net.minecraft.entity.living.mob.monster.illager

public class VexEntity

extends MonsterEntity

All mapped superinterfaces:

CommandSource, Monster, SpawnableEntity

adp
net.minecraft.class_3042
net.minecraft.entity.living.mob.monster.illager.VexEntity
net.minecraft.entity.monster.EntityVex
net.minecraft.entity.monster.EntityVex

Field summary

Modifier and TypeField
protected static final DataAttribute<Byte>
a
field_15062
VEX_FLAGS
field_190664_a
VEX_FLAGS
private MobEntity
b
field_15063
summoner
field_190665_b
owner
private BlockPos
c
field_15066
bounds
field_190666_c
boundOrigin
private boolean
bx
field_15064
alive
field_190667_bw
limitedLifespan
private int
by
field_15065
ticksToLive
field_190668_bx
limitedLifeTicks

Constructor summary

ModifierConstructor
public (World arg0)

Method summary

Modifier and TypeMethod
public void
a(vv arg0, double arg1, double arg2, double arg3)
method_2539(class_3131 arg0, double arg1, double arg2, double arg3)
move(MoverType arg0, double arg1, double arg2, double arg3)
func_70091_d(MoverType arg0, double arg1, double arg2, double arg3)
move(MoverType arg0, double arg1, double arg2, double arg3)
public void
B_()
method_2558()
tick()
func_70071_h_()
onUpdate()
protected void
r()
method_13087()
initGoals()
func_184651_r()
initEntityAI()
protected void
bM()
method_6129()
initAttributes()
func_110147_ax()
applyEntityAttributes()
protected void
i()
method_2484()
registerSyncedData()
func_70088_a()
entityInit()
public static void
a(ry arg0)
method_13578(class_2934 arg0)
registerSchema(DataFixerUpper dfu)
func_190663_b(DataFixer arg0)
registerFixesVex(DataFixer fixer)
public void
a(fy arg0)
method_2498(class_322 arg0)
readCustomNbt(NbtCompound arg0)
func_70037_a(NBTTagCompound arg0)
readEntityFromNBT(NBTTagCompound arg0)
public void
b(fy arg0)
method_2528(class_322 arg0)
writeCustomNbt(NbtCompound arg0)
func_70014_b(NBTTagCompound arg0)
writeEntityToNBT(NBTTagCompound arg0)
public MobEntity
p()
method_13593()
getSummoner()
func_190645_o()
getOwner()
public BlockPos
dm()
method_13585()
getBounds()
func_190646_di()
getBoundOrigin()
public void
g(et arg0)
method_13590(class_2552 arg0)
setBounds(BlockPos bounds)
func_190651_g(BlockPos arg0)
setBoundOrigin(BlockPos boundOriginIn)
private boolean
c(int arg0)
method_13581(int arg0)
areFlagsSet(int mask)
func_190656_b(int arg0)
getVexFlag(int mask)
private void
a(int arg0, boolean arg1)
method_13576(int arg0, boolean arg1)
setVexFlag(int mask, boolean value)
func_190660_a(int arg0, boolean arg1)
setVexFlag(int mask, boolean value)
public boolean
dn()
method_13586()
isCharging()
func_190647_dj()
isCharging()
public void
a(boolean arg0)
method_13580(boolean arg0)
setCharging(boolean charging)
func_190648_a(boolean arg0)
setCharging(boolean charging)
public void
a(vq arg0)
method_13579(class_871 arg0)
setSummoner(MobEntity summoner)
func_190658_a(EntityLiving arg0)
setOwner(EntityLiving ownerIn)
public void
a(int arg0)
method_13575(int arg0)
setTicksToLive(int ticks)
func_190653_a(int arg0)
setLimitedLife(int limitedLifeTicksIn)
protected SoundEvent
F()
method_2603()
getAmbientSound()
func_184639_G()
getAmbientSound()
protected SoundEvent
cf()
method_13049()
getDeathSound()
func_184615_bR()
getDeathSound()
protected SoundEvent
d(ur arg0)
method_15060(class_856 arg0)
getHurtSound(DamageSource arg0)
func_184601_bQ(DamageSource arg0)
getHurtSound(DamageSource arg0)
protected Identifier
J()
method_13074()
getDefaultLootTable()
func_184647_J()
getLootTable()
public float
aw()
method_15054()
getBrightness()
func_70013_c()
getBrightness()
public EntityData
a(ua arg0, vs arg1)
method_6156(class_2607 arg0, class_1700 arg1)
initialize(LocalDifficulty arg0, EntityData arg1)
func_180482_a(DifficultyInstance arg0, IEntityLivingData arg1)
onInitialSpawn(DifficultyInstance arg0, IEntityLivingData arg1)
protected void
a(ua arg0)
method_10983(class_2607 arg0)
addRandomEquipment(LocalDifficulty arg0)
func_180481_a(DifficultyInstance arg0)
setEquipmentBasedOnDifficulty(DifficultyInstance arg0)
public int
av()
method_15053()
getLightLevel()
func_70070_b()
getBrightnessForRender()