net.minecraft.client.render.model.block

public class BasicBakedModel$Builder

cbo$a
net.minecraft.class_2534$class_2535
net.minecraft.client.render.model.block.BasicBakedModel$Builder
net.minecraft.client.renderer.block.model.SimpleBakedModel$Builder

Field summary

Modifier and TypeField
private final List<BakedQuad>
a
field_11331
unculledFaces
builderGeneralQuads
private final Map<Direction, List<BakedQuad>>
b
field_13676
culledFaces
builderFaceQuads
private final ItemOverrides
c
field_13677
overrides
builderItemOverrideList
private final boolean
d
field_11333
ambientOcclusion
builderAmbientOcclusion
private TextureAtlasSprite
e
field_11334
particleIcon
builderTexture
private final boolean
f
field_11335
gui3d
builderGui3d
private final ModelTransformations
g
field_11336
transforms
builderCameraTransforms

Constructor summary

ModifierConstructor
public (BlockModel model, ItemOverrides overrides)
public (BlockState state, BakedModel model, TextureAtlasSprite miningTexture, BlockPos arg3)
private (boolean ambientOcclusion, boolean gui3d, ModelTransformations transforms, ItemOverrides overrides)

Method summary

Modifier and TypeMethod
private void
a(atl arg0, cbh arg1, byz arg2, cv arg3, long arg4)
method_10422(class_2232 arg0, class_2528 arg1, class_1639 arg2, class_1354 arg3, long arg4)
culledMiningFaces(BlockState state, BakedModel model, TextureAtlasSprite miningTexture, Direction face, long seed)
addFaceQuads(IBlockState arg0, IBakedModel arg1, TextureAtlasSprite arg2, EnumFacing arg3, long arg4)
private void
a(atl arg0, cbh arg1, byz arg2, long arg3)
method_10421(class_2232 arg0, class_2528 arg1, class_1639 arg2, long arg3)
unculledMiningFaces(BlockState state, BakedModel model, TextureAtlasSprite texture, long seed)
addGeneralQuads(IBlockState arg0, IBakedModel arg1, TextureAtlasSprite arg2, long arg3)
public BasicBakedModel$Builder
a(cv arg0, brd arg1)
method_10423(class_1354 arg0, class_2437 arg1)
culledFace(Direction face, BakedQuad quad)
addFaceQuad(EnumFacing facing, BakedQuad quad)
public BasicBakedModel$Builder
a(brd arg0)
method_10419(class_2437 arg0)
unculledFace(BakedQuad quad)
addGeneralQuad(BakedQuad quad)
public BasicBakedModel$Builder
a(byz arg0)
method_10420(class_1639 arg0)
particleIcon(TextureAtlasSprite particleIcon)
setTexture(TextureAtlasSprite texture)
public BakedModel
b()
method_10424()
build()
makeBakedModel()