History - net.minecraft.world.gen.chunk.NetherChunkGenerator
1.7.10
Names
aqv
net.minecraft.class_1214
net.minecraft.world.gen.chunk.NetherChunkGenerator
net.minecraft.world.gen.ChunkProviderHell
Fields
Random: i, field_4806, random, hellRNG
PerlinNoise: j, field_4807, minLimitPerlinNoise, netherNoiseGen1
PerlinNoise: k, field_4808, maxLimitPerlinNoise, netherNoiseGen2
PerlinNoise: l, field_4809, perlinNoise1, netherNoiseGen3
PerlinNoise: m, field_4810, perlinNoise2, slowsandGravelNoiseGen
PerlinNoise: n, field_4811, perlinNoise3, netherrackExculsivityNoiseGen
PerlinNoise: a, field_4798, scaleNoise, netherNoiseGen6
PerlinNoise: b, field_4799, depthNoise, netherNoiseGen7
World: o, field_4812, world, worldObj
double[]: p, field_4813, heightMap, noiseField
FortressStructure: c, field_4800, fortress, genNetherBridge
double[]: q, field_4814, sandBuffer, slowsandNoise
double[]: r, field_4815, gravelBuffer, gravelNoise
double[]: s, field_4816, depthBuffer, netherrackExclusivityNoise
Generator: t, field_4817, cave, netherCaveGenerator
double[]: d, field_4801, perlinNoiseBuffer, noiseData1
double[]: e, field_4802, minLimitPerlinNoiseBuffer, noiseData2
double[]: f, field_4803, maxLimitPerlinNoiseBuffer, noiseData3
double[]: g, field_4804, scaleNoiseBuffer, noiseData4
double[]: h, field_4805, depthNoiseBuffer, noiseData5
Constructors
(World, long)
Methods
void (int, int, Block[]): a, method_6542, buildTerrain, func_147419_a
void (int, int, Block[]): b, method_6543, buildSurfaces, func_147418_b
WorldChunk (int, int): c, method_3871, loadChunk, loadChunk
WorldChunk (int, int): d, method_3873, getChunk, provideChunk
double[] (double[], int, int, int, int, int, int): a, method_3999, generateHeightMap, initializeNoiseField
boolean (int, int): a, method_3864, hasChunk, chunkExists
void (ChunkSource, int, int): a, method_3867, populateChunk, populate
boolean (boolean, ProgressListener): a, method_3868, save, saveChunks
void (): c, method_4727, flush, saveExtraData
boolean (): d, method_3869, tick, unloadQueuedChunks
boolean (): e, method_3870, shouldSave, canSave
String (): f, method_3872, getDebugInfo, makeString
List (MobCategory, int, int, int): a, method_3865, getSpawnEntries, getPossibleCreatures
BlockPos (World, String, int, int, int): a, method_3866, findNearestStructure, findClosestStructure
int (): g, method_3874, size, getLoadedChunkCount
void (int, int): e, method_4702, placeStructures, recreateStructures