| public boolean | |
| public BlockEntity | |
| public void | | a(blc arg0, axy arg1, el arg2, float arg3, int arg4) | | method_410(class_2232 arg0, class_1150 arg1, class_2552 arg2, float arg3, int arg4) | | dropItems(BlockState arg0, World arg1, BlockPos arg2, float arg3, int arg4) | | func_196255_a(IBlockState arg0, World arg1, BlockPos arg2, float arg3, int arg4) | | dropBlockAsItemWithChance(IBlockState arg0, World arg1, BlockPos arg2, float arg3, int arg4) |
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| public void | | a(axy arg0, el arg1, blc arg2, aog arg3) | | method_8644(class_1150 arg0, class_2552 arg1, class_2232 arg2, class_988 arg3) | | beforeMinedByPlayer(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3) | | func_176208_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3) | | onBlockHarvested(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3) |
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| public FaceShape | | a(axk arg0, blc arg1, el arg2, eq arg3) | | method_14307(class_1158 arg0, class_2232 arg1, class_2552 arg2, class_1354 arg3) | | getFaceShape(BlockView arg0, BlockState arg1, BlockPos arg2, Direction arg3) | | func_193383_a(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3) | | getBlockFaceShape(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3) |
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| public void | | a(blc arg0, axy arg1, el arg2, blc arg3, boolean arg4) | | method_8659(class_2232 arg0, class_1150 arg1, class_2552 arg2, class_2232 arg3, boolean arg4) | | onRemoved(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | func_196243_a(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3, boolean arg4) | | onReplaced(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3, boolean arg4) |
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| public boolean | |
| public FloorSkullBlock$Type | | b() | | method_16548() | | getType() | | func_196292_N_() | | getSkullType() |
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