net.minecraft.block

public class ShulkerBoxBlock

extends BlockWithBlockEntity

All mapped superinterfaces:

BlockEntityProvider

aqn
net.minecraft.class_3066
net.minecraft.block.ShulkerBoxBlock
net.minecraft.block.BlockShulkerBox

Field summary

Modifier and TypeField
public static final EnumProperty<Direction>
a
field_15143
FACING
FACING
private final DyeColor
b
field_15144
color
color

Constructor summary

ModifierConstructor
public (DyeColor color)

Method summary

Modifier and TypeMethod
public BlockEntity
a(ajs arg0, int arg1)
method_309(class_1150 arg0, int arg1)
createBlockEntity(World arg0, int arg1)
createNewTileEntity(World arg0, int arg1)
public boolean
b(atl arg0)
method_11560(class_2232 arg0)
isSolidRender(BlockState arg0)
isOpaqueCube(IBlockState arg0)
public boolean
u(atl arg0)
method_13703(class_2232 arg0)
isViewBlocking(BlockState arg0)
causesSuffocation(IBlockState arg0)
public boolean
c(atl arg0)
method_11562(class_2232 arg0)
isCube(BlockState arg0)
isFullCube(IBlockState arg0)
public RenderType
a(atl arg0)
method_11552(class_2232 arg0)
getRenderType(BlockState arg0)
getRenderType(IBlockState arg0)
public boolean
a(ajs arg0, co arg1, atl arg2, aay arg3, ri arg4, cv arg5, float arg6, float arg7, float arg8)
method_421(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_988 arg3, class_2961 arg4, class_1354 arg5, float arg6, float arg7, float arg8)
use(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3, InteractionHand arg4, Direction arg5, float arg6, float arg7, float arg8)
onBlockActivated(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
public BlockState
a(ajs arg0, co arg1, cv arg2, float arg3, float arg4, float arg5, int arg6, sw arg7)
method_8645(class_1150 arg0, class_2552 arg1, class_1354 arg2, float arg3, float arg4, float arg5, int arg6, class_1699 arg7)
getPlacementState(World arg0, BlockPos arg1, Direction arg2, float arg3, float arg4, float arg5, int arg6, LivingEntity arg7)
getStateForPlacement(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7)
protected StateDefinition
b()
method_8676()
createStateDefinition()
createBlockState()
public int
e(atl arg0)
method_8671(class_2232 arg0)
getMetadataFromState(BlockState arg0)
getMetaFromState(IBlockState arg0)
public BlockState
a(int arg0)
method_8635(int arg0)
getStateFromMetadata(int arg0)
getStateFromMeta(int arg0)
public void
a(ajs arg0, co arg1, atl arg2, aay arg3)
method_8644(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_988 arg3)
beforeMinedByPlayer(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3)
onBlockHarvested(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3)
public void
a(ajs arg0, co arg1, atl arg2, float arg3, int arg4)
method_410(class_1150 arg0, class_2552 arg1, class_2232 arg2, float arg3, int arg4)
dropItems(World arg0, BlockPos arg1, BlockState arg2, float arg3, int arg4)
dropBlockAsItemWithChance(World arg0, BlockPos arg1, IBlockState arg2, float arg3, int arg4)
public void
a(ajs arg0, co arg1, atl arg2, sw arg3, afj arg4)
method_419(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_1699 arg3, class_1071 arg4)
onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
onBlockPlacedBy(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3, ItemStack arg4)
public void
b(ajs arg0, co arg1, atl arg2)
method_8659(class_1150 arg0, class_2552 arg1, class_2232 arg2)
onRemoved(World arg0, BlockPos arg1, BlockState arg2)
breakBlock(World arg0, BlockPos arg1, IBlockState arg2)
public PistonMoveBehavior
h(atl arg0)
method_11567(class_2232 arg0)
getPistonMoveBehavior(BlockState arg0)
getMobilityFlag(IBlockState arg0)
public Box
b(atl arg0, ajw arg1, co arg2)
method_11554(class_2232 arg0, class_1158 arg1, class_2552 arg2)
getShape(BlockState arg0, WorldView arg1, BlockPos arg2)
getBoundingBox(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public boolean
x(atl arg0)
method_11577(class_2232 arg0)
isAnalogSignalSource(BlockState arg0)
hasComparatorInputOverride(IBlockState arg0)
public int
c(atl arg0, ajs arg1, co arg2)
method_8686(class_2232 arg0, class_1150 arg1, class_2552 arg2)
getAnalogSignal(BlockState arg0, World arg1, BlockPos arg2)
getComparatorInputOverride(IBlockState arg0, World arg1, BlockPos arg2)
public ItemStack
a(ajs arg0, co arg1, atl arg2)
method_8640(class_1150 arg0, class_2552 arg1, class_2232 arg2)
getPickItem(World arg0, BlockPos arg1, BlockState arg2)
getCollisionBoundingBox(World arg0, BlockPos arg1, IBlockState arg2)
public static Block
a(aem arg0)
method_13714(class_2674 arg0)
byColor(DyeColor color)
getBlockByColor(EnumDyeColor colorIn)
public static ItemStack
b(aem arg0)
method_13715(class_2674 arg0)
getItemForColor(DyeColor color)
getColoredItemStack(EnumDyeColor colorIn)
public BlockState
a(atl arg0, aqi arg1)
method_11556(class_2232 arg0, class_2734 arg1)
rotate(BlockState arg0, BlockRotation arg1)
withRotation(IBlockState arg0, Rotation arg1)
public BlockState
a(atl arg0, aou arg1)
method_11555(class_2232 arg0, class_2727 arg1)
mirror(BlockState arg0, BlockMirror arg1)
withMirror(IBlockState arg0, Mirror arg1)
public boolean
v(atl arg0)
method_13704(class_2232 arg0)
hasCustomMiningProgress(BlockState arg0)
hasCustomBreakingProgress(IBlockState arg0)
public void
a(afj arg0, aay arg1, List<String> arg2, boolean arg3)
method_13701(class_1071 arg0, class_988 arg1, List<String> arg2, boolean arg3)
addHoverText(ItemStack arg0, PlayerEntity arg1, List<String> arg2, boolean arg3)
addInformation(ItemStack arg0, EntityPlayer arg1, List<String> arg2, boolean arg3)
public static DyeColor
b(afh arg0)
method_13716(class_1069 arg0)
getColor(Item item)
getColorFromItem(Item itemIn)
public static DyeColor
c(alu arg0)
method_13717(class_197 arg0)
getColor(Block block)
getColorFromBlock(Block blockIn)
public DyeColor
e()
method_13718()
getColor()
getColor()