net.minecraft.client.render.texture

public class Stitcher$Region

cdn$b
net.minecraft.class_1529$class_1527
net.minecraft.client.render.texture.Stitcher$Region
net.minecraft.client.renderer.texture.Stitcher$Slot
net.minecraft.client.renderer.texture.Stitcher$Slot

Field summary

Modifier and TypeField
private final int
a
field_5953
originX
field_94192_a
originX
private final int
b
field_5954
originY
field_94190_b
originY
private final int
c
field_5955
width
field_94191_c
width
private final int
d
field_5956
height
field_94188_d
height
private List<Stitcher$Region>
e
field_5957
subSlots
field_94189_e
subSlots
private Stitcher$Holder
f
field_5958
sprite
field_94187_f
holder

Constructor summary

ModifierConstructor
public (int originX, int originY, int width, int height)

Method summary

Modifier and TypeMethod
public Stitcher$Holder
a()
method_5187()
getSprite()
func_94183_a()
getStitchHolder()
public int
b()
method_5190()
getX()
func_94186_b()
getOriginX()
public int
c()
method_5191()
getY()
func_94185_c()
getOriginY()
public boolean
a(cdn$a arg0)
method_5188(class_1529$class_1531 arg0)
add(Stitcher$Holder sprite)
func_94182_a(Stitcher$Holder arg0)
addSlot(Stitcher$Holder holderIn)
public void
a(List<cdn$b> arg0)
method_5189(List<class_1529$class_1527> arg0)
collectRegions(List<Stitcher$Region> regions)
func_94184_a(List<Stitcher$Slot> arg0)
getAllStitchSlots(List<Stitcher$Slot> arg0)