History - net.minecraft.server.world.chunk.ServerChunkCache

1.7.10

Names

ms

net.minecraft.class_794

net.minecraft.server.world.chunk.ServerChunkCache

net.minecraft.world.gen.ChunkProviderServer

Fields

org.apache.logging.log4j.Logger: b, field_8891, LOGGER, logger

Set: c, field_2802, chunksToUnload, droppedChunksSet

WorldChunk: d, field_2803, empty, dummyChunk

ChunkSource: e, field_2804, generator, serverChunkGenerator

ChunkStorage: f, field_2805, storage, chunkLoader

boolean: a, field_2801, forceLoad, chunkLoadOverride

Long2ObjectHashMap: g, field_2806, chunksByPos, id2ChunkMap

List: h, field_2807, chunks, loadedChunks

ServerWorld: i, field_2808, world, worldObj

Constructors

(ServerWorld, ChunkStorage, ChunkSource)

Methods

boolean (int, int): a, method_3864, hasChunk, chunkExists

List (): a, method_8128, getChunks, func_152380_a

void (int, int): b, method_2127, unloadChunk, dropChunk

void (): b, method_2125, unloadAllChunks, unloadAllChunks

WorldChunk (int, int): c, method_3871, loadChunk, loadChunk

WorldChunk (int, int): d, method_3873, getChunk, provideChunk

WorldChunk (int, int): f, method_8131, loadChunkFromStorage, loadChunkFromFile

void (WorldChunk): a, method_8129, saveEntities, saveChunkExtraData

void (WorldChunk): b, method_8130, saveChunk, saveChunkData

void (ChunkSource, int, int): a, method_3867, populateChunk, populate

boolean (boolean, ProgressListener): a, method_3868, save, saveChunks

void (): c, method_4727, flush, saveExtraData

boolean (): d, method_3869, tick, unloadQueuedChunks

boolean (): e, method_3870, shouldSave, canSave

String (): f, method_3872, getDebugInfo, makeString

List (MobCategory, int, int, int): a, method_3865, getSpawnEntries, getPossibleCreatures

BlockPos (World, String, int, int, int): a, method_3866, findNearestStructure, findClosestStructure

int (): g, method_3874, size, getLoadedChunkCount

void (int, int): e, method_4702, placeStructures, recreateStructures