| protected void | | a(yx arg0, float arg1, float arg2, float arg3) | | method_12438(class_2636 arg0, float arg1, float arg2, float arg3) | | applyRotation(ArmorStandEntity entity, float bob, float bodyYaw, float tickDelta) | | applyRotations(EntityArmorStand entityLiving, float arg1, float rotationYaw, float partialTicks) |
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| public void | | a(yx arg0, double arg1, double arg2, double arg3, float arg4, float arg5) | | method_12437(class_2636 arg0, double arg1, double arg2, double arg3, float arg4, float arg5) | | render(ArmorStandEntity entity, double dx, double dy, double dz, float yaw, float tickDelta) | | doRender(EntityArmorStand entity, double x, double y, double z, float entityYaw, float partialTicks) |
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