| public void | |
| public void | |
| public void | | a(int arg0, int arg1, bmw arg2) | | m_79236571(int arg0, int arg1, C_66993538 arg2) | | buildTerrain(int chunkX, int chunkZ, ChunkAccess chunk) | | func_185976_a(int arg0, int arg1, IChunk arg2) |
|
| private void | | a(ayt[] arg0, int arg1, int arg2, int arg3, double[] arg4) | | m_30721724(C_28105876[] arg0, int arg1, int arg2, int arg3, double[] arg4) | | generateHeightMap(Biome[] biomes, int x, int y, int z, double[] heightMap) | | func_202108_a(Biome[] arg0, int arg1, int arg2, int arg3, double[] arg4) |
|
| public List<Biome$SpawnEntry> | |
| public int | | a(axx arg0, boolean arg1, boolean arg2) | | m_24100391(C_64041439 arg0, boolean arg1, boolean arg2) | | tickSpawners(World arg0, boolean arg1, boolean arg2) | | func_203222_a(World arg0, boolean arg1, boolean arg2) |
|
| public OverworldGeneratorSettings | | f() | | m_29555717() | | getSettings() | | func_201496_a_() |
|
| public double[] | | a(int arg0, int arg1) | | m_00697703(int arg0, int arg1) | | getSurfaceNoise(int arg0, int arg1) | | func_205473_a(int arg0, int arg1) |
|
| public int | | d() | | m_91293047() | | getSpawnHeight() | | func_205470_d() |
|