net.minecraft.entity.living.mob.monster

public abstract class AbstractSkeletonEntity

extends MonsterEntity implements RangedAttackMob

All mapped superinterfaces:

CommandSource, Monster, SpawnableEntity, RangedAttackMob

zm
net.minecraft.class_3146
net.minecraft.entity.living.mob.monster.AbstractSkeletonEntity
net.minecraft.entity.monster.AbstractSkeleton

Field summary

Modifier and TypeField
private static final DataAttribute<Boolean>
a
field_15531
AGGRESSIVE
SWINGING_ARMS
private final BowAttackGoal
b
field_15532
rangeAttackGoal
aiArrowAttack
private final MeleeAttackGoal
c
field_15533
meleeAttackGoal
aiAttackOnCollide

Constructor summary

ModifierConstructor
public (World arg0)

Method summary

Modifier and TypeMethod
protected void
r()
method_13087()
initGoals()
initEntityAI()
protected void
bE()
method_6129()
initAttributes()
applyEntityAttributes()
protected void
i()
method_2484()
registerSyncedData()
entityInit()
protected void
a(co arg0, alu arg1)
method_10936(class_2552 arg0, class_197 arg1)
playStepSound(BlockPos arg0, Block arg1)
playStepSound(BlockPos arg0, Block arg1)
abstract SoundEvent
o()
method_14060()
getStepSound()
getStepSound()
public MobType
cf()
method_2647()
getMobType()
getCreatureAttribute()
public void
n()
method_2651()
mobTick()
onLivingUpdate()
public void
aw()
method_2478()
rideTick()
updateRidden()
public void
a(ry arg0)
method_2580(class_856 arg0)
die(DamageSource arg0)
onDeath(DamageSource arg0)
protected void
a(rh arg0)
method_10983(class_2607 arg0)
addRandomEquipment(LocalDifficulty arg0)
setEquipmentBasedOnDifficulty(DifficultyInstance arg0)
public EntityData
a(rh arg0, sz arg1)
method_6156(class_2607 arg0, class_1700 arg1)
initialize(LocalDifficulty arg0, EntityData arg1)
onInitialSpawn(DifficultyInstance arg0, IEntityLivingData arg1)
public void
dh()
method_14058()
updateAttackType()
setCombatTask()
public void
a(sw arg0, float arg1)
method_4552(class_1699 arg0, float arg1)
doRangedAttack(LivingEntity arg0, float arg1)
attackEntityWithRangedAttack(EntityLivingBase arg0, float arg1)
protected AbstractArrowEntity
a(float arg0)
method_14056(float arg0)
createArrowProjectile(float damageModifier)
getArrow(float arg0)
public void
a(du arg0)
method_2498(class_322 arg0)
readCustomNbt(NbtCompound arg0)
readEntityFromNBT(NBTTagCompound arg0)
public void
a(ss arg0, afj arg1)
method_2527(class_2968 arg0, class_1071 arg1)
setEquipment(EquipmentSlot arg0, ItemStack arg1)
setItemStackToSlot(EntityEquipmentSlot arg0, ItemStack arg1)
public float
bq()
method_2544()
getEyeHeight()
getEyeHeight()
public double
ax()
method_2480()
getRideHeight()
getYOffset()
public void
a(boolean arg0)
method_14057(boolean arg0)
setAggressive(boolean aggressive)
setSwingingArms(boolean swingingArms)
public boolean
di()
method_14059()
isAggressive()
isSwingingArms()