| public void | | a(atl arg0, ajs arg1, co arg2, bdt arg3, List<bdt> arg4, sn arg5, boolean arg6) | | method_11553(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_231 arg3, List<class_231> arg4, class_864 arg5, boolean arg6) | | addCollisions(BlockState arg0, World arg1, BlockPos arg2, Box arg3, List<Box> arg4, Entity arg5, boolean arg6) | | addCollisionBoxToList(IBlockState arg0, World arg1, BlockPos arg2, AxisAlignedBB arg3, List<AxisAlignedBB> arg4, Entity arg5, boolean arg6) |
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| private static List<Box> | |
| private static Box | |
| private static Box | |
| public boolean | |
| public boolean | |
| public void | |
| public void | |
| public float | |
| public int | |
| public Vec3d | | a(ajs arg0, co arg1, sn arg2, bdw arg3) | | method_8648(class_1150 arg0, class_2552 arg1, class_864 arg2, class_236 arg3) | | applyMaterialDrag(World arg0, BlockPos arg1, Entity arg2, Vec3d arg3) | | modifyAcceleration(World arg0, BlockPos arg1, Entity arg2, Vec3d arg3) |
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| public boolean | | m() | | method_469() | | canRayTrace() | | isCollidable() |
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| public boolean | |
| public boolean | |
| public void | |
| public void | |
| public void | |
| public void | | b(ajs arg0, co arg1, atl arg2, Random arg3) | | method_8661(class_1150 arg0, class_2552 arg1, class_2232 arg2, Random arg3) | | tick(World arg0, BlockPos arg1, BlockState arg2, Random arg3) | | updateTick(World arg0, BlockPos arg1, IBlockState arg2, Random arg3) |
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| public boolean | | a(ajs arg0, co arg1, atl arg2, aay arg3, ri arg4, cv arg5, float arg6, float arg7, float arg8) | | method_421(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_988 arg3, class_2961 arg4, class_1354 arg5, float arg6, float arg7, float arg8) | | use(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3, InteractionHand arg4, Direction arg5, float arg6, float arg7, float arg8) | | onBlockActivated(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8) |
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| public void | |
| public boolean | |
| public MapColor | |
| public BlockState | | a(ajs arg0, co arg1, cv arg2, float arg3, float arg4, float arg5, int arg6, sw arg7) | | method_8645(class_1150 arg0, class_2552 arg1, class_1354 arg2, float arg3, float arg4, float arg5, int arg6, class_1699 arg7) | | getPlacementState(World arg0, BlockPos arg1, Direction arg2, float arg3, float arg4, float arg5, int arg6, LivingEntity arg7) | | getStateForPlacement(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7) |
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| public HitResult | | a(atl arg0, ajs arg1, co arg2, bdw arg3, bdw arg4) | | method_414(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_236 arg3, class_236 arg4) | | rayTrace(BlockState arg0, World arg1, BlockPos arg2, Vec3d arg3, Vec3d arg4) | | collisionRayTrace(IBlockState arg0, World arg1, BlockPos arg2, Vec3d arg3, Vec3d arg4) |
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| public BlockState | | a(int arg0) | | method_8635(int arg0) | | getStateFromMetadata(int arg0) | | getStateFromMeta(int arg0) |
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| public int | |
| public BlockState | |
| private static StairsBlock$Shape | |
| private static boolean | | d(atl arg0, ajw arg1, co arg2, cv arg3) | | method_11632(class_2232 arg0, class_1158 arg1, class_2552 arg2, class_1354 arg3) | | isStairSameHalfSameFacing(BlockState state, WorldView world, BlockPos pos, Direction dir) | | isDifferentStairs(IBlockState arg0, IBlockAccess arg1, BlockPos arg2, EnumFacing arg3) |
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| public static boolean | |
| public BlockState | |
| public BlockState | |
| protected StateDefinition | | b() | | method_8676() | | createStateDefinition() | | createBlockState() |
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| public void | | a(atl arg0, ajs arg1, co arg2, Random arg3) | | method_8669(class_2232 arg0, class_1150 arg1, class_2552 arg2, Random arg3) | | randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | randomDisplayTick(IBlockState arg0, World arg1, BlockPos arg2, Random arg3) |
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| public int | |
| public BlockLayer | | f() | | method_8687() | | getRenderLayer() | | getBlockLayer() |
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| public Box | |