net.minecraft.client.render.model.entity

public class BoatModel

extends Model implements WaterEffect

All mapped superinterfaces:

WaterEffect

coc
net.minecraft.class_432
net.minecraft.client.render.model.entity.BoatModel
net.minecraft.client.renderer.entity.model.ModelBoat
net.minecraft.client.renderer.entity.model.ModelBoat

Field summary

Modifier and TypeField
private final ModelPart[]
a
field_1443
boatParts
field_78103_a
boatSides
private final ModelPart[]
b
field_13379
paddles
field_187057_b
paddles
private final ModelPart
c
field_13380
water
field_187058_c
noWater

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public void
a(aer arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
method_1176(class_864 arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
render(Entity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
func_78088_a(Entity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
render(Entity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
public void
b(aer arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
method_12226(class_864 arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
renderSecondPass(Entity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
func_187054_b(Entity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
renderMultipass(Entity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
protected ModelPart
a(boolean arg0)
method_12220(boolean arg0)
makePaddle(boolean left)
func_187056_a(boolean arg0)
makePaddle(boolean arg0)
protected void
a(apj arg0, int arg1, float arg2, float arg3)
method_12219(class_962 arg0, int arg1, float arg2, float arg3)
animatePaddle(BoatEntity boat, int paddle, float scale, float tickDelta)
func_187055_a(EntityBoat arg0, int arg1, float arg2, float arg3)
renderPaddle(EntityBoat boat, int paddle, float scale, float limbSwing)