History - net.minecraft.server.ChunkMap__ChunkHolder

1.7.10

Names

mr

net.minecraft.class_2099

net.minecraft.server.ChunkMap__ChunkHolder

net.minecraft.server.management.PlayerManager$PlayerInstance

Fields

List: b, field_8885, players, playersWatchingChunk

ChunkPos: c, field_8886, pos, currentChunk

short[]: d, field_8887, dirtyBlocks, locationOfBlockChange

int: e, field_8888, blocksChanged, numBlocksToUpdate

int: f, field_8889, dirtySections, flagsYAreasToUpdate

long: g, field_8890, lastUpdateTime, previousWorldTime

Constructors

(ChunkMap, int, int)

Methods

void (ServerPlayerEntity): a, method_8124, addPlayer, addPlayer

void (ServerPlayerEntity): b, method_8127, removePlayer, removePlayer

void (): a, method_8118, updateInhabitedTime, processChunk

void (WorldChunk): a, method_8121, updateInhabitedTime, increaseInhabitedTime

void (int, int, int): a, method_8119, onBlockChanged, flagChunkForUpdate

void (Packet): a, method_8122, sendPacket, sendToAllPlayersWatchingChunk

void (): b, method_8125, sendChanges, onUpdate

void (BlockEntity): a, method_8120, sendBlockEntityUpdate, sendTileToAllPlayersWatchingChunk