net.minecraft.block

public class ChestBlock

extends BlockWithBlockEntity

All mapped superinterfaces:

BlockEntityProvider

akr
net.minecraft.class_118
net.minecraft.block.ChestBlock
net.minecraft.block.BlockChest

Field summary

Modifier and TypeField
public static final DirectionProperty
a
field_9334
FACING
FACING
protected static final Box
b
field_12616
NORTH_SHAPE
NORTH_CHEST_AABB
protected static final Box
c
field_12617
SOUTH_SHAPE
SOUTH_CHEST_AABB
protected static final Box
d
field_12618
WEST_SHAPE
WEST_CHEST_AABB
protected static final Box
e
field_12619
EAST_SHAPE
EAST_CHEST_AABB
protected static final Box
f
field_12620
SHAPE
NOT_CONNECTED_AABB
public final ChestBlock$Type
g
field_12621
type
chestType

Constructor summary

ModifierConstructor
protected (ChestBlock$Type type)

Method summary

Modifier and TypeMethod
public boolean
b(ars arg0)
method_11560(class_2232 arg0)
isSolidRender(BlockState arg0)
isOpaqueCube(IBlockState arg0)
public boolean
c(ars arg0)
method_11562(class_2232 arg0)
isCube(BlockState arg0)
isFullCube(IBlockState arg0)
public RenderType
a(ars arg0)
method_11552(class_2232 arg0)
getRenderType(BlockState arg0)
getRenderType(IBlockState arg0)
public Box
a(ars arg0, aih arg1, cm arg2)
method_11554(class_2232 arg0, class_1158 arg1, class_2552 arg2)
getShape(BlockState arg0, WorldView arg1, BlockPos arg2)
getBoundingBox(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public void
c(aid arg0, cm arg1, ars arg2)
method_8668(class_1150 arg0, class_2552 arg1, class_2232 arg2)
onAdded(World arg0, BlockPos arg1, BlockState arg2)
onBlockAdded(World arg0, BlockPos arg1, IBlockState arg2)
public BlockState
a(aid arg0, cm arg1, ct arg2, float arg3, float arg4, float arg5, int arg6, sf arg7)
method_8645(class_1150 arg0, class_2552 arg1, class_1354 arg2, float arg3, float arg4, float arg5, int arg6, class_1699 arg7)
getPlacementState(World arg0, BlockPos arg1, Direction arg2, float arg3, float arg4, float arg5, int arg6, LivingEntity arg7)
getStateForPlacement(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7)
public void
a(aid arg0, cm arg1, ars arg2, sf arg3, adz arg4)
method_419(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_1699 arg3, class_1071 arg4)
onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
onBlockPlacedBy(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3, ItemStack arg4)
public BlockState
e(aid arg0, cm arg1, ars arg2)
method_8701(class_1150 arg0, class_2552 arg1, class_2232 arg2)
updateState(World world, BlockPos pos, BlockState state)
checkForSurroundingChests(World worldIn, BlockPos pos, IBlockState state)
public BlockState
f(aid arg0, cm arg1, ars arg2)
method_8703(class_1150 arg0, class_2552 arg1, class_2232 arg2)
updateFacing(World world, BlockPos pos, BlockState state)
correctFacing(World worldIn, BlockPos pos, IBlockState state)
public boolean
a(aid arg0, cm arg1)
method_8673(class_1150 arg0, class_2552 arg1)
canBePlaced(World arg0, BlockPos arg1)
canPlaceBlockAt(World arg0, BlockPos arg1)
private boolean
d(aid arg0, cm arg1)
method_8704(class_1150 arg0, class_2552 arg1)
isDoubleChest(World world, BlockPos pos)
isDoubleChest(World worldIn, BlockPos pos)
public void
a(ars arg0, aid arg1, cm arg2, akf arg3)
method_8641(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_197 arg3)
neighborChanged(BlockState arg0, World arg1, BlockPos arg2, Block arg3)
neighborChanged(IBlockState arg0, World arg1, BlockPos arg2, Block arg3)
public void
b(aid arg0, cm arg1, ars arg2)
method_8659(class_1150 arg0, class_2552 arg1, class_2232 arg2)
onRemoved(World arg0, BlockPos arg1, BlockState arg2)
breakBlock(World arg0, BlockPos arg1, IBlockState arg2)
public boolean
a(aid arg0, cm arg1, ars arg2, zs arg3, qr arg4, adz arg5, ct arg6, float arg7, float arg8, float arg9)
method_421(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_988 arg3, class_2961 arg4, class_1071 arg5, class_1354 arg6, float arg7, float arg8, float arg9)
use(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3, InteractionHand arg4, ItemStack arg5, Direction arg6, float arg7, float arg8, float arg9)
onBlockActivated(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, ItemStack arg5, EnumFacing arg6, float arg7, float arg8, float arg9)
public LockableMenuProvider
c(aid arg0, cm arg1)
method_11583(class_1150 arg0, class_2552 arg1)
getMenuProvider(World world, BlockPos pos)
getLockableContainer(World worldIn, BlockPos pos)
public LockableMenuProvider
a(aid arg0, cm arg1, boolean arg2)
method_8702(class_1150 arg0, class_2552 arg1, boolean arg2)
getCombinedMenuProvider(World world, BlockPos pos, boolean allowLocked)
getContainer(World arg0, BlockPos arg1, boolean arg2)
public BlockEntity
a(aid arg0, int arg1)
method_309(class_1150 arg0, int arg1)
createBlockEntity(World arg0, int arg1)
createNewTileEntity(World arg0, int arg1)
public boolean
g(ars arg0)
method_11566(class_2232 arg0)
isSignalSource(BlockState arg0)
canProvidePower(IBlockState arg0)
public int
b(ars arg0, aih arg1, cm arg2, ct arg3)
method_8653(class_2232 arg0, class_1158 arg1, class_2552 arg2, class_1354 arg3)
getSignal(BlockState arg0, WorldView arg1, BlockPos arg2, Direction arg3)
getWeakPower(IBlockState arg0, IBlockAccess arg1, BlockPos arg2, EnumFacing arg3)
public int
c(ars arg0, aih arg1, cm arg2, ct arg3)
method_8664(class_2232 arg0, class_1158 arg1, class_2552 arg2, class_1354 arg3)
getDirectSignal(BlockState arg0, WorldView arg1, BlockPos arg2, Direction arg3)
getStrongPower(IBlockState arg0, IBlockAccess arg1, BlockPos arg2, EnumFacing arg3)
private boolean
e(aid arg0, cm arg1)
method_8705(class_1150 arg0, class_2552 arg1)
isLocked(World world, BlockPos pos)
isBlocked(World worldIn, BlockPos pos)
private boolean
i(aid arg0, cm arg1)
method_8706(class_1150 arg0, class_2552 arg1)
isLockedByBlock(World world, BlockPos pos)
isBelowSolidBlock(World worldIn, BlockPos pos)
private boolean
j(aid arg0, cm arg1)
method_8707(class_1150 arg0, class_2552 arg1)
isLockedByOcelot(World world, BlockPos pos)
isOcelotSittingOnChest(World worldIn, BlockPos pos)
public boolean
v(ars arg0)
method_11577(class_2232 arg0)
isAnalogSignalSource(BlockState arg0)
hasComparatorInputOverride(IBlockState arg0)
public int
d(ars arg0, aid arg1, cm arg2)
method_8686(class_2232 arg0, class_1150 arg1, class_2552 arg2)
getAnalogSignal(BlockState arg0, World arg1, BlockPos arg2)
getComparatorInputOverride(IBlockState arg0, World arg1, BlockPos arg2)
public BlockState
a(int arg0)
method_8635(int arg0)
getStateFromMetadata(int arg0)
getStateFromMeta(int arg0)
public int
e(ars arg0)
method_8671(class_2232 arg0)
getMetadataFromState(BlockState arg0)
getMetaFromState(IBlockState arg0)
public BlockState
a(ars arg0, aos arg1)
method_11556(class_2232 arg0, class_2734 arg1)
rotate(BlockState arg0, BlockRotation arg1)
withRotation(IBlockState arg0, Rotation arg1)
public BlockState
a(ars arg0, anf arg1)
method_11555(class_2232 arg0, class_2727 arg1)
mirror(BlockState arg0, BlockMirror arg1)
withMirror(IBlockState arg0, Mirror arg1)
protected StateDefinition
b()
method_8676()
createStateDefinition()
createBlockState()