net.minecraft.world.gen.loot

public class LootTable

bck
net.minecraft.class_2780
net.minecraft.world.gen.loot.LootTable
net.minecraft.world.storage.loot.LootTable

Field summary

Modifier and TypeField
private static final org.apache.logging.log4j.Logger
b
field_13186
LOGGER
LOGGER
public static final LootTable
a
field_13185
EMPTY
EMPTY_LOOT_TABLE
private final LootPool[]
c
field_13187
pools
pools

Constructor summary

ModifierConstructor
public (LootPool[] pools)

Method summary

Modifier and TypeMethod
public List<ItemStack>
a(Random arg0, bcl arg1)
method_11981(Random arg0, class_2782 arg1)
getRandomItems(Random random, LootContext context)
generateLootForPools(Random rand, LootContext context)
public void
a(rc arg0, Random arg1, bcl arg2)
method_11983(class_849 arg0, Random arg1, class_2782 arg2)
fill(Inventory inventory, Random random, LootContext context)
fillInventory(IInventory inventory, Random rand, LootContext context)
private void
a(List<afj> arg0, int arg1, Random arg2)
method_11980(List<class_1071> arg0, int arg1, Random arg2)
shuffleItems(List<ItemStack> items, int slotCount, Random random)
shuffleItems(List<ItemStack> stacks, int arg1, Random rand)
private List<Integer>
a(rc arg0, Random arg1)
method_11982(class_849 arg0, Random arg1)
getSlotCount(Inventory inventory, Random random)
getEmptySlotsRandomized(IInventory inventory, Random rand)