| public BlockEntity | | a(ajs arg0, int arg1) | | method_309(class_1150 arg0, int arg1) | | createBlockEntity(World arg0, int arg1) | | createNewTileEntity(World arg0, int arg1) |
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| public static BlockEntity | | a(atl arg0, cv arg1, boolean arg2, boolean arg3) | | method_9013(class_2232 arg0, class_1354 arg1, boolean arg2, boolean arg3) | | createMovingBlockEntity(BlockState movedState, Direction facing, boolean extending, boolean source) | | createTilePiston(IBlockState blockStateIn, EnumFacing facingIn, boolean extendingIn, boolean shouldHeadBeRenderedIn) |
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| public void | |
| public boolean | |
| public boolean | |
| public void | |
| public boolean | |
| public boolean | |
| public boolean | | a(ajs arg0, co arg1, atl arg2, aay arg3, ri arg4, cv arg5, float arg6, float arg7, float arg8) | | method_421(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_988 arg3, class_2961 arg4, class_1354 arg5, float arg6, float arg7, float arg8) | | use(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3, InteractionHand arg4, Direction arg5, float arg6, float arg7, float arg8) | | onBlockActivated(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8) |
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| public Item | |
| public void | | a(ajs arg0, co arg1, atl arg2, float arg3, int arg4) | | method_410(class_1150 arg0, class_2552 arg1, class_2232 arg2, float arg3, int arg4) | | dropItems(World arg0, BlockPos arg1, BlockState arg2, float arg3, int arg4) | | dropBlockAsItemWithChance(World arg0, BlockPos arg1, IBlockState arg2, float arg3, int arg4) |
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| public HitResult | | a(atl arg0, ajs arg1, co arg2, bdw arg3, bdw arg4) | | method_414(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_236 arg3, class_236 arg4) | | rayTrace(BlockState arg0, World arg1, BlockPos arg2, Vec3d arg3, Vec3d arg4) | | collisionRayTrace(IBlockState arg0, World arg1, BlockPos arg2, Vec3d arg3, Vec3d arg4) |
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| public void | | a(atl arg0, ajs arg1, co arg2, alu arg3, co arg4) | | method_8641(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_197 arg3, class_2552 arg4) | | neighborChanged(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4) | | neighborChanged(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4) |
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| public Box | |
| public void | | a(atl arg0, ajs arg1, co arg2, bdt arg3, List<bdt> arg4, sn arg5, boolean arg6) | | method_11553(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_231 arg3, List<class_231> arg4, class_864 arg5, boolean arg6) | | addCollisions(BlockState arg0, World arg1, BlockPos arg2, Box arg3, List<Box> arg4, Entity arg5, boolean arg6) | | addCollisionBoxToList(IBlockState arg0, World arg1, BlockPos arg2, AxisAlignedBB arg3, List<AxisAlignedBB> arg4, Entity arg5, boolean arg6) |
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| public Box | |
| private MovingBlockEntity | |
| public ItemStack | |
| public BlockState | | a(int arg0) | | method_8635(int arg0) | | getStateFromMetadata(int arg0) | | getStateFromMeta(int arg0) |
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| public BlockState | |
| public BlockState | |
| public int | |
| protected StateDefinition | | b() | | method_8676() | | createStateDefinition() | | createBlockState() |
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