| public Item | |
| public void | | b(ajs arg0, co arg1, atl arg2, Random arg3) | | method_8661(class_1150 arg0, class_2552 arg1, class_2232 arg2, Random arg3) | | tick(World arg0, BlockPos arg1, BlockState arg2, Random arg3) | | updateTick(World arg0, BlockPos arg1, IBlockState arg2, Random arg3) |
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| private void | |
| private void | |
| private static boolean | |
| public boolean | |
| public boolean | |
| public boolean | |
| public void | | a(atl arg0, ajs arg1, co arg2, alu arg3, co arg4) | | method_8641(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_197 arg3, class_2552 arg4) | | neighborChanged(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4) | | neighborChanged(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4) |
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| public boolean | |
| public void | | a(ajs arg0, aay arg1, co arg2, atl arg3, asc arg4, afj arg5) | | method_8651(class_1150 arg0, class_988 arg1, class_2552 arg2, class_2232 arg3, class_226 arg4, class_1071 arg5) | | afterMinedByPlayer(World arg0, PlayerEntity arg1, BlockPos arg2, BlockState arg3, BlockEntity arg4, ItemStack arg5) | | harvestBlock(World arg0, EntityPlayer arg1, BlockPos arg2, IBlockState arg3, TileEntity arg4, ItemStack arg5) |
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| protected ItemStack | |
| public BlockState | | a(int arg0) | | method_8635(int arg0) | | getStateFromMetadata(int arg0) | | getStateFromMeta(int arg0) |
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| public int | |
| protected StateDefinition | | b() | | method_8676() | | createStateDefinition() | | createBlockState() |
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| public static void | | a(ajs arg0, co arg1, Random arg2, int arg3) | | method_11586(class_1150 arg0, class_2552 arg1, Random arg2, int arg3) | | generate(World world, BlockPos pos, Random random, int height) | | generatePlant(World worldIn, BlockPos pos, Random rand, int arg3) |
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| private static void | | a(ajs arg0, co arg1, Random arg2, co arg3, int arg4, int arg5) | | method_11587(class_1150 arg0, class_2552 arg1, Random arg2, class_2552 arg3, int arg4, int arg5) | | grow(World world, BlockPos pos, Random random, BlockPos root, int height, int layer) | | growTreeRecursive(World worldIn, BlockPos arg1, Random rand, BlockPos arg3, int arg4, int arg5) |
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| public BlockLayer | | f() | | method_8687() | | getRenderLayer() | | getBlockLayer() |
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