net.minecraft.block

public abstract class AbstractPressurePlateBlock

extends Block

alp
net.minecraft.class_1445
net.minecraft.block.AbstractPressurePlateBlock
net.minecraft.block.BlockBasePressurePlate

Field summary

Modifier and TypeField
protected static final Box
a
field_12563
PRESSED_SHAPE
PRESSED_AABB
protected static final Box
b
field_12564
UNPRESSED_SHAPE
UNPRESSED_AABB
protected static final Box
c
field_12565
COLLISION_SHAPE
PRESSURE_AABB

Constructor summary

ModifierConstructor
protected (Material arg0)
protected (Material arg0, MapColor arg1)

Method summary

Modifier and TypeMethod
public Box
b(atl arg0, ajw arg1, co arg2)
method_11554(class_2232 arg0, class_1158 arg1, class_2552 arg2)
getShape(BlockState arg0, WorldView arg1, BlockPos arg2)
getBoundingBox(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public int
a(ajs arg0)
method_4789(class_1150 arg0)
getTickRate(World arg0)
tickRate(World arg0)
public Box
a(atl arg0, ajw arg1, co arg2)
method_8640(class_2232 arg0, class_1158 arg1, class_2552 arg2)
getCollisionShape(BlockState arg0, WorldView arg1, BlockPos arg2)
getCollisionBoundingBox(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public boolean
b(atl arg0)
method_11560(class_2232 arg0)
isSolidRender(BlockState arg0)
isOpaqueCube(IBlockState arg0)
public boolean
c(atl arg0)
method_11562(class_2232 arg0)
isCube(BlockState arg0)
isFullCube(IBlockState arg0)
public boolean
b(ajw arg0, co arg1)
method_8663(class_1158 arg0, class_2552 arg1)
canWalkThrough(WorldView arg0, BlockPos arg1)
isPassable(IBlockAccess arg0, BlockPos arg1)
public boolean
d()
method_8678()
canRespawnIn()
canSpawnInBlock()
public boolean
a(ajs arg0, co arg1)
method_8673(class_1150 arg0, class_2552 arg1)
canBePlaced(World arg0, BlockPos arg1)
canPlaceBlockAt(World arg0, BlockPos arg1)
public void
a(atl arg0, ajs arg1, co arg2, alu arg3, co arg4)
method_8641(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_197 arg3, class_2552 arg4)
neighborChanged(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
neighborChanged(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
private boolean
i(ajs arg0, co arg1)
method_8611(class_1150 arg0, class_2552 arg1)
canSitOnTop(World world, BlockPos pos)
canBePlacedOn(World worldIn, BlockPos pos)
public void
a(ajs arg0, co arg1, atl arg2, Random arg3)
method_8643(class_1150 arg0, class_2552 arg1, class_2232 arg2, Random arg3)
randomTick(World arg0, BlockPos arg1, BlockState arg2, Random arg3)
randomTick(World arg0, BlockPos arg1, IBlockState arg2, Random arg3)
public void
b(ajs arg0, co arg1, atl arg2, Random arg3)
method_8661(class_1150 arg0, class_2552 arg1, class_2232 arg2, Random arg3)
tick(World arg0, BlockPos arg1, BlockState arg2, Random arg3)
updateTick(World arg0, BlockPos arg1, IBlockState arg2, Random arg3)
public void
a(ajs arg0, co arg1, atl arg2, sn arg3)
method_416(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_864 arg3)
onEntityCollision(World arg0, BlockPos arg1, BlockState arg2, Entity arg3)
onEntityCollidedWithBlock(World arg0, BlockPos arg1, IBlockState arg2, Entity arg3)
protected void
a(ajs arg0, co arg1, atl arg2, int arg3)
method_11548(class_1150 arg0, class_2552 arg1, class_2232 arg2, int arg3)
updateOutputState(World world, BlockPos pos, BlockState state, int signal)
updateState(World worldIn, BlockPos pos, IBlockState state, int oldRedstoneStrength)
protected abstract void
b(ajs arg0, co arg1)
method_11549(class_1150 arg0, class_2552 arg1)
playPressSound(World world, BlockPos pos)
playClickOnSound(World worldIn, BlockPos color)
protected abstract void
c(ajs arg0, co arg1)
method_11550(class_1150 arg0, class_2552 arg1)
playUnpressSound(World world, BlockPos pos)
playClickOffSound(World worldIn, BlockPos pos)
public void
b(ajs arg0, co arg1, atl arg2)
method_8659(class_1150 arg0, class_2552 arg1, class_2232 arg2)
onRemoved(World arg0, BlockPos arg1, BlockState arg2)
breakBlock(World arg0, BlockPos arg1, IBlockState arg2)
protected void
d(ajs arg0, co arg1)
method_8608(class_1150 arg0, class_2552 arg1)
updateNeighbors(World world, BlockPos pos)
updateNeighbors(World worldIn, BlockPos pos)
public int
b(atl arg0, ajw arg1, co arg2, cv arg3)
method_8653(class_2232 arg0, class_1158 arg1, class_2552 arg2, class_1354 arg3)
getSignal(BlockState arg0, WorldView arg1, BlockPos arg2, Direction arg3)
getWeakPower(IBlockState arg0, IBlockAccess arg1, BlockPos arg2, EnumFacing arg3)
public int
c(atl arg0, ajw arg1, co arg2, cv arg3)
method_8664(class_2232 arg0, class_1158 arg1, class_2552 arg2, class_1354 arg3)
getDirectSignal(BlockState arg0, WorldView arg1, BlockPos arg2, Direction arg3)
getStrongPower(IBlockState arg0, IBlockAccess arg1, BlockPos arg2, EnumFacing arg3)
public boolean
g(atl arg0)
method_11566(class_2232 arg0)
isSignalSource(BlockState arg0)
canProvidePower(IBlockState arg0)
public PistonMoveBehavior
h(atl arg0)
method_11567(class_2232 arg0)
getPistonMoveBehavior(BlockState arg0)
getMobilityFlag(IBlockState arg0)
protected abstract int
e(ajs arg0, co arg1)
method_8610(class_1150 arg0, class_2552 arg1)
calculateOutputSignal(World world, BlockPos pos)
computeRedstoneStrength(World worldIn, BlockPos pos)
protected abstract int
i(atl arg0)
method_8609(class_2232 arg0)
getOutputSignal(BlockState state)
getRedstoneStrength(IBlockState state)
protected abstract BlockState
a(atl arg0, int arg1)
method_8605(class_2232 arg0, int arg1)
setOutputSignal(BlockState state, int signal)
setRedstoneStrength(IBlockState state, int strength)