindingY, m_26493_
void (): d, trimPath, method_6359, adjustPath, m_piwnxgva, adjustPath, m_6804_
void (): e, trimPath, method_6359, adjustPath, m_piwnxgva, adjustPath, m_6804_
void (boolean): b, setCanOpenDoors, method_6363, setCanPathThroughDoors, m_znotnoaz, setCanPathThroughDoors, m_26477_
void (boolean): c, setAvoidSun, method_6361, setAvoidSunlight, m_jahqtqnx, setAvoidSunlight, m_26490_
void (boolean): b, setAvoidSun, method_6361, setAvoidSunlight, m_jahqtqnx, setAvoidSunlight, m_26490_
void (boolean): d, setCanWalkOverFences, method_46645, setCanWalkOverFences, m_gxzmrlma, setCanWalkOverFences, m_255224_
void (boolean): c, setCanWalkOverFences, method_46645, setCanWalkOverFences, m_gxzmrlma, setCanWalkOverFences, m_255224_
boolean (): c, canNavigateGround, method_70686, canControlOpeningDoors, m_nlqmmanx, canNavigateLand, m_401783_
1.21.5
Names
cet
cho
Fields
Constructors
Methods
1.21.4
Names
cfr
cet
Fields
Constructors
Methods
int (): t, getSurfaceY, method_6362, getPathfindingY, m_idgchvim, getPathfindingY, m_26493_
int (): r, getSurfaceY, method_6362, getPathfindingY, m_idgchvim, getPathfindingY, m_26493_
void (): W_, trimPath, method_6359, adjustPath, m_piwnxgva, adjustPath, m_6804_
void (): d, trimPath, method_6359, adjustPath, m_piwnxgva, adjustPath, m_6804_
boolean (): f, canOpenDoors, method_6366, canEnterOpenDoors, m_orxgnqwl, canEnterOpenDoors, m_26492_
void (boolean): d, setAvoidSun, method_6361, setAvoidSunlight, m_jahqtqnx, setAvoidSunlight, m_26490_
void (boolean): c, setAvoidSun, method_6361, setAvoidSunlight, m_jahqtqnx, setAvoidSunlight, m_26490_
boolean (): e, canPassDoors, method_35140, method_35140, m_nwubwnpa, canPassDoors, m_148216_
void (boolean): c, setCanPassDoors, method_35139, setCanEnterOpenDoors, m_srurpigo, setCanEnterOpenDoors, m_148214_
void (boolean): e, setCanWalkOverFences, method_46645, setCanWalkOverFences, m_gxzmrlma, setCanWalkOverFences, m_255224_
void (boolean): d, setCanWalkOverFences, method_46645, setCanWalkOverFences, m_gxzmrlma, setCanWalkOverFences, m_255224_
1.21.3
Names
ccz
cfr
Fields
Constructors
Methods
int (): s, getSurfaceY, method_6362, getPathfindingY, m_idgchvim, getPathfindingY, m_26493_
int (): t, getSurfaceY, method_6362, getPathfindingY, m_idgchvim, getPathfindingY, m_26493_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
cdc
ccz
Fields
Constructors
Methods
void (): S_, trimPath, method_6359, adjustPath, m_piwnxgva, adjustPath, m_6804_
void (): W_, trimPath, method_6359, adjustPath, m_piwnxgva, adjustPath, m_6804_
1.20.6
Names
bvu
cdc
Fields
Constructors
Methods
void (): U_, trimPath, method_6359, adjustPath, m_piwnxgva, adjustPath, m_6804_
void (): S_, trimPath, method_6359, adjustPath, m_piwnxgva, adjustPath, m_6804_
boolean (PathNodeType): a, hasValidPathType, method_26338, canWalkOnPath, m_jlobybcp, canWalkOnPath, m_7367_
boolean (PathNodeType): a, hasValidPathType, method_26338, canWalkOnPath, m_jlobybcp, isValidPathType, m_7367_
1.20.4
Names
bso
bvu
Fields
Constructors
Methods
void (): R_, trimPath, method_6359, adjustPath, m_piwnxgva, adjustPath, m_6804_
void (): U_, trimPath, method_6359, adjustPath, m_piwnxgva, adjustPath, m_6804_
1.20.2
Names
bpi
bso
Fields
Constructors
Methods
int (): t, getSurfaceY, method_6362, getPathfindingY, m_idgchvim, getPathfindingY, m_26493_
int (): s, getSurfaceY, method_6362, getPathfindingY, m_idgchvim, getPathfindingY, m_26493_
void (): L_, trimPath, method_6359, adjustPath, m_piwnxgva, adjustPath, m_6804_
void (): R_, trimPath, method_6359, adjustPath, m_piwnxgva, adjustPath, m_6804_
1.20.1
Names
bpg
bpi
Fields
Constructors
Methods
void (): K_, trimPath, method_6359, adjustPath, m_piwnxgva, adjustPath, m_6804_
void (): L_, trimPath, method_6359, adjustPath, m_piwnxgva, adjustPath, m_6804_
void (boolean): e, setCanWalkOverFences, method_46645, setCanWalkOverFences, m_gxzmrlma, m_255224_
void (boolean): e, setCanWalkOverFences, method_46645, setCanWalkOverFences, m_gxzmrlma, setCanWalkOverFences, m_255224_
1.19.4
Names
bnl
bpg
Fields
Constructors
Methods
void (): F_, trimPath, method_6359, adjustPath, m_piwnxgva, adjustPath, m_6804_
void (): K_, trimPath, method_6359, adjustPath, m_piwnxgva, adjustPath, m_6804_
1.19.3
Names
blb
bnl
Fields
Constructors
Methods
void (boolean): e, setCanWalkOverFences, method_46645, setCanWalkOverFences, m_gxzmrlma, m_255224_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
bke
blb
Fields
Constructors
Methods
1.19
Names
bge
bke
Fields
Constructors
Methods
void (boolean): a, setCanOpenDoors, method_6363, setCanPathThroughDoors, m_znotnoaz, setCanPathThroughDoors, m_26477_
void (boolean): b, setCanOpenDoors, method_6363, setCanPathThroughDoors, m_znotnoaz, setCanPathThroughDoors, m_26477_
void (boolean): c, setAvoidSun, method_6361, setAvoidSunlight, m_jahqtqnx, setAvoidSunlight, m_26490_
void (boolean): d, setAvoidSun, method_6361, setAvoidSunlight, m_jahqtqnx, setAvoidSunlight, m_26490_
void (boolean): b, setCanPassDoors, method_35139, setCanEnterOpenDoors, m_srurpigo, setCanEnterOpenDoors, m_148214_
void (boolean): c, setCanPassDoors, method_35139, setCanEnterOpenDoors, m_srurpigo, setCanEnterOpenDoors, m_148214_
1.18.2
Names
bfm
bge
net.minecraft.entity.ai.pathing.MobNavigation
Fields
boolean: p, avoidSun, field_6686, avoidSunlight, f_nzbxtdea, f_26446_
boolean: p, avoidSun, field_6686, avoidSunlight, f_nzbxtdea, avoidSunlight, f_26446_
Constructors
Methods
PathNodeNavigator (int): a, createPathFinder, method_6336, createPathNodeNavigator, m_rhavjrcm, m_5532_
PathNodeNavigator (int): a, createPathFinder, method_6336, createPathNodeNavigator, m_rhavjrcm, createPathNodeNavigator, m_5532_
boolean (): a, canUpdatePath, method_6358, isAtValidPosition, m_khhogyuw, m_7632_
boolean (): a, canUpdatePath, method_6358, isAtValidPosition, m_khhogyuw, isAtValidPosition, m_7632_
Vec3d (): b, getTempMobPos, method_6347, getPos, m_tzgadsdi, m_7475_
Vec3d (): b, getTempMobPos, method_6347, getPos, m_tzgadsdi, getPos, m_7475_
int (): t, getSurfaceY, method_6362, getPathfindingY, m_idgchvim, m_26493_
int (): t, getSurfaceY, method_6362, getPathfindingY, m_idgchvim, getPathfindingY, m_26493_
void (): E_, trimPath, method_6359, adjustPath, m_piwnxgva, m_6804_
void (): F_, trimPath, method_6359, adjustPath, m_piwnxgva, adjustPath, m_6804_
void (boolean): a, setCanOpenDoors, method_6363, setCanPathThroughDoors, m_znotnoaz, m_26477_
void (boolean): a, setCanOpenDoors, method_6363, setCanPathThroughDoors, m_znotnoaz, setCanPathThroughDoors, m_26477_
boolean (): f, canOpenDoors, method_6366, canEnterOpenDoors, m_orxgnqwl, m_26492_
boolean (): f, canOpenDoors, method_6366, canEnterOpenDoors, m_orxgnqwl, canEnterOpenDoors, m_26492_
void (boolean): c, setAvoidSun, method_6361, setAvoidSunlight, m_jahqtqnx, m_26490_
void (boolean): c, setAvoidSun, method_6361, setAvoidSunlight, m_jahqtqnx, setAvoidSunlight, m_26490_
Path (BlockPos, int): a, createPath, method_6348, findPathTo, m_kgklaorz, m_7864_
Path (BlockPos, int): a, createPath, method_6348, findPathTo, m_kgklaorz, findPathTo, m_7864_
Path (Entity, int): a, createPath, method_6349, findPathTo, m_wuqknepy, m_6570_
Path (Entity, int): a, createPath, method_6349, findPathTo, m_wuqknepy, findPathTo, m_6570_
boolean (PathNodeType): a, hasValidPathType, method_26338, canWalkOnPath, m_jlobybcp, m_7367_
boolean (PathNodeType): a, hasValidPathType, method_26338, canWalkOnPath, m_jlobybcp, canWalkOnPath, m_7367_
boolean (): e, canPassDoors, method_35140, method_35140, m_nwubwnpa, m_148216_
boolean (): e, canPassDoors, method_35140, method_35140, m_nwubwnpa, canPassDoors, m_148216_
void (boolean): b, setCanPassDoors, method_35139, setCanEnterOpenDoors, m_srurpigo, m_148214_
void (boolean): b, setCanPassDoors, method_35139, setCanEnterOpenDoors, m_srurpigo, setCanEnterOpenDoors, m_148214_
1.18.1
Names
Fields
Constructors
Methods
int (): u, getSurfaceY, method_6362, getPathfindingY, m_idgchvim, m_26493_
int (): t, getSurfaceY, method_6362, getPathfindingY, m_idgchvim, m_26493_
1.18
Names
bbz
bfm
Fields
Constructors
Methods
void (): D_, trimPath, method_6359, adjustPath, m_piwnxgva, m_6804_
void (): E_, trimPath, method_6359, adjustPath, m_piwnxgva, m_6804_
boolean (Vec3d, Vec3d, int, int, int): a, canMoveDirectly, method_6341, canPathDirectlyThrough, m_bdwdpiwz, m_6454_
boolean (int, int, int, int, int, int, Vec3d, double, double): a, canWalkOn, method_6364, allVisibleAreSafe, m_xccuvxma, m_26454_
boolean (int, int, int, int, int, int, Vec3d, double, double): b, canWalkAbove, method_6367, allVisibleArePassable, m_yzthmbpv, m_26480_
1.17.1
Names
bby
bbz
Fields
Constructors
Methods
1.17
Names
ayi
bby
net.minecraft.pathfinding.GroundPathNavigator
net.minecraft.src.C_757_
Fields
boolean: p, avoidSun, field_6686, avoidSunlight, f_nzbxtdea, field_179694_f, shouldAvoidSun
boolean: p, avoidSun, field_6686, avoidSunlight, f_nzbxtdea, f_26446_
Constructors
Methods
PathNodeNavigator (int): a, createPathFinder, method_6336, createPathNodeNavigator, m_rhavjrcm, func_179679_a, getPathFinder
PathNodeNavigator (int): a, createPathFinder, method_6336, createPathNodeNavigator, m_rhavjrcm, m_5532_
boolean (): a, canUpdatePath, method_6358, isAtValidPosition, m_khhogyuw, func_75485_k, canNavigate
boolean (): a, canUpdatePath, method_6358, isAtValidPosition, m_khhogyuw, m_7632_
Vec3d (): b, getTempMobPos, method_6347, getPos, m_tzgadsdi, func_75502_i, getEntityPosition
Vec3d (): b, getTempMobPos, method_6347, getPos, m_tzgadsdi, m_7475_
int (): u, getSurfaceY, method_6362, getPathfindingY, m_idgchvim, func_179687_p, getPathablePosY
int (): u, getSurfaceY, method_6362, getPathfindingY, m_idgchvim, m_26493_
void (): D_, trimPath, method_6359, adjustPath, m_piwnxgva, func_75487_m, trimPath
void (): D_, trimPath, method_6359, adjustPath, m_piwnxgva, m_6804_
boolean (Vec3d, Vec3d, int, int, int): a, canMoveDirectly, method_6341, canPathDirectlyThrough, m_bdwdpiwz, func_75493_a, isDirectPathBetweenPoints
boolean (Vec3d, Vec3d, int, int, int): a, canMoveDirectly, method_6341, canPathDirectlyThrough, m_bdwdpiwz, m_6454_
boolean (int, int, int, int, int, int, Vec3d, double, double): a, canWalkOn, method_6364, allVisibleAreSafe, m_xccuvxma, func_179683_a, isSafeToStandAt
boolean (int, int, int, int, int, int, Vec3d, double, double): a, canWalkOn, method_6364, allVisibleAreSafe, m_xccuvxma, m_26454_
boolean (int, int, int, int, int, int, Vec3d, double, double): b, canWalkAbove, method_6367, allVisibleArePassable, m_yzthmbpv, func_179692_b, isPositionClear
boolean (int, int, int, int, int, int, Vec3d, double, double): b, canWalkAbove, method_6367, allVisibleArePassable, m_yzthmbpv, m_26480_
void (boolean): a, setCanOpenDoors, method_6363, setCanPathThroughDoors, m_znotnoaz, func_179688_b, setBreakDoors
void (boolean): a, setCanOpenDoors, method_6363, setCanPathThroughDoors, m_znotnoaz, m_26477_
boolean (): f, canOpenDoors, method_6366, canEnterOpenDoors, m_orxgnqwl, func_179686_g, getEnterDoors
boolean (): f, canOpenDoors, method_6366, canEnterOpenDoors, m_orxgnqwl, m_26492_
void (boolean): c, setAvoidSun, method_6361, setAvoidSunlight, m_jahqtqnx, func_179685_e, setAvoidSun
void (boolean): c, setAvoidSun, method_6361, setAvoidSunlight, m_jahqtqnx, m_26490_
Path (BlockPos, int): a, createPath, method_6348, findPathTo, m_kgklaorz, func_179680_a, getPathToPos
Path (BlockPos, int): a, createPath, method_6348, findPathTo, m_kgklaorz, m_7864_
Path (Entity, int): a, createPath, method_6349, findPathTo, m_wuqknepy, func_75494_a, pathfind
Path (Entity, int): a, createPath, method_6349, findPathTo, m_wuqknepy, m_6570_
boolean (PathNodeType): a, hasValidPathType, method_26338, canWalkOnPath, m_jlobybcp, func_230287_a_, func_230287_a_
boolean (PathNodeType): a, hasValidPathType, method_26338, canWalkOnPath, m_jlobybcp, m_7367_
boolean (): e, canPassDoors, method_35140, method_35140, m_nwubwnpa, m_148216_
void (boolean): b, setCanPassDoors, method_35139, setCanEnterOpenDoors, m_srurpigo, m_148214_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
ayf
ayi
Fields
Constructors
Methods
Path (Entity, int): a, createPath, method_6349, findPathTo, m_wuqknepy, func_75494_a, getPathToEntity
Path (Entity, int): a, createPath, method_6349, findPathTo, m_wuqknepy, func_75494_a, pathfind
1.16.3
Names
Fields
Constructors
Methods
int (): t, getSurfaceY, method_6362, getPathfindingY, m_idgchvim, func_179687_p, getPathablePosY
int (): u, getSurfaceY, method_6362, getPathfindingY, m_idgchvim, func_179687_p, getPathablePosY
1.16.2
Names
awu
ayf
Fields
Constructors
Methods
void (): E_, trimPath, method_6359, adjustPath, m_piwnxgva, func_75487_m, trimPath
void (): D_, trimPath, method_6359, adjustPath, m_piwnxgva, func_75487_m, trimPath
1.16.1
Names
arq
awu
Fields
Constructors
Methods
int (): t, getSurfaceY, method_6362, m_idgchvim, func_179687_p, getPathablePosY
int (): t, getSurfaceY, method_6362, getPathfindingY, m_idgchvim, func_179687_p, getPathablePosY
void (): F_, trimPath, method_6359, m_piwnxgva, func_75487_m, trimPath
void (): E_, trimPath, method_6359, adjustPath, m_piwnxgva, func_75487_m, trimPath
boolean (int, int, int, int, int, int, Vec3d, double, double): a, canWalkOn, method_6364, m_xccuvxma, func_179683_a, isSafeToStandAt
boolean (int, int, int, int, int, int, Vec3d, double, double): a, canWalkOn, method_6364, allVisibleAreSafe, m_xccuvxma, func_179683_a, isSafeToStandAt
boolean (int, int, int, int, int, int, Vec3d, double, double): b, canWalkAbove, method_6367, m_yzthmbpv, func_179692_b, isPositionClear
boolean (int, int, int, int, int, int, Vec3d, double, double): b, canWalkAbove, method_6367, allVisibleArePassable, m_yzthmbpv, func_179692_b, isPositionClear
boolean (PathNodeType): a, hasValidPathType, method_26338, canWalkOnPath, m_jlobybcp, func_230287_a_, func_230287_a_
1.15.2
Names
arn
arq
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
Path (BlockPos, int): a, createPath, method_6348, findPathTo, m_kgklaorz, func_179680_a, func_179680_a
Path (BlockPos, int): a, createPath, method_6348, findPathTo, m_kgklaorz, func_179680_a, getPathToPos
Path (Entity, int): a, createPath, method_6349, findPathTo, m_wuqknepy, func_75494_a, func_75494_a
Path (Entity, int): a, createPath, method_6349, findPathTo, m_wuqknepy, func_75494_a, getPathToEntity
1.15
Names
apo
arn
Fields
boolean: p, avoidSun, field_6686, avoidSunlight, f_nzbxtdea, avoidSunLight, field_179694_f, shouldAvoidSun
boolean: p, avoidSun, field_6686, avoidSunlight, f_nzbxtdea, field_179694_f, shouldAvoidSun
Constructors
Methods
PathNodeNavigator (int): a, createPathFinder, method_6336, createPathNodeNavigator, m_rhavjrcm, createPathFinder, func_179679_a, getPathFinder
PathNodeNavigator (int): a, createPathFinder, method_6336, createPathNodeNavigator, m_rhavjrcm, func_179679_a, getPathFinder
boolean (): a, canUpdatePath, method_6358, isAtValidPosition, m_khhogyuw, canUpdatePath, func_75485_k, canNavigate
boolean (): a, canUpdatePath, method_6358, isAtValidPosition, m_khhogyuw, func_75485_k, canNavigate
Vec3d (): b, getTempMobPos, method_6347, getPos, m_tzgadsdi, getTempPos, func_75502_i, getEntityPosition
Vec3d (): b, getTempMobPos, method_6347, getPos, m_tzgadsdi, func_75502_i, getEntityPosition
int (): t, getSurfaceY, method_6362, m_idgchvim, getSurfaceY, func_179687_p, getPathablePosY
int (): t, getSurfaceY, method_6362, m_idgchvim, func_179687_p, getPathablePosY
void (): D_, trimPath, method_6359, m_piwnxgva, trimPath, func_75487_m, trimPath
void (): F_, trimPath, method_6359, m_piwnxgva, func_75487_m, trimPath
boolean (Vec3d, Vec3d, int, int, int): a, canMoveDirectly, method_6341, canPathDirectlyThrough, m_bdwdpiwz, canMoveDirectly, func_75493_a, isDirectPathBetweenPoints
boolean (Vec3d, Vec3d, int, int, int): a, canMoveDirectly, method_6341, canPathDirectlyThrough, m_bdwdpiwz, func_75493_a, isDirectPathBetweenPoints
boolean (int, int, int, int, int, int, Vec3d, double, double): a, canWalkOn, method_6364, m_xccuvxma, canWalkOn, func_179683_a, isSafeToStandAt
boolean (int, int, int, int, int, int, Vec3d, double, double): a, canWalkOn, method_6364, m_xccuvxma, func_179683_a, isSafeToStandAt
boolean (int, int, int, int, int, int, Vec3d, double, double): b, canWalkAbove, method_6367, m_yzthmbpv, canWalkAbove, func_179692_b, isPositionClear
boolean (int, int, int, int, int, int, Vec3d, double, double): b, canWalkAbove, method_6367, m_yzthmbpv, func_179692_b, isPositionClear
void (boolean): a, setCanOpenDoors, method_6363, setCanPathThroughDoors, m_znotnoaz, setCanOpenDoors, func_179688_b, setBreakDoors
void (boolean): a, setCanOpenDoors, method_6363, setCanPathThroughDoors, m_znotnoaz, func_179688_b, setBreakDoors
boolean (): f, canOpenDoors, method_6366, canEnterOpenDoors, m_orxgnqwl, canPassThroughDoors, func_179686_g, getEnterDoors
boolean (): f, canOpenDoors, method_6366, canEnterOpenDoors, m_orxgnqwl, func_179686_g, getEnterDoors
void (boolean): c, setAvoidSun, method_6361, setAvoidSunlight, m_jahqtqnx, setAvoidSunLight, func_179685_e, setAvoidSun
void (boolean): c, setAvoidSun, method_6361, setAvoidSunlight, m_jahqtqnx, func_179685_e, setAvoidSun
Path (BlockPos, int): a, createPath, method_6348, findPathTo, m_kgklaorz, findPath, func_179680_a, func_179680_a
Path (BlockPos, int): a, createPath, method_6348, findPathTo, m_kgklaorz, func_179680_a, func_179680_a
Path (Entity, int): a, createPath, method_6349, findPathTo, m_wuqknepy, findPath, func_75494_a, func_75494_a
Path (Entity, int): a, createPath, method_6349, findPathTo, m_wuqknepy, func_75494_a, func_75494_a
1.14.4
Names
apj
apo
net.minecraft.world.entity.ai.navigation.GroundPathNavigation
net.minecraft.unmapped.C_umfumcxf
Fields
boolean: p, field_6686, avoidSunlight, avoidSunLight, field_179694_f, shouldAvoidSun
boolean: p, avoidSun, field_6686, avoidSunlight, f_nzbxtdea, avoidSunLight, field_179694_f, shouldAvoidSun
Constructors
Methods
PathNodeNavigator (int): a, method_6336, createPathNodeNavigator, createPathFinder, func_179679_a, getPathFinder
PathNodeNavigator (int): a, createPathFinder, method_6336, createPathNodeNavigator, m_rhavjrcm, createPathFinder, func_179679_a, getPathFinder
boolean (): a, method_6358, isAtValidPosition, canUpdatePath, func_75485_k, canNavigate
boolean (): a, canUpdatePath, method_6358, isAtValidPosition, m_khhogyuw, canUpdatePath, func_75485_k, canNavigate
Vec3d (): b, method_6347, getPos, getTempPos, func_75502_i, getEntityPosition
Vec3d (): b, getTempMobPos, method_6347, getPos, m_tzgadsdi, getTempPos, func_75502_i, getEntityPosition
Path (BlockPos): b, method_6348, findPathTo, findPath, func_179680_a, getPathToPos
Path (Entity): a, method_6349, findPathTo, findPath, func_75494_a, getPathToEntityLiving
int (): t, method_6362, method_6362, getSurfaceY, func_179687_p, getPathablePosY
int (): t, getSurfaceY, method_6362, m_idgchvim, getSurfaceY, func_179687_p, getPathablePosY
void (): D_, method_6359, method_6359, trimPath, func_75487_m, trimPath
void (): D_, trimPath, method_6359, m_piwnxgva, trimPath, func_75487_m, trimPath
boolean (Vec3d, Vec3d, int, int, int): a, method_6341, canPathDirectlyThrough, canMoveDirectly, func_75493_a, isDirectPathBetweenPoints
boolean (Vec3d, Vec3d, int, int, int): a, canMoveDirectly, method_6341, canPathDirectlyThrough, m_bdwdpiwz, canMoveDirectly, func_75493_a, isDirectPathBetweenPoints
boolean (int, int, int, int, int, int, Vec3d, double, double): a, method_6364, method_6364, canWalkOn, func_179683_a, isSafeToStandAt
boolean (int, int, int, int, int, int, Vec3d, double, double): a, canWalkOn, method_6364, m_xccuvxma, canWalkOn, func_179683_a, isSafeToStandAt
boolean (int, int, int, int, int, int, Vec3d, double, double): b, method_6367, method_6367, canWalkAbove, func_179692_b, isPositionClear
boolean (int, int, int, int, int, int, Vec3d, double, double): b, canWalkAbove, method_6367, m_yzthmbpv, canWalkAbove, func_179692_b, isPositionClear
void (boolean): a, method_6363, setCanPathThroughDoors, setCanOpenDoors, func_179688_b, setBreakDoors
void (boolean): a, setCanOpenDoors, method_6363, setCanPathThroughDoors, m_znotnoaz, setCanOpenDoors, func_179688_b, setBreakDoors
boolean (): f, method_6366, canEnterOpenDoors, canPassThroughDoors, func_179686_g, getEnterDoors
boolean (): f, canOpenDoors, method_6366, canEnterOpenDoors, m_orxgnqwl, canPassThroughDoors, func_179686_g, getEnterDoors
void (boolean): c, method_6361, setAvoidSunlight, setAvoidSunLight, func_179685_e, setAvoidSun
void (boolean): c, setAvoidSun, method_6361, setAvoidSunlight, m_jahqtqnx, setAvoidSunLight, func_179685_e, setAvoidSun
Path (BlockPos, int): a, createPath, method_6348, findPathTo, m_kgklaorz, findPath, func_179680_a, func_179680_a
Path (Entity, int): a, createPath, method_6349, findPathTo, m_wuqknepy, findPath, func_75494_a, func_75494_a
1.14.3
Names
aph
apj
net.minecraft.entity.ai.pathing.MobNavigation
Fields
boolean: p, field_6686, avoidSunLight, field_179694_f, shouldAvoidSun
boolean: p, field_6686, avoidSunlight, avoidSunLight, field_179694_f, shouldAvoidSun
Constructors
Methods
PathFinder (int): a, method_6336, createPathFinder, func_179679_a, getPathFinder
PathNodeNavigator (int): a, method_6336, createPathNodeNavigator, createPathFinder, func_179679_a, getPathFinder
boolean (): a, method_6358, canUpdatePath, func_75485_k, canNavigate
boolean (): a, method_6358, isAtValidPosition, canUpdatePath, func_75485_k, canNavigate
Vec3d (): b, method_6347, getTempPos, func_75502_i, getEntityPosition
Vec3d (): b, method_6347, getPos, getTempPos, func_75502_i, getEntityPosition
Path (BlockPos): b, method_6348, findPath, func_179680_a, getPathToPos
Path (BlockPos): b, method_6348, findPathTo, findPath, func_179680_a, getPathToPos
Path (Entity): a, method_6349, findPath, func_75494_a, getPathToEntityLiving
Path (Entity): a, method_6349, findPathTo, findPath, func_75494_a, getPathToEntityLiving
int (): s, method_6362, getSurfaceY, func_179687_p, getPathablePosY
int (): t, method_6362, method_6362, getSurfaceY, func_179687_p, getPathablePosY
void (): D_, method_6359, trimPath, func_75487_m, trimPath
void (): D_, method_6359, method_6359, trimPath, func_75487_m, trimPath
boolean (Vec3d, Vec3d, int, int, int): a, method_6341, canMoveDirectly, func_75493_a, isDirectPathBetweenPoints
boolean (Vec3d, Vec3d, int, int, int): a, method_6341, canPathDirectlyThrough, canMoveDirectly, func_75493_a, isDirectPathBetweenPoints
boolean (int, int, int, int, int, int, Vec3d, double, double): a, method_6364, canWalkOn, func_179683_a, isSafeToStandAt
boolean (int, int, int, int, int, int, Vec3d, double, double): a, method_6364, method_6364, canWalkOn, func_179683_a, isSafeToStandAt
boolean (int, int, int, int, int, int, Vec3d, double, double): b, method_6367, canWalkAbove, func_179692_b, isPositionClear
boolean (int, int, int, int, int, int, Vec3d, double, double): b, method_6367, method_6367, canWalkAbove, func_179692_b, isPositionClear
void (boolean): a, method_6363, setCanOpenDoors, func_179688_b, setBreakDoors
void (boolean): a, method_6363, setCanPathThroughDoors, setCanOpenDoors, func_179688_b, setBreakDoors
boolean (): f, method_6366, canPassThroughDoors, func_179686_g, getEnterDoors
boolean (): f, method_6366, canEnterOpenDoors, canPassThroughDoors, func_179686_g, getEnterDoors
void (boolean): c, method_6361, setAvoidSunLight, func_179685_e, setAvoidSun
void (boolean): c, method_6361, setAvoidSunlight, setAvoidSunLight, func_179685_e, setAvoidSun
1.14.2
Names
Fields
boolean: p, field_6686, avoidSunLight, field_179694_f, field_179694_f
boolean: p, field_6686, avoidSunLight, field_179694_f, shouldAvoidSun
Constructors
Methods
1.14.1
Names
apg
aph
Fields
Constructors
Methods
1.14
Names
apg
net.minecraft.class_1409
net.minecraft.entity.ai.pathing.GroundPathNavigation
net.minecraft.pathfinding.GroundPathNavigator
net.minecraft.pathfinding.GroundPathNavigator
Fields
boolean: p, field_6686, avoidSunLight, field_179694_f, field_179694_f
Constructors
Methods
PathFinder (int): a, method_6336, createPathFinder, func_179679_a, getPathFinder
boolean (): a, method_6358, canUpdatePath, func_75485_k, canNavigate
Vec3d (): b, method_6347, getTempPos, func_75502_i, getEntityPosition
Path (BlockPos): b, method_6348, findPath, func_179680_a, getPathToPos
Path (Entity): a, method_6349, findPath, func_75494_a, getPathToEntityLiving
int (): s, method_6362, getSurfaceY, func_179687_p, getPathablePosY
void (): D_, method_6359, trimPath, func_75487_m, trimPath
boolean (Vec3d, Vec3d, int, int, int): a, method_6341, canMoveDirectly, func_75493_a, isDirectPathBetweenPoints
boolean (int, int, int, int, int, int, Vec3d, double, double): a, method_6364, canWalkOn, func_179683_a, isSafeToStandAt
boolean (int, int, int, int, int, int, Vec3d, double, double): b, method_6367, canWalkAbove, func_179692_b, isPositionClear
void (boolean): a, method_6363, setCanOpenDoors, func_179688_b, setBreakDoors
boolean (): f, method_6366, canPassThroughDoors, func_179686_g, getEnterDoors
void (boolean): c, method_6361, setAvoidSunLight, func_179685_e, setAvoidSun