| public static VillagePieces$BlacksmithHouse | | a(ayu$k arg0, List<ayq> arg1, Random arg2, int arg3, int arg4, int arg5, cv arg6, int arg7) | | method_104(class_39$class_50 arg0, List<class_34> arg1, Random arg2, int arg3, int arg4, int arg5, class_1354 arg6, int arg7) | | of(VillagePieces$Start startPiece, List<StructurePiece> pieces, Random random, int x, int y, int z, Direction facing, int generationDepth) | | createPiece(StructureVillagePieces$Start start, List<StructureComponent> arg1, Random rand, int arg3, int arg4, int arg5, EnumFacing facing, int arg7) |
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