net.minecraft.world.gen.structure

public class MineshaftPieces

bbk
net.minecraft.class_1253
net.minecraft.world.gen.structure.MineshaftPieces
net.minecraft.world.gen.structure.StructureMineshaftPieces
net.minecraft.world.gen.structure.StructureMineshaftPieces

Method summary

Modifier and TypeMethod
public static void
a()
method_5508()
register()
func_143048_a()
registerStructurePieces()
private static MineshaftPieces$MineshaftPiece
a(List<bbx> arg0, Random arg1, int arg2, int arg3, int arg4, fa arg5, int arg6, bbj$a arg7)
method_13369(List<class_34> arg0, Random arg1, int arg2, int arg3, int arg4, class_1354 arg5, int arg6, class_1252$class_3014 arg7)
createPiece(List<StructurePiece> pieces, Random random, int x, int y, int z, Direction facing, int depth, MineshaftStructure$Variant variant)
func_189940_a(List<StructureComponent> arg0, Random arg1, int arg2, int arg3, int arg4, EnumFacing arg5, int arg6, MapGenMineshaft$Type arg7)
createRandomShaftPiece(List<StructureComponent> arg0, Random arg1, int arg2, int arg3, int arg4, EnumFacing arg5, int arg6, MapGenMineshaft$Type arg7)
private static MineshaftPieces$MineshaftPiece
b(bbx arg0, List<bbx> arg1, Random arg2, int arg3, int arg4, int arg5, fa arg6, int arg7)
method_13370(class_34 arg0, List<class_34> arg1, Random arg2, int arg3, int arg4, int arg5, class_1354 arg6, int arg7)
generateNextPiece(StructurePiece start, List<StructurePiece> pieces, Random random, int x, int y, int z, Direction facing, int depth)
func_189938_b(StructureComponent arg0, List<StructureComponent> arg1, Random arg2, int arg3, int arg4, int arg5, EnumFacing arg6, int arg7)
generateAndAddPiece(StructureComponent arg0, List<StructureComponent> arg1, Random arg2, int arg3, int arg4, int arg5, EnumFacing arg6, int arg7)