History - net.minecraft.world.gen.chunk.NetherChunkGenerator

1.13.2

Names

bos

bot

net.minecraft.unmapped.C_99454192

net.minecraft.class_3808

net.minecraft.world.gen.ChunkGeneratorNether

Fields

BlockState: f, f_48228366, AIR, field_185940_a

BlockState: f, field_19024, AIR, field_185940_a, AIR

BlockState: g, f_86769145, NETHERRACK, field_185941_b

BlockState: g, field_19025, NETHERRACK, field_185941_b, NETHERRACK

BlockState: h, f_37253703, LAVA, field_185943_d

BlockState: h, field_19026, LAVA, field_185943_d, LAVA

PerlinNoise: i, f_31638802, maxLimitPerlinNoise, field_185957_u

PerlinNoise: i, field_19027, maxLimitPerlinNoise, field_185957_u, lperlinNoise1

PerlinNoise: j, f_99590197, minLimitPerlinNoise, field_185958_v

PerlinNoise: j, field_19028, minLimitPerlinNoise, field_185958_v, lperlinNoise2

PerlinNoise: k, f_60912591, perlinNoise1, field_185959_w

PerlinNoise: k, field_19029, perlinNoise1, field_185959_w, perlinNoise1

PerlinNoise: l, f_66280529, lavaLakeNoise, field_73177_m

PerlinNoise: l, field_19030, lavaLakeNoise, field_73177_m, slowsandGravelNoiseGen

PerlinNoise: m, f_66319712, scaleNoise, field_185946_g

PerlinNoise: m, field_19031, scaleNoise, field_185946_g, scaleNoise

PerlinNoise: n, f_98467888, depthNoise, field_185947_h

PerlinNoise: n, field_19032, depthNoise, field_185947_h, depthNoise

NetherGeneratorSettings: o, f_19228500, settings, field_202107_q

NetherGeneratorSettings: o, field_19033, settings, field_202107_q, settings

BlockState: p, f_25871815, defaultBlock, field_205474_p

BlockState: p, field_19034, defaultBlock, field_205474_p, defaultBlock

BlockState: q, f_55393801, defaultLiquid, field_205604_n

BlockState: q, field_19035, defaultLiquid, field_205604_n, defaultFluid

Constructors

Methods

void (int, int, ChunkAccess): a, m_10480678, buildTerrain, func_185936_a

void (int, int, ChunkAccess): a, method_17253, buildTerrain, func_185936_a, prepareHeights

void (ChunkAccess, Random): a, m_24098949, placeBedrock, func_205472_a

void (ChunkAccess, Random): a, method_17028, placeBedrock, func_205472_a, makeBedrock

double[] (int, int): a, m_00697703, getSurfaceNoise, func_205473_a

double[] (int, int): a, method_17027, getSurfaceNoise, func_205473_a, generateNoiseRegion

void (ChunkAccess): a, m_98587515, generate, func_202088_a

void (ChunkAccess): a, method_17016, generate, func_202088_a, makeBase

double[] (int, int, int, int, int, int): a, m_00584852, generateHeightMap, func_202104_a

double[] (int, int, int, int, int, int): a, method_17252, generateHeightMap, func_202104_a, func_202104_a

void (WorldGenRegion): b, m_31974134, populate, func_202093_c

void (WorldGenRegion): b, method_17023, populate, func_202093_c, spawnMobs

List<Biome$SpawnEntry> (MobCategory, BlockPos): a, m_07648116, getSpawnEntries, func_177458_a

List<Biome$SpawnEntry> (MobCategory, BlockPos): a, method_11763, getSpawnEntries, func_177458_a, getPossibleCreatures

int (World, boolean, boolean): a, m_24100391, tickSpawners, func_203222_a

int (World, boolean, boolean): a, method_17014, tickSpawners, func_203222_a, spawnMobs

NetherGeneratorSettings (): f, m_66758134, getSettings, func_201496_a_

NetherGeneratorSettings (): f, method_17254, getSettings, func_201496_a_, getSettings

int (): d, m_91293047, getSpawnHeight, func_205470_d

int (): d, method_17025, getSpawnHeight, func_205470_d, getGroundHeight

int (): e, m_00454496, getGenerationDepth, func_207511_e

int (): e, method_17026, getGenerationDepth, func_207511_e, getMaxHeight

1.13.1

Names

bok

bos

Fields

Constructors

Methods

1.13

Names

bok

net.minecraft.unmapped.C_99454192

net.minecraft.world.gen.chunk.NetherChunkGenerator

net.minecraft.world.gen.ChunkGeneratorNether

Fields

BlockState: f, f_48228366, AIR, field_185940_a

BlockState: g, f_86769145, NETHERRACK, field_185941_b

BlockState: h, f_37253703, LAVA, field_185943_d

PerlinNoise: i, f_31638802, maxLimitPerlinNoise, field_185957_u

PerlinNoise: j, f_99590197, minLimitPerlinNoise, field_185958_v

PerlinNoise: k, f_60912591, perlinNoise1, field_185959_w

PerlinNoise: l, f_66280529, lavaLakeNoise, field_73177_m

PerlinNoise: m, f_66319712, scaleNoise, field_185946_g

PerlinNoise: n, f_98467888, depthNoise, field_185947_h

NetherGeneratorSettings: o, f_19228500, settings, field_202107_q

BlockState: p, f_25871815, defaultBlock, field_205474_p

BlockState: q, f_55393801, defaultLiquid, field_205604_n

Constructors

(World, BiomeSource, NetherGeneratorSettings)

Methods

void (int, int, ChunkAccess): a, m_10480678, buildTerrain, func_185936_a

void (ChunkAccess, Random): a, m_24098949, placeBedrock, func_205472_a

double[] (int, int): a, m_00697703, getSurfaceNoise, func_205473_a

void (ChunkAccess): a, m_98587515, generate, func_202088_a

double[] (int, int, int, int, int, int): a, m_00584852, generateHeightMap, func_202104_a

void (WorldGenRegion): b, m_31974134, populate, func_202093_c

List<Biome$SpawnEntry> (MobCategory, BlockPos): a, m_07648116, getSpawnEntries, func_177458_a

int (World, boolean, boolean): a, m_24100391, tickSpawners, func_203222_a

NetherGeneratorSettings (): f, m_66758134, getSettings, func_201496_a_

int (): d, m_91293047, getSpawnHeight, func_205470_d

int (): e, m_00454496, getGenerationDepth, func_207511_e