net.minecraft.entity

public abstract class Entity

implements Nameable, CommandSource

aer
net.minecraft.class_864
net.minecraft.entity.Entity
net.minecraft.entity.Entity
net.minecraft.entity.Entity

Field summary

Modifier and TypeField
protected static final org.apache.logging.log4j.Logger
i
field_14499
LOGGER
field_184243_a
LOGGER
private static final List<ItemStack>
a
field_15445
EMPTY_LIST
field_190535_b
EMPTY_EQUIPMENT
private static final Box
b
field_11899
INITIAL_SHAPE
field_174836_a
ZERO_AABB
private static double
c
field_3244
viewDistanceScaling
field_70155_l
renderDistanceWeight
private static int
f
field_3219
nextNetworkId
field_70152_a
nextEntityID
private final EntityType<?>
g
field_16697
type
field_200606_g
type
private int
h
field_9080
networkId
field_145783_c
entityId
public boolean
j
field_3245
blocksBuilding
field_70156_m
preventEntitySpawning
private final List<Entity>
aw
field_14508
passengers
field_184244_h
passengers
protected int
k
field_14509
boardingCooldown
field_184245_j
rideCooldown
private Entity
ax
field_14505
mount
field_184239_as
ridingEntity
public boolean
l
field_6117
teleporting
field_98038_p
forceSpawn
public World
m
field_3248
world
field_70170_p
world
public double
n
field_3249
lastX
field_70169_q
prevPosX
public double
o
field_3250
lastY
field_70167_r
prevPosY
public double
p
field_3251
lastZ
field_70166_s
prevPosZ
public double
q
field_3252
x
field_70165_t
posX
public double
r
field_3253
y
field_70163_u
posY
public double
s
field_3254
z
field_70161_v
posZ
public double
t
field_3255
velocityX
field_70159_w
motionX
public double
u
field_3256
velocityY
field_70181_x
motionY
public double
v
field_3257
velocityZ
field_70179_y
motionZ
public float
w
field_3258
yaw
field_70177_z
rotationYaw
public float
x
field_3193
pitch
field_70125_A
rotationPitch
public float
y
field_3194
lastYaw
field_70126_B
prevRotationYaw
public float
z
field_3195
lastPitch
field_70127_C
prevRotationPitch
private Box
ay
field_3196
shape
field_70121_D
boundingBox
public boolean
A
field_3197
onGround
field_70122_E
onGround
public boolean
B
field_3198
collidingHorizontally
field_70123_F
collidedHorizontally
public boolean
C
field_3199
collidingVertically
field_70124_G
collidedVertically
public boolean
D
field_3200
colliding
field_70132_H
collided
public boolean
E
field_3201
damaged
field_70133_I
velocityChanged
protected boolean
F
field_3202
inCobweb
field_70134_J
isInWeb
private boolean
az
field_11904
outsideWorldBorder
field_174835_g
isOutsideBorder
public boolean
G
field_3204
removed
field_70128_L
removed
public float
H
field_3206
width
field_70130_N
width
public float
I
field_3207
height
field_70131_O
height
public float
J
field_3208
lastWalkDistance
field_70141_P
prevDistanceWalkedModified
public float
K
field_3209
walkDistance
field_70140_Q
distanceWalkedModified
public float
L
field_5319
distanceMoved
field_82151_R
distanceWalkedOnStepModified
public float
M
field_3210
fallDistance
field_70143_R
fallDistance
private float
aA
field_16695
blocksWalkedOn
field_70150_b
nextStepDistance
private float
aB
field_16512
distanceBeforeNextFlap
field_191959_ay
nextFlap
public double
N
field_3211
prevX
field_70142_S
lastTickPosX
public double
O
field_3212
prevY
field_70137_T
lastTickPosY
public double
P
field_3213
prevZ
field_70136_U
lastTickPosZ
public float
Q
field_3215
stepHeight
field_70138_W
stepHeight
public boolean
R
field_3216
noClip
field_70145_X
noClip
public float
S
field_3217
pushSpeedReduction
field_70144_Y
entityCollisionReduction
protected Random
T
field_3218
random
field_70146_Z
rand
public int
U
field_3220
ticks
field_70173_aa
ticksExisted
private int
aC
field_3234
onFireTimer
field_190534_ay
fire
protected boolean
V
field_3222
inWater
field_70171_ac
inWater
protected double
W
field_16693
f_85121000
field_211517_W
submergedHeight
protected boolean
X
field_16694
submergedInWater
field_205013_W
eyesInWater
public int
Y
field_3223
invulnerableTimer
field_70172_ad
hurtResistantTime
protected boolean
Z
field_3240
firstTick
field_70148_d
firstUpdate
protected boolean
aa
field_3224
immuneToFire
field_70178_ae
isImmuneToFire
protected SyncedData
ab
field_3225
syncedData
field_70180_af
dataManager
protected static final DataAttribute<Byte>
ac
field_14506
SHARED_FLAGS
field_184240_ax
FLAGS
private static final DataAttribute<Integer>
aD
field_14507
BREATH
field_184241_ay
AIR
private static final DataAttribute<Optional<Text>>
aE
field_14493
CUSTOM_NAME
field_184242_az
CUSTOM_NAME
private static final DataAttribute<Boolean>
aF
field_14494
CUSTOM_NAME_VISIBLE
field_184233_aA
CUSTOM_NAME_VISIBLE
private static final DataAttribute<Boolean>
aG
field_14495
SILENT
field_184234_aB
SILENT
private static final DataAttribute<Boolean>
aH
field_15028
NO_GRAVITY
field_189655_aD
NO_GRAVITY
public boolean
ad
field_3226
inChunk
field_70175_ag
addedToChunk
public int
ae
field_3227
chunkX
field_70176_ah
chunkCoordX
public int
af
field_3228
chunkY
field_70162_ai
chunkCoordY
public int
ag
field_3229
chunkZ
field_70164_aj
chunkCoordZ
public boolean
ak
field_3230
ignoreCameraFrustum
field_70158_ak
ignoreFrustumCheck
public boolean
al
field_3231
velocityDirty
field_70160_al
isAirBorne
public int
am
field_5320
portalCooldown
field_71088_bW
timeUntilPortal
protected boolean
an
field_5321
inPortal
field_71087_bX
inPortal
protected int
ao
field_5322
portalTime
field_82153_h
portalCounter
public DimensionType
ap
field_16696
dimension
field_71093_bK
dimension
protected BlockPos
aq
field_11900
lastPortalPos
field_181016_an
lastPortalPos
protected Vec3d
ar
field_11901
lastPortalOffset
field_181017_ao
lastPortalVec
protected Direction
as
field_11902
lastPortalFacing
field_181018_ap
teleportDirection
private boolean
aI
field_5325
invulnerable
field_83001_bt
invulnerable
protected UUID
at
field_6116
uuid
field_96093_i
entityUniqueID
protected String
au
field_14503
uuidString
field_189513_ar
cachedUniqueIdString
protected boolean
av
field_14504
isGlowing
field_184238_ar
glowing
private final Set<String>
aJ
field_14497
commandTags
field_184236_aF
tags
private boolean
aK
field_14498
teleported
field_184237_aG
isPositionDirty
private final double[]
aL
field_15443
pistonMovementDelta
field_191505_aI
pistonDeltas
private long
aM
field_15444
lastPistonMovementTicks
field_191506_aJ
pistonDeltasGameTime
public long
ah
field_14500
lastKnownX
field_70118_ct
serverPosX
public long
ai
field_14501
lastKnownY
field_70117_cu
serverPosY
public long
aj
field_14502
lastKnownZ
field_70116_cv
serverPosZ

Constructor summary

ModifierConstructor
public (EntityType<?> type, World world)

Method summary

Modifier and TypeMethod
public EntityType<?>
P()
method_15557()
getType()
func_200600_R()
getType()
public int
Q()
method_8365()
getNetworkId()
func_145782_y()
getEntityId()
public void
e(int arg0)
method_8362(int arg0)
setNetworkId(int id)
func_145769_d(int arg0)
setEntityId(int id)
public Set<String>
R()
method_12967()
getCommandTags()
func_184216_O()
getTags()
public boolean
a(String arg0)
method_12972(String arg0)
addCommandTag(String tag)
func_184211_a(String arg0)
addTag(String tag)
public boolean
b(String arg0)
method_12989(String arg0)
removeScoreboardTag(String tag)
func_184197_b(String arg0)
removeTag(String tag)
public void
S()
method_10927()
discard()
func_174812_G()
onKillCommand()
protected abstract void
x_()
method_2484()
registerSyncedData()
func_70088_a()
registerData()
public SyncedData
T()
method_2561()
getSyncedData()
func_184212_Q()
getDataManager()
public void
V()
method_2563()
remove()
func_70106_y()
remove()
public void
b(boolean arg0)
method_12991(boolean arg0)
setDropContents(boolean dropContents)
func_184174_b(boolean arg0)
setDropItemsWhenDead(boolean dropWhenDead)
protected void
a(float arg0, float arg1)
method_2491(float arg0, float arg1)
setSize(float width, float height)
func_70105_a(float arg0, float arg1)
setSize(float width, float height)
protected void
b(float arg0, float arg1)
method_2525(float arg0, float arg1)
setRotation(float yaw, float pitch)
func_70101_b(float arg0, float arg1)
setRotation(float yaw, float pitch)
public void
b(double arg0, double arg1, double arg2)
method_2522(double arg0, double arg1, double arg2)
setPosition(double x, double y, double z)
func_70107_b(double arg0, double arg1, double arg2)
setPosition(double x, double y, double z)
public void
R_()
method_2558()
tick()
func_70071_h_()
tick()
public void
W()
method_2564()
baseTick()
func_70030_z()
baseTick()
protected void
E()
method_12966()
tickPortalCooldown()
func_184173_H()
decrementTimeUntilPortal()
public int
X()
method_4455()
getMaxNetherPortalTime()
func_82145_z()
getMaxInPortalTime()
protected void
Y()
method_2460()
takeLavaDamage()
func_70044_A()
setOnFireFromLava()
public void
f(int arg0)
method_2541(int arg0)
setOnFireFor(int seconds)
func_70015_d(int arg0)
setFire(int seconds)
public void
Z()
method_2461()
extinguish()
func_70066_B()
extinguish()
protected void
aa()
method_2462()
voidTick()
func_70076_C()
outOfWorld()
public boolean
c(double arg0, double arg1, double arg2)
method_2532(double arg0, double arg1, double arg2)
canMove(double dx, double dy, double dz)
func_70038_c(double arg0, double arg1, double arg2)
isOffsetPositionInLiquid(double x, double y, double z)
private boolean
b(cea arg0)
method_10951(class_231 arg0)
doesNotCollide(Box box)
func_174809_b(AxisAlignedBB arg0)
isLiquidPresentInAABB(AxisAlignedBB bb)
public void
a(afe arg0, double arg1, double arg2, double arg3)
method_2539(class_3131 arg0, double arg1, double arg2, double arg3)
move(MoverType moverType, double x, double y, double z)
func_70091_d(MoverType arg0, double arg1, double arg2, double arg3)
move(MoverType type, double x, double y, double z)
protected float
ab()
method_15572()
calculateNextStepSoundDistance()
func_203009_ad()
determineNextStepDistance()
public void
ac()
method_10964()
setPositionFromShape()
func_174829_m()
resetPositionToBB()
protected SoundEvent
ad()
method_12984()
getSwimSound()
func_184184_Z()
getSwimSound()
protected SoundEvent
ae()
method_12985()
getSplashSound()
func_184181_aa()
getSplashSound()
protected SoundEvent
af()
method_15573()
getHighSpeedSplashSound()
func_204208_ah()
getHighspeedSplashSound()
protected void
ag()
method_2463()
checkBlockCollisions()
func_145775_I()
doBlockCollisions()
protected void
a(blc arg0)
method_15049(class_2232 arg0)
onBlockCollision(BlockState state)
func_191955_a(IBlockState arg0)
onInsideBlock(IBlockState arg0)
protected void
a(el arg0, blc arg1)
method_10936(class_2552 arg0, class_2232 arg1)
playStepSound(BlockPos pos, BlockState state)
func_180429_a(BlockPos arg0, IBlockState arg1)
playStepSound(BlockPos pos, IBlockState blockIn)
protected void
d(float arg0)
method_15588(float arg0)
playSwimSound(float volume)
func_203006_d(float arg0)
playSwimSound(float volume)
protected float
e(float arg0)
method_15055(float arg0)
playFlapSound(float distanceMoved)
func_191954_d(float arg0)
playFlySound(float volume)
protected boolean
ah()
method_15051()
makesFlapSounds()
func_191957_ae()
makeFlySound()
public void
a(wi arg0, float arg1, float arg2)
method_4441(class_2926 arg0, float arg1, float arg2)
playSound(SoundEvent sound, float volume, float pitch)
func_184185_a(SoundEvent arg0, float arg1, float arg2)
playSound(SoundEvent soundIn, float volume, float pitch)
public boolean
ai()
method_10928()
isSilent()
func_174814_R()
isSilent()
public void
c(boolean arg0)
method_10954(boolean arg0)
setSilent(boolean silent)
func_174810_b(boolean arg0)
setSilent(boolean isSilent)
public boolean
aj()
method_13491()
isNoGravity()
func_189652_ae()
hasNoGravity()
public void
d(boolean arg0)
method_13492(boolean arg0)
setNoGravity(boolean noGravity)
func_189654_d(boolean arg0)
setNoGravity(boolean noGravity)
protected boolean
ak()
method_2549()
makesSteps()
func_70041_e_()
canTriggerWalking()
protected void
a(double arg0, boolean arg1, blc arg2, el arg3)
method_2489(double arg0, boolean arg1, class_2232 arg2, class_2552 arg3)
checkFallDamage(double dy, boolean landed, BlockState state, BlockPos pos)
func_184231_a(double arg0, boolean arg1, IBlockState arg2, BlockPos arg3)
updateFallState(double y, boolean onGroundIn, IBlockState state, BlockPos pos)
public Box
al()
method_2464()
getCollisionShape()
func_70046_E()
getCollisionBoundingBox()
protected void
g(int arg0)
method_2546(int arg0)
takeFireDamage(int amount)
func_70081_e(int arg0)
dealFireDamage(int amount)
public final boolean
am()
method_2465()
isImmuneToFire()
func_70045_F()
isImmuneToFire()
public void
c(float arg0, float arg1)
method_2490(float arg0, float arg1)
takeFallDamage(float distance, float damageMultiplier)
func_180430_e(float arg0, float arg1)
fall(float distance, float damageMultiplier)
public boolean
an()
method_2467()
isInWater()
func_70090_H()
isInWater()
private boolean
p()
method_15595()
isInWaterOrRain()
func_209511_p()
isInRain()
private boolean
q()
method_15596()
isInsideBubbleColumn()
func_209512_q()
isInBubbleColumn()
public boolean
ao()
method_2466()
isTouchingWaterOrRain()
func_70026_G()
isWet()
public boolean
ap()
method_15574()
isWetOrInBubbleColumn()
func_203008_ap()
isInWaterRainOrBubbleColumn()
public boolean
aq()
method_15575()
isInWaterOrInBubbleColumn()
func_203005_aq()
isInWaterOrBubbleColumn()
public boolean
ar()
method_15576()
isSubmergedInWater()
func_204231_K()
canSwim()
private void
r()
method_15597()
m_03231680()
func_205011_p()
updateAquatics()
public void
as()
method_15577()
updateSwimming()
func_205343_av()
updateSwimming()
public boolean
at()
method_2468()
checkWaterState()
func_70072_I()
handleWaterMovement()
private void
s()
method_15598()
m_61708540()
func_205012_q()
updateEyesInWater()
protected void
au()
method_3203()
doSplashEffect()
func_71061_d_()
doWaterSplashEffect()
public void
av()
method_10929()
tickSprintingEffect()
func_174830_Y()
spawnRunningParticles()
protected void
aw()
method_10930()
doSprintingEffect()
func_174808_Z()
createRunningParticles()
public boolean
a(wz<byv> arg0)
method_15567(class_4482<class_4023> arg0)
isSubmergedIn(Tag<Fluid> arg0)
func_208600_a(Tag<Fluid> arg0)
areEyesInFluid(Tag<Fluid> tagIn)
public boolean
ax()
method_10950()
isInLava()
func_180799_ab()
isInLava()
public void
a(float arg0, float arg1, float arg2, float arg3)
method_2492(float arg0, float arg1, float arg2, float arg3)
updateVelocity(float sideways, float forwards, float upwards, float scale)
func_191958_b(float arg0, float arg1, float arg2, float arg3)
moveRelative(float strafe, float up, float forward, float friction)
public float
az()
method_15054()
getBrightness()
func_70013_c()
getBrightness()
public void
a(axy arg0)
method_2504(class_1150 arg0)
setWorld(World world)
func_70029_a(World arg0)
setWorld(World worldIn)
public void
a(double arg0, double arg1, double arg2, float arg3, float arg4)
method_2487(double arg0, double arg1, double arg2, float arg3, float arg4)
updatePositionAndAngles(double x, double y, double z, float yaw, float pitch)
func_70080_a(double arg0, double arg1, double arg2, float arg3, float arg4)
setPositionAndRotation(double x, double y, double z, float yaw, float pitch)
public void
a(el arg0, float arg1, float arg2)
method_10935(class_2552 arg0, float arg1, float arg2)
refreshPositionAndAngles(BlockPos pos, float yaw, float pitch)
func_174828_a(BlockPos arg0, float arg1, float arg2)
moveToBlockPosAndAngles(BlockPos pos, float rotationYawIn, float rotationPitchIn)
public void
b(double arg0, double arg1, double arg2, float arg3, float arg4)
method_2523(double arg0, double arg1, double arg2, float arg3, float arg4)
setPositionAndAngles(double x, double y, double z, float yaw, float pitch)
func_70012_b(double arg0, double arg1, double arg2, float arg3, float arg4)
setLocationAndAngles(double x, double y, double z, float yaw, float pitch)
public float
g(aer arg0)
method_2543(class_864 arg0)
distanceTo(Entity entity)
func_70032_d(Entity arg0)
getDistance(Entity entityIn)
public double
d(double arg0, double arg1, double arg2)
method_2545(double arg0, double arg1, double arg2)
squaredDistanceTo(double x, double y, double z)
func_70092_e(double arg0, double arg1, double arg2)
getDistanceSq(double x, double y, double z)
public double
c(el arg0)
method_10952(class_2552 arg0)
getSquaredDistanceTo(BlockPos pos)
func_174818_b(BlockPos arg0)
getDistanceSq(BlockPos pos)
public double
d(el arg0)
method_10955(class_2552 arg0)
getSquaredDistanceToCenter(BlockPos pos)
func_174831_c(BlockPos arg0)
getDistanceSqToCenter(BlockPos pos)
public double
e(double arg0, double arg1, double arg2)
method_2550(double arg0, double arg1, double arg2)
distanceTo(double x, double y, double z)
func_70011_f(double arg0, double arg1, double arg2)
getDistance(double x, double y, double z)
public double
h(aer arg0)
method_2548(class_864 arg0)
squaredDistanceTo(Entity entity)
func_70068_e(Entity arg0)
getDistanceSq(Entity entityIn)
public double
a(cee arg0)
method_15564(class_236 arg0)
squaredDistanceTo(Vec3d vector)
func_195048_a(Vec3d arg0)
getDistanceSq(Vec3d arg0)
public void
d(aog arg0)
method_2530(class_988 arg0)
onPlayerCollision(PlayerEntity player)
func_70100_b_(EntityPlayer arg0)
onCollideWithPlayer(EntityPlayer entityIn)
public void
i(aer arg0)
method_2552(class_864 arg0)
push(Entity entity)
func_70108_f(Entity arg0)
applyEntityCollision(Entity entityIn)
public void
f(double arg0, double arg1, double arg2)
method_2553(double arg0, double arg1, double arg2)
addVelocity(double dx, double dy, double dz)
func_70024_g(double arg0, double arg1, double arg2)
addVelocity(double x, double y, double z)
protected void
aA()
method_2470()
markDamaged()
func_70018_K()
markVelocityChanged()
public boolean
a(aea arg0, float arg1)
method_2499(class_856 arg0, float arg1)
takeDamage(DamageSource source, float amount)
func_70097_a(DamageSource arg0, float arg1)
attackEntityFrom(DamageSource source, float amount)
public final Vec3d
f(float arg0)
method_6146(float arg0)
getRotationVector(float tickDelta)
func_70676_i(float arg0)
getLook(float partialTicks)
public float
g(float arg0)
method_15589(float arg0)
getPitch(float tickDelta)
func_195050_f(float arg0)
getPitch(float partialTicks)
public float
h(float arg0)
method_15591(float arg0)
getYaw(float tickDelta)
func_195046_g(float arg0)
getYaw(float partialTicks)
protected final Vec3d
d(float arg0, float arg1)
method_10959(float arg0, float arg1)
getRotationVector(float pitch, float yaw)
func_174806_f(float arg0, float arg1)
getVectorForRotation(float pitch, float yaw)
public Vec3d
i(float arg0)
method_10958(float arg0)
getEyePosition(float tickDelta)
func_174824_e(float arg0)
getEyePosition(float partialTicks)
public boolean
aB()
method_2471()
hasCollision()
func_70067_L()
canBeCollidedWith()
public boolean
aC()
method_2472()
isPushable()
func_70104_M()
canBePushed()
public void
a(aer arg0, int arg1, aea arg2)
method_15050(class_864 arg0, int arg1, class_856 arg2)
takeKillScore(Entity victim, int score, DamageSource source)
func_191956_a(Entity arg0, int arg1, DamageSource arg2)
awardKillScore(Entity arg0, int arg1, DamageSource arg2)
public boolean
c(gy arg0)
method_5382(class_322 arg0)
writeNbt(NbtCompound nbt)
func_184198_c(NBTTagCompound arg0)
writeUnlessRemoved(NBTTagCompound compound)
public boolean
d(gy arg0)
method_2535(class_322 arg0)
writeNbtIfNotMount(NbtCompound nbt)
func_70039_c(NBTTagCompound arg0)
writeUnlessPassenger(NBTTagCompound compound)
public NbtCompound
e(gy arg0)
method_13006(class_322 arg0)
writeNbtWithoutId(NbtCompound nbt)
func_189511_e(NBTTagCompound arg0)
writeWithoutTypeId(NBTTagCompound compound)
public void
f(gy arg0)
method_2547(class_322 arg0)
readNbt(NbtCompound nbt)
func_70020_e(NBTTagCompound arg0)
read(NBTTagCompound compound)
protected boolean
aD()
method_6096()
shouldSetPositionOnLoad()
func_142008_O()
shouldSetPosAfterLoading()
protected final String
aE()
method_2474()
getTypeId()
func_70022_Q()
getEntityString()
protected abstract void
a(gy arg0)
method_2498(class_322 arg0)
readCustomNbt(NbtCompound nbt)
func_70037_a(NBTTagCompound arg0)
readAdditional(NBTTagCompound compound)
protected abstract void
b(gy arg0)
method_2528(class_322 arg0)
writeCustomNbt(NbtCompound nbt)
func_70014_b(NBTTagCompound arg0)
writeAdditional(NBTTagCompound compound)
protected NbtList
a(double... arg0)
method_2506(double... arg0)
toNbtList(double... values)
func_70087_a(double... arg0)
newDoubleNBTList(double... numbers)
protected NbtList
a(float... arg0)
method_2507(float... arg0)
toNbtList(float... values)
func_70049_a(float... arg0)
newFloatNBTList(float... numbers)
public ItemEntity
a(axx arg0)
method_15560(class_3597 arg0)
dropItem(ItemLike arg0)
func_199703_a(IItemProvider arg0)
entityDropItem(IItemProvider arg0)
public ItemEntity
a(axx arg0, int arg1)
method_15561(class_3597 arg0, int arg1)
dropItem(ItemLike arg0, int arg1)
func_199702_a(IItemProvider arg0, int arg1)
entityDropItem(IItemProvider arg0, int offset)
public ItemEntity
a_(ate arg0)
method_15571(class_1071 arg0)
dropItem(ItemStack arg0)
func_199701_a_(ItemStack arg0)
entityDropItem(ItemStack arg0)
public ItemEntity
a(ate arg0, float arg1)
method_2503(class_1071 arg0, float arg1)
dropItem(ItemStack item, float offsetY)
func_70099_a(ItemStack arg0, float arg1)
entityDropItem(ItemStack stack, float offsetY)
public boolean
aF()
method_2476()
isAlive()
func_70089_S()
isAlive()
public boolean
aG()
method_2477()
isInWall()
func_70094_T()
isEntityInsideOpaqueBlock()
public boolean
b(aog arg0, adk arg1)
method_6100(class_988 arg0, class_2961 arg1)
interact(PlayerEntity player, InteractionHand hand)
func_184230_a(EntityPlayer arg0, EnumHand arg1)
processInitialInteract(EntityPlayer player, EnumHand hand)
public Box
j(aer arg0)
method_2555(class_864 arg0)
getCollisionAgainstShape(Entity other)
func_70114_g(Entity arg0)
getCollisionBox(Entity entityIn)
public void
aH()
method_2478()
rideTick()
func_70098_U()
updateRidden()
public void
k(aer arg0)
method_13009(class_864 arg0)
updateRiderPositon(Entity rider)
func_184232_k(Entity arg0)
updatePassenger(Entity passenger)
public double
aI()
method_2480()
getRideHeight()
func_70033_W()
getYOffset()
public double
aJ()
method_2481()
getMountHeight()
func_70042_X()
getMountedYOffset()
public boolean
m(aer arg0)
method_13011(class_864 arg0)
startRiding(Entity entity)
func_184220_m(Entity arg0)
startRiding(Entity entityIn)
public boolean
a(aer arg0, boolean arg1)
method_12975(class_864 arg0, boolean arg1)
startRiding(Entity entity, boolean force)
func_184205_a(Entity arg0, boolean arg1)
startRiding(Entity entityIn, boolean force)
protected boolean
n(aer arg0)
method_13012(class_864 arg0)
canRide(Entity entity)
func_184228_n(Entity arg0)
canBeRidden(Entity entityIn)
public void
aL()
method_12986()
yeetPassengers()
func_184226_ay()
removePassengers()
public void
S_()
method_13014()
stopRiding()
func_184210_p()
stopRiding()
protected void
o(aer arg0)
method_13013(class_864 arg0)
addPassenger(Entity entity)
func_184200_o(Entity arg0)
addPassenger(Entity passenger)
protected void
p(aer arg0)
method_13015(class_864 arg0)
removePassenger(Entity passenger)
func_184225_p(Entity arg0)
removePassenger(Entity passenger)
protected boolean
q(aer arg0)
method_13016(class_864 arg0)
canAddPassenger(Entity entity)
func_184219_q(Entity arg0)
canFitPassenger(Entity passenger)
public float
aM()
method_2482()
getPickRadius()
func_70111_Y()
getCollisionBorderSize()
public Vec3d
aN()
method_2483()
getLookVector()
func_70040_Z()
getLookVec()
public Vec2f
aO()
method_13489()
getRotation()
func_189653_aC()
getPitchYaw()
public void
e(el arg0)
method_10957(class_2552 arg0)
onPortalCollision(BlockPos pos)
func_181015_d(BlockPos arg0)
setPortal(BlockPos pos)
public int
aQ()
method_4445()
getPortalCooldown()
func_82147_ab()
getPortalCooldown()
public Iterable<ItemStack>
aS()
method_12977()
getItemsInHands()
func_184214_aD()
getHeldEquipment()
public Iterable<ItemStack>
aT()
method_12978()
getArmor()
func_184193_aE()
getArmorInventoryList()
public Iterable<ItemStack>
aU()
method_12979()
getAllSlots()
func_184209_aF()
getEquipmentAndArmor()
public void
a(aew arg0, ate arg1)
method_2527(class_2968 arg0, class_1071 arg1)
setEquipment(EquipmentSlot slot, ItemStack item)
func_184201_a(EntityEquipmentSlot arg0, ItemStack arg1)
setItemStackToSlot(EntityEquipmentSlot slotIn, ItemStack stack)
public boolean
aV()
method_2511()
isOnFire()
func_70027_ad()
isBurning()
public boolean
aW()
method_12980()
isRiding()
func_184218_aH()
isPassenger()
public boolean
aX()
method_12981()
hasPassengers()
func_184207_aI()
isBeingRidden()
public boolean
aY()
method_15570()
isRideableUnderwater()
func_205710_ba()
canBeRiddenInWater()
public boolean
aZ()
method_2513()
isSneaking()
func_70093_af()
isSneaking()
public void
e(boolean arg0)
method_2505(boolean arg0)
setSneaking(boolean sneaking)
func_70095_a(boolean arg0)
setSneaking(boolean sneaking)
public boolean
ba()
method_2514()
isSprinting()
func_70051_ag()
isSprinting()
public void
f(boolean arg0)
method_2529(boolean arg0)
setSprinting(boolean sprinting)
func_70031_b(boolean arg0)
setSprinting(boolean sprinting)
public boolean
bb()
method_15584()
isSwimming()
func_203007_ba()
isSwimming()
public void
g(boolean arg0)
method_15590(boolean arg0)
setSwimming(boolean swimming)
func_204711_a(boolean arg0)
setSwimming(boolean arg0)
public boolean
bc()
method_12982()
isGlowing()
func_184202_aL()
isGlowing()
public void
h(boolean arg0)
method_13007(boolean arg0)
setGlowing(boolean glowing)
func_184195_f(boolean arg0)
setGlowing(boolean glowingIn)
public boolean
bd()
method_4446()
isInvisible()
func_82150_aj()
isInvisible()
public AbstractTeam
be()
method_6135()
getTeam()
func_96124_cp()
getTeam()
public boolean
r(aer arg0)
method_13017(class_864 arg0)
isAlliedTo(Entity entity)
func_184191_r(Entity arg0)
isOnSameTeam(Entity entityIn)
public boolean
a(cfe arg0)
method_12970(class_1599 arg0)
isAlliedTo(AbstractTeam team)
func_184194_a(Team arg0)
isOnScoreboardTeam(Team teamIn)
public void
i(boolean arg0)
method_4452(boolean arg0)
setInvisible(boolean invisible)
func_82142_c(boolean arg0)
setInvisible(boolean invisible)
protected boolean
h(int arg0)
method_2551(int arg0)
getFlag(int index)
func_70083_f(int arg0)
getFlag(int flag)
protected void
b(int arg0, boolean arg1)
method_2495(int arg0, boolean arg1)
setFlag(int index, boolean value)
func_70052_a(int arg0, boolean arg1)
setFlag(int flag, boolean set)
public int
bf()
method_15585()
getMaxBreath()
func_205010_bg()
getMaxAir()
public int
bg()
method_2516()
getBreath()
func_70086_ai()
getAir()
public void
i(int arg0)
method_2554(int arg0)
setBreath(int breath)
func_70050_g(int arg0)
setAir(int air)
public void
a(amj arg0)
method_2502(class_961 arg0)
struckByLightning(LightningBoltEntity lightning)
func_70077_a(EntityLightningBolt arg0)
onStruckByLightning(EntityLightningBolt lightningBolt)
public void
j(boolean arg0)
method_15593(boolean arg0)
onBubbleColumnSurfaceCollision(boolean drag)
func_203002_i(boolean arg0)
onEnterBubbleColumnWithAirAbove(boolean downwards)
public void
k(boolean arg0)
method_15594(boolean arg0)
onBubbleColumnCollision(boolean drag)
func_203004_j(boolean arg0)
onEnterBubbleColumn(boolean downwards)
public void
b(afa arg0)
method_6098(class_1699 arg0)
onKill(LivingEntity victim)
func_70074_a(EntityLivingBase arg0)
onKillEntity(EntityLivingBase entityLivingIn)
protected boolean
i(double arg0, double arg1, double arg2)
method_2559(double arg0, double arg1, double arg2)
pushAwayFrom(double x, double y, double z)
func_145771_j(double arg0, double arg1, double arg2)
pushOutOfBlocks(double x, double y, double z)
public void
bh()
method_2517()
onCobwebCollision()
func_70110_aj()
setInWeb()
private static void
c(ij arg0)
method_15587(class_1982 arg0)
removeClickEvents(Text text)
func_207712_c(ITextComponent arg0)
removeClickEvents(ITextComponent arg0)
public Text
N_()
method_15540()
getName()
func_200200_C_()
getName()
public Entity[]
bi()
method_2519()
getParts()
func_70021_al()
getParts()
public boolean
s(aer arg0)
method_2560(class_864 arg0)
is(Entity entity)
func_70028_i(Entity arg0)
isEntityEqual(Entity entityIn)
public float
bj()
method_2520()
getHeadYaw()
func_70079_am()
getRotationYawHead()
public void
j(float arg0)
method_2540(float arg0)
setHeadYaw(float headYaw)
func_70034_d(float arg0)
setRotationYawHead(float rotation)
public void
k(float arg0)
method_10960(float arg0)
setBodyYaw(float yaw)
func_181013_g(float arg0)
setRenderYawOffset(float offset)
public boolean
bk()
method_2521()
canBePunched()
func_70075_an()
canBeAttackedWithItem()
public boolean
t(aer arg0)
method_4453(class_864 arg0)
onPunched(Entity attacker)
func_85031_j(Entity arg0)
hitByEntity(Entity entityIn)
public boolean
b(aea arg0)
method_10953(class_856 arg0)
isInvulnerable(DamageSource source)
func_180431_b(DamageSource arg0)
isInvulnerableTo(DamageSource source)
public boolean
bl()
method_13931()
isInvulnerable()
func_190530_aW()
isInvulnerable()
public void
l(boolean arg0)
method_13008(boolean arg0)
setInvulnerable(boolean invulnerable)
func_184224_h(boolean arg0)
setInvulnerable(boolean isInvulnerable)
public void
u(aer arg0)
method_4454(class_864 arg0)
copyPositionAndRotationFrom(Entity entity)
func_82149_j(Entity arg0)
copyLocationAndAnglesFrom(Entity entityIn)
public void
v(aer arg0)
method_4443(class_864 arg0)
copyNbtFrom(Entity sourceEntity)
func_180432_n(Entity arg0)
copyDataFromOld(Entity entityIn)
public Entity
a(bod arg0)
method_15562(class_3793 arg0)
changeDimension(DimensionType dimension)
func_212321_a(DimensionType arg0)
changeDimension(DimensionType arg0)
public boolean
bm()
method_12983()
canUsePortals()
func_184222_aU()
isNonBoss()
public float
a(axr arg0, axk arg1, el arg2, blc arg3, byw arg4, float arg5)
method_10932(class_1147 arg0, class_1158 arg1, class_2552 arg2, class_2232 arg3, class_4024 arg4, float arg5)
getBlastResistance(Explosion explosion, BlockView world, BlockPos pos, BlockState state, FluidState fluidState, float max)
func_180428_a(Explosion arg0, IBlockReader arg1, BlockPos arg2, IBlockState arg3, IFluidState arg4, float arg5)
getExplosionResistance(Explosion explosionIn, IBlockReader worldIn, BlockPos pos, IBlockState blockStateIn, IFluidState arg4, float arg5)
public boolean
a(axr arg0, axk arg1, el arg2, blc arg3, float arg4)
method_10933(class_1147 arg0, class_1158 arg1, class_2552 arg2, class_2232 arg3, float arg4)
canExplodeBlock(Explosion explosion, BlockView world, BlockPos pos, BlockState state, float max)
func_174816_a(Explosion arg0, IBlockReader arg1, BlockPos arg2, IBlockState arg3, float arg4)
canExplosionDestroyBlock(Explosion explosionIn, IBlockReader worldIn, BlockPos pos, IBlockState blockStateIn, float arg4)
public int
bn()
method_4448()
getSafeFallDistance()
func_82143_as()
getMaxFallHeight()
public Vec3d
bp()
method_10940()
getLastPortalOffset()
func_181014_aG()
getLastPortalVec()
public Direction
bq()
method_10941()
getLastPortalFacing()
func_181012_aH()
getTeleportDirection()
public boolean
br()
method_4450()
canAvoidTraps()
func_145773_az()
doesEntityNotTriggerPressurePlate()
public void
a(c arg0)
method_4442(class_1392 arg0)
populateCrashReport(CrashReportCategory section)
func_85029_a(CrashReportCategory arg0)
fillCrashReport(CrashReportCategory category)
public void
a(UUID arg0)
method_12973(UUID arg0)
setUuid(UUID uuid)
func_184221_a(UUID arg0)
setUniqueId(UUID uniqueIdIn)
public UUID
bt()
method_6099()
getUuid()
func_110124_au()
getUniqueID()
public String
bu()
method_12993()
getUuidString()
func_189512_bd()
getCachedUniqueIdString()
public String
bv()
method_15586()
getScoreboardName()
func_195047_I_()
getScoreboardName()
public boolean
bw()
method_5380()
hasLiquidCollision()
func_96092_aw()
isPushedByWater()
public Text
O()
method_6344()
getDisplayName()
func_145748_c_()
getDisplayName()
public void
b(ij arg0)
method_15578(class_1982 arg0)
setCustomName(Text name)
func_200203_b(ITextComponent arg0)
setCustomName(ITextComponent name)
public Text
e()
method_15541()
getCustomName()
func_200201_e()
getCustomName()
public boolean
O_()
method_5339()
hasCustomName()
func_145818_k_()
hasCustomName()
public void
m(boolean arg0)
method_10962(boolean arg0)
setCustomNameVisible(boolean visible)
func_174805_g(boolean arg0)
setCustomNameVisible(boolean alwaysRenderNameTag)
public boolean
by()
method_10942()
isCustomNameVisible()
func_174833_aM()
isCustomNameVisible()
public void
a(double arg0, double arg1, double arg2)
method_2577(double arg0, double arg1, double arg2)
teleport(double x, double y, double z)
func_70634_a(double arg0, double arg1, double arg2)
setPositionAndUpdate(double x, double y, double z)
public void
a(or<?> arg0)
method_12974(class_2921<?> arg0)
onDataValueChanged(DataAttribute<?> attribute)
func_184206_a(DataParameter<?> arg0)
notifyDataManagerChange(DataParameter<?> key)
public Direction
bA()
method_10943()
getHorizontalFacing()
func_174811_aO()
getHorizontalFacing()
public Direction
bB()
method_12995()
getMovementDirection()
func_184172_bi()
getAdjustedHorizontalFacing()
protected HoverEvent
bC()
method_10944()
getHoverEvent()
func_174823_aP()
getHoverEvent()
public boolean
a(tf arg0)
method_10937(class_798 arg0)
broadcastTo(ServerPlayerEntity player)
func_174827_a(EntityPlayerMP arg0)
isSpectatedByPlayer(EntityPlayerMP player)
public Box
bD()
method_10945()
getShape()
func_174813_aQ()
getBoundingBox()
public void
a(cea arg0)
method_10934(class_231 arg0)
setShape(Box shape)
func_174826_a(AxisAlignedBB arg0)
setBoundingBox(AxisAlignedBB bb)
public float
bF()
method_2544()
getEyeHeight()
func_70047_e()
getEyeHeight()
public boolean
bG()
method_10946()
isOutsideWorldBorder()
func_174832_aS()
isOutsideBorder()
public void
n(boolean arg0)
method_10963(boolean arg0)
setOutsideWorldBorder(boolean outsideWorldBorder)
func_174821_h(boolean arg0)
setOutsideBorder(boolean outsideBorder)
public boolean
c(int arg0, ate arg1)
method_10956(int arg0, class_1071 arg1)
replaceItem(int slot, ItemStack item)
func_174820_d(int arg0, ItemStack arg1)
replaceItemInInventory(int inventorySlot, ItemStack itemStackIn)
public void
a(ij arg0)
method_5505(class_1982 arg0)
sendMessage(Text arg0)
func_145747_a(ITextComponent arg0)
sendMessage(ITextComponent arg0)
public BlockPos
bH()
method_4086()
getSourceBlockPos()
func_180425_c()
getPosition()
public Vec3d
bI()
method_10787()
getSourcePos()
func_174791_d()
getPositionVector()
public World
bJ()
method_5506()
getSourceWorld()
func_130014_f_()
getEntityWorld()
public MinecraftServer
bK()
method_12833()
getServer()
func_184102_h()
getServer()
public InteractionResult
a(aog arg0, cee arg1, adk arg2)
method_12976(class_988 arg0, class_236 arg1, class_2961 arg2)
interactAt(PlayerEntity player, Vec3d interactionPoint, InteractionHand hand)
func_184199_a(EntityPlayer arg0, Vec3d arg1, EnumHand arg2)
applyPlayerInteraction(EntityPlayer player, Vec3d vec, EnumHand hand)
public boolean
bL()
method_10949()
isImmuneToExplosions()
func_180427_aV()
isImmuneToExplosions()
protected void
a(afa arg0, aer arg1)
method_10938(class_1699 arg0, class_864 arg1)
damageEntity(LivingEntity source, Entity entity)
func_174815_a(EntityLivingBase arg0, Entity arg1)
applyEnchantments(EntityLivingBase entityLivingBaseIn, Entity entityIn)
public void
b(tf arg0)
method_12990(class_798 arg0)
startTrackedBy(ServerPlayerEntity player)
func_184178_b(EntityPlayerMP arg0)
addTrackingPlayer(EntityPlayerMP player)
public void
c(tf arg0)
method_13005(class_798 arg0)
stopTrackedBy(ServerPlayerEntity player)
func_184203_c(EntityPlayerMP arg0)
removeTrackingPlayer(EntityPlayerMP player)
public float
a(bhb arg0)
method_12969(class_2734 arg0)
rotate(BlockRotation rotation)
func_184229_a(Rotation arg0)
getRotatedYaw(Rotation transformRotation)
public float
a(bfz arg0)
method_12968(class_2727 arg0)
mirror(BlockMirror mirror)
func_184217_a(Mirror arg0)
getMirroredYaw(Mirror transformMirror)
public boolean
bM()
method_12997()
requireOpForPlacingWithNbt()
func_184213_bq()
ignoreItemEntityData()
public boolean
bN()
method_12998()
resetTeleported()
func_184189_br()
setPositionNonDirty()
public Entity
bO()
method_12999()
getControllingPassenger()
func_184179_bs()
getControllingPassenger()
public List<Entity>
bP()
method_13000()
getPassengers()
func_184188_bt()
getPassengers()
public boolean
w(aer arg0)
method_13018(class_864 arg0)
hasPassenger(Entity entity)
func_184196_w(Entity arg0)
isPassenger(Entity entityIn)
public boolean
a(Class<? extends aer> arg0)
method_15566(Class<? extends class_864> arg0)
hasPassenger(Class<? extends Entity> arg0)
func_205708_a(Class<? extends Entity> arg0)
isPassenger(Class<? extends Entity> arg0)
public Collection<Entity>
bQ()
method_13001()
getAllUniquePassengers()
func_184182_bu()
getRecursivePassengers()
public boolean
bR()
method_15581()
hasPlayerRider()
func_200601_bK()
isOnePlayerRiding()
private void
a(boolean arg0, Set<aer> arg1)
method_15568(boolean arg0, Set<class_864> arg1)
getAllUniquePassengersOfType(boolean arg0, Set<Entity> arg1)
func_200604_a(boolean arg0, Set<Entity> arg1)
getRecursivePassengers(boolean playersOnly, Set<Entity> arg1)
public Entity
bS()
method_13002()
getVehicle()
func_184208_bv()
getLowestRidingEntity()
public boolean
x(aer arg0)
method_13019(class_864 arg0)
hasSameVehicle(Entity other)
func_184223_x(Entity arg0)
isRidingSameEntity(Entity entityIn)
public boolean
y(aer arg0)
method_13020(class_864 arg0)
isPassenger(Entity entity)
func_184215_y(Entity arg0)
isRidingOrBeingRiddenBy(Entity entityIn)
public boolean
bT()
method_13003()
isLogicalSideForUpdatingMovement()
func_184186_bw()
canPassengerSteer()
public Entity
bU()
method_13004()
getMount()
func_184187_bx()
getRidingEntity()
public PistonMoveBehavior
A_()
method_13021()
getPistonMoveBehavior()
func_184192_z()
getPushReaction()
public SoundCategory
bV()
method_12992()
getSoundCategory()
func_184176_by()
getSoundCategory()
protected int
bW()
method_13933()
getImmuneToFireTime()
func_190531_bD()
getFireImmuneTicks()
public CommandSourceStack
bX()
method_15582()
createCommandSourceStack()
func_195051_bN()
getCommandSource()
protected int
y()
method_12265()
getPermissions()
func_184840_I()
getPermissionLevel()
public boolean
j(int arg0)
method_15592(int arg0)
hasPermissions(int permissions)
func_211513_k(int arg0)
hasPermissionLevel(int arg0)
public boolean
a()
method_17413()
sendCommandSuccess()
func_195039_a()
shouldReceiveFeedback()
public boolean
b()
method_17414()
sendCommandFailure()
func_195040_b()
shouldReceiveErrors()
public boolean
B_()
method_17412()
sendCommandSuccessToOps()
func_195041_r_()
allowLogging()
public void
a(ca$a arg0, cee arg1)
method_15563(class_4048$class_4049 arg0, class_236 arg1)
lookAt(AnchorArgument$Anchor anchorPoint, Vec3d target)
func_200602_a(EntityAnchorArgument$Type arg0, Vec3d arg1)
lookAt(EntityAnchorArgument$Type arg0, Vec3d arg1)
public boolean
b(wz<byv> arg0)
method_15580(class_4482<class_4023> arg0)
m_69693160(Tag<Fluid> arg0)
func_210500_b(Tag<Fluid> arg0)
handleFluidAcceleration(Tag<Fluid> arg0)
public double
bY()
method_15583()
m_02485546()
func_212107_bY()
getSubmergedHeight()
protected void
U()
method_2562()
resetPos()
func_70065_x()
preparePlayerToSpawn()
public void
a(double arg0, double arg1)
method_15558(double arg0, double arg1)
updateLocalPlayerCamera(double cursorDeltaX, double cursorDeltaY)
func_195049_a(double arg0, double arg1)
rotateTowards(double yaw, double pitch)
public int
ay()
method_15053()
getLightLevel()
func_70070_b()
getBrightnessForRender()
public HitResult
a(double arg0, float arg1, cec arg2)
method_10931(double arg0, float arg1, class_4079 arg2)
rayTrace(double maxDistance, float delta, RayTraceFluidContext arg2)
func_174822_a(double arg0, float arg1, RayTraceFluidMode arg2)
rayTrace(double blockReachDistance, float partialTicks, RayTraceFluidMode arg2)
public boolean
g(double arg0, double arg1, double arg2)
method_8363(double arg0, double arg1, double arg2)
shouldRender(double cameraX, double cameraY, double cameraZ)
func_145770_h(double arg0, double arg1, double arg2)
isInRangeToRender3d(double x, double y, double z)
public boolean
a(double arg0)
method_2486(double arg0)
shouldRender(double squaredDistanceToCamera)
func_70112_a(double arg0)
isInRangeToRenderDist(double distance)
public void
l(aer arg0)
method_13010(class_864 arg0)
onPassengerLookAround(Entity rider)
func_184190_l(Entity arg0)
applyOrientationToEntity(Entity entityToUpdate)
public boolean
aK()
method_15569()
isLiving()
func_203003_aK()
isLiving()
public void
a(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
method_2488(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
lerpPositionAndAngles(double x, double y, double z, float yaw, float pitch, int steps, boolean teleport)
func_180426_a(double arg0, double arg1, double arg2, float arg3, float arg4, int arg5, boolean arg6)
setPositionAndRotationDirect(double x, double y, double z, float yaw, float pitch, int posRotationIncrements, boolean arg6)
public void
a(float arg0, int arg1)
method_15559(float arg0, int arg1)
updateTrackedHeadRotation(float yaw, int interpolationSteps)
func_208000_a(float arg0, int arg1)
setHeadRotation(float yaw, int pitch)
public Vec3d
aP()
method_13490()
getRotation3d()
func_189651_aD()
getForward()
public void
h(double arg0, double arg1, double arg2)
method_2556(double arg0, double arg1, double arg2)
lerpVelocity(double velocityX, double velocityY, double velocityZ)
func_70016_h(double arg0, double arg1, double arg2)
setVelocity(double x, double y, double z)
public void
a(byte arg0)
method_2485(byte arg0)
doEvent(byte event)
func_70103_a(byte arg0)
handleStatusUpdate(byte id)
public void
aR()
method_2509()
animateDamage()
func_70057_ab()
performHurtAnimation()
public boolean
e(aog arg0)
method_5383(class_988 arg0)
isInvisibleTo(PlayerEntity player)
func_98034_c(EntityPlayer arg0)
isInvisibleToPlayer(EntityPlayer player)
public boolean
bs()
method_4451()
shouldRenderOnFire()
func_90999_ad()
canRenderOnFire()
public static double
bx()
method_12994()
getViewDistanceScaling()
func_184183_bd()
getRenderDistanceWeight()
public static void
b(double arg0)
method_12987(double arg0)
setViewDistanceScaling(double scaling)
func_184227_b(double arg0)
setRenderDistanceWeight(double renderDistWeight)
public boolean
bz()
method_5394()
shouldShowNameTag()
func_94059_bO()
getAlwaysRenderNameTagForRender()
public Box
bE()
method_12996()
getCullingShape()
func_184177_bl()
getRenderBoundingBox()