History - net.minecraft.component.type.KineticWeaponComponent
26.3
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
doq
net.minecraft.world.item.component.KineticWeapon
net.minecraft.class_12123
net.minecraft.component.type.KineticWeaponComponent
Fields
int: d, contactCooldownTicks, comp_5145, contactCooldownTicks, f_zxwbswiz, contactCooldownTicks, f_437063_
int: contactCooldownTicks, contactCooldownTicks, comp_5145, contactCooldownTicks
int: e, delayTicks, comp_4957, delayTicks, f_kndqwkct, delayTicks, f_434025_
int: delayTicks, delayTicks, comp_4957, delayTicks
Optional<KineticWeaponComponent$Condition>: f, dismountConditions, comp_4958, dismountConditions, f_qqaxutvj, dismountConditions, f_433591_
Optional<KineticWeaponComponent$Condition>: dismountConditions, dismountConditions, comp_4958, dismountConditions
Optional<KineticWeaponComponent$Condition>: g, knockbackConditions, comp_4959, knockbackConditions, f_ahjdjvga, knockbackConditions, f_436340_
Optional<KineticWeaponComponent$Condition>: knockbackConditions, knockbackConditions, comp_4959, knockbackConditions
Optional<KineticWeaponComponent$Condition>: h, damageConditions, comp_4960, damageConditions, f_qihqncys, damageConditions, f_436509_
Optional<KineticWeaponComponent$Condition>: damageConditions, damageConditions, comp_4960, damageConditions
float: i, forwardMovement, comp_4961, forwardMovement, f_gqyfnfot, forwardMovement, f_436251_
float: forwardMovement, forwardMovement, comp_4961, forwardMovement
float: j, damageMultiplier, comp_4962, damageMultiplier, f_skoncbyb, damageMultiplier, f_433257_
float: damageMultiplier, damageMultiplier, comp_4962, damageMultiplier
Optional<RegistryEntry<SoundEvent>>: k, sound, comp_4963, sound, f_elsvadbs, sound, f_433830_
Optional<RegistryEntry<SoundEvent>>: sound, sound, comp_4963, sound
Optional<RegistryEntry<SoundEvent>>: l, hitSound, comp_4964, hitSound, f_tmbpeidx, hitSound, f_433524_
Optional<RegistryEntry<SoundEvent>>: hitSound, hitSound, comp_4964, hitSound
int: a, HIT_FEEDBACK_TICKS, field_64687, field_64687, f_otfpmyfe, f_433827_
int: HIT_FEEDBACK_TICKS, HIT_FEEDBACK_TICKS, field_64687, field_64687
com.mojang.serialization.Codec<KineticWeaponComponent>: b, CODEC, field_63407, CODEC, f_qhsuxinc, CODEC, f_434254_
com.mojang.serialization.Codec<KineticWeaponComponent>: CODEC, CODEC, field_63407, CODEC
PacketCodec<RegistryByteBuf, KineticWeaponComponent>: c, STREAM_CODEC, field_63408, PACKET_CODEC, f_twvaomyq, PACKET_CODEC, f_433410_
PacketCodec<RegistryByteBuf, KineticWeaponComponent>: STREAM_CODEC, STREAM_CODEC, field_63408, PACKET_CODEC
Constructors
Methods
Vec3d (Entity): a, getMotion, method_75229, getAmplifiedMovement, m_vjhfweyh, m_vjhfweyh, m_447647_
Vec3d (Entity): getMotion, getMotion, method_75229, getAmplifiedMovement
void (Entity): b, makeSound, method_75234, playSound, m_ytjfoczj, m_ytjfoczj, m_440129_
void (Entity): makeSound, makeSound, method_75234, playSound
void (Entity): c, makeLocalHitSound, method_76776, playHitSound, m_jbsffdrf, m_jbsffdrf, m_446056_
void (Entity): makeLocalHitSound, makeLocalHitSound, method_76776, playHitSound
int (): a, computeDamageUseDuration, method_75228, getUseTicks, m_tmabwlbl, m_443773_
int (): computeDamageUseDuration, computeDamageUseDuration, method_75228, getUseTicks
void (ItemStack, int, LivingEntity, EquipmentSlot): a, damageEntities, method_75233, usageTick, m_acnrxqnh, m_acnrxqnh, m_439269_
void (ItemStack, int, LivingEntity, EquipmentSlot): damageEntities, damageEntities, method_75233, usageTick
int (): b, contactCooldownTicks, comp_5145, contactCooldownTicks, m_waqqnwez, contactCooldownTicks, f_437063_
int (): contactCooldownTicks, contactCooldownTicks, comp_5145, contactCooldownTicks
int (): c, delayTicks, comp_4957, delayTicks, m_swujhvcg, delayTicks, f_434025_
int (): delayTicks, delayTicks, comp_4957, delayTicks
Optional<KineticWeaponComponent$Condition> (): d, dismountConditions, comp_4958, dismountConditions, m_xfdprtec, dismountConditions, f_433591_
Optional<KineticWeaponComponent$Condition> (): dismountConditions, dismountConditions, comp_4958, dismountConditions
Optional<KineticWeaponComponent$Condition> (): e, knockbackConditions, comp_4959, knockbackConditions, m_xvlaeujb, knockbackConditions, f_436340_
Optional<KineticWeaponComponent$Condition> (): knockbackConditions, knockbackConditions, comp_4959, knockbackConditions
Optional<KineticWeaponComponent$Condition> (): f, damageConditions, comp_4960, damageConditions, m_gpxazcog, damageConditions, f_436509_
Optional<KineticWeaponComponent$Condition> (): damageConditions, damageConditions, comp_4960, damageConditions
float (): g, forwardMovement, comp_4961, forwardMovement, m_fwmwcapo, forwardMovement, f_436251_
float (): forwardMovement, forwardMovement, comp_4961, forwardMovement
float (): h, damageMultiplier, comp_4962, damageMultiplier, m_ehwjbgjz, damageMultiplier, f_433257_
float (): damageMultiplier, damageMultiplier, comp_4962, damageMultiplier
Optional<RegistryEntry<SoundEvent>> (): i, sound, comp_4963, sound, m_xrbfzyjy, sound, f_433830_
Optional<RegistryEntry<SoundEvent>> (): sound, sound, comp_4963, sound
Optional<RegistryEntry<SoundEvent>> (): j, hitSound, comp_4964, hitSound, m_aeywqxfe, hitSound, f_433524_
Optional<RegistryEntry<SoundEvent>> (): hitSound, hitSound, comp_4964, hitSound
1.21.11
Names
doq
net.minecraft.world.item.component.KineticWeapon
net.minecraft.class_12123
net.minecraft.component.type.KineticWeaponComponent
net.minecraft.unmapped.C_pjwnbmpy
net.minecraft.unmapped.C_pjwnbmpy
net.minecraft.src.C_432588_
Fields
int: d, contactCooldownTicks, comp_5145, contactCooldownTicks, f_zxwbswiz, contactCooldownTicks, f_437063_
int: e, delayTicks, comp_4957, delayTicks, f_kndqwkct, delayTicks, f_434025_
Optional<KineticWeaponComponent$Condition>: f, dismountConditions, comp_4958, dismountConditions, f_qqaxutvj, dismountConditions, f_433591_
Optional<KineticWeaponComponent$Condition>: g, knockbackConditions, comp_4959, knockbackConditions, f_ahjdjvga, knockbackConditions, f_436340_
Optional<KineticWeaponComponent$Condition>: h, damageConditions, comp_4960, damageConditions, f_qihqncys, damageConditions, f_436509_
float: i, forwardMovement, comp_4961, forwardMovement, f_gqyfnfot, forwardMovement, f_436251_
float: j, damageMultiplier, comp_4962, damageMultiplier, f_skoncbyb, damageMultiplier, f_433257_
Optional<RegistryEntry<SoundEvent>>: k, sound, comp_4963, sound, f_elsvadbs, sound, f_433830_
Optional<RegistryEntry<SoundEvent>>: l, hitSound, comp_4964, hitSound, f_tmbpeidx, hitSound, f_433524_
int: a, HIT_FEEDBACK_TICKS, field_64687, field_64687, f_otfpmyfe, f_433827_
com.mojang.serialization.Codec<KineticWeaponComponent>: b, CODEC, field_63407, CODEC, f_qhsuxinc, CODEC, f_434254_
PacketCodec<RegistryByteBuf, KineticWeaponComponent>: c, STREAM_CODEC, field_63408, PACKET_CODEC, f_twvaomyq, PACKET_CODEC, f_433410_
Constructors
(int, int, Optional<KineticWeaponComponent$Condition>, Optional<KineticWeaponComponent$Condition>, Optional<KineticWeaponComponent$Condition>, float, float, Optional<RegistryEntry<SoundEvent>>, Optional<RegistryEntry<SoundEvent>>)
Methods
Vec3d (Entity): a, getMotion, method_75229, getAmplifiedMovement, m_vjhfweyh, m_vjhfweyh, m_447647_
void (Entity): b, makeSound, method_75234, playSound, m_ytjfoczj, m_ytjfoczj, m_440129_
void (Entity): c, makeLocalHitSound, method_76776, playHitSound, m_jbsffdrf, m_jbsffdrf, m_446056_
int (): a, computeDamageUseDuration, method_75228, getUseTicks, m_tmabwlbl, m_443773_
void (ItemStack, int, LivingEntity, EquipmentSlot): a, damageEntities, method_75233, usageTick, m_acnrxqnh, m_acnrxqnh, m_439269_
int (): b, contactCooldownTicks, comp_5145, contactCooldownTicks, m_waqqnwez, contactCooldownTicks, f_437063_
int (): c, delayTicks, comp_4957, delayTicks, m_swujhvcg, delayTicks, f_434025_
Optional<KineticWeaponComponent$Condition> (): d, dismountConditions, comp_4958, dismountConditions, m_xfdprtec, dismountConditions, f_433591_
Optional<KineticWeaponComponent$Condition> (): e, knockbackConditions, comp_4959, knockbackConditions, m_xvlaeujb, knockbackConditions, f_436340_
Optional<KineticWeaponComponent$Condition> (): f, damageConditions, comp_4960, damageConditions, m_gpxazcog, damageConditions, f_436509_
float (): g, forwardMovement, comp_4961, forwardMovement, m_fwmwcapo, forwardMovement, f_436251_
float (): h, damageMultiplier, comp_4962, damageMultiplier, m_ehwjbgjz, damageMultiplier, f_433257_
Optional<RegistryEntry<SoundEvent>> (): i, sound, comp_4963, sound, m_xrbfzyjy, sound, f_433830_
Optional<RegistryEntry<SoundEvent>> (): j, hitSound, comp_4964, hitSound, m_aeywqxfe, hitSound, f_433524_