net.minecraft.block

public class PlantBlock

extends Block

akl
net.minecraft.class_1754
net.minecraft.block.PlantBlock
net.minecraft.block.BlockBush

Field summary

Modifier and TypeField
protected static final Box
b
field_12594
SHAPE
BUSH_AABB

Constructor summary

ModifierConstructor
protected ()
protected (Material arg0)
protected (Material arg0, MapColor arg1)

Method summary

Modifier and TypeMethod
public boolean
a(aid arg0, cm arg1)
method_8673(class_1150 arg0, class_2552 arg1)
canBePlaced(World arg0, BlockPos arg1)
canPlaceBlockAt(World arg0, BlockPos arg1)
protected boolean
i(ars arg0)
method_11579(class_2232 arg0)
canBePlacedOn(BlockState state)
canSustainBush(IBlockState state)
public void
a(ars arg0, aid arg1, cm arg2, akf arg3)
method_8641(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_197 arg3)
neighborChanged(BlockState arg0, World arg1, BlockPos arg2, Block arg3)
neighborChanged(IBlockState arg0, World arg1, BlockPos arg2, Block arg3)
public void
b(aid arg0, cm arg1, ars arg2, Random arg3)
method_8661(class_1150 arg0, class_2552 arg1, class_2232 arg2, Random arg3)
tick(World arg0, BlockPos arg1, BlockState arg2, Random arg3)
updateTick(World arg0, BlockPos arg1, IBlockState arg2, Random arg3)
protected void
e(aid arg0, cm arg1, ars arg2)
method_8690(class_1150 arg0, class_2552 arg1, class_2232 arg2)
canSurviveOrBreak(World world, BlockPos pos, BlockState state)
checkAndDropBlock(World worldIn, BlockPos pos, IBlockState state)
public boolean
f(aid arg0, cm arg1, ars arg2)
method_8691(class_1150 arg0, class_2552 arg1, class_2232 arg2)
canSurvive(World world, BlockPos pos, BlockState state)
canBlockStay(World worldIn, BlockPos pos, IBlockState state)
public Box
a(ars arg0, aih arg1, cm arg2)
method_11554(class_2232 arg0, class_1158 arg1, class_2552 arg2)
getShape(BlockState arg0, WorldView arg1, BlockPos arg2)
getBoundingBox(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public Box
a(ars arg0, aid arg1, cm arg2)
method_8640(class_2232 arg0, class_1150 arg1, class_2552 arg2)
getCollisionShape(BlockState arg0, World arg1, BlockPos arg2)
getItem(IBlockState arg0, World arg1, BlockPos arg2)
public boolean
b(ars arg0)
method_11560(class_2232 arg0)
isSolidRender(BlockState arg0)
isOpaqueCube(IBlockState arg0)
public boolean
c(ars arg0)
method_11562(class_2232 arg0)
isCube(BlockState arg0)
isFullCube(IBlockState arg0)
public BlockLayer
f()
method_8687()
getRenderLayer()
getBlockLayer()