| public void | | a(amu arg0, int arg1, int arg2, ayw arg3) | | method_4004(class_1150 arg0, int arg1, int arg2, class_2252 arg3) | | place(World world, int chunkX, int chunkZ, ProtoChunk blocks) | | func_186125_a(World arg0, int arg1, int arg2, ChunkPrimer arg3) | | generate(World worldIn, int x, int z, ChunkPrimer primer) |
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| public static void | | a(long arg0, Random arg1, int arg2, int arg3) | | method_13769(long arg0, Random arg1, int arg2, int arg3) | | setSeed(long seed, Random random, int chunkX, int chunkZ) | | func_191068_a(long arg0, Random arg1, int arg2, int arg3) | | setupChunkSeed(long arg0, Random arg1, int arg2, int arg3) |
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| protected void | | a(amu arg0, int arg1, int arg2, int arg3, int arg4, ayw arg5) | | method_4003(class_1150 arg0, int arg1, int arg2, int arg3, int arg4, class_2252 arg5) | | place(World world, int startChunkX, int startChunkZ, int chunkX, int chunkZ, ProtoChunk blocks) | | func_180701_a(World arg0, int arg1, int arg2, int arg3, int arg4, ChunkPrimer arg5) | | recursiveGenerate(World worldIn, int chunkX, int chunkZ, int originalX, int originalZ, ChunkPrimer chunkPrimerIn) |
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