net.minecraft.client.render.world

public class CompiledChunk

bxo
net.minecraft.class_2478
net.minecraft.client.render.world.CompiledChunk
net.minecraft.client.renderer.chunk.CompiledChunk
net.minecraft.client.renderer.chunk.CompiledChunk

Field summary

Modifier and TypeField
public static final CompiledChunk
a
field_11061
UNCOMPILED
field_178502_a
DUMMY
private final boolean[]
b
field_11062
blocks
field_178500_b
layersUsed
private final boolean[]
c
field_11063
layers
field_178501_c
layersStarted
private boolean
d
field_11064
empty
field_178498_d
empty
private final List<BlockEntity>
e
field_11065
renderableBlockEntities
field_178499_e
tileEntities
private OcclusionData
f
field_11066
occlusion
field_178496_f
setVisibility
private BufferBuilder$State
g
field_11067
transparencyState
field_178497_g
state

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public boolean
a()
method_10142()
isEmpty()
func_178489_a()
isEmpty()
protected void
a(amm arg0)
method_10143(class_2165 arg0)
setBlock(BlockLayer layer)
func_178486_a(BlockRenderLayer arg0)
setLayerUsed(BlockRenderLayer layer)
public boolean
b(amm arg0)
method_10149(class_2165 arg0)
hasBlock(BlockLayer layer)
func_178491_b(BlockRenderLayer arg0)
isLayerEmpty(BlockRenderLayer layer)
public void
c(amm arg0)
method_10151(class_2165 arg0)
setLayer(BlockLayer layer)
func_178493_c(BlockRenderLayer arg0)
setLayerStarted(BlockRenderLayer layer)
public boolean
d(amm arg0)
method_10152(class_2165 arg0)
hasLayer(BlockLayer layer)
func_178492_d(BlockRenderLayer arg0)
isLayerStarted(BlockRenderLayer layer)
public List<BlockEntity>
b()
method_10148()
getRenderableBlockEntities()
func_178485_b()
getTileEntities()
public void
a(avj arg0)
method_10144(class_226 arg0)
addRenderableBlockEntity(BlockEntity blockEntity)
func_178490_a(TileEntity arg0)
addTileEntity(TileEntity tileEntityIn)
public boolean
a(fa arg0, fa arg1)
method_10147(class_1354 arg0, class_1354 arg1)
isVisible(Direction from, Direction to)
func_178495_a(EnumFacing arg0, EnumFacing arg1)
isVisible(EnumFacing facing, EnumFacing facing2)
public void
a(bxv arg0)
method_10146(class_2485 arg0)
setOcclusionData(OcclusionData occlusion)
func_178488_a(SetVisibility arg0)
setVisibility(SetVisibility visibility)
public BufferBuilder$State
c()
method_10150()
getTransparencyState()
func_178487_c()
getState()
public void
a(buk$a arg0)
method_10145(class_520$class_2394 arg0)
setTransparencyState(BufferBuilder$State state)
func_178494_a(BufferBuilder$State arg0)
setState(BufferBuilder$State stateIn)