| public BakedQuad | | a(dhl arg0, dhl arg1, cuz arg2, ddm arg3, eq arg4, dfa arg5, cva arg6, boolean arg7, boolean arg8) | | method_19242(class_4306 arg0, class_4306 arg1, class_2440 arg2, class_1639 arg3, class_1354 arg4, class_2529 arg5, class_4230 arg6, boolean arg7, boolean arg8) | | bakeQuad(Vector3f from, Vector3f to, BlockElementFace elementFace, TextureAtlasSprite miningSprite, Direction face, ModelRotation rotation, BlockElementRotation elementRotation, boolean uvLocked, boolean shade) | | func_199332_a(Vector3f arg0, Vector3f arg1, BlockPartFace arg2, TextureAtlasSprite arg3, EnumFacing arg4, ModelRotation arg5, BlockPartRotation arg6, boolean arg7, boolean arg8) | | makeQuad(Vector3f posFrom, Vector3f posTo, BlockPartFace face, TextureAtlasSprite sprite, EnumFacing facing, ModelRotation modelRotationIn, BlockPartRotation partRotation, boolean uvLocked, boolean shade) |
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| private BlockElementTexture | | a(cvb arg0, eq arg1, dfa arg2) | | method_19237(class_2443 arg0, class_1354 arg1, class_2529 arg2) | | applyFixup(BlockElementTexture texCoords, Direction face, ModelRotation rotation) | | func_188010_a(BlockFaceUV arg0, EnumFacing arg1, ModelRotation arg2) | | applyUVLock(BlockFaceUV blockFaceUVIn, EnumFacing facing, ModelRotation modelRotationIn) |
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| private int[] | | a(cvb arg0, ddm arg1, eq arg2, float[] arg3, dfa arg4, cva arg5, boolean arg6) | | method_19236(class_2443 arg0, class_1639 arg1, class_1354 arg2, float[] arg3, class_2529 arg4, class_4230 arg5, boolean arg6) | | bakeVertices(BlockElementTexture texCoords, TextureAtlasSprite blockSprite, Direction face, float[] shape, ModelRotation rotation, BlockElementRotation elementRotation, boolean shade) | | func_188012_a(BlockFaceUV arg0, TextureAtlasSprite arg1, EnumFacing arg2, float[] arg3, ModelRotation arg4, BlockPartRotation arg5, boolean arg6) | | makeQuadVertexData(BlockFaceUV uvs, TextureAtlasSprite sprite, EnumFacing orientation, float[] posDiv16, ModelRotation rotationIn, BlockPartRotation partRotation, boolean shade) |
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| private int | |
| private float | |
| private float[] | |
| private void | | a(int[] arg0, int arg1, eq arg2, cvb arg3, float[] arg4, ddm arg5, dfa arg6, cva arg7, boolean arg8) | | method_19248(int[] arg0, int arg1, class_1354 arg2, class_2443 arg3, float[] arg4, class_1639 arg5, class_2529 arg6, class_4230 arg7, boolean arg8) | | bakeVertex(int[] vertices, int index, Direction face, BlockElementTexture texCoords, float[] shape, TextureAtlasSprite blockSprite, ModelRotation rotation, BlockElementRotation elementRotation, boolean shade) | | func_188015_a(int[] arg0, int arg1, EnumFacing arg2, BlockFaceUV arg3, float[] arg4, TextureAtlasSprite arg5, ModelRotation arg6, BlockPartRotation arg7, boolean arg8) | | fillVertexData(int[] vertexData, int vertexIndex, EnumFacing facing, BlockFaceUV blockFaceUVIn, float[] posDiv16, TextureAtlasSprite sprite, ModelRotation rotationIn, BlockPartRotation partRotation, boolean shade) |
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| private void | | a(int[] arg0, int arg1, int arg2, dhl arg3, int arg4, ddm arg5, cvb arg6) | | method_19247(int[] arg0, int arg1, int arg2, class_4306 arg3, int arg4, class_1639 arg5, class_2443 arg6) | | fillVertex(int[] vertices, int rotatedIndex, int index, Vector3f vertex, int shadeValue, TextureAtlasSprite miningSprite, BlockElementTexture texture) | | func_199333_a(int[] arg0, int arg1, int arg2, Vector3f arg3, int arg4, TextureAtlasSprite arg5, BlockFaceUV arg6) | | storeVertexData(int[] faceData, int storeIndex, int vertexIndex, Vector3f position, int shadeColor, TextureAtlasSprite sprite, BlockFaceUV faceUV) |
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| private void | |
| public int | | a(dhl arg0, eq arg1, int arg2, dfa arg3) | | method_19244(class_4306 arg0, class_1354 arg1, int arg2, class_2529 arg3) | | applyModelRotation(Vector3f vertex, Direction face, int index, ModelRotation rotation) | | func_199335_a(Vector3f arg0, EnumFacing arg1, int arg2, ModelRotation arg3) | | rotateVertex(Vector3f arg0, EnumFacing arg1, int arg2, ModelRotation arg3) |
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| private void | | a(dhl arg0, dhl arg1, dhj arg2, dhl arg3) | | method_19243(class_4306 arg0, class_4306 arg1, class_4305 arg2, class_4306 arg3) | | rotateVertex(Vector3f vertex, Vector3f origin, Quaternion rotation, Vector3f arg3) | | func_199334_a(Vector3f arg0, Vector3f arg1, Quaternion arg2, Vector3f arg3) | | rotateScale(Vector3f arg0, Vector3f arg1, Quaternion arg2, Vector3f arg3) |
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| public static Direction | | a(int[] arg0) | | method_19246(int[] arg0) | | getFacing(int[] vertices) | | func_178410_a(int[] arg0) | | getFacingFromVertexData(int[] faceData) |
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| private void | |
| private static void | | a(dfa arg0, eq arg1, cvf$a arg2) | | method_19239(class_2529 arg0, class_1354 arg1, class_4233$class_2873 arg2) | | setupFixup(ModelRotation rotation, Direction face, FaceBakery$CoordinateFixup fixup) | | func_188013_a(ModelRotation arg0, EnumFacing arg1, FaceBakery$Rotation arg2) | | addUvRotation(ModelRotation arg0, EnumFacing arg1, FaceBakery$Rotation arg2) |
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| private static int | |