History - net.minecraft.server.world.chunk.ServerChunkCache
1.7.10
Names
ms
net.minecraft.class_794
net.minecraft.server.world.chunk.ServerChunkCache
net.minecraft.world.gen.ChunkProviderServer
Fields
org.apache.logging.log4j.Logger: b, field_8891, LOGGER, logger
Set: c, field_2802, chunksToUnload, droppedChunksSet
WorldChunk: d, field_2803, empty, dummyChunk
ChunkSource: e, field_2804, generator, serverChunkGenerator
ChunkStorage: f, field_2805, storage, chunkLoader
boolean: a, field_2801, forceLoad, chunkLoadOverride
Long2ObjectHashMap: g, field_2806, chunksByPos, id2ChunkMap
List: h, field_2807, chunks, loadedChunks
ServerWorld: i, field_2808, world, worldObj
Constructors
(ServerWorld, ChunkStorage, ChunkSource)
Methods
boolean (int, int): a, method_3864, hasChunk, chunkExists
List (): a, method_8128, getChunks, func_152380_a
void (int, int): b, method_2127, unloadChunk, dropChunk
void (): b, method_2125, unloadAllChunks, unloadAllChunks
WorldChunk (int, int): c, method_3871, loadChunk, loadChunk
WorldChunk (int, int): d, method_3873, getChunk, provideChunk
WorldChunk (int, int): f, method_8131, loadChunkFromStorage, loadChunkFromFile
void (WorldChunk): a, method_8129, saveEntities, saveChunkExtraData
void (WorldChunk): b, method_8130, saveChunk, saveChunkData
void (ChunkSource, int, int): a, method_3867, populateChunk, populate
boolean (boolean, ProgressListener): a, method_3868, save, saveChunks
void (): c, method_4727, flush, saveExtraData
boolean (): d, method_3869, tick, unloadQueuedChunks
boolean (): e, method_3870, shouldSave, canSave
String (): f, method_3872, getDebugInfo, makeString
List (MobCategory, int, int, int): a, method_3865, getSpawnEntries, getPossibleCreatures
BlockPos (World, String, int, int, int): a, method_3866, findNearestStructure, findClosestStructure
int (): g, method_3874, size, getLoadedChunkCount
void (int, int): e, method_4702, placeStructures, recreateStructures