History - net.minecraft.world.gen.structure.VillagePieces$VillagePiece
1.12.2
Names
bcb$n
net.minecraft.class_39$class_53
net.minecraft.world.gen.structure.VillagePieces$VillagePiece
net.minecraft.world.gen.structure.StructureVillagePieces$Village
net.minecraft.world.gen.structure.StructureVillagePieces$Village
Fields
int: g, field_6249, hpos, field_143015_k, averageGroundLvl
int: a, field_101, villageCount, field_74896_a, villagersSpawned
int: h, field_14871, variant, field_189928_h, structureType
boolean: i, field_14872, zombie, field_189929_i, isZombieInfested
Constructors
()
(VillagePieces$Start, int)
Methods
void (NbtCompound): a, method_5528, writeNbt, func_143012_a, writeStructureToNBT
void (NbtCompound, StructureManager): a, method_5530, readNbt, func_143011_b, readStructureFromNBT
StructurePiece (VillagePieces$Start, List<StructurePiece>, Random, int, int): a, method_9280, generatePieceLeft, func_74891_a, getNextComponentNN
StructurePiece (VillagePieces$Start, List<StructurePiece>, Random, int, int): b, method_9282, generatePieceRight, func_74894_b, getNextComponentPP
int (World, StructureBox): b, method_113, updateHeight, func_74889_b, getAverageGroundLevel
boolean (StructureBox): a, method_110, isValidBounds, func_74895_a, canVillageGoDeeper
void (World, StructureBox, int, int, int, int): a, method_109, spawnVillagers, func_74893_a, spawnVillagers
int (int, int): c, method_111, getVillagerProfession, func_180779_c, chooseProfession
BlockState (BlockState): a, method_9279, getBlockForVariant, func_175847_a, getBiomeSpecificBlockState
DoorBlock (): i, method_13382, getDoorBlock, func_189925_i, biomeDoor
void (World, StructureBox, Random, int, int, int, Direction): a, method_13380, placeDoorIfNotZombie, func_189927_a, createVillageDoor
void (World, Direction, int, int, int, StructureBox): a, method_13381, placeTorchIfNotZombie, func_189926_a, placeTorch
void (World, BlockState, int, int, int, StructureBox): b, method_72, fillColumnDown, func_175808_b, replaceAirAndLiquidDownwards
void (int): a, method_13379, setVariant, func_189924_a, setStructureType