net.minecraft.client.render.block.entity

public class SkullRenderer

extends BlockEntityRenderer<SkullBlockEntity>

bst
net.minecraft.class_1359
net.minecraft.client.render.block.entity.SkullRenderer
net.minecraft.client.renderer.tileentity.TileEntitySkullRenderer

Field summary

Modifier and TypeField
private static final Identifier
d
field_6595
SKELETON_LOCATION
SKELETON_TEXTURES
private static final Identifier
e
field_6596
WITHER_SKELETON_LOCATION
WITHER_SKELETON_TEXTURES
private static final Identifier
f
field_6597
ZOMBIE_LOCATION
ZOMBIE_TEXTURES
private static final Identifier
g
field_6598
CREEPER_LOCATION
CREEPER_TEXTURES
private static final Identifier
h
field_13597
DRAGON_LOCATION
DRAGON_TEXTURES
private final DragonSkullModel
i
field_13598
dragonModel
dragonHead
public static SkullRenderer
a
field_5224
INSTANCE
instance
private final SkullModel
j
field_5225
model
skeletonHead
private final SkullModel
k
field_11017
humanoidModel
humanoidHead

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public void
a(asw arg0, double arg1, double arg2, double arg3, float arg4, int arg5)
method_4364(class_1311 arg0, double arg1, double arg2, double arg3, float arg4, int arg5)
render(SkullBlockEntity blockEntity, double dx, double dy, double dz, float tickDelta, int blockMiningProgress)
renderTileEntityAt(TileEntitySkull te, double x, double y, double z, float partialTicks, int destroyStage)
public void
a(bsk arg0)
method_1632(class_598 arg0)
init(BlockEntityRenderDispatcher arg0)
setRendererDispatcher(TileEntityRendererDispatcher arg0)
public void
a(float arg0, float arg1, float arg2, cv arg3, float arg4, int arg5, GameProfile arg6, int arg7, float arg8)
method_10108(float arg0, float arg1, float arg2, class_1354 arg3, float arg4, int arg5, com.mojang.authlib.GameProfile arg6, int arg7, float arg8)
render(float dx, float dy, float dz, Direction facing, float rotation, int type, com.mojang.authlib.GameProfile profile, int blockMiningProgress, float animationProgress)
renderSkull(float x, float y, float z, EnumFacing facing, float rotationIn, int skullType, com.mojang.authlib.GameProfile profile, int destroyStage, float animateTicks)