| public Path | | a(amy arg0, vq arg1, vg arg2, float arg3) | | method_11941(class_1158 arg0, class_871 arg1, class_864 arg2, float arg3) | | findPath(WorldView world, MobEntity entity, Entity target, float range) | | func_186333_a(IBlockAccess arg0, EntityLiving arg1, Entity arg2, float arg3) | | findPath(IBlockAccess worldIn, EntityLiving entitylivingIn, Entity targetEntity, float maxDistance) |
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| public Path | | a(amy arg0, vq arg1, et arg2, float arg3) | | method_11940(class_1158 arg0, class_871 arg1, class_2552 arg2, float arg3) | | findPath(WorldView world, MobEntity entity, BlockPos target, float range) | | func_186336_a(IBlockAccess arg0, EntityLiving arg1, BlockPos arg2, float arg3) | | findPath(IBlockAccess worldIn, EntityLiving entitylivingIn, BlockPos targetPos, float maxDistance) |
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| private Path | | a(amy arg0, vq arg1, double arg2, double arg3, double arg4, float arg5) | | method_11939(class_1158 arg0, class_871 arg1, double arg2, double arg3, double arg4, float arg5) | | findPath(WorldView world, MobEntity entity, double x, double y, double z, float range) | | func_186334_a(IBlockAccess arg0, EntityLiving arg1, double arg2, double arg3, double arg4, float arg5) | | findPath(IBlockAccess worldIn, EntityLiving entitylivingIn, double x, double y, double z, float maxDistance) |
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| private Path | | a(bej arg0, bej arg1, float arg2) | | method_11943(class_86 arg0, class_86 arg1, float arg2) | | buildPath(PathNode start, PathNode target, float range) | | func_186335_a(PathPoint arg0, PathPoint arg1, float arg2) | | findPath(PathPoint pathFrom, PathPoint pathTo, float maxDistance) |
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| private Path | |