net.minecraft.block

public class ChestBlock

extends BlockWithBlockEntity

All mapped superinterfaces:

BlockEntityProvider

amg
net.minecraft.class_118
net.minecraft.block.ChestBlock
net.minecraft.block.BlockChest

Field summary

Modifier and TypeField
public static final DirectionProperty
a
field_9334
FACING
FACING
protected static final Box
b
field_12616
NORTH_SHAPE
NORTH_CHEST_AABB
protected static final Box
c
field_12617
SOUTH_SHAPE
SOUTH_CHEST_AABB
protected static final Box
d
field_12618
WEST_SHAPE
WEST_CHEST_AABB
protected static final Box
e
field_12619
EAST_SHAPE
EAST_CHEST_AABB
protected static final Box
f
field_12620
SHAPE
NOT_CONNECTED_AABB
public final ChestBlock$Type
g
field_12621
type
chestType

Constructor summary

ModifierConstructor
protected (ChestBlock$Type type)

Method summary

Modifier and TypeMethod
public boolean
b(atl arg0)
method_11560(class_2232 arg0)
isSolidRender(BlockState arg0)
isOpaqueCube(IBlockState arg0)
public boolean
c(atl arg0)
method_11562(class_2232 arg0)
isCube(BlockState arg0)
isFullCube(IBlockState arg0)
public RenderType
a(atl arg0)
method_11552(class_2232 arg0)
getRenderType(BlockState arg0)
getRenderType(IBlockState arg0)
public Box
b(atl arg0, ajw arg1, co arg2)
method_11554(class_2232 arg0, class_1158 arg1, class_2552 arg2)
getShape(BlockState arg0, WorldView arg1, BlockPos arg2)
getBoundingBox(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public void
c(ajs arg0, co arg1, atl arg2)
method_8668(class_1150 arg0, class_2552 arg1, class_2232 arg2)
onAdded(World arg0, BlockPos arg1, BlockState arg2)
onBlockAdded(World arg0, BlockPos arg1, IBlockState arg2)
public BlockState
a(ajs arg0, co arg1, cv arg2, float arg3, float arg4, float arg5, int arg6, sw arg7)
method_8645(class_1150 arg0, class_2552 arg1, class_1354 arg2, float arg3, float arg4, float arg5, int arg6, class_1699 arg7)
getPlacementState(World arg0, BlockPos arg1, Direction arg2, float arg3, float arg4, float arg5, int arg6, LivingEntity arg7)
getStateForPlacement(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7)
public void
a(ajs arg0, co arg1, atl arg2, sw arg3, afj arg4)
method_419(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_1699 arg3, class_1071 arg4)
onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
onBlockPlacedBy(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3, ItemStack arg4)
public BlockState
e(ajs arg0, co arg1, atl arg2)
method_8701(class_1150 arg0, class_2552 arg1, class_2232 arg2)
updateState(World world, BlockPos pos, BlockState state)
checkForSurroundingChests(World worldIn, BlockPos pos, IBlockState state)
public BlockState
f(ajs arg0, co arg1, atl arg2)
method_8703(class_1150 arg0, class_2552 arg1, class_2232 arg2)
updateFacing(World world, BlockPos pos, BlockState state)
correctFacing(World worldIn, BlockPos pos, IBlockState state)
public boolean
a(ajs arg0, co arg1)
method_8673(class_1150 arg0, class_2552 arg1)
canBePlaced(World arg0, BlockPos arg1)
canPlaceBlockAt(World arg0, BlockPos arg1)
private boolean
d(ajs arg0, co arg1)
method_8704(class_1150 arg0, class_2552 arg1)
isDoubleChest(World world, BlockPos pos)
isDoubleChest(World worldIn, BlockPos pos)
public void
a(atl arg0, ajs arg1, co arg2, alu arg3, co arg4)
method_8641(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_197 arg3, class_2552 arg4)
neighborChanged(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
neighborChanged(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
public void
b(ajs arg0, co arg1, atl arg2)
method_8659(class_1150 arg0, class_2552 arg1, class_2232 arg2)
onRemoved(World arg0, BlockPos arg1, BlockState arg2)
breakBlock(World arg0, BlockPos arg1, IBlockState arg2)
public boolean
a(ajs arg0, co arg1, atl arg2, aay arg3, ri arg4, cv arg5, float arg6, float arg7, float arg8)
method_421(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_988 arg3, class_2961 arg4, class_1354 arg5, float arg6, float arg7, float arg8)
use(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3, InteractionHand arg4, Direction arg5, float arg6, float arg7, float arg8)
onBlockActivated(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
public LockableMenuProvider
c(ajs arg0, co arg1)
method_11583(class_1150 arg0, class_2552 arg1)
getMenuProvider(World world, BlockPos pos)
getLockableContainer(World worldIn, BlockPos pos)
public LockableMenuProvider
a(ajs arg0, co arg1, boolean arg2)
method_8702(class_1150 arg0, class_2552 arg1, boolean arg2)
getCombinedMenuProvider(World world, BlockPos pos, boolean allowLocked)
getContainer(World worldIn, BlockPos pos, boolean allowBlocking)
public BlockEntity
a(ajs arg0, int arg1)
method_309(class_1150 arg0, int arg1)
createBlockEntity(World arg0, int arg1)
createNewTileEntity(World arg0, int arg1)
public boolean
g(atl arg0)
method_11566(class_2232 arg0)
isSignalSource(BlockState arg0)
canProvidePower(IBlockState arg0)
public int
b(atl arg0, ajw arg1, co arg2, cv arg3)
method_8653(class_2232 arg0, class_1158 arg1, class_2552 arg2, class_1354 arg3)
getSignal(BlockState arg0, WorldView arg1, BlockPos arg2, Direction arg3)
getWeakPower(IBlockState arg0, IBlockAccess arg1, BlockPos arg2, EnumFacing arg3)
public int
c(atl arg0, ajw arg1, co arg2, cv arg3)
method_8664(class_2232 arg0, class_1158 arg1, class_2552 arg2, class_1354 arg3)
getDirectSignal(BlockState arg0, WorldView arg1, BlockPos arg2, Direction arg3)
getStrongPower(IBlockState arg0, IBlockAccess arg1, BlockPos arg2, EnumFacing arg3)
private boolean
e(ajs arg0, co arg1)
method_8705(class_1150 arg0, class_2552 arg1)
isLocked(World world, BlockPos pos)
isBlocked(World worldIn, BlockPos pos)
private boolean
i(ajs arg0, co arg1)
method_8706(class_1150 arg0, class_2552 arg1)
isLockedByBlock(World world, BlockPos pos)
isBelowSolidBlock(World worldIn, BlockPos pos)
private boolean
j(ajs arg0, co arg1)
method_8707(class_1150 arg0, class_2552 arg1)
isLockedByOcelot(World world, BlockPos pos)
isOcelotSittingOnChest(World worldIn, BlockPos pos)
public boolean
x(atl arg0)
method_11577(class_2232 arg0)
isAnalogSignalSource(BlockState arg0)
hasComparatorInputOverride(IBlockState arg0)
public int
c(atl arg0, ajs arg1, co arg2)
method_8686(class_2232 arg0, class_1150 arg1, class_2552 arg2)
getAnalogSignal(BlockState arg0, World arg1, BlockPos arg2)
getComparatorInputOverride(IBlockState arg0, World arg1, BlockPos arg2)
public BlockState
a(int arg0)
method_8635(int arg0)
getStateFromMetadata(int arg0)
getStateFromMeta(int arg0)
public int
e(atl arg0)
method_8671(class_2232 arg0)
getMetadataFromState(BlockState arg0)
getMetaFromState(IBlockState arg0)
public BlockState
a(atl arg0, aqi arg1)
method_11556(class_2232 arg0, class_2734 arg1)
rotate(BlockState arg0, BlockRotation arg1)
withRotation(IBlockState arg0, Rotation arg1)
public BlockState
a(atl arg0, aou arg1)
method_11555(class_2232 arg0, class_2727 arg1)
mirror(BlockState arg0, BlockMirror arg1)
withMirror(IBlockState arg0, Mirror arg1)
protected StateDefinition
b()
method_8676()
createStateDefinition()
createBlockState()
public boolean
v(atl arg0)
method_13704(class_2232 arg0)
hasCustomMiningProgress(BlockState arg0)
hasCustomBreakingProgress(IBlockState arg0)