net.minecraft.entity.living.mob.monster

public class ZombieEntity

extends MonsterEntity

All mapped superinterfaces:

Nameable, CommandSource, Monster, SpawnableEntity

anw
net.minecraft.class_982
net.minecraft.entity.living.mob.monster.ZombieEntity
net.minecraft.entity.monster.EntityZombie
net.minecraft.entity.monster.EntityZombie

Field summary

Modifier and TypeField
protected static final EntityAttribute
c
field_6925
REINFORCEMENTS_ATTRIBUTE
field_110186_bp
SPAWN_REINFORCEMENTS_CHANCE
private static final UUID
a
field_6926
BABY_SPEED_ID
field_110187_bq
BABY_SPEED_BOOST_ID
private static final AttributeModifier
b
field_6927
BABY_SPEED_BOOST_MODIFIER
field_110188_br
BABY_SPEED_BOOST
private static final DataAttribute<Boolean>
bC
field_14785
BABY
field_184737_bv
IS_CHILD
private static final DataAttribute<Integer>
bD
field_14786
TYPE
field_184738_bw
VILLAGER_TYPE
private static final DataAttribute<Boolean>
bE
field_14788
AGGRESSIVE
field_184740_by
ARMS_RAISED
private static final DataAttribute<Boolean>
bF
field_17071
CONVERTING_IN_WATER
field_204709_bA
DROWNING
private final BreakDoorGoal
bG
field_9128
breakDoorGoal
field_146075_bs
breakDoor
private boolean
bH
field_9129
canBreakDoors
field_146076_bu
isBreakDoorsTaskSet
private int
bI
field_17072
inWaterTime
field_204707_bD
inWaterTime
private int
bJ
field_17073
ticksUntilWaterConversion
field_204708_bE
drownedConversionTime
private float
bK
field_9130
zombieWidth
field_146074_bv
zombieWidth
private float
bL
field_9131
zombieHeight
field_146073_bw
zombieHeight

Constructor summary

ModifierConstructor
public (EntityType<?> arg0, World arg1)
public (World world)

Method summary

Modifier and TypeMethod
protected void
n()
method_13087()
initGoals()
func_184651_r()
initEntityAI()
protected void
l()
method_11217()
initMoveGoals()
func_175456_n()
applyEntityAI()
protected void
bZ()
method_6129()
initAttributes()
func_110147_ax()
registerAttributes()
protected void
x_()
method_2484()
registerSyncedData()
func_70088_a()
registerData()
public boolean
dG()
method_15902()
isConvertingInWater()
func_204706_dD()
isDrowning()
public void
s(boolean arg0)
method_13246(boolean arg0)
setAggressive(boolean aggressive)
func_184724_a(boolean arg0)
setSwingingArms(boolean swingingArms)
public boolean
dH()
method_8416()
canBreakDoors()
func_146072_bX()
isBreakDoorsTaskSet()
public void
t(boolean arg0)
method_8415(boolean arg0)
setCanBreakDoors(boolean canBreakDoors)
func_146070_a(boolean arg0)
setBreakDoorsAItask(boolean enabled)
protected boolean
dz()
method_15903()
shouldBreakDoors()
func_204900_dz()
canBreakDoors()
public boolean
y_()
method_2662()
isBaby()
func_70631_g_()
isChild()
protected int
b(aog arg0)
method_2585(class_988 arg0)
getXpDrop(PlayerEntity arg0)
func_70693_a(EntityPlayer arg0)
getExperiencePoints(EntityPlayer arg0)
public void
u(boolean arg0)
method_4559(boolean arg0)
setBaby(boolean isBaby)
func_82227_f(boolean arg0)
setChild(boolean childZombie)
public void
a(or<?> arg0)
method_12974(class_2921<?> arg0)
onDataValueChanged(DataAttribute<?> arg0)
func_184206_a(DataParameter<?> arg0)
notifyDataManagerChange(DataParameter<?> arg0)
protected boolean
dC()
method_15900()
canConvertInWater()
func_204703_dA()
shouldDrown()
public void
R_()
method_2558()
tick()
func_70071_h_()
tick()
public void
k()
method_2651()
mobTick()
func_70636_d()
livingTick()
private void
a(int arg0)
method_15896(int arg0)
setTicksUntilWaterConversion(int ticksUntilWaterConversion)
func_204704_a(int arg0)
startDrowning(int arg0)
protected void
dE()
method_15901()
convertInWater()
func_207302_dI()
onDrowned()
protected void
a(anw arg0)
method_15897(class_982 arg0)
convertTo(ZombieEntity entityType)
func_207305_a(EntityZombie arg0)
convertInto(EntityZombie arg0)
protected boolean
L_()
method_13605()
shouldBurnInDaylight()
func_190730_o()
shouldBurnInDay()
public boolean
a(aea arg0, float arg1)
method_2499(class_856 arg0, float arg1)
takeDamage(DamageSource arg0, float arg1)
func_70097_a(DamageSource arg0, float arg1)
attackEntityFrom(DamageSource arg0, float arg1)
public boolean
B(aer arg0)
method_2671(class_864 arg0)
tryDamage(Entity arg0)
func_70652_k(Entity arg0)
attackEntityAsMob(Entity arg0)
protected SoundEvent
D()
method_2603()
getAmbientSound()
func_184639_G()
getAmbientSound()
protected SoundEvent
d(aea arg0)
method_15060(class_856 arg0)
getHurtSound(DamageSource arg0)
func_184601_bQ(DamageSource arg0)
getHurtSound(DamageSource arg0)
protected SoundEvent
cs()
method_13049()
getDeathSound()
func_184615_bR()
getDeathSound()
protected SoundEvent
dA()
method_13603()
getWalkingSound()
func_190731_di()
getStepSound()
protected void
a(el arg0, blc arg1)
method_10936(class_2552 arg0, class_2232 arg1)
playStepSound(BlockPos arg0, BlockState arg1)
func_180429_a(BlockPos arg0, IBlockState arg1)
playStepSound(BlockPos arg0, IBlockState arg1)
public MobType
cA()
method_2647()
getMobType()
func_70668_bt()
getCreatureAttribute()
protected Identifier
G()
method_13074()
getDefaultLootTable()
func_184647_J()
getLootTable()
protected void
a(adj arg0)
method_10983(class_2607 arg0)
addRandomEquipment(LocalDifficulty arg0)
func_180481_a(DifficultyInstance arg0)
setEquipmentBasedOnDifficulty(DifficultyInstance arg0)
public void
b(gy arg0)
method_2528(class_322 arg0)
writeCustomNbt(NbtCompound arg0)
func_70014_b(NBTTagCompound arg0)
writeAdditional(NBTTagCompound arg0)
public void
a(gy arg0)
method_2498(class_322 arg0)
readCustomNbt(NbtCompound arg0)
func_70037_a(NBTTagCompound arg0)
readAdditional(NBTTagCompound arg0)
public void
b(afa arg0)
method_6098(class_1699 arg0)
onKill(LivingEntity arg0)
func_70074_a(EntityLivingBase arg0)
onKillEntity(EntityLivingBase arg0)
public float
bF()
method_2544()
getEyeHeight()
func_70047_e()
getEyeHeight()
protected boolean
d(ate arg0)
method_10985(class_1071 arg0)
canHoldItem(ItemStack arg0)
func_175448_a(ItemStack arg0)
canEquipItem(ItemStack arg0)
public EntityData
a(adj arg0, afj arg1, gy arg2)
method_6156(class_2607 arg0, class_1700 arg1, class_322 arg2)
initialize(LocalDifficulty arg0, EntityData arg1, NbtCompound arg2)
func_204210_a(DifficultyInstance arg0, IEntityLivingData arg1, NBTTagCompound arg2)
onInitialSpawn(DifficultyInstance arg0, IEntityLivingData arg1, NBTTagCompound arg2)
protected void
a(boolean arg0, boolean arg1, boolean arg2, boolean arg3)
method_15898(boolean arg0, boolean arg1, boolean arg2, boolean arg3)
copy(boolean canPickupLoot, boolean canBreakDoors, boolean isBaby, boolean hasAI)
func_207301_a(boolean arg0, boolean arg1, boolean arg2, boolean arg3)
copyFlags(boolean arg0, boolean arg1, boolean arg2, boolean arg3)
protected void
a(float arg0)
method_15895(float arg0)
applyAttributeModifiers(float chanceMultiplier)
func_207304_a(float arg0)
applyAttributeBonuses(float difficulty)
public void
v(boolean arg0)
method_8417(boolean arg0)
updateDimensions(boolean isBaby)
func_146071_k(boolean arg0)
setChildSize(boolean isChild)
protected final void
a(float arg0, float arg1)
method_2491(float arg0, float arg1)
setSize(float arg0, float arg1)
func_70105_a(float arg0, float arg1)
setSize(float arg0, float arg1)
protected final void
v(float arg0)
method_8414(float arg0)
setDimensions(float scale)
func_146069_a(float arg0)
multiplySize(float size)
public double
aI()
method_2480()
getRideHeight()
func_70033_W()
getYOffset()
public void
a(aea arg0)
method_2580(class_856 arg0)
die(DamageSource arg0)
func_70645_a(DamageSource arg0)
onDeath(DamageSource arg0)
protected ItemStack
dB()
method_13604()
getSkull()
func_190732_dj()
getSkullDrop()
public boolean
dy()
method_13247()
isAggressive()
func_184734_db()
isArmsRaised()