| protected ArmorLayer | | c() | | method_19431() | | createArmorLayer() | | func_209265_c() | | createArmorLayer() |
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| protected Identifier | |
| protected void | | a(anw arg0, float arg1, float arg2, float arg3) | | method_19430(class_982 arg0, float arg1, float arg2, float arg3) | | applyRotation(ZombieEntity arg0, float arg1, float arg2, float arg3) | | func_77043_a(EntityZombie arg0, float arg1, float arg2, float arg3) | | applyRotations(EntityZombie arg0, float arg1, float arg2, float arg3) |
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| private float | | b(float arg0, float arg1, float arg2) | | method_19367(float arg0, float arg1, float arg2) | | lerp(float min, float max, float delta) | | func_208406_b(float arg0, float arg1, float arg2) | | func_208406_b(float arg0, float arg1, float arg2) |
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