| public void | | a(int arg0, int arg1, atv arg2) | | method_9195(int arg0, int arg1, class_2252 arg2) | | buildTerrain(int chunkX, int chunkZ, ProtoChunk blocks) | | setBlocksInChunk(int x, int z, ChunkPrimer primer) |
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| public void | |
| public WorldChunk | | a(int arg0, int arg1) | | method_11761(int arg0, int arg1) | | generateChunk(int arg0, int arg1) | | provideChunk(int arg0, int arg1) |
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| private float | | a(int arg0, int arg1, int arg2, int arg3) | | method_11821(int arg0, int arg1, int arg2, int arg3) | | getIslandNoise(int chunkX, int chunkZ, int dx, int dz) | | getIslandHeightValue(int arg0, int arg1, int arg2, int arg3) |
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| public boolean | | c(int arg0, int arg1) | | method_11822(int arg0, int arg1) | | isIsland(int chunkX, int chunkZ) | | isIslandChunk(int arg0, int arg1) |
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| private double[] | | a(double[] arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6) | | method_4011(double[] arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6) | | generateHeightMap(double[] heightMap, int x, int y, int z, int sizeX, int sizeY, int sizeZ) | | getHeights(double[] arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6) |
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| public void | | b(int arg0, int arg1) | | method_11764(int arg0, int arg1) | | populateChunk(int arg0, int arg1) | | populate(int arg0, int arg1) |
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| public boolean | | a(asv arg0, int arg1, int arg2) | | method_11762(class_1196 arg0, int arg1, int arg2) | | populateChunkAfterTerrain(WorldChunk arg0, int arg1, int arg2) | | generateStructures(Chunk arg0, int arg1, int arg2) |
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| public List<Biome$SpawnEntry> | |
| public BlockPos | |
| public void | | b(asv arg0, int arg1, int arg2) | | method_4702(class_1196 arg0, int arg1, int arg2) | | placeStructures(WorldChunk arg0, int arg1, int arg2) | | recreateStructures(Chunk arg0, int arg1, int arg2) |
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