net.minecraft.entity.living.mob.monster

public class DrownedEntity

extends ZombieEntity implements RangedAttackMob

All mapped superinterfaces:

Nameable, CommandSource, Monster, SpawnableEntity, RangedAttackMob

amt
net.minecraft.unmapped.C_42398662
net.minecraft.entity.living.mob.monster.DrownedEntity
net.minecraft.entity.monster.EntityDrowned

Field summary

Modifier and TypeField
private boolean
bC
f_73040715
targetingUnderwater
field_204718_bx
protected final WaterPathNavigation
a
f_32682393
waterNavigation
field_204716_a
protected final GroundPathNavigation
b
f_61231815
landNavigation
field_204717_b

Constructor summary

ModifierConstructor
public (World arg0)

Method summary

Modifier and TypeMethod
protected void
l()
m_92748925()
initMoveGoals()
func_175456_n()
protected PathNavigation
b(axx arg0)
m_52611065(C_64041439 arg0)
createNavigation(World arg0)
func_175447_b(World arg0)
public EntityData
a(adj arg0, afj arg1, gy arg2)
m_71460703(C_55983527 arg0, C_75624064 arg1, C_74087615 arg2)
initialize(LocalDifficulty arg0, EntityData arg1, NbtCompound arg2)
func_204210_a(DifficultyInstance arg0, IEntityLivingData arg1, NBTTagCompound arg2)
public boolean
a(axy arg0, boolean arg1)
m_07818064(C_49764715 arg0, boolean arg1)
canSpawn(WorldAccess arg0, boolean arg1)
func_205020_a(IWorld arg0, boolean arg1)
private boolean
dF()
m_11534615()
isValidSpawnDepth()
func_204712_dC()
protected boolean
dz()
m_23360576()
shouldBreakDoors()
func_204900_dz()
protected Identifier
G()
m_61071011()
getDefaultLootTable()
func_184647_J()
protected SoundEvent
D()
m_96971201()
getAmbientSound()
func_184639_G()
protected SoundEvent
d(aea arg0)
m_52063198(C_83334639 arg0)
getHurtSound(DamageSource arg0)
func_184601_bQ(DamageSource arg0)
protected SoundEvent
cs()
m_64027168()
getDeathSound()
func_184615_bR()
protected SoundEvent
dA()
m_76271871()
getWalkingSound()
func_190731_di()
protected SoundEvent
ad()
m_07022682()
getSwimSound()
func_184184_Z()
protected ItemStack
dB()
m_80052639()
getSkull()
func_190732_dj()
protected void
a(adj arg0)
m_26022628(C_55983527 arg0)
addRandomEquipment(LocalDifficulty arg0)
func_180481_a(DifficultyInstance arg0)
protected boolean
a(atd arg0, atd arg1, aew arg2)
m_94005745(C_88708284 arg0, C_88708284 arg1, C_76008501 arg2)
prefersNewEquipment(ItemStack arg0, ItemStack arg1, EquipmentSlot arg2)
func_208003_a(ItemStack arg0, ItemStack arg1, EntityEquipmentSlot arg2)
protected boolean
dC()
m_05454752()
canConvertInWater()
func_204703_dA()
public boolean
a(ayb arg0)
m_72296573(C_46108969 arg0)
isUnobstructed(WorldView arg0)
func_205019_a(IWorldReaderBase arg0)
public boolean
f(afa arg0)
m_67936264(C_74425583 arg0)
canAttackTarget(LivingEntity target)
func_204714_e(EntityLivingBase arg0)
public boolean
bw()
m_90057437()
hasLiquidCollision()
func_96092_aw()
private boolean
dI()
m_66274774()
isTargetingUnderwater()
func_204715_dF()
public void
a(float arg0, float arg1, float arg2)
m_52468627(float arg0, float arg1, float arg2)
moveRelative(float arg0, float arg1, float arg2)
func_191986_a(float arg0, float arg1, float arg2)
public void
as()
m_77619981()
updateSwimming()
func_205343_av()
protected boolean
dD()
m_48738959()
hasFinishedCurrentPath()
func_204710_dB()
public void
a(afa arg0, float arg1)
m_11643802(C_74425583 arg0, float arg1)
doRangedAttack(LivingEntity arg0, float arg1)
func_82196_d(EntityLivingBase arg0, float arg1)
public void
a(boolean arg0)
m_30689389(boolean arg0)
setTargetingUnderwater(boolean targetingUnderwater)
func_204713_s(boolean arg0)