net.minecraft.client.render.model.block

public class FaceBakery

cve
net.minecraft.unmapped.C_48507627
net.minecraft.client.render.model.block.FaceBakery
net.minecraft.client.renderer.model.FaceBakery

Field summary

Modifier and TypeField
private static final float
a
f_43932331
SCALE_22_5_DEGREES
field_178418_a
private static final float
b
f_47404624
SCALE_45_DEGREES
field_178417_b
private static final FaceBakery$CoordinateFixup[]
c
f_41098597
FIXUPS
field_188016_c
private static final FaceBakery$CoordinateFixup
d
f_05944548
ROTATE_0
field_188017_d
private static final FaceBakery$CoordinateFixup
e
f_45909462
ROTATE_90
field_188018_e
private static final FaceBakery$CoordinateFixup
f
f_49622740
ROTATE_180
field_188019_f
private static final FaceBakery$CoordinateFixup
g
f_03305698
ROTATE_270
field_188020_g

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public BakedQuad
a(dhk arg0, dhk arg1, cuy arg2, ddl arg3, eq arg4, dez arg5, cuz arg6, boolean arg7, boolean arg8)
m_30248643(C_27904672 arg0, C_27904672 arg1, C_02019182 arg2, C_74688326 arg3, C_28786548 arg4, C_35838118 arg5, C_71391129 arg6, boolean arg7, boolean arg8)
bakeQuad(Vector3f from, Vector3f to, BlockElementFace elementFace, TextureAtlasSprite miningSprite, Direction face, ModelRotation rotation, BlockElementRotation elementRotation, boolean uvLocked, boolean shade)
func_199332_a(Vector3f arg0, Vector3f arg1, BlockPartFace arg2, TextureAtlasSprite arg3, EnumFacing arg4, ModelRotation arg5, BlockPartRotation arg6, boolean arg7, boolean arg8)
private BlockElementTexture
a(cva arg0, eq arg1, dez arg2)
m_96554775(C_35633464 arg0, C_28786548 arg1, C_35838118 arg2)
applyFixup(BlockElementTexture texCoords, Direction face, ModelRotation rotation)
func_188010_a(BlockFaceUV arg0, EnumFacing arg1, ModelRotation arg2)
private int[]
a(cva arg0, ddl arg1, eq arg2, float[] arg3, dez arg4, cuz arg5, boolean arg6)
m_75811006(C_35633464 arg0, C_74688326 arg1, C_28786548 arg2, float[] arg3, C_35838118 arg4, C_71391129 arg5, boolean arg6)
bakeVertices(BlockElementTexture texCoords, TextureAtlasSprite blockSprite, Direction face, float[] shape, ModelRotation rotation, BlockElementRotation elementRotation, boolean shade)
func_188012_a(BlockFaceUV arg0, TextureAtlasSprite arg1, EnumFacing arg2, float[] arg3, ModelRotation arg4, BlockPartRotation arg5, boolean arg6)
private int
a(eq arg0)
m_76286383(C_28786548 arg0)
getShadeValue(Direction face)
func_178413_a(EnumFacing arg0)
private float
b(eq arg0)
m_19224938(C_28786548 arg0)
getShade(Direction face)
func_178412_b(EnumFacing arg0)
private float[]
a(dhk arg0, dhk arg1)
m_63256195(C_27904672 arg0, C_27904672 arg1)
getShape(Vector3f from, Vector3f to)
func_199337_a(Vector3f arg0, Vector3f arg1)
private void
a(int[] arg0, int arg1, eq arg2, cva arg3, float[] arg4, ddl arg5, dez arg6, cuz arg7, boolean arg8)
m_38108943(int[] arg0, int arg1, C_28786548 arg2, C_35633464 arg3, float[] arg4, C_74688326 arg5, C_35838118 arg6, C_71391129 arg7, boolean arg8)
bakeVertex(int[] vertices, int index, Direction face, BlockElementTexture texCoords, float[] shape, TextureAtlasSprite blockSprite, ModelRotation rotation, BlockElementRotation elementRotation, boolean shade)
func_188015_a(int[] arg0, int arg1, EnumFacing arg2, BlockFaceUV arg3, float[] arg4, TextureAtlasSprite arg5, ModelRotation arg6, BlockPartRotation arg7, boolean arg8)
private void
a(int[] arg0, int arg1, int arg2, dhk arg3, int arg4, ddl arg5, cva arg6)
m_16345427(int[] arg0, int arg1, int arg2, C_27904672 arg3, int arg4, C_74688326 arg5, C_35633464 arg6)
fillVertex(int[] vertices, int rotatedIndex, int index, Vector3f vertex, int shadeValue, TextureAtlasSprite miningSprite, BlockElementTexture texture)
func_199333_a(int[] arg0, int arg1, int arg2, Vector3f arg3, int arg4, TextureAtlasSprite arg5, BlockFaceUV arg6)
private void
a(dhk arg0, cuz arg1)
m_67787237(C_27904672 arg0, C_71391129 arg1)
applyElementRotation(Vector3f vertex, BlockElementRotation rotation)
func_199336_a(Vector3f arg0, BlockPartRotation arg1)
public int
a(dhk arg0, eq arg1, int arg2, dez arg3)
m_87354122(C_27904672 arg0, C_28786548 arg1, int arg2, C_35838118 arg3)
applyModelRotation(Vector3f vertex, Direction face, int index, ModelRotation rotation)
func_199335_a(Vector3f arg0, EnumFacing arg1, int arg2, ModelRotation arg3)
private void
a(dhk arg0, dhk arg1, dhi arg2, dhk arg3)
m_66169879(C_27904672 arg0, C_27904672 arg1, C_05308410 arg2, C_27904672 arg3)
rotateVertex(Vector3f vertex, Vector3f origin, Quaternion rotation, Vector3f arg3)
func_199334_a(Vector3f arg0, Vector3f arg1, Quaternion arg2, Vector3f arg3)
public static Direction
a(int[] arg0)
m_94691354(int[] arg0)
getFacing(int[] vertices)
func_178410_a(int[] arg0)
private void
a(int[] arg0, eq arg1)
m_69475764(int[] arg0, C_28786548 arg1)
calculateWinding(int[] vertices, Direction facing)
func_178408_a(int[] arg0, EnumFacing arg1)
private static void
a(dez arg0, eq arg1, cve$a arg2)
m_85931291(C_35838118 arg0, C_28786548 arg1, C_48507627$C_72980529 arg2)
setupFixup(ModelRotation rotation, Direction face, FaceBakery$CoordinateFixup fixup)
func_188013_a(ModelRotation arg0, EnumFacing arg1, FaceBakery$Rotation arg2)
private static int
a(dez arg0, eq arg1)
m_11203924(C_35838118 arg0, C_28786548 arg1)
calcFixupIndex(ModelRotation rotation, Direction face)
func_188014_a(ModelRotation arg0, EnumFacing arg1)