| public static int | |
| public static int | |
| public static Block | | b(int arg0) | | method_6448(int arg0) | | byId(int id) | | getBlockById(int id) |
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| public static BlockState | | c(int arg0) | | method_8672(int arg0) | | deserialize(int blockdata) | | getStateById(int id) |
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| public static Block | |
| public static Block | |
| public boolean | |
| public boolean | |
| public boolean | |
| public int | |
| public int | |
| public boolean | |
| public Material | |
| public MapColor | |
| public BlockState | | a(int arg0) | | method_8635(int arg0) | | getStateFromMetadata(int metadata) | | getStateFromMeta(int meta) |
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| public int | |
| public BlockState | |
| public BlockState | |
| public BlockState | |
| protected Block | |
| protected Block | | d(int arg0) | | method_6450(int arg0) | | setOpacity(int opacity) | | setLightOpacity(int opacity) |
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| protected Block | | a(float arg0) | | method_6441(float arg0) | | setLight(float light) | | setLightLevel(float value) |
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| protected Block | | b(float arg0) | | method_430(float arg0) | | setBlastResistance(float blastResistance) | | setResistance(float resistance) |
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| public boolean | |
| public boolean | |
| public boolean | |
| public boolean | |
| public boolean | |
| public RenderType | |
| public boolean | |
| protected Block | | c(float arg0) | | method_442(float arg0) | | setStrength(float strength) | | setHardness(float hardness) |
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| protected Block | | j() | | method_474() | | setUnbreakable() | | setBlockUnbreakable() |
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| public float | |
| protected Block | | a(boolean arg0) | | method_440(boolean arg0) | | setTicksRandomly(boolean ticksRandomly) | | setTickRandomly(boolean shouldTick) |
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| public boolean | | k() | | method_476() | | ticksRandomly() | | getTickRandomly() |
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| public boolean | | l() | | method_478() | | hasBlockEntity() | | hasTileEntity() |
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| public Box | |
| public boolean | |
| public void | | a(atl arg0, ajs arg1, co arg2, bdt arg3, List<bdt> arg4, sn arg5, boolean arg6) | | method_11553(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_231 arg3, List<class_231> arg4, class_864 arg5, boolean arg6) | | addCollisions(BlockState state, World world, BlockPos pos, Box shape, List<Box> collisions, Entity entity, boolean forceShape) | | addCollisionBoxToList(IBlockState state, World worldIn, BlockPos pos, AxisAlignedBB entityBox, List<AxisAlignedBB> collidingBoxes, Entity entityIn, boolean arg6) |
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| protected static void | | a(co arg0, bdt arg1, List<bdt> arg2, bdt arg3) | | method_11558(class_2552 arg0, class_231 arg1, List<class_231> arg2, class_231 arg3) | | addCollision(BlockPos pos, Box shape, List<Box> collisions, Box blockShape) | | addCollisionBoxToList(BlockPos pos, AxisAlignedBB entityBox, List<AxisAlignedBB> collidingBoxes, AxisAlignedBB blockBox) |
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| public Box | |
| public boolean | |
| public boolean | | a(atl arg0, boolean arg1) | | method_400(class_2232 arg0, boolean arg1) | | canRayTrace(BlockState state, boolean allowLiquids) | | canCollideCheck(IBlockState state, boolean hitIfLiquid) |
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| public boolean | | m() | | method_469() | | canRayTrace() | | isCollidable() |
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| public void | | a(ajs arg0, co arg1, atl arg2, Random arg3) | | method_8643(class_1150 arg0, class_2552 arg1, class_2232 arg2, Random arg3) | | randomTick(World world, BlockPos pos, BlockState state, Random random) | | randomTick(World worldIn, BlockPos pos, IBlockState state, Random random) |
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| public void | | b(ajs arg0, co arg1, atl arg2, Random arg3) | | method_8661(class_1150 arg0, class_2552 arg1, class_2232 arg2, Random arg3) | | tick(World world, BlockPos pos, BlockState state, Random random) | | updateTick(World worldIn, BlockPos pos, IBlockState state, Random rand) |
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| public void | |
| public void | | a(atl arg0, ajs arg1, co arg2, alu arg3, co arg4) | | method_8641(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_197 arg3, class_2552 arg4) | | neighborChanged(BlockState state, World world, BlockPos pos, Block neighborBlock, BlockPos neighborPos) | | neighborChanged(IBlockState state, World worldIn, BlockPos pos, Block blockIn, BlockPos fromPos) |
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| public int | |
| public void | |
| public void | |
| public int | |
| public Item | |
| public float | | a(atl arg0, aay arg1, ajs arg2, co arg3) | | method_11557(class_2232 arg0, class_988 arg1, class_1150 arg2, class_2552 arg3) | | getMiningSpeed(BlockState state, PlayerEntity player, World world, BlockPos pos) | | getPlayerRelativeBlockHardness(IBlockState state, EntityPlayer player, World worldIn, BlockPos pos) |
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| public final void | | b(ajs arg0, co arg1, atl arg2, int arg3) | | method_8660(class_1150 arg0, class_2552 arg1, class_2232 arg2, int arg3) | | dropItems(World world, BlockPos pos, BlockState state, int fortuneLevel) | | dropBlockAsItem(World worldIn, BlockPos pos, IBlockState state, int fortune) |
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| public void | | a(ajs arg0, co arg1, atl arg2, float arg3, int arg4) | | method_410(class_1150 arg0, class_2552 arg1, class_2232 arg2, float arg3, int arg4) | | dropItems(World world, BlockPos pos, BlockState state, float luck, int fortuneLevel) | | dropBlockAsItemWithChance(World worldIn, BlockPos pos, IBlockState state, float chance, int fortune) |
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| public static void | |
| protected void | |
| public int | |
| public float | |
| public HitResult | | a(atl arg0, ajs arg1, co arg2, bdw arg3, bdw arg4) | | method_414(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_236 arg3, class_236 arg4) | | rayTrace(BlockState state, World world, BlockPos pos, Vec3d from, Vec3d to) | | collisionRayTrace(IBlockState blockState, World worldIn, BlockPos pos, Vec3d start, Vec3d end) |
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| protected HitResult | | a(co arg0, bdw arg1, bdw arg2, bdt arg3) | | method_11559(class_2552 arg0, class_236 arg1, class_236 arg2, class_231 arg3) | | rayTrace(BlockPos pos, Vec3d from, Vec3d to, Box shape) | | rayTrace(BlockPos pos, Vec3d start, Vec3d end, AxisAlignedBB boundingBox) |
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| public void | |
| public boolean | |
| public boolean | |
| public boolean | | a(ajs arg0, co arg1, atl arg2, aay arg3, ri arg4, cv arg5, float arg6, float arg7, float arg8) | | method_421(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_988 arg3, class_2961 arg4, class_1354 arg5, float arg6, float arg7, float arg8) | | use(World world, BlockPos pos, BlockState state, PlayerEntity player, InteractionHand hand, Direction face, float faceX, float faceY, float faceZ) | | onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) |
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| public void | |
| public BlockState | | a(ajs arg0, co arg1, cv arg2, float arg3, float arg4, float arg5, int arg6, sw arg7) | | method_8645(class_1150 arg0, class_2552 arg1, class_1354 arg2, float arg3, float arg4, float arg5, int arg6, class_1699 arg7) | | getPlacementState(World world, BlockPos pos, Direction dir, float dx, float dy, float dz, int metadata, LivingEntity entity) | | getStateForPlacement(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer) |
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| public void | |
| public Vec3d | | a(ajs arg0, co arg1, sn arg2, bdw arg3) | | method_8648(class_1150 arg0, class_2552 arg1, class_864 arg2, class_236 arg3) | | applyMaterialDrag(World world, BlockPos pos, Entity entity, Vec3d velocity) | | modifyAcceleration(World worldIn, BlockPos pos, Entity entityIn, Vec3d motion) |
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| public int | | b(atl arg0, ajw arg1, co arg2, cv arg3) | | method_8653(class_2232 arg0, class_1158 arg1, class_2552 arg2, class_1354 arg3) | | getSignal(BlockState state, WorldView world, BlockPos pos, Direction dir) | | getWeakPower(IBlockState blockState, IBlockAccess blockAccess, BlockPos pos, EnumFacing side) |
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| public boolean | |
| public void | | a(ajs arg0, co arg1, atl arg2, sn arg3) | | method_416(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_864 arg3) | | onEntityCollision(World world, BlockPos pos, BlockState state, Entity entity) | | onEntityCollidedWithBlock(World worldIn, BlockPos pos, IBlockState state, Entity entityIn) |
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| public int | | c(atl arg0, ajw arg1, co arg2, cv arg3) | | method_8664(class_2232 arg0, class_1158 arg1, class_2552 arg2, class_1354 arg3) | | getDirectSignal(BlockState state, WorldView world, BlockPos pos, Direction dir) | | getStrongPower(IBlockState blockState, IBlockAccess blockAccess, BlockPos pos, EnumFacing side) |
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| public void | | a(ajs arg0, aay arg1, co arg2, atl arg3, asc arg4, afj arg5) | | method_8651(class_1150 arg0, class_988 arg1, class_2552 arg2, class_2232 arg3, class_226 arg4, class_1071 arg5) | | afterMinedByPlayer(World world, PlayerEntity player, BlockPos pos, BlockState state, BlockEntity blockEntity, ItemStack item) | | harvestBlock(World worldIn, EntityPlayer player, BlockPos pos, IBlockState state, TileEntity te, ItemStack stack) |
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| protected boolean | | n() | | method_475() | | hasSilkTouchDrops() | | canSilkHarvest() |
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| protected ItemStack | |
| public int | | a(int arg0, Random arg1) | | method_397(int arg0, Random arg1) | | getDropCount(int fortuneLevel, Random random) | | quantityDroppedWithBonus(int fortune, Random random) |
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| public void | | a(ajs arg0, co arg1, atl arg2, sw arg3, afj arg4) | | method_419(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_1699 arg3, class_1071 arg4) | | onPlaced(World world, BlockPos pos, BlockState state, LivingEntity entity, ItemStack item) | | onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack) |
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| public boolean | | d() | | method_8678() | | canRespawnIn() | | canSpawnInBlock() |
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| public Block | |
| public String | | c() | | method_480() | | getName() | | getLocalizedName() |
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| public String | | a() | | method_392() | | getTranslationKey() | | getUnlocalizedName() |
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| public boolean | | a(atl arg0, ajs arg1, co arg2, int arg3, int arg4) | | method_435(class_2232 arg0, class_1150 arg1, class_2552 arg2, int arg3, int arg4) | | doEvent(BlockState state, World world, BlockPos pos, int type, int data) | | eventReceived(IBlockState state, World worldIn, BlockPos pos, int id, int param) |
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| public boolean | | o() | | method_481() | | hasStats() | | getEnableStats() |
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| protected Block | | p() | | method_482() | | disableStats() | | disableStats() |
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| public PistonMoveBehavior | |
| public void | | a(ajs arg0, co arg1, sn arg2, float arg3) | | method_8647(class_1150 arg0, class_2552 arg1, class_864 arg2, float arg3) | | onFallenOn(World world, BlockPos pos, Entity entity, float fallDistance) | | onFallenUpon(World worldIn, BlockPos pos, Entity entityIn, float fallDistance) |
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| public void | |
| public ItemStack | |
| public Block | |
| public void | | a(ajs arg0, co arg1, atl arg2, aay arg3) | | method_8644(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_988 arg3) | | beforeMinedByPlayer(World world, BlockPos pos, BlockState state, PlayerEntity player) | | onBlockHarvested(World worldIn, BlockPos pos, IBlockState state, EntityPlayer player) |
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| public void | |
| public boolean | | r() | | method_4187() | | acceptsImmediateTicks() | | requiresUpdates() |
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| public boolean | |
| public boolean | |
| public static boolean | |
| public boolean | |
| public int | |
| protected StateDefinition | | b() | | method_8676() | | createStateDefinition() | | createBlockState() |
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| public StateDefinition | | s() | | method_8632() | | stateDefinition() | | getBlockState() |
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| protected final void | |
| public final BlockState | | t() | | method_8633() | | defaultState() | | getDefaultState() |
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| public Block$OffsetType | | u() | | method_8634() | | getOffsetType() | | getOffsetType() |
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| public Vec3d | |
| public BlockSounds | | v() | | method_11578() | | getSounds() | | getSoundType() |
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| public static void | | w() | | method_6457() | | init() | | registerBlocks() |
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| private static void | |
| private static void | |
| public boolean | |
| public boolean | |
| public int | |
| public boolean | | a(atl arg0, ajw arg1, co arg2, cv arg3) | | method_8654(class_2232 arg0, class_1158 arg1, class_2552 arg2, class_1354 arg3) | | shouldRenderFace(BlockState state, WorldView world, BlockPos pos, Direction face) | | shouldSideBeRendered(IBlockState blockState, IBlockAccess blockAccess, BlockPos pos, EnumFacing side) |
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| public Box | |
| public void | | a(atl arg0, ajs arg1, co arg2, Random arg3) | | method_8669(class_2232 arg0, class_1150 arg1, class_2552 arg2, Random arg3) | | randomDisplayTick(BlockState state, World world, BlockPos pos, Random random) | | randomDisplayTick(IBlockState stateIn, World worldIn, BlockPos pos, Random rand) |
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| public BlockLayer | | f() | | method_8687() | | getRenderLayer() | | getBlockLayer() |
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| public float | |
| public void | |
| public CreativeModeTab | | q() | | method_483() | | getCreativeModeTab() | | getCreativeTabToDisplayOn() |
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| public void | | a(afj arg0, aay arg1, List<String> arg2, boolean arg3) | | method_13701(class_1071 arg0, class_988 arg1, List<String> arg2, boolean arg3) | | addHoverText(ItemStack arg0, PlayerEntity arg1, List<String> arg2, boolean arg3) | | addInformation(ItemStack stack, EntityPlayer player, List<String> tooltip, boolean advanced) |
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