net.minecraft.entity.living.mob.monster

public class SkeletonEntity

extends MonsterEntity implements RangedAttackMob

All mapped superinterfaces:

CommandSource, Monster, SpawnableEntity, RangedAttackMob

zd
net.minecraft.class_978
net.minecraft.entity.living.mob.monster.SkeletonEntity
net.minecraft.entity.monster.EntitySkeleton

Field summary

Modifier and TypeField
private static final DataAttribute<Integer>
a
field_14777
TYPE
SKELETON_VARIANT
private static final DataAttribute<Boolean>
b
field_14778
AGGRESSIVE
SWINGING_ARMS
private final BowAttackGoal
c
field_14779
rangeAttackGoal
aiArrowAttack
private final MeleeAttackGoal
bx
field_5391
meleeAttackGoal
aiAttackOnCollide

Constructor summary

ModifierConstructor
public (World arg0)

Method summary

Modifier and TypeMethod
protected void
r()
method_13087()
initGoals()
initEntityAI()
protected void
bD()
method_6129()
initAttributes()
applyEntityAttributes()
protected void
i()
method_2484()
registerSyncedData()
entityInit()
protected SoundEvent
G()
method_2603()
getAmbientSound()
getAmbientSound()
protected SoundEvent
bV()
method_13048()
getHurtSound()
getHurtSound()
protected SoundEvent
bW()
method_13049()
getDeathSound()
getDeathSound()
protected void
a(cm arg0, akf arg1)
method_10936(class_2552 arg0, class_197 arg1)
playStepSound(BlockPos arg0, Block arg1)
playStepSound(BlockPos arg0, Block arg1)
public boolean
B(rw arg0)
method_2671(class_864 arg0)
tryDamage(Entity arg0)
attackEntityAsMob(Entity arg0)
public MobType
ce()
method_2647()
getMobType()
getCreatureAttribute()
public void
n()
method_2651()
mobTick()
onLivingUpdate()
public void
aw()
method_2478()
rideTick()
updateRidden()
public void
a(rh arg0)
method_2580(class_856 arg0)
die(DamageSource arg0)
onDeath(DamageSource arg0)
protected Identifier
J()
method_13074()
getDefaultLootTable()
getLootTable()
protected void
a(qq arg0)
method_10983(class_2607 arg0)
addRandomEquipment(LocalDifficulty arg0)
setEquipmentBasedOnDifficulty(DifficultyInstance arg0)
public EntityData
a(qq arg0, si arg1)
method_6156(class_2607 arg0, class_1700 arg1)
initialize(LocalDifficulty arg0, EntityData arg1)
onInitialSpawn(DifficultyInstance arg0, IEntityLivingData arg1)
public void
o()
method_4554()
updateAttackType()
setCombatTask()
public void
a(sf arg0, float arg1)
method_4552(class_1699 arg0, float arg1)
doRangedAttack(LivingEntity arg0, float arg1)
attackEntityWithRangedAttack(EntityLivingBase arg0, float arg1)
public SkeletonType
df()
method_13539()
getType()
getSkeletonType()
public void
a(ze arg0)
method_13536(class_3039 arg0)
setType(SkeletonType type)
setSkeletonType(SkeletonType type)
private void
b(ze arg0)
method_13538(class_3039 arg0)
onTypeChanged(SkeletonType type)
updateSize(SkeletonType arg0)
public static void
b(pd arg0)
method_13537(class_2934 arg0)
registerSchema(DataFixerUpper dfu)
registerFixesSkeleton(DataFixer fixer)
public void
a(dr arg0)
method_2498(class_322 arg0)
readCustomNbt(NbtCompound arg0)
readEntityFromNBT(NBTTagCompound arg0)
public void
b(dr arg0)
method_2528(class_322 arg0)
writeCustomNbt(NbtCompound arg0)
writeEntityToNBT(NBTTagCompound arg0)
public void
a(sb arg0, adz arg1)
method_2527(class_2968 arg0, class_1071 arg1)
setEquipment(EquipmentSlot arg0, ItemStack arg1)
setItemStackToSlot(EntityEquipmentSlot arg0, ItemStack arg1)
public float
bq()
method_2544()
getEyeHeight()
getEyeHeight()
public double
ax()
method_2480()
getRideHeight()
getYOffset()
public void
a(boolean arg0)
method_13237(boolean arg0)
setAggressive(boolean aggressive)
setSwingingArms(boolean swingingArms)
public boolean
dg()
method_13239()
isAggressive()
isSwingingArms()