net.minecraft.block.dispenser

public class DispenseItemBehavior

implements DispenseBehavior

ex
net.minecraft.class_1338
net.minecraft.block.dispenser.DispenseItemBehavior
net.minecraft.dispenser.BehaviorDefaultDispenseItem
net.minecraft.dispenser.BehaviorDefaultDispenseItem

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public final ItemStack
a(eu arg0, aip arg1)
method_4308(class_1332 arg0, class_1071 arg1)
dispense(IBlockSource arg0, ItemStack arg1)
func_82482_a(IBlockSource arg0, ItemStack arg1)
dispense(IBlockSource arg0, ItemStack arg1)
protected ItemStack
b(eu arg0, aip arg1)
method_4286(class_1332 arg0, class_1071 arg1)
dispenseItem(IBlockSource source, ItemStack item)
func_82487_b(IBlockSource arg0, ItemStack arg1)
dispenseStack(IBlockSource source, ItemStack stack)
public static void
a(amu arg0, aip arg1, int arg2, fa arg3, fk arg4)
method_4285(class_1150 arg0, class_1071 arg1, int arg2, class_1354 arg3, class_1364 arg4)
spawnItem(World world, ItemStack item, int offset, Direction facing, IPosition pos)
func_82486_a(World arg0, ItemStack arg1, int arg2, EnumFacing arg3, IPosition arg4)
doDispense(World worldIn, ItemStack stack, int speed, EnumFacing facing, IPosition position)
protected void
a(eu arg0)
method_4282(class_1332 arg0)
playSound(IBlockSource source)
func_82485_a(IBlockSource arg0)
playDispenseSound(IBlockSource source)
protected void
a(eu arg0, fa arg1)
method_4283(class_1332 arg0, class_1354 arg1)
doWorldEvent(IBlockSource source, Direction facing)
func_82489_a(IBlockSource arg0, EnumFacing arg1)
spawnDispenseParticles(IBlockSource source, EnumFacing facingIn)
private int
a(fa arg0)
method_4284(class_1354 arg0)
toInt(Direction dir)
func_82488_a(EnumFacing arg0)
getWorldEventDataFrom(EnumFacing facingIn)