History - net.minecraft.world.gen.chunk.OverworldChunkGenerator
1.13.2
Names
bou
bov
net.minecraft.unmapped.C_49004282
net.minecraft.class_1218
Fields
PerlinNoise: g, f_96579909, minLimitPerlinNoise, field_185991_j
PerlinNoise: g, field_4832, minLimitPerlinNoise, field_185991_j, minLimitPerlinNoise
PerlinNoise: h, f_34213303, maxLimitPerlinNoise, field_185992_k
PerlinNoise: h, field_4833, maxLimitPerlinNoise, field_185992_k, maxLimitPerlinNoise
PerlinNoise: i, f_23116678, perlinNoise1, field_185993_l
PerlinNoise: i, field_4834, perlinNoise1, field_185993_l, mainPerlinNoise
PerlinSimplexNoise: j, f_45364971, perlinNoise3, field_185994_m
PerlinSimplexNoise: j, field_7514, perlinNoise3, field_185994_m, surfaceNoise
PerlinNoise: l, f_28836301, scaleNoise, field_185983_b
PerlinNoise: l, field_4821, scaleNoise, field_185983_b, scaleNoise
PerlinNoise: m, f_37442841, depthNoise, field_185984_c
PerlinNoise: m, field_4822, depthNoise, field_185984_c, depthNoise
WorldGeneratorType: n, f_48138272, type, field_185997_p
WorldGeneratorType: n, field_7515, type, field_185997_p, terrainType
float[]: o, f_61387144, biomeWeights, field_185999_r
float[]: o, field_7517, biomeWeights, field_185999_r, biomeWeights
org.apache.logging.log4j.Logger: f, f_90238292, LOGGER, field_202111_e
org.apache.logging.log4j.Logger: f, field_19056, LOGGER, field_202111_e, LOGGER
OverworldGeneratorSettings: k, f_76497996, settings, field_186000_s
OverworldGeneratorSettings: k, field_19057, settings, field_186000_s, settings
PhantomSpawner: p, f_11854925, phantomSpawner, field_203230_r
PhantomSpawner: p, field_19058, phantomSpawner, field_203230_r, phantomSpawner
BlockState: q, f_59633263, defaultBlock, field_205475_r
BlockState: q, field_19059, defaultBlock, field_205475_r, defaultBlock
BlockState: r, f_43786772, defaultLiquid, field_205476_s
BlockState: r, field_19060, defaultLiquid, field_205476_s, defaultFluid
Constructors
Methods
List<Biome$SpawnEntry> (MobCategory, BlockPos): a, m_07648116, getSpawnEntries, func_177458_a
List<Biome$SpawnEntry> (MobCategory, BlockPos): a, method_11763, getSpawnEntries, func_177458_a, getPossibleCreatures
void (ChunkAccess): a, m_98587515, generate, func_202088_a
void (ChunkAccess): a, method_17016, generate, func_202088_a, makeBase
void (WorldGenRegion): b, m_31974134, populate, func_202093_c
void (WorldGenRegion): b, method_17023, populate, func_202093_c, spawnMobs
void (int, int, ChunkAccess): a, m_79236571, buildTerrain, func_185976_a
void (int, int, ChunkAccess): a, method_17275, buildTerrain, func_185976_a, setBlocksInChunk
void (Biome[], int, int, int, double[]): a, m_30721724, generateHeightMap, func_202108_a
void (Biome[], int, int, int, double[]): a, method_17276, generateHeightMap, func_202108_a, generateHeightMap
int (World, boolean, boolean): a, m_24100391, tickSpawners, func_203222_a
int (World, boolean, boolean): a, method_17014, tickSpawners, func_203222_a, spawnMobs
OverworldGeneratorSettings (): f, m_29555717, getSettings, func_201496_a_
OverworldGeneratorSettings (): f, method_17277, getSettings, func_201496_a_, getSettings
double[] (int, int): a, m_00697703, getSurfaceNoise, func_205473_a
double[] (int, int): a, method_17027, getSurfaceNoise, func_205473_a, generateNoiseRegion
int (): d, m_91293047, getSpawnHeight, func_205470_d
int (): d, method_17025, getSpawnHeight, func_205470_d, getGroundHeight
1.13.1
Names
bom
bou
Fields
Constructors
Methods
1.13
Names
aze
bom
net.minecraft.class_1218
net.minecraft.unmapped.C_49004282
Fields
BlockState: a, field_12969, STONE, field_185982_a, STONE
Random: i, field_4831, random, field_185990_i, rand
PerlinNoise: j, field_4832, minLimitPerlinNoise, field_185991_j, minLimitPerlinNoise
PerlinNoise: g, f_96579909, minLimitPerlinNoise, field_185991_j
PerlinNoise: k, field_4833, maxLimitPerlinNoise, field_185992_k, maxLimitPerlinNoise
PerlinNoise: h, f_34213303, maxLimitPerlinNoise, field_185992_k
PerlinNoise: l, field_4834, perlinNoise1, field_185993_l, mainPerlinNoise
PerlinNoise: i, f_23116678, perlinNoise1, field_185993_l
PerlinSimplexNoise: m, field_7514, perlinNoise3, field_185994_m, surfaceNoise
PerlinSimplexNoise: j, f_45364971, perlinNoise3, field_185994_m
PerlinNoise: b, field_4821, scaleNoise, field_185983_b, scaleNoise
PerlinNoise: l, f_28836301, scaleNoise, field_185983_b
PerlinNoise: c, field_4822, depthNoise, field_185984_c, depthNoise
PerlinNoise: m, f_37442841, depthNoise, field_185984_c
PerlinNoise: d, field_4823, forestNoise, field_185985_d, forestNoise
World: n, field_4836, world, field_185995_n, world
boolean: o, field_4837, placeStructures, field_185996_o, mapFeaturesEnabled
WorldGeneratorType: p, field_7515, type, field_185997_p, terrainType
WorldGeneratorType: n, f_48138272, type, field_185997_p
double[]: q, field_7516, heightMap, field_185998_q, heightMap
float[]: r, field_7517, biomeWeights, field_185999_r, biomeWeights
float[]: o, f_61387144, biomeWeights, field_185999_r
OverworldGeneratorOptions: s, field_10134, options, field_186000_s, settings
BlockState: t, field_12970, defaultLiquid, field_186001_t, oceanBlock
double[]: u, field_4839, depthBuffer, field_186002_u, depthBuffer
Generator: v, field_4840, cave, field_186003_v, caveGenerator
StrongholdStructure: w, field_4841, stronghold, field_186004_w, strongholdGenerator
VillageStructure: x, field_4842, village, field_186005_x, villageGenerator
MineshaftStructure: y, field_4843, mineshaft, field_186006_y, mineshaftGenerator
TempleStructure: z, field_4844, temple, field_186007_z, scatteredFeatureGenerator
Generator: A, field_4845, ravine, field_185979_A, ravineGenerator
OceanMonumentStructure: B, field_10133, oceanMonument, field_185980_B, oceanMonumentGenerator
MansionStructure: C, field_15188, mansion, field_191060_C, woodlandMansionGenerator
Biome[]: D, field_4846, biomes, field_185981_C, biomesForGeneration
double[]: e, field_7511, perlinNoiseBuffer, field_185986_e, mainNoiseRegion
double[]: f, field_7512, minLimitPerlinNoiseBuffer, field_185987_f, minLimitRegion
double[]: g, field_7513, maxLimitPerlinNoiseBuffer, field_185988_g, maxLimitRegion
double[]: h, field_4828, depthNoiseBuffer, field_185989_h, depthRegion
org.apache.logging.log4j.Logger: f, f_90238292, LOGGER, field_202111_e
OverworldGeneratorSettings: k, f_76497996, settings, field_186000_s
PhantomSpawner: p, f_11854925, phantomSpawner, field_203230_r
BlockState: q, f_59633263, defaultBlock, field_205475_r
BlockState: r, f_43786772, defaultLiquid, field_205476_s
Constructors
(World, long, boolean, String)
(WorldAccess, BiomeSource, OverworldGeneratorSettings)
Methods
void (int, int, ProtoChunk): a, method_9194, buildTerrain, func_185976_a, setBlocksInChunk
void (int, int, ProtoChunk, Biome[]): a, method_6546, buildSurfaces, func_185977_a, replaceBiomeBlocks
WorldChunk (int, int): a, method_11761, generateChunk, func_185932_a, generateChunk
void (int, int, int): a, method_6544, generateHeightMap, func_185978_a, generateHeightmap
void (int, int): b, method_11764, populateChunk, func_185931_b, populate
boolean (WorldChunk, int, int): a, method_11762, populateChunkAfterTerrain, func_185933_a, generateStructures
List<Biome$SpawnEntry> (MobCategory, BlockPos): a, method_11763, getSpawnEntries, func_177458_a, getPossibleCreatures
List<Biome$SpawnEntry> (MobCategory, BlockPos): a, m_07648116, getSpawnEntries, func_177458_a
boolean (World, String, BlockPos): a, method_14387, isInsideStructure, func_193414_a, isInsideStructure
BlockPos (World, String, BlockPos, boolean): a, method_3866, findNearestStructure, func_180513_a, getNearestStructurePos
void (WorldChunk, int, int): b, method_4702, placeStructures, func_180514_a, recreateStructures
void (ChunkAccess): a, m_98587515, generate, func_202088_a
void (WorldGenRegion): b, m_31974134, populate, func_202093_c
void (int, int, ChunkAccess): a, m_79236571, buildTerrain, func_185976_a
void (Biome[], int, int, int, double[]): a, m_30721724, generateHeightMap, func_202108_a
int (World, boolean, boolean): a, m_24100391, tickSpawners, func_203222_a
OverworldGeneratorSettings (): f, m_29555717, getSettings, func_201496_a_
double[] (int, int): a, m_00697703, getSurfaceNoise, func_205473_a
int (): d, m_91293047, getSpawnHeight, func_205470_d
1.12.2
Names
aze
net.minecraft.class_1218
net.minecraft.world.gen.chunk.OverworldChunkGenerator
net.minecraft.world.gen.ChunkGeneratorOverworld
net.minecraft.world.gen.ChunkGeneratorOverworld
Fields
BlockState: a, field_12969, STONE, field_185982_a, STONE
Random: i, field_4831, random, field_185990_i, rand
PerlinNoise: j, field_4832, minLimitPerlinNoise, field_185991_j, minLimitPerlinNoise
PerlinNoise: k, field_4833, maxLimitPerlinNoise, field_185992_k, maxLimitPerlinNoise
PerlinNoise: l, field_4834, perlinNoise1, field_185993_l, mainPerlinNoise
PerlinSimplexNoise: m, field_7514, perlinNoise3, field_185994_m, surfaceNoise
PerlinNoise: b, field_4821, scaleNoise, field_185983_b, scaleNoise
PerlinNoise: c, field_4822, depthNoise, field_185984_c, depthNoise
PerlinNoise: d, field_4823, forestNoise, field_185985_d, forestNoise
World: n, field_4836, world, field_185995_n, world
boolean: o, field_4837, placeStructures, field_185996_o, mapFeaturesEnabled
WorldGeneratorType: p, field_7515, type, field_185997_p, terrainType
double[]: q, field_7516, heightMap, field_185998_q, heightMap
float[]: r, field_7517, biomeWeights, field_185999_r, biomeWeights
OverworldGeneratorOptions: s, field_10134, options, field_186000_s, settings
BlockState: t, field_12970, defaultLiquid, field_186001_t, oceanBlock
double[]: u, field_4839, depthBuffer, field_186002_u, depthBuffer
Generator: v, field_4840, cave, field_186003_v, caveGenerator
StrongholdStructure: w, field_4841, stronghold, field_186004_w, strongholdGenerator
VillageStructure: x, field_4842, village, field_186005_x, villageGenerator
MineshaftStructure: y, field_4843, mineshaft, field_186006_y, mineshaftGenerator
TempleStructure: z, field_4844, temple, field_186007_z, scatteredFeatureGenerator
Generator: A, field_4845, ravine, field_185979_A, ravineGenerator
OceanMonumentStructure: B, field_10133, oceanMonument, field_185980_B, oceanMonumentGenerator
MansionStructure: C, field_15188, mansion, field_191060_C, woodlandMansionGenerator
Biome[]: D, field_4846, biomes, field_185981_C, biomesForGeneration
double[]: e, field_7511, perlinNoiseBuffer, field_185986_e, mainNoiseRegion
double[]: f, field_7512, minLimitPerlinNoiseBuffer, field_185987_f, minLimitRegion
double[]: g, field_7513, maxLimitPerlinNoiseBuffer, field_185988_g, maxLimitRegion
double[]: h, field_4828, depthNoiseBuffer, field_185989_h, depthRegion
Constructors
(World, long, boolean, String)
Methods
void (int, int, ProtoChunk): a, method_9194, buildTerrain, func_185976_a, setBlocksInChunk
void (int, int, ProtoChunk, Biome[]): a, method_6546, buildSurfaces, func_185977_a, replaceBiomeBlocks
WorldChunk (int, int): a, method_11761, generateChunk, func_185932_a, generateChunk
void (int, int, int): a, method_6544, generateHeightMap, func_185978_a, generateHeightmap
void (int, int): b, method_11764, populateChunk, func_185931_b, populate
boolean (WorldChunk, int, int): a, method_11762, populateChunkAfterTerrain, func_185933_a, generateStructures
List<Biome$SpawnEntry> (MobCategory, BlockPos): a, method_11763, getSpawnEntries, func_177458_a, getPossibleCreatures
boolean (World, String, BlockPos): a, method_14387, isInsideStructure, func_193414_a, isInsideStructure
BlockPos (World, String, BlockPos, boolean): a, method_3866, findNearestStructure, func_180513_a, getNearestStructurePos
void (WorldChunk, int, int): b, method_4702, placeStructures, func_180514_a, recreateStructures