History - net.minecraft.server.ChunkMap__ChunkHolder
1.7.10
Names
mr
net.minecraft.class_2099
net.minecraft.server.ChunkMap__ChunkHolder
net.minecraft.server.management.PlayerManager$PlayerInstance
Fields
List: b, field_8885, players, playersWatchingChunk
ChunkPos: c, field_8886, pos, currentChunk
short[]: d, field_8887, dirtyBlocks, locationOfBlockChange
int: e, field_8888, blocksChanged, numBlocksToUpdate
int: f, field_8889, dirtySections, flagsYAreasToUpdate
long: g, field_8890, lastUpdateTime, previousWorldTime
Constructors
(ChunkMap, int, int)
Methods
void (ServerPlayerEntity): a, method_8124, addPlayer, addPlayer
void (ServerPlayerEntity): b, method_8127, removePlayer, removePlayer
void (): a, method_8118, updateInhabitedTime, processChunk
void (WorldChunk): a, method_8121, updateInhabitedTime, increaseInhabitedTime
void (int, int, int): a, method_8119, onBlockChanged, flagChunkForUpdate
void (Packet): a, method_8122, sendPacket, sendToAllPlayersWatchingChunk
void (): b, method_8125, sendChanges, onUpdate
void (BlockEntity): a, method_8120, sendBlockEntityUpdate, sendTileToAllPlayersWatchingChunk