net.minecraft.block

public class RedstoneWireBlock

extends Block

aqb
net.minecraft.class_177
net.minecraft.block.RedstoneWireBlock
net.minecraft.block.BlockRedstoneWire

Field summary

Modifier and TypeField
public static final EnumProperty<RedstoneWireBlock$ConnectionSide>
a
field_9630
NORTH
NORTH
public static final EnumProperty<RedstoneWireBlock$ConnectionSide>
b
field_9631
EAST
EAST
public static final EnumProperty<RedstoneWireBlock$ConnectionSide>
c
field_9627
SOUTH
SOUTH
public static final EnumProperty<RedstoneWireBlock$ConnectionSide>
d
field_9628
WEST
WEST
public static final IntegerProperty
e
field_9629
POWER
POWER
protected static final Box[]
f
field_12731
SHAPES
REDSTONE_WIRE_AABB
private boolean
g
field_313
shouldSignal
canProvidePower
private final Set<BlockPos>
B
field_314
neighborsToUpdate
blocksNeedingUpdate

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public Box
b(atl arg0, ajw arg1, co arg2)
method_11554(class_2232 arg0, class_1158 arg1, class_2552 arg2)
getShape(BlockState arg0, WorldView arg1, BlockPos arg2)
getBoundingBox(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
private static int
z(atl arg0)
method_11625(class_2232 arg0)
getShapeIndex(BlockState state)
getAABBIndex(IBlockState state)
public BlockState
c(atl arg0, ajw arg1, co arg2)
method_8656(class_2232 arg0, class_1158 arg1, class_2552 arg2)
resolveVirtualProperties(BlockState arg0, WorldView arg1, BlockPos arg2)
getActualState(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
private RedstoneWireBlock$ConnectionSide
b(ajw arg0, co arg1, cv arg2)
method_8878(class_1158 arg0, class_2552 arg1, class_1354 arg2)
getConnection(WorldView world, BlockPos pos, Direction dir)
getAttachPosition(IBlockAccess worldIn, BlockPos pos, EnumFacing direction)
public Box
a(atl arg0, ajw arg1, co arg2)
method_8640(class_2232 arg0, class_1158 arg1, class_2552 arg2)
getCollisionShape(BlockState arg0, WorldView arg1, BlockPos arg2)
getCollisionBoundingBox(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public boolean
b(atl arg0)
method_11560(class_2232 arg0)
isSolidRender(BlockState arg0)
isOpaqueCube(IBlockState arg0)
public boolean
c(atl arg0)
method_11562(class_2232 arg0)
isCube(BlockState arg0)
isFullCube(IBlockState arg0)
public boolean
a(ajs arg0, co arg1)
method_8673(class_1150 arg0, class_2552 arg1)
canBePlaced(World arg0, BlockPos arg1)
canPlaceBlockAt(World arg0, BlockPos arg1)
private BlockState
e(ajs arg0, co arg1, atl arg2)
method_8882(class_1150 arg0, class_2552 arg1, class_2232 arg2)
updatePower(World world, BlockPos pos, BlockState state)
updateSurroundingRedstone(World worldIn, BlockPos pos, IBlockState state)
private BlockState
a(ajs arg0, co arg1, co arg2, atl arg3)
method_8875(class_1150 arg0, class_2552 arg1, class_2552 arg2, class_2232 arg3)
doUpdatePower(World world, BlockPos pos, BlockPos source, BlockState state)
calculateCurrentChanges(World worldIn, BlockPos pos1, BlockPos pos2, IBlockState state)
private void
b(ajs arg0, co arg1)
method_8881(class_1150 arg0, class_2552 arg1)
updateNeighborsOfWire(World world, BlockPos pos)
notifyWireNeighborsOfStateChange(World worldIn, BlockPos pos)
public void
c(ajs arg0, co arg1, atl arg2)
method_8668(class_1150 arg0, class_2552 arg1, class_2232 arg2)
onAdded(World arg0, BlockPos arg1, BlockState arg2)
onBlockAdded(World arg0, BlockPos arg1, IBlockState arg2)
public void
b(ajs arg0, co arg1, atl arg2)
method_8659(class_1150 arg0, class_2552 arg1, class_2232 arg2)
onRemoved(World arg0, BlockPos arg1, BlockState arg2)
breakBlock(World arg0, BlockPos arg1, IBlockState arg2)
private int
a(ajs arg0, co arg1, int arg2)
method_8874(class_1150 arg0, class_2552 arg1, int arg2)
getHighestWirePower(World world, BlockPos pos, int power)
getMaxCurrentStrength(World worldIn, BlockPos pos, int strength)
public void
a(atl arg0, ajs arg1, co arg2, alu arg3, co arg4)
method_8641(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_197 arg3, class_2552 arg4)
neighborChanged(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
neighborChanged(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
public Item
a(atl arg0, Random arg1, int arg2)
method_398(class_2232 arg0, Random arg1, int arg2)
getDropItem(BlockState arg0, Random arg1, int arg2)
getItemDropped(IBlockState arg0, Random arg1, int arg2)
public int
c(atl arg0, ajw arg1, co arg2, cv arg3)
method_8664(class_2232 arg0, class_1158 arg1, class_2552 arg2, class_1354 arg3)
getDirectSignal(BlockState arg0, WorldView arg1, BlockPos arg2, Direction arg3)
getStrongPower(IBlockState arg0, IBlockAccess arg1, BlockPos arg2, EnumFacing arg3)
public int
b(atl arg0, ajw arg1, co arg2, cv arg3)
method_8653(class_2232 arg0, class_1158 arg1, class_2552 arg2, class_1354 arg3)
getSignal(BlockState arg0, WorldView arg1, BlockPos arg2, Direction arg3)
getWeakPower(IBlockState arg0, IBlockAccess arg1, BlockPos arg2, EnumFacing arg3)
private boolean
c(ajw arg0, co arg1, cv arg2)
method_8879(class_1158 arg0, class_2552 arg1, class_1354 arg2)
connectsTo(WorldView world, BlockPos pos, Direction dir)
isPowerSourceAt(IBlockAccess worldIn, BlockPos pos, EnumFacing side)
protected static boolean
c(ajw arg0, co arg1)
method_8883(class_1158 arg0, class_2552 arg1)
shouldConnectTo(WorldView world, BlockPos pos)
canConnectUpwardsTo(IBlockAccess worldIn, BlockPos pos)
protected static boolean
i(atl arg0)
method_8880(class_2232 arg0)
shouldConnectTo(BlockState state)
canConnectUpwardsTo(IBlockState state)
protected static boolean
a(atl arg0, cv arg1)
method_8876(class_2232 arg0, class_1354 arg1)
shouldConnectTo(BlockState state, Direction dir)
canConnectTo(IBlockState blockState, EnumFacing side)
public boolean
g(atl arg0)
method_11566(class_2232 arg0)
isSignalSource(BlockState arg0)
canProvidePower(IBlockState arg0)
public ItemStack
a(ajs arg0, co arg1, atl arg2)
method_8640(class_1150 arg0, class_2552 arg1, class_2232 arg2)
getPickItem(World arg0, BlockPos arg1, BlockState arg2)
getCollisionBoundingBox(World arg0, BlockPos arg1, IBlockState arg2)
public BlockState
a(int arg0)
method_8635(int arg0)
getStateFromMetadata(int arg0)
getStateFromMeta(int arg0)
public int
e(atl arg0)
method_8671(class_2232 arg0)
getMetadataFromState(BlockState arg0)
getMetaFromState(IBlockState arg0)
public BlockState
a(atl arg0, aqi arg1)
method_11556(class_2232 arg0, class_2734 arg1)
rotate(BlockState arg0, BlockRotation arg1)
withRotation(IBlockState arg0, Rotation arg1)
public BlockState
a(atl arg0, aou arg1)
method_11555(class_2232 arg0, class_2727 arg1)
mirror(BlockState arg0, BlockMirror arg1)
withMirror(IBlockState arg0, Mirror arg1)
protected StateDefinition
b()
method_8676()
createStateDefinition()
createBlockState()
public static int
e(int arg0)
method_8877(int arg0)
getColorForPower(int power)
colorMultiplier(int arg0)
public void
a(atl arg0, ajs arg1, co arg2, Random arg3)
method_8669(class_2232 arg0, class_1150 arg1, class_2552 arg2, Random arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
randomDisplayTick(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
public BlockLayer
f()
method_8687()
getRenderLayer()
getBlockLayer()