net.minecraft.block

public class TripwireBlock

extends Block

apw
net.minecraft.class_208
net.minecraft.block.TripwireBlock
net.minecraft.block.BlockTripWire

Field summary

Modifier and TypeField
public static final BooleanProperty
a
field_9764
POWERED
POWERED
public static final BooleanProperty
b
field_9758
ATTACHED
ATTACHED
public static final BooleanProperty
c
field_9759
DISARMED
DISARMED
public static final BooleanProperty
d
field_9760
NORTH
NORTH
public static final BooleanProperty
e
field_9761
EAST
EAST
public static final BooleanProperty
f
field_9762
SOUTH
SOUTH
public static final BooleanProperty
g
field_9763
WEST
WEST
protected static final Box
B
field_12815
NOT_SUSPENDED_SHAPE
AABB
protected static final Box
C
field_12816
FREE_SHAPE
TRIP_WRITE_ATTACHED_AABB

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public Box
a(ars arg0, aih arg1, cm arg2)
method_11554(class_2232 arg0, class_1158 arg1, class_2552 arg2)
getShape(BlockState arg0, WorldView arg1, BlockPos arg2)
getBoundingBox(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public BlockState
b(ars arg0, aih arg1, cm arg2)
method_8656(class_2232 arg0, class_1158 arg1, class_2552 arg2)
resolveVirtualProperties(BlockState arg0, WorldView arg1, BlockPos arg2)
getActualState(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public Box
a(ars arg0, aid arg1, cm arg2)
method_8640(class_2232 arg0, class_1150 arg1, class_2552 arg2)
getCollisionShape(BlockState arg0, World arg1, BlockPos arg2)
getItem(IBlockState arg0, World arg1, BlockPos arg2)
public boolean
b(ars arg0)
method_11560(class_2232 arg0)
isSolidRender(BlockState arg0)
isOpaqueCube(IBlockState arg0)
public boolean
c(ars arg0)
method_11562(class_2232 arg0)
isCube(BlockState arg0)
isFullCube(IBlockState arg0)
public Item
a(ars arg0, Random arg1, int arg2)
method_398(class_2232 arg0, Random arg1, int arg2)
getDropItem(BlockState arg0, Random arg1, int arg2)
getItemDropped(IBlockState arg0, Random arg1, int arg2)
public ItemStack
a(aid arg0, cm arg1, ars arg2)
method_8640(class_1150 arg0, class_2552 arg1, class_2232 arg2)
getPickItem(World arg0, BlockPos arg1, BlockState arg2)
getItem(World arg0, BlockPos arg1, IBlockState arg2)
public void
c(aid arg0, cm arg1, ars arg2)
method_8668(class_1150 arg0, class_2552 arg1, class_2232 arg2)
onAdded(World arg0, BlockPos arg1, BlockState arg2)
onBlockAdded(World arg0, BlockPos arg1, IBlockState arg2)
public void
b(aid arg0, cm arg1, ars arg2)
method_8659(class_1150 arg0, class_2552 arg1, class_2232 arg2)
onRemoved(World arg0, BlockPos arg1, BlockState arg2)
breakBlock(World arg0, BlockPos arg1, IBlockState arg2)
public void
a(aid arg0, cm arg1, ars arg2, zs arg3)
method_8644(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_988 arg3)
beforeMinedByPlayer(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3)
onBlockHarvested(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3)
private void
e(aid arg0, cm arg1, ars arg2)
method_8943(class_1150 arg0, class_2552 arg1, class_2232 arg2)
updateTripwireHooks(World world, BlockPos pos, BlockState state)
notifyHook(World worldIn, BlockPos pos, IBlockState state)
public void
a(aid arg0, cm arg1, ars arg2, rw arg3)
method_416(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_864 arg3)
onEntityCollision(World arg0, BlockPos arg1, BlockState arg2, Entity arg3)
onEntityCollidedWithBlock(World arg0, BlockPos arg1, IBlockState arg2, Entity arg3)
public void
a(aid arg0, cm arg1, ars arg2, Random arg3)
method_8643(class_1150 arg0, class_2552 arg1, class_2232 arg2, Random arg3)
randomTick(World arg0, BlockPos arg1, BlockState arg2, Random arg3)
randomTick(World arg0, BlockPos arg1, IBlockState arg2, Random arg3)
public void
b(aid arg0, cm arg1, ars arg2, Random arg3)
method_8661(class_1150 arg0, class_2552 arg1, class_2232 arg2, Random arg3)
tick(World arg0, BlockPos arg1, BlockState arg2, Random arg3)
updateTick(World arg0, BlockPos arg1, IBlockState arg2, Random arg3)
private void
b(aid arg0, cm arg1)
method_8942(class_1150 arg0, class_2552 arg1)
updateOutputState(World world, BlockPos pos)
updateState(World worldIn, BlockPos pos)
public static boolean
a(aih arg0, cm arg1, ars arg2, ct arg3)
method_8941(class_1158 arg0, class_2552 arg1, class_2232 arg2, class_1354 arg3)
shouldConnectTo(WorldView world, BlockPos pos, BlockState state, Direction dir)
isConnectedTo(IBlockAccess worldIn, BlockPos pos, IBlockState state, EnumFacing direction)
public BlockState
a(int arg0)
method_8635(int arg0)
getStateFromMetadata(int arg0)
getStateFromMeta(int arg0)
public int
e(ars arg0)
method_8671(class_2232 arg0)
getMetadataFromState(BlockState arg0)
getMetaFromState(IBlockState arg0)
public BlockState
a(ars arg0, aos arg1)
method_11556(class_2232 arg0, class_2734 arg1)
rotate(BlockState arg0, BlockRotation arg1)
withRotation(IBlockState arg0, Rotation arg1)
public BlockState
a(ars arg0, anf arg1)
method_11555(class_2232 arg0, class_2727 arg1)
mirror(BlockState arg0, BlockMirror arg1)
withMirror(IBlockState arg0, Mirror arg1)
protected StateDefinition
b()
method_8676()
createStateDefinition()
createBlockState()
public BlockLayer
f()
method_8687()
getRenderLayer()
getBlockLayer()