History - net.minecraft.entity.living.mob.IronGolemEntity
1.13.2
Names
ajv
ajw
net.minecraft.unmapped.C_30578826
net.minecraft.class_952
Fields
DataAttribute<Byte>: a, f_09226951, PLAYER_CREATED, field_184750_a
DataAttribute<Byte>: a, field_14623, PLAYER_CREATED, field_184750_a, PLAYER_CREATED
int: b, f_76974677, mobTickCooldown, field_70858_e
int: b, field_3724, mobTickCooldown, field_70858_e, homeCheckTimer
Village: c, f_42819381, village, field_70857_d
Village: c, field_3723, village, field_70857_d, village
int: bC, f_17728607, attackTicksLeft, field_70855_f
int: bC, field_3725, attackTicksLeft, field_70855_f, attackTimer
int: bD, f_40932381, lookingAtVillagerTicksLeft, field_70856_g
int: bD, field_3726, lookingAtVillagerTicksLeft, field_70856_g, holdRoseTick
Constructors
Methods
void (): n, m_21202670, initGoals, func_184651_r
void (): n, method_13087, initGoals, func_184651_r, initEntityAI
void (): x_, m_19615596, registerSyncedData, func_70088_a
void (): x_, method_2484, registerSyncedData, func_70088_a, registerData
void (): J, m_60264081, mobAiTick, func_70619_bc
void (): J, method_2633, mobAiTick, func_70619_bc, updateAITasks
void (): bZ, m_64422344, initAttributes, func_110147_ax
void (): bZ, method_6129, initAttributes, func_110147_ax, registerAttributes
int (int): k, m_19776139, updateBreathUnderwater, func_70682_h
int (int): k, method_2664, updateBreathUnderwater, func_70682_h, decreaseAirSupply
void (Entity): C, m_05889452, pushAway, func_82167_n
void (Entity): C, method_4483, pushAway, func_82167_n, collideWithEntity
void (): k, m_11642923, mobTick, func_70636_d
void (): k, method_2651, mobTick, func_70636_d, livingTick
boolean (Class<? extends LivingEntity>): b, m_33497769, canAttack, func_70686_a
boolean (Class<? extends LivingEntity>): b, method_2579, canAttack, func_70686_a, canAttackClass
void (NbtCompound): b, m_61937125, writeCustomNbt, func_70014_b
void (NbtCompound): b, method_2528, writeCustomNbt, func_70014_b, writeAdditional
void (NbtCompound): a, m_30953923, readCustomNbt, func_70037_a
void (NbtCompound): a, method_2498, readCustomNbt, func_70037_a, readAdditional
boolean (Entity): B, m_08818154, tryDamage, func_70652_k
boolean (Entity): B, method_2671, tryDamage, func_70652_k, attackEntityAsMob
Village (): l, m_14055041, getVillage, func_70852_n
Village (): l, method_2870, getVillage, func_70852_n, getVillage
void (boolean): a, m_59632622, setLookingAtVillager, func_70851_e
void (boolean): a, method_2868, setLookingAtVillager, func_70851_e, setHoldingRose
SoundEvent (DamageSource): d, m_52063198, getHurtSound, func_184601_bQ
SoundEvent (DamageSource): d, method_15060, getHurtSound, func_184601_bQ, getHurtSound
SoundEvent (): cs, m_64027168, getDeathSound, func_184615_bR
SoundEvent (): cs, method_13049, getDeathSound, func_184615_bR, getDeathSound
Identifier (): G, m_61071011, getDefaultLootTable, func_184647_J
Identifier (): G, method_13074, getDefaultLootTable, func_184647_J, getLootTable
int (): dz, m_54777248, getLookingAtVillagerTicks, func_70853_p
int (): dz, method_2872, getLookingAtVillagerTicks, func_70853_p, getHoldRoseTick
boolean (): dA, m_92194947, isPlayerCreated, func_70850_q
boolean (): dA, method_2873, isPlayerCreated, func_70850_q, isPlayerCreated
void (boolean): s, m_16586665, setPlayerCreated, func_70849_f
void (boolean): s, method_2869, setPlayerCreated, func_70849_f, setPlayerCreated
void (DamageSource): a, m_21437816, die, func_70645_a
void (DamageSource): a, method_2580, die, func_70645_a, onDeath
void (byte): a, m_48967522, doEvent, func_70103_a
void (byte): a, method_2485, doEvent, func_70103_a, handleStatusUpdate
int (): dy, m_51525944, getAttackTicksLeft, func_70854_o
int (): dy, method_2871, getAttackTicksLeft, func_70854_o, getAttackTimer
void (BlockPos, BlockState): a, m_04616312, playStepSound, func_180429_a
void (BlockPos, BlockState): a, method_10936, playStepSound, func_180429_a, playStepSound
boolean (WorldView): a, m_72296573, isUnobstructed, func_205019_a
boolean (WorldView): a, method_15653, isUnobstructed, func_205019_a, isNotColliding
1.13.1
Names
ajs
ajv
Fields
Constructors
Methods
int (int): l, m_19776139, updateBreathUnderwater, func_70682_h
int (int): k, m_19776139, updateBreathUnderwater, func_70682_h
int (): dA, m_54777248, getLookingAtVillagerTicks, func_70853_p
int (): dz, m_54777248, getLookingAtVillagerTicks, func_70853_p
boolean (): dB, m_92194947, isPlayerCreated, func_70850_q
boolean (): dA, m_92194947, isPlayerCreated, func_70850_q
int (): dz, m_51525944, getAttackTicksLeft, func_70854_o
int (): dy, m_51525944, getAttackTicksLeft, func_70854_o
1.13
Names
aak
ajs
net.minecraft.class_952
net.minecraft.unmapped.C_30578826
Fields
DataAttribute<Byte>: a, field_14623, PLAYER_CREATED, field_184750_a, PLAYER_CREATED
DataAttribute<Byte>: a, f_09226951, PLAYER_CREATED, field_184750_a
int: c, field_3724, mobTickCooldown, field_70858_e, homeCheckTimer
int: b, f_76974677, mobTickCooldown, field_70858_e
Village: b, field_3723, village, field_70857_d, village
Village: c, f_42819381, village, field_70857_d
int: bx, field_3725, attackTicksLeft, field_70855_f, attackTimer
int: bC, f_17728607, attackTicksLeft, field_70855_f
int: by, field_3726, lookingAtVillagerTicksLeft, field_70856_g, holdRoseTick
int: bD, f_40932381, lookingAtVillagerTicksLeft, field_70856_g
Constructors
Methods
void (): r, method_13087, initGoals, func_184651_r, initEntityAI
void (): n, m_21202670, initGoals, func_184651_r
void (): i, method_2484, registerSyncedData, func_70088_a, entityInit
void (): x_, m_19615596, registerSyncedData, func_70088_a
void (): M, method_2633, mobAiTick, func_70619_bc, updateAITasks
void (): J, m_60264081, mobAiTick, func_70619_bc
void (): bM, method_6129, initAttributes, func_110147_ax, applyEntityAttributes
void (): bZ, m_64422344, initAttributes, func_110147_ax
int (int): d, method_2664, updateBreathUnderwater, func_70682_h, decreaseAirSupply
int (int): l, m_19776139, updateBreathUnderwater, func_70682_h
void (Entity): C, method_4483, pushAway, func_82167_n, collideWithEntity
void (Entity): C, m_05889452, pushAway, func_82167_n
void (): n, method_2651, mobTick, func_70636_d, onLivingUpdate
void (): k, m_11642923, mobTick, func_70636_d
boolean (Class<? extends LivingEntity>): d, method_2579, canAttack, func_70686_a, canAttackClass
boolean (Class<? extends LivingEntity>): b, m_33497769, canAttack, func_70686_a
void (DataFixerUpper): a, method_13513, registerSchema, func_189784_b, registerFixesIronGolem
void (NbtCompound): b, method_2528, writeCustomNbt, func_70014_b, writeEntityToNBT
void (NbtCompound): b, m_61937125, writeCustomNbt, func_70014_b
void (NbtCompound): a, method_2498, readCustomNbt, func_70037_a, readEntityFromNBT
void (NbtCompound): a, m_30953923, readCustomNbt, func_70037_a
boolean (Entity): B, method_2671, tryDamage, func_70652_k, attackEntityAsMob
boolean (Entity): B, m_08818154, tryDamage, func_70652_k
Village (): p, method_2870, getVillage, func_70852_n, getVillage
Village (): l, m_14055041, getVillage, func_70852_n
void (boolean): a, method_2868, setLookingAtVillager, func_70851_e, setHoldingRose
void (boolean): a, m_59632622, setLookingAtVillager, func_70851_e
SoundEvent (DamageSource): d, method_15060, getHurtSound, func_184601_bQ, getHurtSound
SoundEvent (DamageSource): d, m_52063198, getHurtSound, func_184601_bQ
SoundEvent (): cf, method_13049, getDeathSound, func_184615_bR, getDeathSound
SoundEvent (): cs, m_64027168, getDeathSound, func_184615_bR
void (BlockPos, Block): a, method_10936, playStepSound, func_180429_a, playStepSound
Identifier (): J, method_13074, getDefaultLootTable, func_184647_J, getLootTable
Identifier (): G, m_61071011, getDefaultLootTable, func_184647_J
int (): dm, method_2872, getLookingAtVillagerTicks, func_70853_p, getHoldRoseTick
int (): dA, m_54777248, getLookingAtVillagerTicks, func_70853_p
boolean (): dn, method_2873, isPlayerCreated, func_70850_q, isPlayerCreated
boolean (): dB, m_92194947, isPlayerCreated, func_70850_q
void (boolean): p, method_2869, setPlayerCreated, func_70849_f, setPlayerCreated
void (boolean): s, m_16586665, setPlayerCreated, func_70849_f
void (DamageSource): a, method_2580, die, func_70645_a, onDeath
void (DamageSource): a, m_21437816, die, func_70645_a
void (byte): a, method_2485, doEvent, func_70103_a, handleStatusUpdate
void (byte): a, m_48967522, doEvent, func_70103_a
int (): dl, method_2871, getAttackTicksLeft, func_70854_o, getAttackTimer
int (): dz, m_51525944, getAttackTicksLeft, func_70854_o
void (BlockPos, BlockState): a, m_04616312, playStepSound, func_180429_a
boolean (WorldView): a, m_72296573, isUnobstructed, func_205019_a
1.12.2
Names
aak
net.minecraft.class_952
net.minecraft.entity.living.mob.IronGolemEntity
net.minecraft.entity.monster.EntityIronGolem
net.minecraft.entity.monster.EntityIronGolem
Fields
DataAttribute<Byte>: a, field_14623, PLAYER_CREATED, field_184750_a, PLAYER_CREATED
int: c, field_3724, mobTickCooldown, field_70858_e, homeCheckTimer
Village: b, field_3723, village, field_70857_d, village
int: bx, field_3725, attackTicksLeft, field_70855_f, attackTimer
int: by, field_3726, lookingAtVillagerTicksLeft, field_70856_g, holdRoseTick
Constructors
(World)
Methods
void (): r, method_13087, initGoals, func_184651_r, initEntityAI
void (): i, method_2484, registerSyncedData, func_70088_a, entityInit
void (): M, method_2633, mobAiTick, func_70619_bc, updateAITasks
void (): bM, method_6129, initAttributes, func_110147_ax, applyEntityAttributes
int (int): d, method_2664, updateBreathUnderwater, func_70682_h, decreaseAirSupply
void (Entity): C, method_4483, pushAway, func_82167_n, collideWithEntity
void (): n, method_2651, mobTick, func_70636_d, onLivingUpdate
boolean (Class<? extends LivingEntity>): d, method_2579, canAttack, func_70686_a, canAttackClass
void (DataFixerUpper): a, method_13513, registerSchema, func_189784_b, registerFixesIronGolem
void (NbtCompound): b, method_2528, writeCustomNbt, func_70014_b, writeEntityToNBT
void (NbtCompound): a, method_2498, readCustomNbt, func_70037_a, readEntityFromNBT
boolean (Entity): B, method_2671, tryDamage, func_70652_k, attackEntityAsMob
Village (): p, method_2870, getVillage, func_70852_n, getVillage
void (boolean): a, method_2868, setLookingAtVillager, func_70851_e, setHoldingRose
SoundEvent (DamageSource): d, method_15060, getHurtSound, func_184601_bQ, getHurtSound
SoundEvent (): cf, method_13049, getDeathSound, func_184615_bR, getDeathSound
void (BlockPos, Block): a, method_10936, playStepSound, func_180429_a, playStepSound
Identifier (): J, method_13074, getDefaultLootTable, func_184647_J, getLootTable
int (): dm, method_2872, getLookingAtVillagerTicks, func_70853_p, getHoldRoseTick
boolean (): dn, method_2873, isPlayerCreated, func_70850_q, isPlayerCreated
void (boolean): p, method_2869, setPlayerCreated, func_70849_f, setPlayerCreated
void (DamageSource): a, method_2580, die, func_70645_a, onDeath
void (byte): a, method_2485, doEvent, func_70103_a, handleStatusUpdate
int (): dl, method_2871, getAttackTicksLeft, func_70854_o, getAttackTimer