net.minecraft.world

public abstract class World

implements WorldView

amu
net.minecraft.class_1150
net.minecraft.world.World
net.minecraft.world.World
net.minecraft.world.World

Field summary

Modifier and TypeField
private int
a
field_9212
seaLevel
field_181546_a
seaLevel
protected boolean
d
field_4540
doTicksImmediately
field_72999_e
scheduledUpdatesAreImmediate
public final List<Entity>
e
field_4541
entities
field_72996_f
loadedEntityList
protected final List<Entity>
f
field_4542
entitiesToRemove
field_72997_g
unloadedEntityList
public final List<BlockEntity>
g
field_4543
blockEntities
field_147482_g
loadedTileEntityList
public final List<BlockEntity>
h
field_9213
tickingBlockEntities
field_175730_i
tickableTileEntities
private final List<BlockEntity>
b
field_4536
pendingBlockEntities
field_147484_a
addedTileEntityList
private final List<BlockEntity>
c
field_4537
removedBlockEntities
field_147483_b
tileEntitiesToBeRemoved
public final List<PlayerEntity>
i
field_4544
players
field_73010_i
playerEntities
public final List<Entity>
j
field_4545
globalEntities
field_73007_j
weatherEffects
protected final Int2ObjectHashMap<Entity>
k
field_9214
entitiesById
field_175729_l
entitiesById
private final long
K
field_4538
cloudColor
field_73001_c
cloudColour
private int
L
field_4546
ambientDarkness
field_73008_k
skylightSubtracted
protected int
l
field_4547
randomTickLCG
field_73005_l
updateLCG
protected final int
m
field_4548
randomTickLCGIncrement
field_73006_m
DIST_HASH_MAGIC
protected float
n
field_4549
prevRain
field_73003_n
prevRainingStrength
protected float
o
field_4550
rain
field_73004_o
rainingStrength
protected float
p
field_4551
prevThunder
field_73018_p
prevThunderingStrength
protected float
q
field_4552
thunder
field_73017_q
thunderingStrength
private int
M
field_4553
lightningCooldown
field_73016_r
lastLightningBolt
public final Random
r
field_4557
random
field_73012_v
rand
public final Dimension
s
field_4558
dimension
field_73011_w
provider
protected PathNavigationListener
t
field_12436
navigationListener
field_184152_t
pathListener
protected List<WorldEventListener>
u
field_4559
eventListeners
field_73021_x
eventListeners
protected ChunkSource
v
field_4560
chunkSource
field_73020_y
chunkProvider
protected final WorldStorage
w
field_4561
storage
field_73019_z
saveHandler
protected WorldData
x
field_4522
data
field_72986_A
worldInfo
protected boolean
y
field_4523
findingSpawnPoint
field_72987_B
findingSpawnPoint
protected SavedDataStorage
z
field_4524
savedDataStorage
field_72988_C
mapStorage
protected SavedVillageData
A
field_4525
villages
field_72982_D
villageCollection
protected LootTables
B
field_12435
lootTables
field_184151_B
lootTable
protected AdvancementManager
C
field_15708
advancements
field_191951_C
advancementManager
protected FunctionManager
D
field_15709
functions
field_193036_D
functionManager
public final Profiler
E
field_4527
profiler
field_72984_F
profiler
private final Calendar
N
field_5467
calendar
field_83016_L
calendar
protected Scoreboard
F
field_5509
scoreboard
field_96442_D
worldScoreboard
public final boolean
G
field_4532
isClient
field_72995_K
isRemote
protected boolean
H
field_4528
spawnMonsters
field_72985_G
spawnHostileMobs
protected boolean
I
field_4529
spawnAnimals
field_72992_H
spawnPeacefulMobs
private boolean
O
field_4533
isTickingBlockEntities
field_147481_N
processingLoadedTiles
private final WorldBorder
P
field_9211
worldBorder
field_175728_M
worldBorder
int[]
J
field_4531
lightPropagation
field_72994_J
lightUpdateBlockList

Constructor summary

ModifierConstructor
protected (WorldStorage storage, WorldData data, Dimension dimension, Profiler profiler, boolean isClient)

Method summary

Modifier and TypeMethod
public World
b()
method_8525()
load()
func_175643_b()
init()
public Biome
b(et arg0)
method_8577(class_2552 arg0)
getBiome(BlockPos pos)
func_180494_b(BlockPos arg0)
getBiome(BlockPos arg0)
public BiomeSource
C()
method_3726()
getBiomeSource()
func_72959_q()
getBiomeProvider()
protected abstract ChunkSource
n()
method_3712()
createChunkCache()
func_72970_h()
createChunkProvider()
public void
a(amx arg0)
method_3641(class_1156 arg0)
init(WorldSettings settings)
func_72963_a(WorldSettings arg0)
initialize(WorldSettings settings)
public MinecraftServer
u()
method_2146()
getServer()
func_73046_m()
getMinecraftServer()
public BlockState
c(et arg0)
method_8540(class_2552 arg0)
getTopBlockState(BlockPos pos)
func_184141_c(BlockPos arg0)
getGroundAboveSeaLevel(BlockPos pos)
private boolean
a(et arg0)
method_11479(class_2552 arg0)
contains(BlockPos pos)
func_175701_a(BlockPos arg0)
isValid(BlockPos pos)
private boolean
E(et arg0)
method_11475(class_2552 arg0)
isOutsideWorldHeight(BlockPos pos)
func_189509_E(BlockPos arg0)
isOutsideBuildHeight(BlockPos pos)
public boolean
d(et arg0)
method_8579(class_2552 arg0)
isAir(BlockPos arg0)
func_175623_d(BlockPos arg0)
isAirBlock(BlockPos arg0)
public boolean
e(et arg0)
method_8548(class_2552 arg0)
isChunkLoaded(BlockPos pos)
func_175667_e(BlockPos arg0)
isBlockLoaded(BlockPos pos)
public boolean
a(et arg0, boolean arg1)
method_8510(class_2552 arg0, boolean arg1)
isChunkLoaded(BlockPos pos, boolean allowEmpty)
func_175668_a(BlockPos arg0, boolean arg1)
isBlockLoaded(BlockPos pos, boolean allowEmpty)
public boolean
a(et arg0, int arg1)
method_8499(class_2552 arg0, int arg1)
isAreaLoaded(BlockPos pos, int range)
func_175697_a(BlockPos arg0, int arg1)
isAreaLoaded(BlockPos center, int radius)
public boolean
a(et arg0, int arg1, boolean arg2)
method_8500(class_2552 arg0, int arg1, boolean arg2)
isAreaLoaded(BlockPos pos, int range, boolean allowEmpty)
func_175648_a(BlockPos arg0, int arg1, boolean arg2)
isAreaLoaded(BlockPos center, int radius, boolean allowEmpty)
public boolean
a(et arg0, et arg1)
method_8507(class_2552 arg0, class_2552 arg1)
isAreaLoaded(BlockPos min, BlockPos max)
func_175707_a(BlockPos arg0, BlockPos arg1)
isAreaLoaded(BlockPos from, BlockPos to)
public boolean
a(et arg0, et arg1, boolean arg2)
method_8508(class_2552 arg0, class_2552 arg1, boolean arg2)
isAreaLoaded(BlockPos min, BlockPos max, boolean allowEmpty)
func_175706_a(BlockPos arg0, BlockPos arg1, boolean arg2)
isAreaLoaded(BlockPos from, BlockPos to, boolean allowEmpty)
public boolean
a(bbg arg0)
method_8496(class_1251 arg0)
isAreaLoaded(StructureBox bounds)
func_175711_a(StructureBoundingBox arg0)
isAreaLoaded(StructureBoundingBox box)
public boolean
b(bbg arg0, boolean arg1)
method_8530(class_1251 arg0, boolean arg1)
isAreaLoaded(StructureBox bounds, boolean allowEmpty)
func_175639_b(StructureBoundingBox arg0, boolean arg1)
isAreaLoaded(StructureBoundingBox box, boolean allowEmpty)
private boolean
a(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean arg6)
method_8486(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean arg6)
isAreaLoaded(int minX, int minY, int minZ, int maxX, int maxY, int maxZ, boolean allowEmpty)
func_175663_a(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean arg6)
isAreaLoaded(int xStart, int yStart, int zStart, int xEnd, int yEnd, int zEnd, boolean allowEmpty)
protected abstract boolean
a(int arg0, int arg1, boolean arg2)
method_8487(int arg0, int arg1, boolean arg2)
isChunkLoadedAt(int chunkX, int chunkZ, boolean allowEmpty)
func_175680_a(int arg0, int arg1, boolean arg2)
isChunkLoaded(int x, int z, boolean allowEmpty)
public WorldChunk
f(et arg0)
method_8551(class_2552 arg0)
getChunk(BlockPos pos)
func_175726_f(BlockPos arg0)
getChunk(BlockPos pos)
public WorldChunk
a(int arg0, int arg1)
method_3688(int arg0, int arg1)
getChunkAt(int chunkX, int chunkZ)
func_72964_e(int arg0, int arg1)
getChunk(int chunkX, int chunkZ)
public boolean
b(int arg0, int arg1)
method_13690(int arg0, int arg1)
doesChunkExist(int chunkX, int chunkZ)
func_190526_b(int arg0, int arg1)
isChunkGeneratedAt(int x, int z)
public boolean
a(et arg0, awt arg1, int arg2)
method_8506(class_2552 arg0, class_2232 arg1, int arg2)
setBlockState(BlockPos pos, BlockState state, int flags)
func_180501_a(BlockPos arg0, IBlockState arg1, int arg2)
setBlockState(BlockPos pos, IBlockState newState, int flags)
public boolean
g(et arg0)
method_8553(class_2552 arg0)
removeBlock(BlockPos pos)
func_175698_g(BlockPos arg0)
setBlockToAir(BlockPos pos)
public boolean
b(et arg0, boolean arg1)
method_8535(class_2552 arg0, boolean arg1)
breakBlock(BlockPos pos, boolean dropItems)
func_175655_b(BlockPos arg0, boolean arg1)
destroyBlock(BlockPos pos, boolean dropBlock)
public boolean
a(et arg0, awt arg1)
method_8505(class_2552 arg0, class_2232 arg1)
setBlockState(BlockPos pos, BlockState state)
func_175656_a(BlockPos arg0, IBlockState arg1)
setBlockState(BlockPos pos, IBlockState state)
public void
a(et arg0, awt arg1, awt arg2, int arg3)
method_11481(class_2552 arg0, class_2232 arg1, class_2232 arg2, int arg3)
notifyBlockChanged(BlockPos pos, BlockState oldState, BlockState newState, int flags)
func_184138_a(BlockPos arg0, IBlockState arg1, IBlockState arg2, int arg3)
notifyBlockUpdate(BlockPos pos, IBlockState oldState, IBlockState newState, int flags)
public void
a(et arg0, aow arg1, boolean arg2)
method_8531(class_2552 arg0, class_197 arg1, boolean arg2)
onBlockChanged(BlockPos pos, Block block, boolean updateObservers)
func_175722_b(BlockPos arg0, Block arg1, boolean arg2)
notifyNeighborsRespectDebug(BlockPos pos, Block blockType, boolean updateObservers)
public void
a(int arg0, int arg1, int arg2, int arg3)
method_3704(int arg0, int arg1, int arg2, int arg3)
onHeightMapChanged(int x, int z, int newHeight, int oldHeight)
func_72975_g(int arg0, int arg1, int arg2, int arg3)
markBlocksDirtyVertical(int x, int z, int y1, int y2)
public void
b(et arg0, et arg1)
method_8533(class_2552 arg0, class_2552 arg1)
notifyRegionChanged(BlockPos minPos, BlockPos maxPos)
func_175704_b(BlockPos arg0, BlockPos arg1)
markBlockRangeForRenderUpdate(BlockPos rangeMin, BlockPos rangeMax)
public void
b(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
method_3684(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
notifyRegionChanged(int minX, int minY, int minZ, int maxX, int maxY, int maxZ)
func_147458_c(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
markBlockRangeForRenderUpdate(int x1, int y1, int z1, int x2, int y2, int z2)
public void
c(et arg0, aow arg1)
method_13693(class_2552 arg0, class_197 arg1)
updateObservers(BlockPos pos, Block block)
func_190522_c(BlockPos arg0, Block arg1)
updateObservingBlocksAt(BlockPos pos, Block blockType)
public void
b(et arg0, aow arg1, boolean arg2)
method_13692(class_2552 arg0, class_197 arg1, boolean arg2)
updateNeighbors(BlockPos pos, Block block, boolean updateObservers)
func_175685_c(BlockPos arg0, Block arg1, boolean arg2)
notifyNeighborsOfStateChange(BlockPos pos, Block blockType, boolean updateObservers)
public void
a(et arg0, aow arg1, fa arg2)
method_8503(class_2552 arg0, class_197 arg1, class_1354 arg2)
updateNeighborsExcept(BlockPos pos, Block block, Direction dir)
func_175695_a(BlockPos arg0, Block arg1, EnumFacing arg2)
notifyNeighborsOfStateExcept(BlockPos pos, Block blockType, EnumFacing skipSide)
public void
a(et arg0, aow arg1, et arg2)
method_8546(class_2552 arg0, class_197 arg1, class_2552 arg2)
neighborChanged(BlockPos pos, Block neighborBlock, BlockPos neighborPos)
func_190524_a(BlockPos arg0, Block arg1, BlockPos arg2)
neighborChanged(BlockPos pos, Block blockIn, BlockPos fromPos)
public void
b(et arg0, aow arg1, et arg2)
method_13691(class_2552 arg0, class_197 arg1, class_2552 arg2)
neighborStateChanged(BlockPos pos, Block neighborBlock, BlockPos neighborPos)
func_190529_b(BlockPos arg0, Block arg1, BlockPos arg2)
observedNeighborChanged(BlockPos pos, Block changedBlock, BlockPos changedBlockPos)
public boolean
a(et arg0, aow arg1)
method_8502(class_2552 arg0, class_197 arg1)
willTickThisTick(BlockPos pos, Block block)
func_175691_a(BlockPos arg0, Block arg1)
isBlockTickPending(BlockPos pos, Block blockType)
public boolean
h(et arg0)
method_8555(class_2552 arg0)
hasSkyAccess(BlockPos pos)
func_175678_i(BlockPos arg0)
canSeeSky(BlockPos pos)
public boolean
i(et arg0)
method_8556(class_2552 arg0)
hasSkyAccessIgnoreLiquids(BlockPos pos)
func_175710_j(BlockPos arg0)
canBlockSeeSky(BlockPos pos)
public int
j(et arg0)
method_8557(class_2552 arg0)
getActualLight(BlockPos pos)
func_175699_k(BlockPos arg0)
getLight(BlockPos pos)
public int
k(et arg0)
method_8558(class_2552 arg0)
getRawBrightness(BlockPos pos)
func_175671_l(BlockPos arg0)
getLightFromNeighbors(BlockPos pos)
public int
c(et arg0, boolean arg1)
method_8543(class_2552 arg0, boolean arg1)
getRawBrightness(BlockPos pos, boolean useNeighborLight)
func_175721_c(BlockPos arg0, boolean arg1)
getLight(BlockPos pos, boolean checkNeighbors)
public BlockPos
l(et arg0)
method_8559(class_2552 arg0)
getHeight(BlockPos pos)
func_175645_m(BlockPos arg0)
getHeight(BlockPos pos)
public int
c(int arg0, int arg1)
method_13313(int arg0, int arg1)
getHeight(int x, int z)
func_189649_b(int arg0, int arg1)
getHeight(int x, int z)
public int
d(int arg0, int arg1)
method_4690(int arg0, int arg1)
getLowestHeight(int x, int z)
func_82734_g(int arg0, int arg1)
getChunksLowestHorizon(int x, int z)
public int
b(ana arg0, et arg1)
method_8529(class_1161 arg0, class_2552 arg1)
getLight(LightType type, BlockPos pos)
func_175642_b(EnumSkyBlock arg0, BlockPos arg1)
getLightFor(EnumSkyBlock type, BlockPos pos)
public void
a(ana arg0, et arg1, int arg2)
method_8491(class_1161 arg0, class_2552 arg1, int arg2)
setLight(LightType type, BlockPos pos, int light)
func_175653_a(EnumSkyBlock arg0, BlockPos arg1, int arg2)
setLightFor(EnumSkyBlock type, BlockPos pos, int lightValue)
public void
m(et arg0)
method_8560(class_2552 arg0)
notifyLightChanged(BlockPos pos)
func_175679_n(BlockPos arg0)
notifyLightSet(BlockPos pos)
public float
n(et arg0)
method_8561(class_2552 arg0)
getBrightness(BlockPos pos)
func_175724_o(BlockPos arg0)
getLightBrightness(BlockPos pos)
public BlockState
o(et arg0)
method_8580(class_2552 arg0)
getBlockState(BlockPos arg0)
func_180495_p(BlockPos arg0)
getBlockState(BlockPos arg0)
public boolean
D()
method_3727()
isSunny()
func_72935_r()
isDaytime()
public HitResult
a(bhe arg0, bhe arg1)
method_3613(class_236 arg0, class_236 arg1)
rayTrace(Vec3d from, Vec3d to)
func_72933_a(Vec3d arg0, Vec3d arg1)
rayTraceBlocks(Vec3d start, Vec3d end)
public HitResult
a(bhe arg0, bhe arg1, boolean arg2)
method_3614(class_236 arg0, class_236 arg1, boolean arg2)
rayTrace(Vec3d from, Vec3d to, boolean allowLiquids)
func_72901_a(Vec3d arg0, Vec3d arg1, boolean arg2)
rayTraceBlocks(Vec3d start, Vec3d end, boolean stopOnLiquid)
public HitResult
a(bhe arg0, bhe arg1, boolean arg2, boolean arg3, boolean arg4)
method_3615(class_236 arg0, class_236 arg1, boolean arg2, boolean arg3, boolean arg4)
rayTrace(Vec3d from, Vec3d to, boolean allowLiquids, boolean ignoreBlocksWithoutCollision, boolean allowHitInStartPosition)
func_147447_a(Vec3d arg0, Vec3d arg1, boolean arg2, boolean arg3, boolean arg4)
rayTraceBlocks(Vec3d vec31, Vec3d vec32, boolean stopOnLiquid, boolean ignoreBlockWithoutBoundingBox, boolean returnLastUncollidableBlock)
public void
a(aed arg0, et arg1, qe arg2, qg arg3, float arg4, float arg5)
method_11486(class_988 arg0, class_2552 arg1, class_2926 arg2, class_2153 arg3, float arg4, float arg5)
playSound(PlayerEntity source, BlockPos pos, SoundEvent sound, SoundCategory category, float volume, float pitch)
func_184133_a(EntityPlayer arg0, BlockPos arg1, SoundEvent arg2, SoundCategory arg3, float arg4, float arg5)
playSound(EntityPlayer player, BlockPos pos, SoundEvent soundIn, SoundCategory category, float volume, float pitch)
public void
a(aed arg0, double arg1, double arg2, double arg3, qe arg4, qg arg5, float arg6, float arg7)
method_11485(class_988 arg0, double arg1, double arg2, double arg3, class_2926 arg4, class_2153 arg5, float arg6, float arg7)
playSound(PlayerEntity source, double x, double y, double z, SoundEvent sound, SoundCategory category, float volume, float pitch)
func_184148_a(EntityPlayer arg0, double arg1, double arg2, double arg3, SoundEvent arg4, SoundCategory arg5, float arg6, float arg7)
playSound(EntityPlayer pitch, double x, double y, double z, SoundEvent soundIn, SoundCategory category, float arg6, float arg7)
public void
a(double arg0, double arg1, double arg2, qe arg3, qg arg4, float arg5, float arg6, boolean arg7)
method_3648(double arg0, double arg1, double arg2, class_2926 arg3, class_2153 arg4, float arg5, float arg6, boolean arg7)
playSound(double x, double y, double z, SoundEvent sound, SoundCategory category, float volume, float pitch, boolean ignoreDistance)
func_184134_a(double arg0, double arg1, double arg2, SoundEvent arg3, SoundCategory arg4, float arg5, float arg6, boolean arg7)
playSound(double distanceDelay, double y, double z, SoundEvent soundIn, SoundCategory category, float volume, float arg6, boolean arg7)
public void
a(et arg0, qe arg1)
method_8509(class_2552 arg0, class_2926 arg1)
playGlobalSound(BlockPos pos, SoundEvent sound)
func_184149_a(BlockPos arg0, SoundEvent arg1)
playRecord(BlockPos blockPositionIn, SoundEvent soundEventIn)
public void
a(fj arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, int... arg7)
method_8511(class_2562 arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, int... arg7)
addParticle(ParticleType type, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int... parameters)
func_175688_a(EnumParticleTypes arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, int... arg7)
spawnParticle(EnumParticleTypes particleType, double xCoord, double yCoord, double zCoord, double xSpeed, double arg5, double arg6, int... arg7)
public void
a(int arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, int... arg7)
method_13687(int arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, int... arg7)
addGlobalParticle(int type, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int... parameters)
func_190523_a(int arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, int... arg7)
spawnAlwaysVisibleParticle(int id, double x, double y, double z, double xSpeed, double arg5, double arg6, int... arg7)
private void
a(int arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, int... arg8)
method_8488(int arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, int... arg8)
addParticle(int type, boolean ignoreDistance, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int... parameters)
func_175720_a(int arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, int... arg8)
spawnParticle(int ySpeed, boolean ignoreRange, double xCood, double yCoord, double zCoord, double xSpeed, double arg6, double arg7, int... arg8)
public boolean
d(vg arg0)
method_3677(class_864 arg0)
addGlobalEntity(Entity entity)
func_72942_c(Entity arg0)
addWeatherEffect(Entity entityIn)
public boolean
a(vg arg0)
method_3686(class_864 arg0)
addEntity(Entity entity)
func_72838_d(Entity arg0)
spawnEntity(Entity entityIn)
protected void
b(vg arg0)
method_3626(class_864 arg0)
notifyEntityAdded(Entity entity)
func_72923_a(Entity arg0)
onEntityAdded(Entity entityIn)
protected void
c(vg arg0)
method_3663(class_864 arg0)
notifyEntityRemoved(Entity entity)
func_72847_b(Entity arg0)
onEntityRemoved(Entity entityIn)
public void
e(vg arg0)
method_3693(class_864 arg0)
removeEntity(Entity entity)
func_72900_e(Entity arg0)
removeEntity(Entity entityIn)
public void
f(vg arg0)
method_3700(class_864 arg0)
removeEntityNow(Entity entity)
func_72973_f(Entity arg0)
removeEntityDangerously(Entity entityIn)
public void
a(amw arg0)
method_3640(class_1155 arg0)
addEventListener(WorldEventListener listener)
func_72954_a(IWorldEventListener arg0)
addEventListener(IWorldEventListener listener)
private boolean
a(vg arg0, bhb arg1, boolean arg2, List<bhb> arg3)
method_13689(class_864 arg0, class_231 arg1, boolean arg2, List<class_231> arg3)
getCollisions(Entity entity, Box shape, boolean enforceWorldBorder, List<Box> collisions)
func_191504_a(Entity arg0, AxisAlignedBB arg1, boolean arg2, List<AxisAlignedBB> arg3)
getCollisionBoxes(Entity entityIn, AxisAlignedBB aabb, boolean arg2, List<AxisAlignedBB> outList)
public List<Box>
a(vg arg0, bhb arg1)
method_3633(class_864 arg0, class_231 arg1)
getCollisions(Entity entity, Box shape)
func_184144_a(Entity arg0, AxisAlignedBB arg1)
getCollisionBoxes(Entity entityIn, AxisAlignedBB aabb)
public boolean
g(vg arg0)
method_13694(class_864 arg0)
isWithinBorder(Entity entity)
func_191503_g(Entity arg0)
isInsideWorldBorder(Entity entityToCheck)
public boolean
a(bhb arg0)
method_11488(class_231 arg0)
getCollisions(Box shape)
func_184143_b(AxisAlignedBB arg0)
collidesWithAnyBlock(AxisAlignedBB bbox)
public int
a(float arg0)
method_3597(float arg0)
calculateAmbientDarkness(float tickDelta)
func_72967_a(float arg0)
calculateSkylightSubtracted(float partialTicks)
public float
c(float arg0)
method_3670(float arg0)
getTimeOfDay(float tickDelta)
func_72826_c(float arg0)
getCelestialAngle(float partialTicks)
public float
G()
method_5504()
getMoonSize()
func_130001_d()
getCurrentMoonPhaseFactor()
public float
d(float arg0)
method_3687(float arg0)
getSunAngle(float tickDelta)
func_72929_e(float arg0)
getCelestialAngleRadians(float partialTicks)
public BlockPos
p(et arg0)
method_8562(class_2552 arg0)
getPrecipitationHeight(BlockPos pos)
func_175725_q(BlockPos arg0)
getPrecipitationHeight(BlockPos pos)
public BlockPos
q(et arg0)
method_8563(class_2552 arg0)
getSurfaceHeight(BlockPos pos)
func_175672_r(BlockPos arg0)
getTopSolidOrLiquidBlock(BlockPos pos)
public boolean
b(et arg0, aow arg1)
method_11489(class_2552 arg0, class_197 arg1)
hasScheduledTick(BlockPos pos, Block block)
func_184145_b(BlockPos arg0, Block arg1)
isUpdateScheduled(BlockPos pos, Block blk)
public void
a(et arg0, aow arg1, int arg2)
method_3599(class_2552 arg0, class_197 arg1, int arg2)
scheduleTick(BlockPos pos, Block block, int delay)
func_175684_a(BlockPos arg0, Block arg1, int arg2)
scheduleUpdate(BlockPos pos, Block blockIn, int delay)
public void
a(et arg0, aow arg1, int arg2, int arg3)
method_4682(class_2552 arg0, class_197 arg1, int arg2, int arg3)
scheduleTick(BlockPos pos, Block block, int delay, int priority)
func_175654_a(BlockPos arg0, Block arg1, int arg2, int arg3)
updateBlockTick(BlockPos pos, Block blockIn, int delay, int priority)
public void
b(et arg0, aow arg1, int arg2, int arg3)
method_3653(class_2552 arg0, class_197 arg1, int arg2, int arg3)
loadScheduledTick(BlockPos pos, Block block, int delay, int priority)
func_180497_b(BlockPos arg0, Block arg1, int arg2, int arg3)
scheduleBlockUpdate(BlockPos pos, Block blockIn, int delay, int priority)
public void
k()
method_3706()
tickEntities()
func_72939_s()
updateEntities()
protected void
l()
method_11491()
tickPlayers()
func_184147_l()
tickPlayers()
public boolean
a(avj arg0)
method_8494(class_226 arg0)
addBlockEntity(BlockEntity blockEntity)
func_175700_a(TileEntity arg0)
addTileEntity(TileEntity tile)
public void
b(Collection<avj> arg0)
method_3624(Collection<class_226> arg0)
loadBlockEntities(Collection<BlockEntity> blockEntities)
func_147448_a(Collection<TileEntity> arg0)
addTileEntities(Collection<TileEntity> tileEntityCollection)
public void
h(vg arg0)
method_3705(class_864 arg0)
tickEntity(Entity entity)
func_72870_g(Entity arg0)
updateEntity(Entity ent)
public void
a(vg arg0, boolean arg1)
method_3636(class_864 arg0, boolean arg1)
tickEntity(Entity entity, boolean requireLoaded)
func_72866_a(Entity arg0, boolean arg1)
updateEntityWithOptionalForce(Entity entityIn, boolean forceUpdate)
public boolean
b(bhb arg0)
method_3658(class_231 arg0)
isUnobstructed(Box bounds)
func_72855_b(AxisAlignedBB arg0)
checkNoEntityCollision(AxisAlignedBB bb)
public boolean
a(bhb arg0, vg arg1)
method_3611(class_231 arg0, class_864 arg1)
isUnobstructed(Box bounds, Entity ignore)
func_72917_a(AxisAlignedBB arg0, Entity arg1)
checkNoEntityCollision(AxisAlignedBB bb, Entity entityIn)
public boolean
c(bhb arg0)
method_3676(class_231 arg0)
containsNonAir(Box bounds)
func_72829_c(AxisAlignedBB arg0)
checkBlockCollision(AxisAlignedBB bb)
public boolean
d(bhb arg0)
method_3685(class_231 arg0)
containsLiquid(Box bounds)
func_72953_d(AxisAlignedBB arg0)
containsAnyLiquid(AxisAlignedBB bb)
public boolean
e(bhb arg0)
method_3692(class_231 arg0)
containsFireSource(Box bounds)
func_147470_e(AxisAlignedBB arg0)
isFlammableWithin(AxisAlignedBB bb)
public boolean
a(bhb arg0, bcz arg1, vg arg2)
method_3610(class_231 arg0, class_63 arg1, class_864 arg2)
applyLiquidDrag(Box bounds, Material material, Entity entity)
func_72918_a(AxisAlignedBB arg0, Material arg1, Entity arg2)
handleMaterialAcceleration(AxisAlignedBB bb, Material materialIn, Entity entityIn)
public boolean
a(bhb arg0, bcz arg1)
method_3609(class_231 arg0, class_63 arg1)
containsMaterial(Box bounds, Material material)
func_72875_a(AxisAlignedBB arg0, Material arg1)
isMaterialInBB(AxisAlignedBB bb, Material materialIn)
public Explosion
a(vg arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5)
method_3629(class_864 arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5)
explode(Entity source, double x, double y, double z, float power, boolean destructive)
func_72876_a(Entity arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5)
createExplosion(Entity entityIn, double x, double y, double z, float strength, boolean damagesTerrain)
public Explosion
a(vg arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5, boolean arg6)
method_3630(class_864 arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5, boolean arg6)
explode(Entity source, double x, double y, double z, float power, boolean createFire, boolean destructive)
func_72885_a(Entity arg0, double arg1, double arg2, double arg3, float arg4, boolean arg5, boolean arg6)
newExplosion(Entity entityIn, double x, double y, double z, float strength, boolean causesFire, boolean arg6)
public float
a(bhe arg0, bhb arg1)
method_3612(class_236 arg0, class_231 arg1)
getBlockDensity(Vec3d pos, Box bounds)
func_72842_a(Vec3d arg0, AxisAlignedBB arg1)
getBlockDensity(Vec3d vec, AxisAlignedBB bb)
public boolean
a(aed arg0, et arg1, fa arg2)
method_8518(class_988 arg0, class_2552 arg1, class_1354 arg2)
extinguishFire(PlayerEntity player, BlockPos pos, Direction face)
func_175719_a(EntityPlayer arg0, BlockPos arg1, EnumFacing arg2)
extinguishFire(EntityPlayer player, BlockPos pos, EnumFacing side)
public BlockEntity
r(et arg0)
method_8581(class_2552 arg0)
getBlockEntity(BlockPos arg0)
func_175625_s(BlockPos arg0)
getTileEntity(BlockPos arg0)
private BlockEntity
F(et arg0)
method_11476(class_2552 arg0)
getPendingBlockEntity(BlockPos pos)
func_189508_F(BlockPos arg0)
getPendingTileEntityAt(BlockPos pos)
public void
a(et arg0, avj arg1)
method_8504(class_2552 arg0, class_226 arg1)
setBlockEntity(BlockPos pos, BlockEntity blockEntity)
func_175690_a(BlockPos arg0, TileEntity arg1)
setTileEntity(BlockPos pos, TileEntity tileEntityIn)
public void
s(et arg0)
method_8564(class_2552 arg0)
removeBlockEntity(BlockPos pos)
func_175713_t(BlockPos arg0)
removeTileEntity(BlockPos pos)
public void
b(avj arg0)
method_3607(class_226 arg0)
unloadBlockEntity(BlockEntity blockEntity)
func_147457_a(TileEntity arg0)
markTileEntityForRemoval(TileEntity tileEntityIn)
public boolean
t(et arg0)
method_11492(class_2552 arg0)
isFullCube(BlockPos pos)
func_175665_u(BlockPos arg0)
isBlockFullCube(BlockPos pos)
public boolean
d(et arg0, boolean arg1)
method_8547(class_2552 arg0, boolean arg1)
isSolidBlockingCube(BlockPos pos, boolean defaultValue)
func_175677_d(BlockPos arg0, boolean arg1)
isBlockNormalCube(BlockPos pos, boolean _default)
public void
J()
method_3731()
initAmbientDarkness()
func_72966_v()
calculateInitialSkylight()
public void
a(boolean arg0, boolean arg1)
method_3645(boolean arg0, boolean arg1)
setAllowedMobSpawns(boolean spawnMonsters, boolean spawnAnimals)
func_72891_a(boolean arg0, boolean arg1)
setAllowedSpawnTypes(boolean hostile, boolean peaceful)
public void
d()
method_3646()
tick()
func_72835_b()
tick()
protected void
K()
method_3594()
initWeather()
func_72947_a()
calculateInitialWeather()
protected void
t()
method_3722()
tickWeather()
func_72979_l()
updateWeather()
protected void
j()
method_3701()
tickChunks()
func_147456_g()
updateBlocks()
public void
a(et arg0, awt arg1, Random arg2)
method_11482(class_2552 arg0, class_2232 arg1, Random arg2)
tickBlockNow(BlockPos pos, BlockState state, Random random)
func_189507_a(BlockPos arg0, IBlockState arg1, Random arg2)
immediateBlockTick(BlockPos pos, IBlockState state, Random random)
public boolean
u(et arg0)
method_8566(class_2552 arg0)
canFreeze(BlockPos pos)
func_175675_v(BlockPos arg0)
canBlockFreezeWater(BlockPos pos)
public boolean
v(et arg0)
method_8567(class_2552 arg0)
canFreezeNaturally(BlockPos pos)
func_175662_w(BlockPos arg0)
canBlockFreezeNoWater(BlockPos pos)
public boolean
e(et arg0, boolean arg1)
method_8550(class_2552 arg0, boolean arg1)
canFreeze(BlockPos pos, boolean needsAdjacentNonWaterBlock)
func_175670_e(BlockPos arg0, boolean arg1)
canBlockFreeze(BlockPos pos, boolean noWaterAdj)
private boolean
G(et arg0)
method_8484(class_2552 arg0)
isWater(BlockPos pos)
func_175696_F(BlockPos arg0)
isWater(BlockPos pos)
public boolean
f(et arg0, boolean arg1)
method_8552(class_2552 arg0, boolean arg1)
canSnowFall(BlockPos pos, boolean checkLight)
func_175708_f(BlockPos arg0, boolean arg1)
canSnowAt(BlockPos pos, boolean checkLight)
public boolean
w(et arg0)
method_8568(class_2552 arg0)
checkLight(BlockPos pos)
func_175664_x(BlockPos arg0)
checkLight(BlockPos pos)
private int
a(et arg0, ana arg1)
method_8501(class_2552 arg0, class_1161 arg1)
findLight(BlockPos pos, LightType type)
func_175638_a(BlockPos arg0, EnumSkyBlock arg1)
getRawLight(BlockPos pos, EnumSkyBlock lightType)
public boolean
c(ana arg0, et arg1)
method_8539(class_1161 arg0, class_2552 arg1)
updateLight(LightType type, BlockPos pos)
func_180500_c(EnumSkyBlock arg0, BlockPos arg1)
checkLightFor(EnumSkyBlock lightType, BlockPos pos)
public boolean
a(boolean arg0)
method_3644(boolean arg0)
doScheduledTicks(boolean flush)
func_72955_a(boolean arg0)
tickUpdates(boolean runAllPending)
public List<ScheduledTick>
a(axw arg0, boolean arg1)
method_3643(class_1196 arg0, boolean arg1)
getScheduledTicks(WorldChunk chunk, boolean remove)
func_72920_a(Chunk arg0, boolean arg1)
getPendingBlockUpdates(Chunk chunkIn, boolean remove)
public List<ScheduledTick>
a(bbg arg0, boolean arg1)
method_8497(class_1251 arg0, boolean arg1)
getScheduledTicks(StructureBox bounds, boolean remove)
func_175712_a(StructureBoundingBox arg0, boolean arg1)
getPendingBlockUpdates(StructureBoundingBox structureBB, boolean remove)
public List<Entity>
b(vg arg0, bhb arg1)
method_3665(class_864 arg0, class_231 arg1)
getEntities(Entity exclude, Box bounds)
func_72839_b(Entity arg0, AxisAlignedBB arg1)
getEntitiesWithinAABBExcludingEntity(Entity entityIn, AxisAlignedBB bb)
public List<Entity>
a(vg arg0, bhb arg1, com.google.common.base.Predicate<? super vg> arg2)
method_8516(class_864 arg0, class_231 arg1, com.google.common.base.Predicate<? super class_864> arg2)
getEntities(Entity exclude, Box bounds, com.google.common.base.Predicate<? super Entity> filter)
func_175674_a(Entity arg0, AxisAlignedBB arg1, com.google.common.base.Predicate<? super Entity> arg2)
getEntitiesInAABBexcluding(Entity entityIn, AxisAlignedBB boundingBox, com.google.common.base.Predicate<? super Entity> predicate)
public <T extends Entity> List<T>
a(Class<? extends T> arg0, com.google.common.base.Predicate<? super T> arg1)
method_8514(Class<? extends T> arg0, com.google.common.base.Predicate<? super T> arg1)
getEntities(Class<? extends T> type, com.google.common.base.Predicate<? super T> filter)
func_175644_a(Class<? extends T> arg0, com.google.common.base.Predicate<? super T> arg1)
getEntities(Class<? extends T> entityType, com.google.common.base.Predicate<? super T> filter)
public <T extends Entity> List<T>
b(Class<? extends T> arg0, com.google.common.base.Predicate<? super T> arg1)
method_8536(Class<? extends T> arg0, com.google.common.base.Predicate<? super T> arg1)
getPlayers(Class<? extends T> type, com.google.common.base.Predicate<? super T> filter)
func_175661_b(Class<? extends T> arg0, com.google.common.base.Predicate<? super T> arg1)
getPlayers(Class<? extends T> playerType, com.google.common.base.Predicate<? super T> filter)
public <T extends Entity> List<T>
a(Class<? extends T> arg0, bhb arg1)
method_3617(Class<? extends T> arg0, class_231 arg1)
getEntitiesOfType(Class<? extends T> type, Box bounds)
func_72872_a(Class<? extends T> arg0, AxisAlignedBB arg1)
getEntitiesWithinAABB(Class<? extends T> classEntity, AxisAlignedBB bb)
public <T extends Entity> List<T>
a(Class<? extends T> arg0, bhb arg1, com.google.common.base.Predicate<? super T> arg2)
method_8513(Class<? extends T> arg0, class_231 arg1, com.google.common.base.Predicate<? super T> arg2)
getEntitiesOfType(Class<? extends T> type, Box box, com.google.common.base.Predicate<? super T> filter)
func_175647_a(Class<? extends T> arg0, AxisAlignedBB arg1, com.google.common.base.Predicate<? super T> arg2)
getEntitiesWithinAABB(Class<? extends T> clazz, AxisAlignedBB aabb, com.google.common.base.Predicate<? super T> filter)
public <T extends Entity> T
a(Class<? extends T> arg0, bhb arg1, T arg2)
method_3618(Class<? extends T> arg0, class_231 arg1, T arg2)
getNearestEntity(Class<? extends T> type, Box bounds, T entity)
func_72857_a(Class<? extends T> arg0, AxisAlignedBB arg1, T arg2)
findNearestEntityWithinAABB(Class<? extends T> entityType, AxisAlignedBB aabb, T closestTo)
public Entity
a(int arg0)
method_2133(int arg0)
getEntity(int networkId)
func_73045_a(int arg0)
getEntityByID(int id)
public void
b(et arg0, avj arg1)
method_8532(class_2552 arg0, class_226 arg1)
notifyBlockEntityChanged(BlockPos pos, BlockEntity blockEntity)
func_175646_b(BlockPos arg0, TileEntity arg1)
markChunkDirty(BlockPos pos, TileEntity unusedTileEntity)
public int
a(Class<?> arg0)
method_3616(Class<?> arg0)
getEntityCount(Class<?> type)
func_72907_a(Class<?> arg0)
countEntities(Class<?> entityType)
public void
a(Collection<vg> arg0)
method_8537(Collection<class_864> arg0)
loadEntities(Collection<Entity> entities)
func_175650_b(Collection<Entity> arg0)
loadEntities(Collection<Entity> entityCollection)
public void
c(Collection<vg> arg0)
method_8544(Collection<class_864> arg0)
unloadEntities(Collection<Entity> entities)
func_175681_c(Collection<Entity> arg0)
unloadEntities(Collection<Entity> entityCollection)
public boolean
a(aow arg0, et arg1, boolean arg2, fa arg3, vg arg4)
method_8493(class_197 arg0, class_2552 arg1, boolean arg2, class_1354 arg3, class_864 arg4)
canPlace(Block block, BlockPos pos, boolean skipCollisionChecks, Direction face, Entity source)
func_190527_a(Block arg0, BlockPos arg1, boolean arg2, EnumFacing arg3, Entity arg4)
mayPlace(Block blockIn, BlockPos pos, boolean skipCollisionCheck, EnumFacing sidePlacedOn, Entity placer)
public int
M()
method_8483()
getSeaLevel()
func_181545_F()
getSeaLevel()
public void
b(int arg0)
method_8527(int arg0)
setSeaLevel(int seaLevel)
func_181544_b(int arg0)
setSeaLevel(int seaLevelIn)
public int
a(et arg0, fa arg1)
method_8576(class_2552 arg0, class_1354 arg1)
getDirectSignal(BlockPos arg0, Direction arg1)
func_175627_a(BlockPos arg0, EnumFacing arg1)
getStrongPower(BlockPos arg0, EnumFacing arg1)
public WorldGeneratorType
N()
method_8575()
getGeneratorType()
func_175624_G()
getWorldType()
public int
x(et arg0)
method_8569(class_2552 arg0)
getDirectNeighborSignal(BlockPos pos)
func_175676_y(BlockPos arg0)
getStrongPower(BlockPos pos)
public boolean
b(et arg0, fa arg1)
method_8534(class_2552 arg0, class_1354 arg1)
hasSignal(BlockPos pos, Direction dir)
func_175709_b(BlockPos arg0, EnumFacing arg1)
isSidePowered(BlockPos pos, EnumFacing side)
public int
c(et arg0, fa arg1)
method_8542(class_2552 arg0, class_1354 arg1)
getSignal(BlockPos pos, Direction dir)
func_175651_c(BlockPos arg0, EnumFacing arg1)
getRedstonePower(BlockPos pos, EnumFacing facing)
public boolean
y(et arg0)
method_8570(class_2552 arg0)
hasNeighborSignal(BlockPos pos)
func_175640_z(BlockPos arg0)
isBlockPowered(BlockPos pos)
public int
z(et arg0)
method_8478(class_2552 arg0)
getNeighborSignal(BlockPos pos)
func_175687_A(BlockPos arg0)
getRedstonePowerFromNeighbors(BlockPos pos)
public PlayerEntity
a(vg arg0, double arg1)
method_3628(class_864 arg0, double arg1)
getNearestPlayer(Entity entity, double range)
func_72890_a(Entity arg0, double arg1)
getClosestPlayerToEntity(Entity entityIn, double distance)
public PlayerEntity
b(vg arg0, double arg1)
method_11490(class_864 arg0, double arg1)
getNearestNonCreativePlayer(Entity entity, double range)
func_184136_b(Entity arg0, double arg1)
getNearestPlayerNotCreative(Entity entityIn, double distance)
public PlayerEntity
a(double arg0, double arg1, double arg2, double arg3, boolean arg4)
method_11478(double arg0, double arg1, double arg2, double arg3, boolean arg4)
getNearestPlayer(double x, double y, double z, double range, boolean notCreative)
func_184137_a(double arg0, double arg1, double arg2, double arg3, boolean arg4)
getClosestPlayer(double posX, double posY, double posZ, double distance, boolean spectator)
public PlayerEntity
a(double arg0, double arg1, double arg2, double arg3, com.google.common.base.Predicate<vg> arg4)
method_13686(double arg0, double arg1, double arg2, double arg3, com.google.common.base.Predicate<class_864> arg4)
getNearestPlayer(double x, double y, double z, double range, com.google.common.base.Predicate<Entity> predicate)
func_190525_a(double arg0, double arg1, double arg2, double arg3, com.google.common.base.Predicate<Entity> arg4)
getClosestPlayer(double x, double y, double z, double distance, com.google.common.base.Predicate<Entity> predicate)
public boolean
a(double arg0, double arg1, double arg2, double arg3)
method_8526(double arg0, double arg1, double arg2, double arg3)
isPlayerWithinRange(double x, double y, double z, double range)
func_175636_b(double arg0, double arg1, double arg2, double arg3)
isAnyPlayerWithinRangeAt(double x, double y, double z, double range)
public PlayerEntity
a(vg arg0, double arg1, double arg2)
method_11484(class_864 arg0, double arg1, double arg2)
getNearestPlayer(Entity entity, double visibility, double range)
func_184142_a(Entity arg0, double arg1, double arg2)
getNearestAttackablePlayer(Entity entityIn, double maxXZDistance, double maxYDistance)
public PlayerEntity
a(et arg0, double arg1, double arg2)
method_11480(class_2552 arg0, double arg1, double arg2)
getNearestPlayer(BlockPos pos, double visibility, double range)
func_184139_a(BlockPos arg0, double arg1, double arg2)
getNearestAttackablePlayer(BlockPos pos, double maxXZDistance, double maxYDistance)
public PlayerEntity
a(double arg0, double arg1, double arg2, double arg3, double arg4, com.google.common.base.Function<aed, Double> arg5, com.google.common.base.Predicate<aed> arg6)
method_11477(double arg0, double arg1, double arg2, double arg3, double arg4, com.google.common.base.Function<class_988, Double> arg5, com.google.common.base.Predicate<class_988> arg6)
getNearestPlayer(double x, double y, double z, double visibility, double range, com.google.common.base.Function<PlayerEntity, Double> distanceMultiplier, com.google.common.base.Predicate<PlayerEntity> predicate)
func_184150_a(double arg0, double arg1, double arg2, double arg3, double arg4, com.google.common.base.Function<EntityPlayer, Double> arg5, com.google.common.base.Predicate<EntityPlayer> arg6)
getNearestAttackablePlayer(double playerToDouble, double posY, double posZ, double maxXZDistance, double maxYDistance, com.google.common.base.Function<EntityPlayer, Double> arg5, com.google.common.base.Predicate<EntityPlayer> arg6)
public PlayerEntity
a(String arg0)
method_3620(String arg0)
getPlayer(String name)
func_72924_a(String arg0)
getPlayerEntityByName(String name)
public PlayerEntity
b(UUID arg0)
method_6408(UUID arg0)
getPlayer(UUID uuid)
func_152378_a(UUID arg0)
getPlayerEntityByUUID(UUID uuid)
public void
P()
method_3579()
checkSessionLock()
func_72906_B()
checkSessionLock()
public long
Q()
method_3581()
getSeed()
func_72905_C()
getSeed()
public long
R()
method_4678()
getTime()
func_82737_E()
getTotalWorldTime()
public long
S()
method_3583()
getTimeOfDay()
func_72820_D()
getWorldTime()
public void
b(long arg0)
method_3657(long arg0)
setTimeOfDay(long time)
func_72877_b(long arg0)
setWorldTime(long time)
public BlockPos
T()
method_3585()
getSpawnPoint()
func_175694_M()
getSpawnPoint()
public void
A(et arg0)
method_8479(class_2552 arg0)
setSpawnPoint(BlockPos pos)
func_175652_B(BlockPos arg0)
setSpawnPoint(BlockPos pos)
public boolean
a(aed arg0, et arg1)
method_8517(class_988 arg0, class_2552 arg1)
canModify(PlayerEntity player, BlockPos pos)
func_175660_a(EntityPlayer arg0, BlockPos arg1)
isBlockModifiable(EntityPlayer player, BlockPos pos)
public void
a(vg arg0, byte arg1)
method_3627(class_864 arg0, byte arg1)
doEntityEvent(Entity entity, byte event)
func_72960_a(Entity arg0, byte arg1)
setEntityState(Entity entityIn, byte state)
public ChunkSource
B()
method_3586()
getChunkSource()
func_72863_F()
getChunkProvider()
public void
c(et arg0, aow arg1, int arg2, int arg3)
method_3654(class_2552 arg0, class_197 arg1, int arg2, int arg3)
addBlockEvent(BlockPos pos, Block block, int type, int data)
func_175641_c(BlockPos arg0, Block arg1, int arg2, int arg3)
addBlockEvent(BlockPos pos, Block blockIn, int eventID, int eventParam)
public WorldStorage
U()
method_3587()
getStorage()
func_72860_G()
getSaveHandler()
public WorldData
V()
method_3588()
getData()
func_72912_H()
getWorldInfo()
public GameRules
W()
method_4679()
getGameRules()
func_82736_K()
getGameRules()
public void
e()
method_3669()
updatePlayersSleepingStatus()
func_72854_c()
updateAllPlayersSleepingFlag()
public float
h(float arg0)
method_3713(float arg0)
getThunder(float tickDelta)
func_72819_i(float arg0)
getThunderStrength(float delta)
public float
j(float arg0)
method_3715(float arg0)
getRain(float tickDelta)
func_72867_j(float arg0)
getRainStrength(float delta)
public boolean
X()
method_3589()
isThundering()
func_72911_I()
isThundering()
public boolean
Y()
method_3590()
isRaining()
func_72896_J()
isRaining()
public boolean
B(et arg0)
method_8480(class_2552 arg0)
isRaining(BlockPos pos)
func_175727_C(BlockPos arg0)
isRainingAt(BlockPos position)
public boolean
C(et arg0)
method_8481(class_2552 arg0)
isHumid(BlockPos pos)
func_180502_D(BlockPos arg0)
isBlockinHighHumidity(BlockPos pos)
public SavedDataStorage
Z()
method_8485()
getSavedDataStorage()
func_175693_T()
getMapStorage()
public void
a(String arg0, bet arg1)
method_3623(String arg0, class_92 arg1)
setSavedData(String id, SavedData data)
func_72823_a(String arg0, WorldSavedData arg1)
setData(String dataID, WorldSavedData worldSavedDataIn)
public SavedData
a(Class<? extends bet> arg0, String arg1)
method_3619(Class<? extends class_92> arg0, String arg1)
loadSavedData(Class<? extends SavedData> type, String id)
func_72943_a(Class<? extends WorldSavedData> arg0, String arg1)
loadData(Class<? extends WorldSavedData> clazz, String dataID)
public int
b(String arg0)
method_3660(String arg0)
getSavedDataCount(String id)
func_72841_b(String arg0)
getUniqueDataId(String key)
public void
a(int arg0, et arg1, int arg2)
method_4689(int arg0, class_2552 arg1, int arg2)
doGlobalEvent(int type, BlockPos pos, int data)
func_175669_a(int arg0, BlockPos arg1, int arg2)
playBroadcastSound(int id, BlockPos pos, int data)
public void
b(int arg0, et arg1, int arg2)
method_8528(int arg0, class_2552 arg1, int arg2)
doEvent(int type, BlockPos pos, int data)
func_175718_b(int arg0, BlockPos arg1, int arg2)
playEvent(int type, BlockPos pos, int data)
public void
a(aed arg0, int arg1, et arg2, int arg3)
method_3639(class_988 arg0, int arg1, class_2552 arg2, int arg3)
doEvent(PlayerEntity source, int type, BlockPos pos, int data)
func_180498_a(EntityPlayer arg0, int arg1, BlockPos arg2, int arg3)
playEvent(EntityPlayer player, int type, BlockPos pos, int data)
public int
aa()
method_3771()
getHeight()
func_72800_K()
getHeight()
public int
ab()
method_3591()
getDimensionHeight()
func_72940_L()
getActualHeight()
public Random
a(int arg0, int arg1, int arg2)
method_3584(int arg0, int arg1, int arg2)
setRandomSeed(int x, int z, int seed)
func_72843_D(int arg0, int arg1, int arg2)
setRandomSeed(int seedX, int seedY, int seedZ)
public CrashReportCategory
a(b arg0)
method_4684(class_1 arg0)
populateCrashReport(CrashReport report)
func_72914_a(CrashReport arg0)
addWorldInfoToCrashReport(CrashReport report)
public void
c(int arg0, et arg1, int arg2)
method_3698(int arg0, class_2552 arg1, int arg2)
updateBlockMiningProgress(int id, BlockPos pos, int progress)
func_175715_c(int arg0, BlockPos arg1, int arg2)
sendBlockBreakProgress(int breakerId, BlockPos pos, int progress)
public Calendar
ae()
method_4680()
getCalendar()
func_83015_S()
getCurrentDate()
public Scoreboard
af()
method_4711()
getScoreboard()
func_96441_U()
getScoreboard()
public void
d(et arg0, aow arg1)
method_8549(class_2552 arg0, class_197 arg1)
updateNeighborComparators(BlockPos pos, Block block)
func_175666_e(BlockPos arg0, Block arg1)
updateComparatorOutputLevel(BlockPos pos, Block blockIn)
public LocalDifficulty
D(et arg0)
method_8482(class_2552 arg0)
getLocalDifficulty(BlockPos pos)
func_175649_E(BlockPos arg0)
getDifficultyForLocation(BlockPos pos)
public Difficulty
ag()
method_8519()
getDifficulty()
func_175659_aa()
getDifficulty()
public int
ah()
method_8520()
getAmbientDarkness()
func_175657_ab()
getSkylightSubtracted()
public void
c(int arg0)
method_8538(int arg0)
setAmbientDarkness(int ambientDarkness)
func_175692_b(int arg0)
setSkylightSubtracted(int newSkylightSubtracted)
public void
d(int arg0)
method_8545(int arg0)
setLightningCooldown(int ticks)
func_175702_c(int arg0)
setLastLightningBolt(int lastLightningBoltIn)
public SavedVillageData
ak()
method_8523()
getVillages()
func_175714_ae()
getVillageCollection()
public WorldBorder
al()
method_8524()
getWorldBorder()
func_175723_af()
getWorldBorder()
public boolean
e(int arg0, int arg1)
method_3671(int arg0, int arg1)
isSpawnChunk(int chunkX, int chunkZ)
func_72916_c(int arg0, int arg1)
isSpawnChunk(int x, int z)
public void
a(ht<?> arg0)
method_11483(class_700<?> arg0)
sendPacketToServer(Packet<?> packet)
func_184135_a(Packet<?> arg0)
sendPacketToServer(Packet<?> packetIn)
public LootTables
am()
method_11487()
getLootTables()
func_184146_ak()
getLootTableManager()
public BlockPos
a(String arg0, et arg1, boolean arg2)
method_13688(String arg0, class_2552 arg1, boolean arg2)
findNearestStructure(String id, BlockPos pos, boolean reference)
func_190528_a(String arg0, BlockPos arg1, boolean arg2)
findNearestStructure(String structureName, BlockPos position, boolean findUnexplored)
public void
h()
method_3694()
resetSpawnPoint()
func_72974_f()
setInitialSpawnLocation()
public int
a(ana arg0, et arg1)
method_8490(class_1161 arg0, class_2552 arg1)
getBrightness(LightType type, BlockPos pos)
func_175705_a(EnumSkyBlock arg0, BlockPos arg1)
getLightFromNeighborsFor(EnumSkyBlock type, BlockPos pos)
public int
b(et arg0, int arg1)
method_8578(class_2552 arg0, int arg1)
getLightColor(BlockPos arg0, int arg1)
func_175626_b(BlockPos arg0, int arg1)
getCombinedLight(BlockPos arg0, int arg1)
public void
a(fj arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, int... arg8)
method_8512(class_2562 arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, int... arg8)
addParticle(ParticleType type, boolean ignoreDistance, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int... parameters)
func_175682_a(EnumParticleTypes arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, int... arg8)
spawnParticle(EnumParticleTypes ySpeed, boolean ignoreRange, double xCoord, double yCoord, double zCoord, double xSpeed, double arg6, double arg7, int... arg8)
public void
b(amw arg0)
method_3666(class_1155 arg0)
removeEventListener(WorldEventListener listener)
func_72848_b(IWorldEventListener arg0)
removeEventListener(IWorldEventListener listener)
public float
b(float arg0)
method_3649(float arg0)
calculateAmbientLight(float tickDelta)
func_72971_b(float arg0)
getSunBrightness(float partialTicks)
public Vec3d
a(vg arg0, float arg1)
method_3631(class_864 arg0, float arg1)
getSkyColor(Entity entity, float tickDelta)
func_72833_a(Entity arg0, float arg1)
getSkyColor(Entity entityIn, float partialTicks)
public int
F()
method_4726()
getMoonPhase()
func_72853_d()
getMoonPhase()
public Vec3d
e(float arg0)
method_3695(float arg0)
getCloudColor(float tickDelta)
func_72824_f(float arg0)
getCloudColour(float partialTicks)
public Vec3d
f(float arg0)
method_3702(float arg0)
getFogColor(float tickDelta)
func_72948_g(float arg0)
getFogColor(float partialTicks)
public float
g(float arg0)
method_3707(float arg0)
getStarBrightness(float tickDelta)
func_72880_h(float arg0)
getStarBrightness(float partialTicks)
public String
H()
method_3728()
getDebugInfo()
func_72981_t()
getDebugLoadedEntities()
public String
I()
method_3729()
getChunkSourceDebugInfo()
func_72827_u()
getProviderName()
protected void
a(int arg0, int arg1, axw arg2)
method_3605(int arg0, int arg1, class_1196 arg2)
tickAmbienceAndLight(int x, int z, WorldChunk chunk)
func_147467_a(int arg0, int arg1, Chunk arg2)
playMoodSoundAndCheckLight(int x, int z, Chunk chunkIn)
public List<Entity>
L()
method_3737()
getEntities()
func_72910_y()
getLoadedEntityList()
public void
O()
method_3577()
disconnect()
func_72882_A()
sendQuittingDisconnectingPacket()
public void
a(long arg0)
method_4683(long arg0)
setTime(long time)
func_82738_a(long arg0)
setTotalWorldTime(long worldTime)
public void
i(vg arg0)
method_3711(class_864 arg0)
addEntityAlways(Entity entity)
func_72897_h(Entity arg0)
joinEntityInSurroundings(Entity entityIn)
public void
i(float arg0)
method_6410(float arg0)
setThunder(float thunder)
func_147442_i(float arg0)
setThunderStrength(float strength)
public void
k(float arg0)
method_3717(float arg0)
setRain(float rain)
func_72894_k(float arg0)
setRainStrength(float strength)
public double
ad()
method_3593()
getHorizonHeight()
func_72919_O()
getHorizon()
public void
a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, fy arg6)
method_4681(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, class_322 arg6)
addFireworksParticle(double x, double y, double z, double velocityX, double velocityY, double velocityZ, NbtCompound nbt)
func_92088_a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, NBTTagCompound arg6)
makeFireworks(double motionZ, double y, double z, double motionX, double motionY, double arg5, NBTTagCompound arg6)
public int
ai()
method_8521()
getLightningCooldown()
func_175658_ac()
getLastLightningBolt()