net.minecraft.world.gen.chunk

public class DebugChunkGenerator

implements ChunkGenerator

avr
net.minecraft.class_2256
net.minecraft.world.gen.chunk.DebugChunkGenerator
net.minecraft.world.gen.ChunkProviderDebug

Field summary

Modifier and TypeField
private static final List<BlockState>
c
field_10119
BLOCK_STATES
ALL_VALID_STATES
private static final int
d
field_10120
GRID_LENGTH
GRID_WIDTH
private static final int
e
field_10121
GRID_WIDTH
GRID_HEIGHT
protected static final BlockState
a
field_12956
AIR
AIR
protected static final BlockState
b
field_12957
BARRIER
BARRIER
private final World
f
field_10122
world
world

Constructor summary

ModifierConstructor
public (World world)

Method summary

Modifier and TypeMethod
public WorldChunk
a(int arg0, int arg1)
method_11761(int arg0, int arg1)
generateChunk(int arg0, int arg1)
generateChunk(int arg0, int arg1)
public static BlockState
c(int arg0, int arg1)
method_9190(int arg0, int arg1)
getBlockState(int x, int z)
getBlockStateFor(int arg0, int arg1)
public void
b(int arg0, int arg1)
method_11764(int arg0, int arg1)
populateChunk(int arg0, int arg1)
populate(int arg0, int arg1)
public boolean
a(auo arg0, int arg1, int arg2)
method_11762(class_1196 arg0, int arg1, int arg2)
populateChunkAfterTerrain(WorldChunk arg0, int arg1, int arg2)
generateStructures(Chunk arg0, int arg1, int arg2)
public List<Biome$SpawnEntry>
a(sy arg0, co arg1)
method_11763(class_872 arg0, class_2552 arg1)
getSpawnEntries(MobCategory arg0, BlockPos arg1)
getPossibleCreatures(EnumCreatureType arg0, BlockPos arg1)
public BlockPos
a(ajs arg0, String arg1, co arg2, boolean arg3)
method_3866(class_1150 arg0, String arg1, class_2552 arg2, boolean arg3)
findNearestStructure(World arg0, String arg1, BlockPos arg2, boolean arg3)
getNearestStructurePos(World arg0, String arg1, BlockPos arg2, boolean arg3)
public void
b(auo arg0, int arg1, int arg2)
method_4702(class_1196 arg0, int arg1, int arg2)
placeStructures(WorldChunk arg0, int arg1, int arg2)
recreateStructures(Chunk arg0, int arg1, int arg2)