net.minecraft.entity

public abstract class Entity

implements CommandSource

vg
net.minecraft.class_864
net.minecraft.entity.Entity
net.minecraft.entity.Entity
net.minecraft.entity.Entity

Field summary

Modifier and TypeField
private static final org.apache.logging.log4j.Logger
a
field_14499
LOGGER
field_184243_a
LOGGER
private static final List<ItemStack>
b
field_15445
EMPTY_LIST
field_190535_b
EMPTY_EQUIPMENT
private static final Box
c
field_11899
INITIAL_SHAPE
field_174836_a
ZERO_AABB
private static double
f
field_3244
viewDistanceScaling
field_70155_l
renderDistanceWeight
private static int
g
field_3219
nextNetworkId
field_70152_a
nextEntityID
private int
h
field_9080
networkId
field_145783_c
entityId
public boolean
i
field_3245
blocksBuilding
field_70156_m
preventEntitySpawning
private final List<Entity>
at
field_14508
passengers
field_184244_h
riddenByEntities
protected int
j
field_14509
boardingCooldown
field_184245_j
rideCooldown
private Entity
au
field_14505
mount
field_184239_as
ridingEntity
public boolean
k
field_6117
teleporting
field_98038_p
forceSpawn
public World
l
field_3248
world
field_70170_p
world
public double
m
field_3249
lastX
field_70169_q
prevPosX
public double
n
field_3250
lastY
field_70167_r
prevPosY
public double
o
field_3251
lastZ
field_70166_s
prevPosZ
public double
p
field_3252
x
field_70165_t
posX
public double
q
field_3253
y
field_70163_u
posY
public double
r
field_3254
z
field_70161_v
posZ
public double
s
field_3255
velocityX
field_70159_w
motionX
public double
t
field_3256
velocityY
field_70181_x
motionY
public double
u
field_3257
velocityZ
field_70179_y
motionZ
public float
v
field_3258
yaw
field_70177_z
rotationYaw
public float
w
field_3193
pitch
field_70125_A
rotationPitch
public float
x
field_3194
lastYaw
field_70126_B
prevRotationYaw
public float
y
field_3195
lastPitch
field_70127_C
prevRotationPitch
private Box
av
field_3196
shape
field_70121_D
boundingBox
public boolean
z
field_3197
onGround
field_70122_E
onGround
public boolean
A
field_3198
collidingHorizontally
field_70123_F
collidedHorizontally
public boolean
B
field_3199
collidingVertically
field_70124_G
collidedVertically
public boolean
C
field_3200
colliding
field_70132_H
collided
public boolean
D
field_3201
damaged
field_70133_I
velocityChanged
protected boolean
E
field_3202
inCobweb
field_70134_J
isInWeb
private boolean
aw
field_11904
outsideWorldBorder
field_174835_g
isOutsideBorder
public boolean
F
field_3204
removed
field_70128_L
isDead
public float
G
field_3206
width
field_70130_N
width
public float
H
field_3207
height
field_70131_O
height
public float
I
field_3208
lastWalkDistance
field_70141_P
prevDistanceWalkedModified
public float
J
field_3209
walkDistance
field_70140_Q
distanceWalkedModified
public float
K
field_5319
distanceMoved
field_82151_R
distanceWalkedOnStepModified
public float
L
field_3210
fallDistance
field_70143_R
fallDistance
private int
ax
field_3233
blocksWalkedOn
field_70150_b
nextStepDistance
private float
ay
field_16512
distanceBeforeNextFlap
field_191959_ay
nextFlap
public double
M
field_3211
prevX
field_70142_S
lastTickPosX
public double
N
field_3212
prevY
field_70137_T
lastTickPosY
public double
O
field_3213
prevZ
field_70136_U
lastTickPosZ
public float
P
field_3215
stepHeight
field_70138_W
stepHeight
public boolean
Q
field_3216
noClip
field_70145_X
noClip
public float
R
field_3217
pushSpeedReduction
field_70144_Y
entityCollisionReduction
protected Random
S
field_3218
random
field_70146_Z
rand
public int
T
field_3220
ticks
field_70173_aa
ticksExisted
private int
az
field_3234
onFireTimer
field_190534_ay
fire
protected boolean
U
field_3222
inWater
field_70171_ac
inWater
public int
V
field_3223
invulnerableTimer
field_70172_ad
hurtResistantTime
protected boolean
W
field_3240
firstTick
field_70148_d
firstUpdate
protected boolean
X
field_3224
immuneToFire
field_70178_ae
isImmuneToFire
protected SyncedData
Y
field_3225
syncedData
field_70180_af
dataManager
protected static final DataAttribute<Byte>
Z
field_14506
SHARED_FLAGS
field_184240_ax
FLAGS
private static final DataAttribute<Integer>
aA
field_14507
BREATH
field_184241_ay
AIR
private static final DataAttribute<String>
aB
field_14493
CUSTOM_NAME
field_184242_az
CUSTOM_NAME
private static final DataAttribute<Boolean>
aC
field_14494
CUSTOM_NAME_VISIBLE
field_184233_aA
CUSTOM_NAME_VISIBLE
private static final DataAttribute<Boolean>
aD
field_14495
SILENT
field_184234_aB
SILENT
private static final DataAttribute<Boolean>
aE
field_15028
NO_GRAVITY
field_189655_aD
NO_GRAVITY
public boolean
aa
field_3226
inChunk
field_70175_ag
addedToChunk
public int
ab
field_3227
chunkX
field_70176_ah
chunkCoordX
public int
ac
field_3228
chunkY
field_70162_ai
chunkCoordY
public int
ad
field_3229
chunkZ
field_70164_aj
chunkCoordZ
public boolean
ah
field_3230
ignoreCameraFrustum
field_70158_ak
ignoreFrustumCheck
public boolean
ai
field_3231
velocityDirty
field_70160_al
isAirBorne
public int
aj
field_5320
portalCooldown
field_71088_bW
timeUntilPortal
protected boolean
ak
field_5321
inPortal
field_71087_bX
inPortal
protected int
al
field_5322
portalTime
field_82153_h
portalCounter
public int
am
field_5323
dimension
field_71093_bK
dimension
protected BlockPos
an
field_11900
lastPortalPos
field_181016_an
lastPortalPos
protected Vec3d
ao
field_11901
lastPortalOffset
field_181017_ao
lastPortalVec
protected Direction
ap
field_11902
lastPortalFacing
field_181018_ap
teleportDirection
private boolean
aF
field_5325
invulnerable
field_83001_bt
invulnerable
protected UUID
aq
field_6116
uuid
field_96093_i
entityUniqueID
protected String
ar
field_14503
uuidString
field_189513_ar
cachedUniqueIdString
private final CommandResults
aG
field_11903
commandResults
field_174837_as
cmdResultStats
protected boolean
as
field_14504
isGlowing
field_184238_ar
glowing
private final Set<String>
aH
field_14497
commandTags
field_184236_aF
tags
private boolean
aI
field_14498
teleported
field_184237_aG
isPositionDirty
private final double[]
aJ
field_15443
pistonMovementDelta
field_191505_aI
pistonDeltas
private long
aK
field_15444
lastPistonMovementTicks
field_191506_aJ
pistonDeltasGameTime
public long
ae
field_14500
lastKnownX
field_70118_ct
serverPosX
public long
af
field_14501
lastKnownY
field_70117_cu
serverPosY
public long
ag
field_14502
lastKnownZ
field_70116_cv
serverPosZ

Constructor summary

ModifierConstructor
public (World world)

Method summary

Modifier and TypeMethod
public int
S()
method_8365()
getNetworkId()
func_145782_y()
getEntityId()
public void
h(int arg0)
method_8362(int arg0)
setNetworkId(int id)
func_145769_d(int arg0)
setEntityId(int id)
public Set<String>
T()
method_12967()
getCommandTags()
func_184216_O()
getTags()
public boolean
a(String arg0)
method_12972(String arg0)
addCommandTag(String tag)
func_184211_a(String arg0)
addTag(String tag)
public boolean
b(String arg0)
method_12989(String arg0)
removeScoreboardTag(String tag)
func_184197_b(String arg0)
removeTag(String tag)
public void
U()
method_10927()
discard()
func_174812_G()
onKillCommand()
protected abstract void
i()
method_2484()
registerSyncedData()
func_70088_a()
entityInit()
public SyncedData
V()
method_2561()
getSyncedData()
func_184212_Q()
getDataManager()
public void
X()
method_2563()
remove()
func_70106_y()
setDead()
public void
b(boolean arg0)
method_12991(boolean arg0)
setDropContents(boolean dropContents)
func_184174_b(boolean arg0)
setDropItemsWhenDead(boolean dropWhenDead)
protected void
a(float arg0, float arg1)
method_2491(float arg0, float arg1)
setSize(float width, float height)
func_70105_a(float arg0, float arg1)
setSize(float width, float height)
protected void
b(float arg0, float arg1)
method_2525(float arg0, float arg1)
setRotation(float yaw, float pitch)
func_70101_b(float arg0, float arg1)
setRotation(float yaw, float pitch)
public void
b(double arg0, double arg1, double arg2)
method_2522(double arg0, double arg1, double arg2)
setPosition(double x, double y, double z)
func_70107_b(double arg0, double arg1, double arg2)
setPosition(double x, double y, double z)
public void
B_()
method_2558()
tick()
func_70071_h_()
onUpdate()
public void
Y()
method_2564()
baseTick()
func_70030_z()
onEntityUpdate()
protected void
I()
method_12966()
tickPortalCooldown()
func_184173_H()
decrementTimeUntilPortal()
public int
Z()
method_4455()
getMaxNetherPortalTime()
func_82145_z()
getMaxInPortalTime()
protected void
aa()
method_2460()
takeLavaDamage()
func_70044_A()
setOnFireFromLava()
public void
i(int arg0)
method_2541(int arg0)
setOnFireFor(int seconds)
func_70015_d(int arg0)
setFire(int seconds)
public void
ab()
method_2461()
extinguish()
func_70066_B()
extinguish()
protected void
ac()
method_2462()
voidTick()
func_70076_C()
outOfWorld()
public boolean
c(double arg0, double arg1, double arg2)
method_2532(double arg0, double arg1, double arg2)
canMove(double dx, double dy, double dz)
func_70038_c(double arg0, double arg1, double arg2)
isOffsetPositionInLiquid(double x, double y, double z)
private boolean
b(bhb arg0)
method_10951(class_231 arg0)
doesNotCollide(Box box)
func_174809_b(AxisAlignedBB arg0)
isLiquidPresentInAABB(AxisAlignedBB bb)
public void
a(vv arg0, double arg1, double arg2, double arg3)
method_2539(class_3131 arg0, double arg1, double arg2, double arg3)
move(MoverType moverType, double x, double y, double z)
func_70091_d(MoverType arg0, double arg1, double arg2, double arg3)
move(MoverType type, double x, double y, double z)
public void
ad()
method_10964()
setPositionFromShape()
func_174829_m()
resetPositionToBB()
protected SoundEvent
ae()
method_12984()
getSwimSound()
func_184184_Z()
getSwimSound()
protected SoundEvent
af()
method_12985()
getSplashSound()
func_184181_aa()
getSplashSound()
protected void
ag()
method_2463()
checkBlockCollisions()
func_145775_I()
doBlockCollisions()
protected void
a(awt arg0)
method_15049(class_2232 arg0)
onBlockCollision(BlockState state)
func_191955_a(IBlockState arg0)
onInsideBlock(IBlockState arg0)
protected void
a(et arg0, aow arg1)
method_10936(class_2552 arg0, class_197 arg1)
playStepSound(BlockPos pos, Block block)
func_180429_a(BlockPos arg0, Block arg1)
playStepSound(BlockPos pos, Block blockIn)
protected float
d(float arg0)
method_15055(float arg0)
playFlapSound(float distanceMoved)
func_191954_d(float arg0)
playFlySound(float arg0)
protected boolean
ah()
method_15051()
makesFlapSounds()
func_191957_ae()
makeFlySound()
public void
a(qe arg0, float arg1, float arg2)
method_4441(class_2926 arg0, float arg1, float arg2)
playSound(SoundEvent sound, float volume, float pitch)
func_184185_a(SoundEvent arg0, float arg1, float arg2)
playSound(SoundEvent soundIn, float volume, float pitch)
public boolean
ai()
method_10928()
isSilent()
func_174814_R()
isSilent()
public void
c(boolean arg0)
method_10954(boolean arg0)
setSilent(boolean silent)
func_174810_b(boolean arg0)
setSilent(boolean isSilent)
public boolean
aj()
method_13491()
isNoGravity()
func_189652_ae()
hasNoGravity()
public void
d(boolean arg0)
method_13492(boolean arg0)
setNoGravity(boolean noGravity)
func_189654_d(boolean arg0)
setNoGravity(boolean noGravity)
protected boolean
ak()
method_2549()
makesSteps()
func_70041_e_()
canTriggerWalking()
protected void
a(double arg0, boolean arg1, awt arg2, et arg3)
method_2489(double arg0, boolean arg1, class_2232 arg2, class_2552 arg3)
checkFallDamage(double dy, boolean landed, BlockState state, BlockPos pos)
func_184231_a(double arg0, boolean arg1, IBlockState arg2, BlockPos arg3)
updateFallState(double y, boolean onGroundIn, IBlockState state, BlockPos pos)
public Box
al()
method_2464()
getCollisionShape()
func_70046_E()
getCollisionBoundingBox()
protected void
j(int arg0)
method_2546(int arg0)
takeFireDamage(int amount)
func_70081_e(int arg0)
dealFireDamage(int amount)
public final boolean
am()
method_2465()
isImmuneToFire()
func_70045_F()
isImmuneToFire()
public void
e(float arg0, float arg1)
method_2490(float arg0, float arg1)
takeFallDamage(float distance, float damageMultiplier)
func_180430_e(float arg0, float arg1)
fall(float distance, float damageMultiplier)
public boolean
an()
method_2466()
isInWaterOrRain()
func_70026_G()
isWet()
public boolean
ao()
method_2467()
isInWater()
func_70090_H()
isInWater()
public boolean
ap()
method_15052()
checkWaterState()
func_191953_am()
isOverWater()
public boolean
aq()
method_2468()
checkWaterCollisions()
func_70072_I()
handleWaterMovement()
protected void
ar()
method_3203()
doSplashEffect()
func_71061_d_()
doWaterSplashEffect()
public void
as()
method_10929()
tickSprintingEffect()
func_174830_Y()
spawnRunningParticles()
protected void
at()
method_10930()
doSprintingEffect()
func_174808_Z()
createRunningParticles()
public boolean
a(bcz arg0)
method_2496(class_63 arg0)
isSubmergedIn(Material liquid)
func_70055_a(Material arg0)
isInsideOfMaterial(Material materialIn)
public boolean
au()
method_10950()
isInLava()
func_180799_ab()
isInLava()
public void
b(float arg0, float arg1, float arg2, float arg3)
method_2492(float arg0, float arg1, float arg2, float arg3)
updateVelocity(float sideways, float forwards, float upwards, float scale)
func_191958_b(float arg0, float arg1, float arg2, float arg3)
moveRelative(float strafe, float up, float forward, float friction)
public float
aw()
method_15054()
getBrightness()
func_70013_c()
getBrightness()
public void
a(amu arg0)
method_2504(class_1150 arg0)
setWorld(World world)
func_70029_a(World arg0)
setWorld(World worldIn)
public void
a(double arg0, double arg1, double arg2, float arg3, float arg4)
method_2487(double arg0, double arg1, double arg2, float arg3, float arg4)
updatePositionAndAngles(double x, double y, double z, float yaw, float pitch)
func_70080_a(double arg0, double arg1, double arg2, float arg3, float arg4)
setPositionAndRotation(double x, double y, double z, float yaw, float pitch)
public void
a(et arg0, float arg1, float arg2)
method_10935(class_2552 arg0, float arg1, float arg2)
refreshPositionAndAngles(BlockPos pos, float yaw, float pitch)
func_174828_a(BlockPos arg0, float arg1, float arg2)
moveToBlockPosAndAngles(BlockPos pos, float rotationYawIn, float rotationPitchIn)
public void
b(double arg0, double arg1, double arg2, float arg3, float arg4)
method_2523(double arg0, double arg1, double arg2, float arg3, float arg4)
setPositionAndAngles(double x, double y, double z, float yaw, float pitch)
func_70012_b(double arg0, double arg1, double arg2, float arg3, float arg4)
setLocationAndAngles(double x, double y, double z, float yaw, float pitch)
public float
g(vg arg0)
method_2543(class_864 arg0)
distanceTo(Entity entity)
func_70032_d(Entity arg0)
getDistance(Entity entityIn)
public double
d(double arg0, double arg1, double arg2)
method_2545(double arg0, double arg1, double arg2)
squaredDistanceTo(double x, double y, double z)
func_70092_e(double arg0, double arg1, double arg2)
getDistanceSq(double x, double y, double z)
public double
c(et arg0)
method_10952(class_2552 arg0)
getSquaredDistanceTo(BlockPos pos)
func_174818_b(BlockPos arg0)
getDistanceSq(BlockPos pos)
public double
d(et arg0)
method_10955(class_2552 arg0)
getSquaredDistanceToCenter(BlockPos pos)
func_174831_c(BlockPos arg0)
getDistanceSqToCenter(BlockPos pos)
public double
e(double arg0, double arg1, double arg2)
method_2550(double arg0, double arg1, double arg2)
distanceTo(double x, double y, double z)
func_70011_f(double arg0, double arg1, double arg2)
getDistance(double x, double y, double z)
public double
h(vg arg0)
method_2548(class_864 arg0)
squaredDistanceTo(Entity entity)
func_70068_e(Entity arg0)
getDistanceSq(Entity entityIn)
public void
d(aed arg0)
method_2530(class_988 arg0)
onPlayerCollision(PlayerEntity player)
func_70100_b_(EntityPlayer arg0)
onCollideWithPlayer(EntityPlayer entityIn)
public void
i(vg arg0)
method_2552(class_864 arg0)
push(Entity entity)
func_70108_f(Entity arg0)
applyEntityCollision(Entity entityIn)
public void
f(double arg0, double arg1, double arg2)
method_2553(double arg0, double arg1, double arg2)
addVelocity(double dx, double dy, double dz)
func_70024_g(double arg0, double arg1, double arg2)
addVelocity(double x, double y, double z)
protected void
ax()
method_2470()
markDamaged()
func_70018_K()
markVelocityChanged()
public boolean
a(ur arg0, float arg1)
method_2499(class_856 arg0, float arg1)
takeDamage(DamageSource source, float amount)
func_70097_a(DamageSource arg0, float arg1)
attackEntityFrom(DamageSource source, float amount)
public Vec3d
e(float arg0)
method_6146(float arg0)
getRotationVector(float tickDelta)
func_70676_i(float arg0)
getLook(float partialTicks)
protected final Vec3d
f(float arg0, float arg1)
method_10959(float arg0, float arg1)
getRotationVector(float pitch, float yaw)
func_174806_f(float arg0, float arg1)
getVectorForRotation(float pitch, float yaw)
public Vec3d
f(float arg0)
method_10958(float arg0)
getEyePosition(float tickDelta)
func_174824_e(float arg0)
getPositionEyes(float partialTicks)
public boolean
ay()
method_2471()
hasCollision()
func_70067_L()
canBeCollidedWith()
public boolean
az()
method_2472()
isPushable()
func_70104_M()
canBePushed()
public void
a(vg arg0, int arg1, ur arg2)
method_15050(class_864 arg0, int arg1, class_856 arg2)
takeKillScore(Entity victim, int score, DamageSource source)
func_191956_a(Entity arg0, int arg1, DamageSource arg2)
awardKillScore(Entity arg0, int arg1, DamageSource arg2)
public boolean
c(fy arg0)
method_5382(class_322 arg0)
writeNbt(NbtCompound nbt)
func_184198_c(NBTTagCompound arg0)
writeToNBTAtomically(NBTTagCompound compound)
public boolean
d(fy arg0)
method_2535(class_322 arg0)
writeNbtIfNotMount(NbtCompound nbt)
func_70039_c(NBTTagCompound arg0)
writeToNBTOptional(NBTTagCompound compound)
public static void
b(ry arg0)
method_13932(class_2934 arg0)
registerSchema(DataFixerUpper dfu)
func_190533_a(DataFixer arg0)
registerFixes(DataFixer fixer)
public NbtCompound
e(fy arg0)
method_13006(class_322 arg0)
writeNbtWithoutId(NbtCompound nbt)
func_189511_e(NBTTagCompound arg0)
writeToNBT(NBTTagCompound compound)
public void
f(fy arg0)
method_2547(class_322 arg0)
readNbt(NbtCompound nbt)
func_70020_e(NBTTagCompound arg0)
readFromNBT(NBTTagCompound compound)
protected boolean
aA()
method_6096()
shouldSetPositionOnLoad()
func_142008_O()
shouldSetPosAfterLoading()
protected final String
aB()
method_2474()
getTypeId()
func_70022_Q()
getEntityString()
protected abstract void
a(fy arg0)
method_2498(class_322 arg0)
readCustomNbt(NbtCompound nbt)
func_70037_a(NBTTagCompound arg0)
readEntityFromNBT(NBTTagCompound compound)
protected abstract void
b(fy arg0)
method_2528(class_322 arg0)
writeCustomNbt(NbtCompound nbt)
func_70014_b(NBTTagCompound arg0)
writeEntityToNBT(NBTTagCompound compound)
protected NbtList
a(double... arg0)
method_2506(double... arg0)
toNbtList(double... values)
func_70087_a(double... arg0)
newDoubleNBTList(double... numbers)
protected NbtList
a(float... arg0)
method_2507(float... arg0)
toNbtList(float... values)
func_70049_a(float... arg0)
newFloatNBTList(float... numbers)
public ItemEntity
a(ain arg0, int arg1)
method_2526(class_1069 arg0, int arg1)
dropItem(Item item, int count)
func_145779_a(Item arg0, int arg1)
dropItem(Item itemIn, int size)
public ItemEntity
a(ain arg0, int arg1, float arg2)
method_2493(class_1069 arg0, int arg1, float arg2)
dropItem(Item item, int count, float offsetY)
func_145778_a(Item arg0, int arg1, float arg2)
dropItemWithOffset(Item itemIn, int size, float offsetY)
public ItemEntity
a(aip arg0, float arg1)
method_2503(class_1071 arg0, float arg1)
dropItem(ItemStack item, float offsetY)
func_70099_a(ItemStack arg0, float arg1)
entityDropItem(ItemStack stack, float offsetY)
public boolean
aC()
method_2476()
isAlive()
func_70089_S()
isEntityAlive()
public boolean
aD()
method_2477()
isInWall()
func_70094_T()
isEntityInsideOpaqueBlock()
public boolean
b(aed arg0, ub arg1)
method_6100(class_988 arg0, class_2961 arg1)
interact(PlayerEntity player, InteractionHand hand)
func_184230_a(EntityPlayer arg0, EnumHand arg1)
processInitialInteract(EntityPlayer player, EnumHand hand)
public Box
j(vg arg0)
method_2555(class_864 arg0)
getCollisionAgainstShape(Entity other)
func_70114_g(Entity arg0)
getCollisionBox(Entity entityIn)
public void
aE()
method_2478()
rideTick()
func_70098_U()
updateRidden()
public void
k(vg arg0)
method_13009(class_864 arg0)
updateRiderPositon(Entity rider)
func_184232_k(Entity arg0)
updatePassenger(Entity passenger)
public double
aF()
method_2480()
getRideHeight()
func_70033_W()
getYOffset()
public double
aG()
method_2481()
getMountHeight()
func_70042_X()
getMountedYOffset()
public boolean
m(vg arg0)
method_13011(class_864 arg0)
startRiding(Entity entity)
func_184220_m(Entity arg0)
startRiding(Entity entityIn)
public boolean
a(vg arg0, boolean arg1)
method_12975(class_864 arg0, boolean arg1)
startRiding(Entity entity, boolean force)
func_184205_a(Entity arg0, boolean arg1)
startRiding(Entity entityIn, boolean force)
protected boolean
n(vg arg0)
method_13012(class_864 arg0)
canRide(Entity entity)
func_184228_n(Entity arg0)
canBeRidden(Entity entityIn)
public void
aH()
method_12986()
yeetPassengers()
func_184226_ay()
removePassengers()
public void
o()
method_13014()
stopRiding()
func_184210_p()
dismountRidingEntity()
protected void
o(vg arg0)
method_13013(class_864 arg0)
addPassenger(Entity entity)
func_184200_o(Entity arg0)
addPassenger(Entity passenger)
protected void
p(vg arg0)
method_13015(class_864 arg0)
removePassenger(Entity passenger)
func_184225_p(Entity arg0)
removePassenger(Entity passenger)
protected boolean
q(vg arg0)
method_13016(class_864 arg0)
canAddPassenger(Entity entity)
func_184219_q(Entity arg0)
canFitPassenger(Entity passenger)
public float
aI()
method_2482()
getPickRadius()
func_70111_Y()
getCollisionBorderSize()
public Vec3d
aJ()
method_2483()
getLookVector()
func_70040_Z()
getLookVec()
public void
e(et arg0)
method_10957(class_2552 arg0)
onPortalCollision(BlockPos pos)
func_181015_d(BlockPos arg0)
setPortal(BlockPos pos)
public int
aM()
method_4445()
getPortalCooldown()
func_82147_ab()
getPortalCooldown()
public Iterable<ItemStack>
aO()
method_12977()
getItemsInHands()
func_184214_aD()
getHeldEquipment()
public Iterable<ItemStack>
aP()
method_12978()
getArmor()
func_184193_aE()
getArmorInventoryList()
public Iterable<ItemStack>
aQ()
method_12979()
getAllSlots()
func_184209_aF()
getEquipmentAndArmor()
public void
a(vl arg0, aip arg1)
method_2527(class_2968 arg0, class_1071 arg1)
setEquipment(EquipmentSlot slot, ItemStack item)
func_184201_a(EntityEquipmentSlot arg0, ItemStack arg1)
setItemStackToSlot(EntityEquipmentSlot slotIn, ItemStack stack)
public boolean
aR()
method_2511()
isOnFire()
func_70027_ad()
isBurning()
public boolean
aS()
method_12980()
isRiding()
func_184218_aH()
isRiding()
public boolean
aT()
method_12981()
hasPassengers()
func_184207_aI()
isBeingRidden()
public boolean
aU()
method_2513()
isSneaking()
func_70093_af()
isSneaking()
public void
e(boolean arg0)
method_2505(boolean arg0)
setSneaking(boolean sneaking)
func_70095_a(boolean arg0)
setSneaking(boolean sneaking)
public boolean
aV()
method_2514()
isSprinting()
func_70051_ag()
isSprinting()
public void
f(boolean arg0)
method_2529(boolean arg0)
setSprinting(boolean sprinting)
func_70031_b(boolean arg0)
setSprinting(boolean sprinting)
public boolean
aW()
method_12982()
isGlowing()
func_184202_aL()
isGlowing()
public void
g(boolean arg0)
method_13007(boolean arg0)
setGlowing(boolean glowing)
func_184195_f(boolean arg0)
setGlowing(boolean glowingIn)
public boolean
aX()
method_4446()
isInvisible()
func_82150_aj()
isInvisible()
public AbstractTeam
aY()
method_6135()
getTeam()
func_96124_cp()
getTeam()
public boolean
r(vg arg0)
method_13017(class_864 arg0)
isAlliedTo(Entity entity)
func_184191_r(Entity arg0)
isOnSameTeam(Entity entityIn)
public boolean
a(bhm arg0)
method_12970(class_1599 arg0)
isAlliedTo(AbstractTeam team)
func_184194_a(Team arg0)
isOnScoreboardTeam(Team teamIn)
public void
h(boolean arg0)
method_4452(boolean arg0)
setInvisible(boolean invisible)
func_82142_c(boolean arg0)
setInvisible(boolean invisible)
protected boolean
k(int arg0)
method_2551(int arg0)
getFlag(int index)
func_70083_f(int arg0)
getFlag(int flag)
protected void
b(int arg0, boolean arg1)
method_2495(int arg0, boolean arg1)
setFlag(int index, boolean value)
func_70052_a(int arg0, boolean arg1)
setFlag(int flag, boolean set)
public int
aZ()
method_2516()
getBreath()
func_70086_ai()
getAir()
public void
l(int arg0)
method_2554(int arg0)
setBreath(int breath)
func_70050_g(int arg0)
setAir(int air)
public void
a(aci arg0)
method_2502(class_961 arg0)
struckByLightning(LightningBoltEntity lightning)
func_70077_a(EntityLightningBolt arg0)
onStruckByLightning(EntityLightningBolt lightningBolt)
public void
b(vp arg0)
method_6098(class_1699 arg0)
onKill(LivingEntity victim)
func_70074_a(EntityLivingBase arg0)
onKillEntity(EntityLivingBase entityLivingIn)
protected boolean
i(double arg0, double arg1, double arg2)
method_2559(double arg0, double arg1, double arg2)
pushAwayFrom(double x, double y, double z)
func_145771_j(double arg0, double arg1, double arg2)
pushOutOfBlocks(double x, double y, double z)
public void
ba()
method_2517()
onCobwebCollision()
func_70110_aj()
setInWeb()
public String
h_()
method_2518()
getName()
func_70005_c_()
getName()
public Entity[]
bb()
method_2519()
getParts()
func_70021_al()
getParts()
public boolean
s(vg arg0)
method_2560(class_864 arg0)
is(Entity entity)
func_70028_i(Entity arg0)
isEntityEqual(Entity entityIn)
public float
bc()
method_2520()
getHeadYaw()
func_70079_am()
getRotationYawHead()
public void
g(float arg0)
method_2540(float arg0)
setHeadYaw(float headYaw)
func_70034_d(float arg0)
setRotationYawHead(float rotation)
public void
h(float arg0)
method_10960(float arg0)
setBodyYaw(float yaw)
func_181013_g(float arg0)
setRenderYawOffset(float offset)
public boolean
bd()
method_2521()
canBePunched()
func_70075_an()
canBeAttackedWithItem()
public boolean
t(vg arg0)
method_4453(class_864 arg0)
onPunched(Entity attacker)
func_85031_j(Entity arg0)
hitByEntity(Entity entityIn)
public boolean
b(ur arg0)
method_10953(class_856 arg0)
isInvulnerable(DamageSource source)
func_180431_b(DamageSource arg0)
isEntityInvulnerable(DamageSource source)
public boolean
be()
method_13931()
isInvulnerable()
func_190530_aW()
getIsInvulnerable()
public void
i(boolean arg0)
method_13008(boolean arg0)
setInvulnerable(boolean invulnerable)
func_184224_h(boolean arg0)
setEntityInvulnerable(boolean isInvulnerable)
public void
u(vg arg0)
method_4454(class_864 arg0)
copyPositionAndRotationFrom(Entity entity)
func_82149_j(Entity arg0)
copyLocationAndAnglesFrom(Entity entityIn)
private void
a(vg arg0)
method_4443(class_864 arg0)
copyNbtFrom(Entity sourceEntity)
func_180432_n(Entity arg0)
copyDataFromOld(Entity entityIn)
public Entity
b(int arg0)
method_3197(int arg0)
changeDimension(int dimension)
func_184204_a(int arg0)
changeDimension(int dimensionIn)
public boolean
bf()
method_12983()
canUsePortals()
func_184222_aU()
isNonBoss()
public float
a(amp arg0, amu arg1, et arg2, awt arg3)
method_10932(class_1147 arg0, class_1150 arg1, class_2552 arg2, class_2232 arg3)
getBlastResistance(Explosion explosion, World world, BlockPos pos, BlockState state)
func_180428_a(Explosion arg0, World arg1, BlockPos arg2, IBlockState arg3)
getExplosionResistance(Explosion explosionIn, World worldIn, BlockPos pos, IBlockState blockStateIn)
public boolean
a(amp arg0, amu arg1, et arg2, awt arg3, float arg4)
method_10933(class_1147 arg0, class_1150 arg1, class_2552 arg2, class_2232 arg3, float arg4)
canExplodeBlock(Explosion explosion, World world, BlockPos pos, BlockState state, float power)
func_174816_a(Explosion arg0, World arg1, BlockPos arg2, IBlockState arg3, float arg4)
canExplosionDestroyBlock(Explosion explosionIn, World worldIn, BlockPos pos, IBlockState blockStateIn, float arg4)
public int
bg()
method_4448()
getSafeFallDistance()
func_82143_as()
getMaxFallHeight()
public Vec3d
bi()
method_10940()
getLastPortalOffset()
func_181014_aG()
getLastPortalVec()
public Direction
bj()
method_10941()
getLastPortalFacing()
func_181012_aH()
getTeleportDirection()
public boolean
bk()
method_4450()
canAvoidTraps()
func_145773_az()
doesEntityNotTriggerPressurePlate()
public void
a(c arg0)
method_4442(class_1392 arg0)
populateCrashReport(CrashReportCategory section)
func_85029_a(CrashReportCategory arg0)
addEntityCrashInfo(CrashReportCategory category)
public void
a(UUID arg0)
method_12973(UUID arg0)
setUuid(UUID uuid)
func_184221_a(UUID arg0)
setUniqueId(UUID uniqueIdIn)
public UUID
bm()
method_6099()
getUuid()
func_110124_au()
getUniqueID()
public String
bn()
method_12993()
getUuidString()
func_189512_bd()
getCachedUniqueIdString()
public boolean
bo()
method_5380()
hasLiquidCollision()
func_96092_aw()
isPushedByWater()
public Text
i_()
method_6344()
getDisplayName()
func_145748_c_()
getDisplayName()
public void
c(String arg0)
method_5411(String arg0)
setCustomName(String name)
func_96094_a(String arg0)
setCustomNameTag(String name)
public String
bq()
method_5427()
getCustomName()
func_95999_t()
getCustomNameTag()
public boolean
n_()
method_5339()
hasCustomName()
func_145818_k_()
hasCustomName()
public void
j(boolean arg0)
method_10962(boolean arg0)
setCustomNameVisible(boolean visible)
func_174805_g(boolean arg0)
setAlwaysRenderNameTag(boolean alwaysRenderNameTag)
public boolean
br()
method_10942()
isCustomNameVisible()
func_174833_aM()
getAlwaysRenderNameTag()
public void
a(double arg0, double arg1, double arg2)
method_2577(double arg0, double arg1, double arg2)
teleport(double x, double y, double z)
func_70634_a(double arg0, double arg1, double arg2)
setPositionAndUpdate(double x, double y, double z)
public void
a(my<?> arg0)
method_12974(class_2921<?> arg0)
onDataValueChanged(DataAttribute<?> attribute)
func_184206_a(DataParameter<?> arg0)
notifyDataManagerChange(DataParameter<?> key)
public Direction
bt()
method_10943()
getHorizontalFacing()
func_174811_aO()
getHorizontalFacing()
public Direction
bu()
method_12995()
getMovementDirection()
func_184172_bi()
getAdjustedHorizontalFacing()
protected HoverEvent
bv()
method_10944()
getHoverEvent()
func_174823_aP()
getHoverEvent()
public boolean
a(oq arg0)
method_10937(class_798 arg0)
broadcastTo(ServerPlayerEntity player)
func_174827_a(EntityPlayerMP arg0)
isSpectatedByPlayer(EntityPlayerMP player)
public Box
bw()
method_10945()
getShape()
func_174813_aQ()
getEntityBoundingBox()
public void
a(bhb arg0)
method_10934(class_231 arg0)
setShape(Box shape)
func_174826_a(AxisAlignedBB arg0)
setEntityBoundingBox(AxisAlignedBB bb)
public float
by()
method_2544()
getEyeHeight()
func_70047_e()
getEyeHeight()
public boolean
bz()
method_10946()
isOutsideWorldBorder()
func_174832_aS()
isOutsideBorder()
public void
k(boolean arg0)
method_10963(boolean arg0)
setOutsideWorldBorder(boolean outsideWorldBorder)
func_174821_h(boolean arg0)
setOutsideBorder(boolean outsideBorder)
public boolean
c(int arg0, aip arg1)
method_10956(int arg0, class_1071 arg1)
replaceItem(int slot, ItemStack item)
func_174820_d(int arg0, ItemStack arg1)
replaceItemInInventory(int inventorySlot, ItemStack itemStackIn)
public void
a(hh arg0)
method_5505(class_1982 arg0)
sendMessage(Text arg0)
func_145747_a(ITextComponent arg0)
sendMessage(ITextComponent arg0)
public boolean
a(int arg0, String arg1)
method_3333(int arg0, String arg1)
canUseCommand(int arg0, String arg1)
func_70003_b(int arg0, String arg1)
canUseCommand(int arg0, String arg1)
public BlockPos
c()
method_4086()
getCommandSourceBlockPos()
func_180425_c()
getPosition()
public Vec3d
d()
method_10787()
getCommandSourcePos()
func_174791_d()
getPositionVector()
public World
e()
method_5506()
getCommandSourceWorld()
func_130014_f_()
getEntityWorld()
public Entity
f()
method_10788()
asEntity()
func_174793_f()
getCommandSenderEntity()
public boolean
g()
method_10789()
sendCommandSuccessToOps()
func_174792_t_()
sendCommandFeedback()
public void
a(bp$a arg0, int arg1)
method_10786(class_2598$class_2599 arg0, int arg1)
addResult(CommandResults$Type arg0, int arg1)
func_174794_a(CommandResultStats$Type arg0, int arg1)
setCommandStat(CommandResultStats$Type arg0, int arg1)
public MinecraftServer
C_()
method_12833()
getServer()
func_184102_h()
getServer()
public CommandResults
bA()
method_10947()
getCommandResults()
func_174807_aT()
getCommandStats()
public void
v(vg arg0)
method_10965(class_864 arg0)
copyCommandResults(Entity entity)
func_174817_o(Entity arg0)
setCommandStats(Entity entityIn)
public InteractionResult
a(aed arg0, bhe arg1, ub arg2)
method_12976(class_988 arg0, class_236 arg1, class_2961 arg2)
interactAt(PlayerEntity player, Vec3d interactionPoint, InteractionHand hand)
func_184199_a(EntityPlayer arg0, Vec3d arg1, EnumHand arg2)
applyPlayerInteraction(EntityPlayer player, Vec3d vec, EnumHand hand)
public boolean
bB()
method_10949()
isImmuneToExplosions()
func_180427_aV()
isImmuneToExplosions()
protected void
a(vp arg0, vg arg1)
method_10938(class_1699 arg0, class_864 arg1)
damageEntity(LivingEntity source, Entity entity)
func_174815_a(EntityLivingBase arg0, Entity arg1)
applyEnchantments(EntityLivingBase entityLivingBaseIn, Entity entityIn)
public void
b(oq arg0)
method_12990(class_798 arg0)
startTrackedBy(ServerPlayerEntity player)
func_184178_b(EntityPlayerMP arg0)
addTrackingPlayer(EntityPlayerMP player)
public void
c(oq arg0)
method_13005(class_798 arg0)
stopTrackedBy(ServerPlayerEntity player)
func_184203_c(EntityPlayerMP arg0)
removeTrackingPlayer(EntityPlayerMP player)
public float
a(atm arg0)
method_12969(class_2734 arg0)
rotate(BlockRotation rotation)
func_184229_a(Rotation arg0)
getRotatedYaw(Rotation transformRotation)
public float
a(ary arg0)
method_12968(class_2727 arg0)
mirror(BlockMirror mirror)
func_184217_a(Mirror arg0)
getMirroredYaw(Mirror transformMirror)
public boolean
bC()
method_12997()
requireOpForPlacingWithNbt()
func_184213_bq()
ignoreItemEntityData()
public boolean
bD()
method_12998()
resetTeleported()
func_184189_br()
setPositionNonDirty()
public Entity
bE()
method_12999()
getControllingPassenger()
func_184179_bs()
getControllingPassenger()
public List<Entity>
bF()
method_13000()
getPassengers()
func_184188_bt()
getPassengers()
public boolean
w(vg arg0)
method_13018(class_864 arg0)
hasPassenger(Entity entity)
func_184196_w(Entity arg0)
isPassenger(Entity entityIn)
public Collection<Entity>
bG()
method_13001()
getAllUniquePassengers()
func_184182_bu()
getRecursivePassengers()
public <T extends Entity> Collection<T>
b(Class<T> arg0)
method_12988(Class<T> arg0)
getAllUniquePassengersOfType(Class<T> entityClass)
func_184180_b(Class<T> arg0)
getRecursivePassengersByType(Class<T> entityClass)
private <T extends Entity> void
a(Class<T> arg0, Set<T> arg1)
method_12971(Class<T> arg0, Set<T> arg1)
getAllUniquePassengersOfType(Class<T> entityClass, Set<T> passengers)
func_184175_a(Class<T> arg0, Set<T> arg1)
getRecursivePassengersByType(Class<T> entityClass, Set<T> theSet)
public Entity
bH()
method_13002()
getVehicle()
func_184208_bv()
getLowestRidingEntity()
public boolean
x(vg arg0)
method_13019(class_864 arg0)
hasSameVehicle(Entity other)
func_184223_x(Entity arg0)
isRidingSameEntity(Entity entityIn)
public boolean
y(vg arg0)
method_13020(class_864 arg0)
isPassenger(Entity entity)
func_184215_y(Entity arg0)
isRidingOrBeingRiddenBy(Entity entityIn)
public boolean
bI()
method_13003()
isLogicalSideForUpdatingMovement()
func_184186_bw()
canPassengerSteer()
public Entity
bJ()
method_13004()
getMount()
func_184187_bx()
getRidingEntity()
public PistonMoveBehavior
o_()
method_13021()
getPistonMoveBehavior()
func_184192_z()
getPushReaction()
public SoundCategory
bK()
method_12992()
getSoundCategory()
func_184176_by()
getSoundCategory()
protected int
bL()
method_13933()
getImmuneToFireTime()
func_190531_bD()
getFireImmuneTicks()
protected void
W()
method_2562()
resetPos()
func_70065_x()
preparePlayerToSpawn()
public void
c(float arg0, float arg1)
method_2534(float arg0, float arg1)
updateLocalPlayerCamera(float yaw, float pitch)
func_70082_c(float arg0, float arg1)
turn(float yaw, float pitch)
public int
av()
method_15053()
getLightLevel()
func_70070_b()
getBrightnessForRender()
public HitResult
a(double arg0, float arg1)
method_10931(double arg0, float arg1)
rayTrace(double range, float tickDelta)
func_174822_a(double arg0, float arg1)
rayTrace(double blockReachDistance, float partialTicks)
public boolean
g(double arg0, double arg1, double arg2)
method_8363(double arg0, double arg1, double arg2)
shouldRender(double cameraX, double cameraY, double cameraZ)
func_145770_h(double arg0, double arg1, double arg2)
isInRangeToRender3d(double x, double y, double z)
public boolean
a(double arg0)
method_2486(double arg0)
shouldRender(double squaredDistanceToCamera)
func_70112_a(double arg0)
isInRangeToRenderDist(double distance)
public void
l(vg arg0)
method_13010(class_864 arg0)
onPassengerLookAround(Entity rider)
func_184190_l(Entity arg0)
applyOrientationToEntity(Entity entityToUpdate)
public void
a(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
method_2488(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
lerpPositionAndAngles(double x, double y, double z, float yaw, float pitch, int steps, boolean teleport)
func_180426_a(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
setPositionAndRotationDirect(double x, double y, double z, float yaw, float pitch, int posRotationIncrements, boolean arg6)
public Vec2f
aK()
method_13489()
getRotation()
func_189653_aC()
getPitchYaw()
public Vec3d
aL()
method_13490()
getRotation3d()
func_189651_aD()
getForward()
public void
h(double arg0, double arg1, double arg2)
method_2556(double arg0, double arg1, double arg2)
lerpVelocity(double velocityX, double velocityY, double velocityZ)
func_70016_h(double arg0, double arg1, double arg2)
setVelocity(double x, double y, double z)
public void
a(byte arg0)
method_2485(byte arg0)
doEvent(byte event)
func_70103_a(byte arg0)
handleStatusUpdate(byte id)
public void
aN()
method_2509()
animateDamage()
func_70057_ab()
performHurtAnimation()
public boolean
e(aed arg0)
method_5383(class_988 arg0)
isInvisibleTo(PlayerEntity player)
func_98034_c(EntityPlayer arg0)
isInvisibleToPlayer(EntityPlayer player)
public boolean
bl()
method_4451()
shouldRenderOnFire()
func_90999_ad()
canRenderOnFire()
public static double
bp()
method_12994()
getViewDistanceScaling()
func_184183_bd()
getRenderDistanceWeight()
public static void
b(double arg0)
method_12987(double arg0)
setViewDistanceScaling(double scaling)
func_184227_b(double arg0)
setRenderDistanceWeight(double renderDistWeight)
public boolean
bs()
method_5394()
shouldShowNameTag()
func_94059_bO()
getAlwaysRenderNameTagForRender()
public Box
bx()
method_12996()
getCullingShape()
func_184177_bl()
getRenderBoundingBox()